is general goodness because representations of member pointers are not always equivalent across member pointer types on all ABIs (even though this isn't really standard-endorsed). Take advantage of the new information to teach IR-generation how to do these reinterprets in constant initializers. Make sure this works when intermingled with hierarchy conversions (although this is not part of our motivating use case). Doing this in the constant-evaluator would probably have been better, but that would require a *lot* of extra structure in the representation of constant member pointers: you'd really have to track an arbitrary chain of hierarchy conversions and reinterpretations in order to get this right. Ultimately, this seems less complex. I also wasn't quite sure how to extend the constant evaluator to handle foldings that we don't actually want to treat as extended constant expressions. llvm-svn: 150551
275 lines
7.8 KiB
C++
275 lines
7.8 KiB
C++
// RUN: %clang_cc1 %s -emit-llvm -o - -triple=x86_64-apple-darwin9 | FileCheck %s
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// RUN: %clang_cc1 %s -emit-llvm -o - -triple=i386-apple-darwin9 | FileCheck -check-prefix LP32 %s
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// RUN: %clang_cc1 %s -emit-llvm -o - -triple=armv7-unknown-unknown | FileCheck -check-prefix ARM %s
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struct A { int a; void f(); virtual void vf1(); virtual void vf2(); };
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struct B { int b; virtual void g(); };
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struct C : B, A { };
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void (A::*pa)();
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void (A::*volatile vpa)();
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void (B::*pb)();
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void (C::*pc)();
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// CHECK: @pa2 = global { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 }, align 8
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void (A::*pa2)() = &A::f;
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// CHECK: @pa3 = global { i64, i64 } { i64 1, i64 0 }, align 8
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// CHECK-LP32: @pa3 = global { i32, i32 } { i32 1, i32 0 }, align 4
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void (A::*pa3)() = &A::vf1;
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// CHECK: @pa4 = global { i64, i64 } { i64 9, i64 0 }, align 8
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// CHECK-LP32: @pa4 = global { i32, i32 } { i32 5, i32 0 }, align 4
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void (A::*pa4)() = &A::vf2;
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// CHECK: @pc2 = global { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 16 }, align 8
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void (C::*pc2)() = &C::f;
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// CHECK: @pc3 = global { i64, i64 } { i64 1, i64 0 }, align 8
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void (A::*pc3)() = &A::vf1;
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// Tests for test10.
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// CHECK: @_ZN6test101aE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 0 }, align 8
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// CHECK: @_ZN6test101bE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 8 }, align 8
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// CHECK: @_ZN6test101cE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 8 }, align 8
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// CHECK: @_ZN6test101dE = global { i64, i64 } { i64 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i64), i64 16 }, align 8
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// CHECK-LP32: @_ZN6test101aE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 0 }, align 4
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// CHECK-LP32: @_ZN6test101bE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 4 }, align 4
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// CHECK-LP32: @_ZN6test101cE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 4 }, align 4
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// CHECK-LP32: @_ZN6test101dE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4
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void f() {
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// CHECK: store { i64, i64 } zeroinitializer, { i64, i64 }* @pa
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pa = 0;
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// Is this okay? What are LLVM's volatile semantics for structs?
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// CHECK: store volatile { i64, i64 } zeroinitializer, { i64, i64 }* @vpa
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vpa = 0;
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// CHECK: [[TMP:%.*]] = load { i64, i64 }* @pa, align 8
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// CHECK: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1
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// CHECK: [[ADJ:%.*]] = add nsw i64 [[TMPADJ]], 16
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// CHECK: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1
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// CHECK: store { i64, i64 } [[RES]], { i64, i64 }* @pc, align 8
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pc = pa;
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// CHECK: [[TMP:%.*]] = load { i64, i64 }* @pc, align 8
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// CHECK: [[TMPADJ:%.*]] = extractvalue { i64, i64 } [[TMP]], 1
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// CHECK: [[ADJ:%.*]] = sub nsw i64 [[TMPADJ]], 16
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// CHECK: [[RES:%.*]] = insertvalue { i64, i64 } [[TMP]], i64 [[ADJ]], 1
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// CHECK: store { i64, i64 } [[RES]], { i64, i64 }* @pa, align 8
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pa = static_cast<void (A::*)()>(pc);
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}
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void f2() {
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// CHECK: store { i64, i64 } { i64 ptrtoint (void (%struct.A*)* @_ZN1A1fEv to i64), i64 0 }
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void (A::*pa2)() = &A::f;
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// CHECK: store { i64, i64 } { i64 1, i64 0 }
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// CHECK-LP32: store { i32, i32 } { i32 1, i32 0 }
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void (A::*pa3)() = &A::vf1;
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// CHECK: store { i64, i64 } { i64 9, i64 0 }
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// CHECK-LP32: store { i32, i32 } { i32 5, i32 0 }
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void (A::*pa4)() = &A::vf2;
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}
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void f3(A *a, A &ar) {
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(a->*pa)();
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(ar.*pa)();
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}
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bool f4() {
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return pa;
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}
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// PR5177
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namespace PR5177 {
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struct A {
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bool foo(int*) const;
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} a;
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struct B1 {
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bool (A::*pmf)(int*) const;
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const A* pa;
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B1() : pmf(&A::foo), pa(&a) {}
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bool operator()() const { return (pa->*pmf)(new int); }
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};
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void bar(B1 b2) { while (b2()) ; }
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}
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// PR5138
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namespace PR5138 {
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struct foo {
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virtual void bar(foo *);
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};
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extern "C" {
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void baz(foo *);
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}
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void (foo::*ptr1)(void *) = (void (foo::*)(void *))&foo::bar;
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void (*ptr2)(void *) = (void (*)(void *))&baz;
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void (foo::*ptr3)(void) = (void (foo::*)(void))&foo::bar;
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}
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// PR5593
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namespace PR5593 {
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struct A { };
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bool f(void (A::*f)()) {
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return f && f;
