Files
clang-p2996/llvm/test/Transforms/LoopVectorize/AArch64/tail-fold-uniform-memops.ll
Florian Hahn efd4938723 [VPlan] Handle IV vector splat using VPWidenCanonicalIV.
This patch tries to use an existing VPWidenCanonicalIVRecipe
instead of creating another step-vector for canonical
induction recipes in widenIntOrFpInduction.

This has the following benefits:

 1. First step to avoid setting both vector and scalar values for the
    same induction def.
 2. Reducing complexity of widenIntOrFpInduction through making things
    more explicit in VPlan
 3. Only need to splat the vector IV for block in masks.

Reviewed By: Ayal

Differential Revision: https://reviews.llvm.org/D116123
2022-01-29 16:25:27 +00:00

89 lines
4.7 KiB
LLVM

; RUN: opt -loop-vectorize -scalable-vectorization=off -force-vector-width=4 -prefer-predicate-over-epilogue=predicate-dont-vectorize -S < %s | FileCheck %s
; NOTE: These tests aren't really target-specific, but it's convenient to target AArch64
; so that TTI.isLegalMaskedLoad can return true.
target triple = "aarch64-linux-gnu"
; The original loop had an unconditional uniform load. Let's make sure
; we don't artificially create new predicated blocks for the load.
define void @uniform_load(i32* noalias %dst, i32* noalias readonly %src, i64 %n) #0 {
; CHECK-LABEL: @uniform_load(
; CHECK: vector.body:
; CHECK-NEXT: [[IDX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[IDX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP3:%.*]] = add i64 [[IDX]], 0
; CHECK-NEXT: [[LOOP_PRED:%.*]] = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i64(i64 [[TMP3]], i64 %n)
; CHECK-NEXT: [[LOAD_VAL:%.*]] = load i32, i32* %src, align 4
; CHECK-NOT: load i32, i32* %src, align 4
; CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x i32> poison, i32 [[LOAD_VAL]], i32 0
; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> poison, <4 x i32> zeroinitializer
; CHECK-NEXT: [[TMP6:%.*]] = getelementptr inbounds i32, i32* %dst, i64 [[TMP3]]
; CHECK-NEXT: [[TMP7:%.*]] = getelementptr inbounds i32, i32* [[TMP6]], i32 0
; CHECK-NEXT: [[STORE_PTR:%.*]] = bitcast i32* [[TMP7]] to <4 x i32>*
; CHECK-NEXT: call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> [[TMP5]], <4 x i32>* [[STORE_PTR]], i32 4, <4 x i1> [[LOOP_PRED]])
; CHECK-NEXT: [[IDX_NEXT]] = add i64 [[IDX]], 4
; CHECK-NEXT: [[CMP:%.*]] = icmp eq i64 [[IDX_NEXT]], %n.vec
; CHECK-NEXT: br i1 [[CMP]], label %middle.block, label %vector.body
entry:
br label %for.body
for.body: ; preds = %entry, %for.body
%indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
%val = load i32, i32* %src, align 4
%arrayidx = getelementptr inbounds i32, i32* %dst, i64 %indvars.iv
store i32 %val, i32* %arrayidx, align 4
%indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
%exitcond.not = icmp eq i64 %indvars.iv.next, %n
br i1 %exitcond.not, label %for.end, label %for.body
for.end: ; preds = %for.body, %entry
ret void
}
; The original loop had a conditional uniform load. In this case we actually
; do need to perform conditional loads and so we end up using a gather instead.
; However, we at least ensure the mask is the overlap of the loop predicate
; and the original condition.
define void @cond_uniform_load(i32* nocapture %dst, i32* nocapture readonly %src, i32* nocapture readonly %cond, i64 %n) #0 {
; CHECK-LABEL: @cond_uniform_load(
; CHECK: vector.ph:
; CHECK: [[TMP1:%.*]] = insertelement <4 x i32*> poison, i32* %src, i32 0
; CHECK-NEXT: [[SRC_SPLAT:%.*]] = shufflevector <4 x i32*> [[TMP1]], <4 x i32*> poison, <4 x i32> zeroinitializer
; CHECK: vector.body:
; CHECK-NEXT: [[IDX:%.*]] = phi i64 [ 0, %vector.ph ], [ [[IDX_NEXT:%.*]], %vector.body ]
; CHECK-NEXT: [[TMP3:%.*]] = add i64 [[IDX]], 0
; CHECK-NEXT: [[LOOP_PRED:%.*]] = call <4 x i1> @llvm.get.active.lane.mask.v4i1.i64(i64 [[TMP3]], i64 %n)
; CHECK: [[COND_LOAD:%.*]] = call <4 x i32> @llvm.masked.load.v4i32.p0v4i32(<4 x i32>* {{%.*}}, i32 4, <4 x i1> [[LOOP_PRED]], <4 x i32> poison)
; CHECK-NEXT: [[TMP4:%.*]] = icmp eq <4 x i32> [[COND_LOAD]], zeroinitializer
; CHECK-NEXT: [[TMP5:%.*]] = xor <4 x i1> [[TMP4]], <i1 true, i1 true, i1 true, i1 true>
; CHECK-NEXT: [[MASK:%.*]] = select <4 x i1> [[LOOP_PRED]], <4 x i1> [[TMP5]], <4 x i1> zeroinitializer
; CHECK-NEXT: call <4 x i32> @llvm.masked.gather.v4i32.v4p0i32(<4 x i32*> [[SRC_SPLAT]], i32 4, <4 x i1> [[MASK]], <4 x i32> undef)
entry:
br label %for.body
for.body: ; preds = %entry, %if.end
%index = phi i64 [ %index.next, %if.end ], [ 0, %entry ]
%arrayidx = getelementptr inbounds i32, i32* %cond, i64 %index
%0 = load i32, i32* %arrayidx, align 4
%tobool.not = icmp eq i32 %0, 0
br i1 %tobool.not, label %if.end, label %if.then
if.then: ; preds = %for.body
%1 = load i32, i32* %src, align 4
br label %if.end
if.end: ; preds = %if.then, %for.body
%val.0 = phi i32 [ %1, %if.then ], [ 0, %for.body ]
%arrayidx1 = getelementptr inbounds i32, i32* %dst, i64 %index
store i32 %val.0, i32* %arrayidx1, align 4
%index.next = add nuw i64 %index, 1
%exitcond.not = icmp eq i64 %index.next, %n
br i1 %exitcond.not, label %for.end, label %for.body
for.end: ; preds = %for.inc, %entry
ret void
}
attributes #0 = { "target-features"="+neon,+sve,+v8.1a" vscale_range(2, 0) }