Files
clang-p2996/llvm/test/Transforms/CodeGenPrepare/AArch64/gather-scatter-opt.ll
David Sherwood 8439415333 [IR] Let ConstantVector::getSplat use poison instead of undef
This patch updates ConstantVector::getSplat to use poison instead
of undef when using insertelement/shufflevector to splat.

This follows on from D93793.

Differential Revision: https://reviews.llvm.org/D107751
2021-08-10 08:27:43 +01:00

114 lines
7.9 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt -S -codegenprepare < %s | FileCheck %s
target triple = "aarch64-unknown-linux-gnu"
%struct.a = type { i32, i32 }
@c = external dso_local global %struct.a, align 4
@glob_array = internal unnamed_addr constant [16 x i32] [i32 1, i32 1, i32 2, i32 3, i32 5, i32 8, i32 13, i32 21, i32 34, i32 55, i32 89, i32 144, i32 233, i32 377, i32 610, i32 987], align 16
define <vscale x 4 x i32> @splat_base(i32* %base, <vscale x 4 x i64> %index, <vscale x 4 x i1> %mask) #0 {
; CHECK-LABEL: @splat_base(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[BASE:%.*]], <vscale x 4 x i64> [[INDEX:%.*]]
; CHECK-NEXT: [[RES:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP1]], i32 4, <vscale x 4 x i1> [[MASK:%.*]], <vscale x 4 x i32> undef)
; CHECK-NEXT: ret <vscale x 4 x i32> [[RES]]
;
%broadcast.splatinsert = insertelement <vscale x 4 x i32*> undef, i32* %base, i32 0
%broadcast.splat = shufflevector <vscale x 4 x i32*> %broadcast.splatinsert, <vscale x 4 x i32*> undef, <vscale x 4 x i32> zeroinitializer
%gep = getelementptr i32, <vscale x 4 x i32*> %broadcast.splat, <vscale x 4 x i64> %index
%res = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> %gep, i32 4, <vscale x 4 x i1> %mask, <vscale x 4 x i32> undef)
ret <vscale x 4 x i32> %res
}
define <vscale x 4 x i32> @splat_struct(%struct.a* %base, <vscale x 4 x i1> %mask) #0 {
; CHECK-LABEL: @splat_struct(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr [[STRUCT_A:%.*]], %struct.a* [[BASE:%.*]], i64 0, i32 1
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], <vscale x 4 x i64> zeroinitializer
; CHECK-NEXT: [[RES:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP2]], i32 4, <vscale x 4 x i1> [[MASK:%.*]], <vscale x 4 x i32> undef)
; CHECK-NEXT: ret <vscale x 4 x i32> [[RES]]
;
%gep = getelementptr %struct.a, %struct.a* %base, <vscale x 4 x i64> zeroinitializer, i32 1
%res = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> %gep, i32 4, <vscale x 4 x i1> %mask, <vscale x 4 x i32> undef)
ret <vscale x 4 x i32> %res
}
define <vscale x 4 x i32> @scalar_index(i32* %base, i64 %index, <vscale x 4 x i1> %mask) #0 {
; CHECK-LABEL: @scalar_index(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[BASE:%.*]], i64 [[INDEX:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], <vscale x 4 x i64> zeroinitializer
; CHECK-NEXT: [[RES:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP2]], i32 4, <vscale x 4 x i1> [[MASK:%.*]], <vscale x 4 x i32> undef)
; CHECK-NEXT: ret <vscale x 4 x i32> [[RES]]
;
%broadcast.splatinsert = insertelement <vscale x 4 x i32*> undef, i32* %base, i32 0
%broadcast.splat = shufflevector <vscale x 4 x i32*> %broadcast.splatinsert, <vscale x 4 x i32*> undef, <vscale x 4 x i32> zeroinitializer
%gep = getelementptr i32, <vscale x 4 x i32*> %broadcast.splat, i64 %index
%res = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> %gep, i32 4, <vscale x 4 x i1> %mask, <vscale x 4 x i32> undef)
ret <vscale x 4 x i32> %res
}
define <vscale x 4 x i32> @splat_index(i32* %base, i64 %index, <vscale x 4 x i1> %mask) #0 {
; CHECK-LABEL: @splat_index(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[BASE:%.*]], i64 [[INDEX:%.*]]
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr i32, i32* [[TMP1]], <vscale x 4 x i64> zeroinitializer
; CHECK-NEXT: [[RES:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP2]], i32 4, <vscale x 4 x i1> [[MASK:%.*]], <vscale x 4 x i32> undef)
; CHECK-NEXT: ret <vscale x 4 x i32> [[RES]]
;
