Files
clang-p2996/lldb/source/Plugins/LanguageRuntime/RenderScript/RenderScriptRuntime/RenderScriptScriptGroup.cpp
Zachary Turner bf9a77305f Move classes from Core -> Utility.
This moves the following classes from Core -> Utility.

ConstString
Error
RegularExpression
Stream
StreamString

The goal here is to get lldbUtility into a state where it has
no dependendencies except on itself and LLVM, so it can be the
starting point at which to start untangling LLDB's dependencies.
These are all low level and very widely used classes, and
previously lldbUtility had dependencies up to lldbCore in order
to use these classes.  So moving then down to lldbUtility makes
sense from both the short term and long term perspective in
solving this problem.

Differential Revision: https://reviews.llvm.org/D29427

llvm-svn: 293941
2017-02-02 21:39:50 +00:00

163 lines
6.1 KiB
C++

//===-- RenderScriptScriptGroup.cpp -----------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Log.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Host/StringConvert.h"
#include "lldb/Interpreter/Args.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/CommandObjectMultiword.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Interpreter/Options.h"
#include "lldb/Symbol/Symbol.h"
#include "lldb/Symbol/Type.h"
#include "lldb/Symbol/VariableList.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/ConstString.h"
#include "lldb/Utility/Error.h"
#include "RenderScriptRuntime.h"
#include "RenderScriptScriptGroup.h"
using namespace lldb;
using namespace lldb_private;
using namespace lldb_renderscript;
class CommandObjectRenderScriptScriptGroupBreakpointSet
: public CommandObjectParsed {
public:
CommandObjectRenderScriptScriptGroupBreakpointSet(
CommandInterpreter &interpreter)
: CommandObjectParsed(
interpreter, "renderscript scriptgroup breakpoint set",
"Place a breakpoint on all kernels forming a script group.",
"renderscript scriptgroup breakpoint set <group_name>",
eCommandRequiresProcess | eCommandProcessMustBeLaunched) {}
~CommandObjectRenderScriptScriptGroupBreakpointSet() override = default;
bool DoExecute(Args &command, CommandReturnObject &result) override {
Stream &stream = result.GetOutputStream();
RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
m_exe_ctx.GetProcessPtr()->GetLanguageRuntime(
eLanguageTypeExtRenderScript));
assert(runtime);
auto &target = m_exe_ctx.GetTargetSP();
bool stop_on_all = false;
const llvm::StringRef long_stop_all("--stop-on-all"), short_stop_all("-a");
std::vector<ConstString> sites;
sites.reserve(command.GetArgumentCount());
for (size_t i = 0; i < command.GetArgumentCount(); ++i) {
const auto arg = command.GetArgumentAtIndex(i);
if (long_stop_all == arg || short_stop_all == arg)
stop_on_all = true;
else
sites.push_back(ConstString(arg));
}
for (const auto &name : sites) {
runtime->PlaceBreakpointOnScriptGroup(target, stream, name, stop_on_all);
}
result.SetStatus(eReturnStatusSuccessFinishResult);
return true;
}
};
class CommandObjectRenderScriptScriptGroupBreakpoint
: public CommandObjectMultiword {
public:
CommandObjectRenderScriptScriptGroupBreakpoint(
CommandInterpreter &interpreter)
: CommandObjectMultiword(
interpreter, "renderscript scriptgroup breakpoint",
"Renderscript scriptgroup breakpoint interaction.",
"renderscript scriptgroup breakpoint set [--stop-on-all/-a]"
"<scriptgroup name> ...",
eCommandRequiresProcess | eCommandProcessMustBeLaunched) {
LoadSubCommand(
"set",
CommandObjectSP(new CommandObjectRenderScriptScriptGroupBreakpointSet(
interpreter)));
}
~CommandObjectRenderScriptScriptGroupBreakpoint() override = default;
};
class CommandObjectRenderScriptScriptGroupList : public CommandObjectParsed {
public:
CommandObjectRenderScriptScriptGroupList(CommandInterpreter &interpreter)
: CommandObjectParsed(interpreter, "renderscript scriptgroup list",
"List all currently discovered script groups.",
"renderscript scriptgroup list",
eCommandRequiresProcess |
eCommandProcessMustBeLaunched) {}
~CommandObjectRenderScriptScriptGroupList() override = default;
bool DoExecute(Args &command, CommandReturnObject &result) override {
Stream &stream = result.GetOutputStream();
RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
m_exe_ctx.GetProcessPtr()->GetLanguageRuntime(
eLanguageTypeExtRenderScript));
assert(runtime);
const RSScriptGroupList &groups = runtime->GetScriptGroups();
// print script group count
stream.Printf("%" PRIu64 " script %s", uint64_t(groups.size()),
(groups.size() == 1) ? "group" : "groups");
stream.EOL();
// print script group details
stream.IndentMore();
for (const RSScriptGroupDescriptorSP &g : groups) {
if (g) {
stream.Indent();
// script group name
stream.Printf("%s", g->m_name.AsCString());
stream.EOL();
// print out the kernels
stream.IndentMore();
for (const auto &k : g->m_kernels) {
stream.Indent();
stream.Printf(". %s", k.m_name.AsCString());
stream.EOL();
}
stream.IndentLess();
}
}
stream.IndentLess();
result.SetStatus(eReturnStatusSuccessFinishResult);
return true;
}
};
class CommandObjectRenderScriptScriptGroup : public CommandObjectMultiword {
public:
CommandObjectRenderScriptScriptGroup(CommandInterpreter &interpreter)
: CommandObjectMultiword(interpreter, "renderscript scriptgroup",
"Command set for interacting with scriptgroups.",
nullptr, eCommandRequiresProcess |
eCommandProcessMustBeLaunched) {
LoadSubCommand(
"breakpoint",
CommandObjectSP(
new CommandObjectRenderScriptScriptGroupBreakpoint(interpreter)));
LoadSubCommand(
"list", CommandObjectSP(
new CommandObjectRenderScriptScriptGroupList(interpreter)));
}
~CommandObjectRenderScriptScriptGroup() override = default;
};
lldb::CommandObjectSP NewCommandObjectRenderScriptScriptGroup(
lldb_private::CommandInterpreter &interpreter) {
return CommandObjectSP(new CommandObjectRenderScriptScriptGroup(interpreter));
}