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}
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}
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namespace PR5718 {
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struct A { };
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bool f(void (A::*f)(), void (A::*g)()) {
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return f == g;
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}
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}
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namespace BoolMemberPointer {
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struct A { };
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bool f(void (A::*f)()) {
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return !f;
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}
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bool g(void (A::*f)()) {
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if (!!f)
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return true;
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return false;
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}
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}
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// PR5940
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namespace PR5940 {
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class foo {
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public:
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virtual void baz(void);
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};
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void foo::baz(void) {
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void (foo::*ptr)(void) = &foo::baz;
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}
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}
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namespace MemberPointerImpCast {
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struct A {
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int x;
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};
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struct B : public A {
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};
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void f(B* obj, void (A::*method)()) {
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(obj->*method)();
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}
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}
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// PR6258
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namespace PR6258 {
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struct A {
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void f(bool);
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};
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void (A::*pf)(bool) = &A::f;
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void f() {
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void (A::*pf)(bool) = &A::f;
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}
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}
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// PR7027
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namespace PR7027 {
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struct X { void test( ); };
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void testX() { &X::test; }
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}
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namespace test7 {
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struct A { void foo(); virtual void vfoo(); };
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struct B { void foo(); virtual void vfoo(); };
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struct C : A, B { void foo(); virtual void vfoo(); };
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// CHECK-ARM: @_ZN5test74ptr0E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71A3fooEv to i32), i32 0 }
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// CHECK-ARM: @_ZN5test74ptr1E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71B3fooEv to i32), i32 8 }
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// CHECK-ARM: @_ZN5test74ptr2E = global {{.*}} { i32 ptrtoint ({{.*}}* @_ZN5test71C3fooEv to i32), i32 0 }
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// CHECK-ARM: @_ZN5test74ptr3E = global {{.*}} { i32 0, i32 1 }
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// CHECK-ARM: @_ZN5test74ptr4E = global {{.*}} { i32 0, i32 9 }
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// CHECK-ARM: @_ZN5test74ptr5E = global {{.*}} { i32 0, i32 1 }
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void (C::*ptr0)() = &A::foo;
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void (C::*ptr1)() = &B::foo;
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void (C::*ptr2)() = &C::foo;
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void (C::*ptr3)() = &A::vfoo;
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void (C::*ptr4)() = &B::vfoo;
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void (C::*ptr5)() = &C::vfoo;
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}
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namespace test8 {
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struct X { };
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typedef int (X::*pmf)(int);
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// CHECK: {{define.*_ZN5test81fEv}}
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pmf f() {
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// CHECK: {{ret.*zeroinitializer}}
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return pmf();
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}
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}
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namespace test9 {
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struct A {
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void foo();
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};
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struct B : A {
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void foo();
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};
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typedef void (A::*fooptr)();
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struct S {
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fooptr p;
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};
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// CHECK: define void @_ZN5test94testEv(
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// CHECK: alloca i32
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// CHECK-NEXT: ret void
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void test() {
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int x;
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static S array[] = { (fooptr) &B::foo };
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}
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}
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// rdar://problem/10815683 - Verify that we can emit reinterprets of
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// member pointers as constant initializers. For added trickiness,
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// we also add some non-trivial adjustments.
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namespace test10 {
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struct A {
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int nonEmpty;
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void foo();
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};
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struct B : public A {
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virtual void requireNonZeroAdjustment();
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};
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struct C {
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int nonEmpty;
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};
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struct D : public C {
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virtual void requireNonZeroAdjustment();
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};
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// Non-ARM tests at top of file.
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void (A::*a)() = &A::foo;
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void (B::*b)() = (void (B::*)()) &A::foo;
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void (C::*c)() = (void (C::*)()) (void (B::*)()) &A::foo;
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void (D::*d)() = (void (C::*)()) (void (B::*)()) &A::foo;
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}
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// It's not that the offsets are doubled on ARM, it's that they're left-shifted by 1.
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// CHECK-ARM: @_ZN6test101aE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 0 }, align 4
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// CHECK-ARM: @_ZN6test101bE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4
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// CHECK-ARM: @_ZN6test101cE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 8 }, align 4
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// CHECK-ARM: @_ZN6test101dE = global { i32, i32 } { i32 ptrtoint (void (%"struct.test10::A"*)* @_ZN6test101A3fooEv to i32), i32 16 }, align 4
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