%broadcast.splatinsert = insertelement <vscale x 4 x i64> undef, i64 %index, i32 0
%broadcast.splat = shufflevector <vscale x 4 x i64> %broadcast.splatinsert, <vscale x 4 x i64> undef, <vscale x 4 x i32> zeroinitializer
%gep = getelementptr i32, i32* %base, <vscale x 4 x i64> %broadcast.splat
%res = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> %gep, i32 4, <vscale x 4 x i1> %mask, <vscale x 4 x i32> undef)
ret <vscale x 4 x i32> %res
}
define <vscale x 4 x i32> @test_global_array(<vscale x 4 x i64> %indxs, <vscale x 4 x i1> %mask) #0 {
; CHECK-LABEL: @test_global_array(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* getelementptr inbounds ([16 x i32], [16 x i32]* @glob_array, i64 0, i64 0), <vscale x 4 x i64> [[INDXS:%.*]]
; CHECK-NEXT: [[G:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP1]], i32 4, <vscale x 4 x i1> [[MASK:%.*]], <vscale x 4 x i32> undef)
; CHECK-NEXT: ret <vscale x 4 x i32> [[G]]
;
%p = getelementptr inbounds [16 x i32], [16 x i32]* @glob_array, i64 0, <vscale x 4 x i64> %indxs
%g = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> %p, i32 4, <vscale x 4 x i1> %mask, <vscale x 4 x i32> undef)
ret <vscale x 4 x i32> %g
}
define <vscale x 4 x i32> @global_struct_splat(<vscale x 4 x i1> %mask) #0 {
; CHECK-LABEL: @global_struct_splat(
; CHECK-NEXT: [[TMP1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> shufflevector (<vscale x 4 x i32*> insertelement (<vscale x 4 x i32*> poison, i32* getelementptr inbounds ([[STRUCT_A:%.*]], %struct.a* @c, i64 0, i32 1), i32 0), <vscale x 4 x i32*> poison, <vscale x 4 x i32> zeroinitializer), i32 4, <vscale x 4 x i1> [[MASK:%.*]], <vscale x 4 x i32> undef)
; CHECK-NEXT: ret <vscale x 4 x i32> [[TMP1]]
;
%1 = insertelement <vscale x 4 x %struct.a*> undef, %struct.a* @c, i32 0
%2 = shufflevector <vscale x 4 x %struct.a*> %1, <vscale x 4 x %struct.a*> undef, <vscale x 4 x i32> zeroinitializer
%3 = getelementptr %struct.a, <vscale x 4 x %struct.a*> %2, <vscale x 4 x i64> zeroinitializer, i32 1
%4 = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> %3, i32 4, <vscale x 4 x i1> %mask, <vscale x 4 x i32> undef)
ret <vscale x 4 x i32> %4
}
define <vscale x 4 x i32> @splat_ptr_gather(i32* %ptr, <vscale x 4 x i1> %mask, <vscale x 4 x i32> %passthru) #0 {
; CHECK-LABEL: @splat_ptr_gather(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[PTR:%.*]], <vscale x 4 x i64> zeroinitializer
; CHECK-NEXT: [[TMP2:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> [[TMP1]], i32 4, <vscale x 4 x i1> [[MASK:%.*]], <vscale x 4 x i32> [[PASSTHRU:%.*]])
; CHECK-NEXT: ret <vscale x 4 x i32> [[TMP2]]
;
%1 = insertelement <vscale x 4 x i32*> undef, i32* %ptr, i32 0
%2 = shufflevector <vscale x 4 x i32*> %1, <vscale x 4 x i32*> undef, <vscale x 4 x i32> zeroinitializer
%3 = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*> %2, i32 4, <vscale x 4 x i1> %mask, <vscale x 4 x i32> %passthru)
ret <vscale x 4 x i32> %3
}
define void @splat_ptr_scatter(i32* %ptr, <vscale x 4 x i1> %mask, <vscale x 4 x i32> %val) #0 {
; CHECK-LABEL: @splat_ptr_scatter(
; CHECK-NEXT: [[TMP1:%.*]] = getelementptr i32, i32* [[PTR:%.*]], <vscale x 4 x i64> zeroinitializer
; CHECK-NEXT: call void @llvm.masked.scatter.nxv4i32.nxv4p0i32(<vscale x 4 x i32> [[VAL:%.*]], <vscale x 4 x i32*> [[TMP1]], i32 4, <vscale x 4 x i1> [[MASK:%.*]])
; CHECK-NEXT: ret void
;
%1 = insertelement <vscale x 4 x i32*> undef, i32* %ptr, i32 0
%2 = shufflevector <vscale x 4 x i32*> %1, <vscale x 4 x i32*> undef, <vscale x 4 x i32> zeroinitializer
call void @llvm.masked.scatter.nxv4i32.nxv4p0i32(<vscale x 4 x i32> %val, <vscale x 4 x i32*> %2, i32 4, <vscale x 4 x i1> %mask)
ret void
}
declare <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0i32(<vscale x 4 x i32*>, i32, <vscale x 4 x i1>, <vscale x 4 x i32>)
declare void @llvm.masked.scatter.nxv4i32.nxv4p0i32(<vscale x 4 x i32>, <vscale x 4 x i32*>, i32, <vscale x 4 x i1>)
attributes #0 = { "target-features"="+sve" }