This moves the following classes from Core -> Utility. ConstString Error RegularExpression Stream StreamString The goal here is to get lldbUtility into a state where it has no dependendencies except on itself and LLVM, so it can be the starting point at which to start untangling LLDB's dependencies. These are all low level and very widely used classes, and previously lldbUtility had dependencies up to lldbCore in order to use these classes. So moving then down to lldbUtility makes sense from both the short term and long term perspective in solving this problem. Differential Revision: https://reviews.llvm.org/D29427 llvm-svn: 293941
163 lines
6.1 KiB
C++
163 lines
6.1 KiB
C++
//===-- RenderScriptScriptGroup.cpp -----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Breakpoint/StoppointCallbackContext.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/StringConvert.h"
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#include "lldb/Interpreter/Args.h"
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#include "lldb/Interpreter/CommandInterpreter.h"
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#include "lldb/Interpreter/CommandObjectMultiword.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Interpreter/Options.h"
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#include "lldb/Symbol/Symbol.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/VariableList.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Utility/ConstString.h"
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#include "lldb/Utility/Error.h"
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#include "RenderScriptRuntime.h"
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#include "RenderScriptScriptGroup.h"
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using namespace lldb;
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using namespace lldb_private;
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using namespace lldb_renderscript;
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class CommandObjectRenderScriptScriptGroupBreakpointSet
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: public CommandObjectParsed {
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public:
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CommandObjectRenderScriptScriptGroupBreakpointSet(
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CommandInterpreter &interpreter)
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: CommandObjectParsed(
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interpreter, "renderscript scriptgroup breakpoint set",
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"Place a breakpoint on all kernels forming a script group.",
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"renderscript scriptgroup breakpoint set <group_name>",
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eCommandRequiresProcess | eCommandProcessMustBeLaunched) {}
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~CommandObjectRenderScriptScriptGroupBreakpointSet() override = default;
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bool DoExecute(Args &command, CommandReturnObject &result) override {
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Stream &stream = result.GetOutputStream();
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RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
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m_exe_ctx.GetProcessPtr()->GetLanguageRuntime(
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eLanguageTypeExtRenderScript));
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assert(runtime);
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auto &target = m_exe_ctx.GetTargetSP();
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bool stop_on_all = false;
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const llvm::StringRef long_stop_all("--stop-on-all"), short_stop_all("-a");
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std::vector<ConstString> sites;
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sites.reserve(command.GetArgumentCount());
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for (size_t i = 0; i < command.GetArgumentCount(); ++i) {
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const auto arg = command.GetArgumentAtIndex(i);
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if (long_stop_all == arg || short_stop_all == arg)
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stop_on_all = true;
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else
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sites.push_back(ConstString(arg));
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}
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for (const auto &name : sites) {
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runtime->PlaceBreakpointOnScriptGroup(target, stream, name, stop_on_all);
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}
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result.SetStatus(eReturnStatusSuccessFinishResult);
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return true;
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}
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};
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class CommandObjectRenderScriptScriptGroupBreakpoint
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: public CommandObjectMultiword {
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public:
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CommandObjectRenderScriptScriptGroupBreakpoint(
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CommandInterpreter &interpreter)
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: CommandObjectMultiword(
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interpreter, "renderscript scriptgroup breakpoint",
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"Renderscript scriptgroup breakpoint interaction.",
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"renderscript scriptgroup breakpoint set [--stop-on-all/-a]"
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"<scriptgroup name> ...",
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eCommandRequiresProcess | eCommandProcessMustBeLaunched) {
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LoadSubCommand(
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"set",
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CommandObjectSP(new CommandObjectRenderScriptScriptGroupBreakpointSet(
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interpreter)));
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}
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~CommandObjectRenderScriptScriptGroupBreakpoint() override = default;
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};
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class CommandObjectRenderScriptScriptGroupList : public CommandObjectParsed {
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public:
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CommandObjectRenderScriptScriptGroupList(CommandInterpreter &interpreter)
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: CommandObjectParsed(interpreter, "renderscript scriptgroup list",
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"List all currently discovered script groups.",
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"renderscript scriptgroup list",
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eCommandRequiresProcess |
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eCommandProcessMustBeLaunched) {}
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~CommandObjectRenderScriptScriptGroupList() override = default;
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bool DoExecute(Args &command, CommandReturnObject &result) override {
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Stream &stream = result.GetOutputStream();
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RenderScriptRuntime *runtime = static_cast<RenderScriptRuntime *>(
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m_exe_ctx.GetProcessPtr()->GetLanguageRuntime(
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eLanguageTypeExtRenderScript));
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assert(runtime);
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const RSScriptGroupList &groups = runtime->GetScriptGroups();
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// print script group count
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stream.Printf("%" PRIu64 " script %s", uint64_t(groups.size()),
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(groups.size() == 1) ? "group" : "groups");
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stream.EOL();
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// print script group details
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stream.IndentMore();
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for (const RSScriptGroupDescriptorSP &g : groups) {
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if (g) {
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stream.Indent();
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// script group name
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stream.Printf("%s", g->m_name.AsCString());
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stream.EOL();
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// print out the kernels
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stream.IndentMore();
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for (const auto &k : g->m_kernels) {
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stream.Indent();
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stream.Printf(". %s", k.m_name.AsCString());
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stream.EOL();
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}
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stream.IndentLess();
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}
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}
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stream.IndentLess();
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result.SetStatus(eReturnStatusSuccessFinishResult);
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return true;
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}
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};
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class CommandObjectRenderScriptScriptGroup : public CommandObjectMultiword {
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public:
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CommandObjectRenderScriptScriptGroup(CommandInterpreter &interpreter)
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: CommandObjectMultiword(interpreter, "renderscript scriptgroup",
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"Command set for interacting with scriptgroups.",
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nullptr, eCommandRequiresProcess |
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eCommandProcessMustBeLaunched) {
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LoadSubCommand(
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"breakpoint",
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CommandObjectSP(
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new CommandObjectRenderScriptScriptGroupBreakpoint(interpreter)));
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LoadSubCommand(
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"list", CommandObjectSP(
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new CommandObjectRenderScriptScriptGroupList(interpreter)));
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}
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~CommandObjectRenderScriptScriptGroup() override = default;
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};
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lldb::CommandObjectSP NewCommandObjectRenderScriptScriptGroup(
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lldb_private::CommandInterpreter &interpreter) {
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return CommandObjectSP(new CommandObjectRenderScriptScriptGroup(interpreter));
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}
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