This adds support for TSan C++ exception handling, where we need to add extra calls to __tsan_func_exit when a function is exitted via exception mechanisms. Otherwise the shadow stack gets corrupted (leaked). This patch moves and enhances the existing implementation of EscapeEnumerator that finds all possible function exit points, and adds extra EH cleanup blocks where needed. Differential Revision: https://reviews.llvm.org/D26177 llvm-svn: 286894
186 lines
4.2 KiB
C++
186 lines
4.2 KiB
C++
// RUN: %clangxx_tsan -O0 %s -o %t && %run %t 2>&1 | FileCheck %s
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// RUN: %clangxx_tsan -O1 %s -o %t && %run %t 2>&1 | FileCheck %s
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#include "test.h"
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#include <setjmp.h>
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__attribute__((noinline)) void throws_int() {
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throw 42;
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}
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__attribute__((noinline)) void callee_throws() {
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try {
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throws_int();
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} catch (int) { // NOLINT
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fprintf(stderr, "callee_throws caught exception\n");
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}
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}
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__attribute__((noinline)) void throws_catches_rethrows() {
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try {
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throws_int();
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} catch (int) { // NOLINT
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fprintf(stderr, "throws_catches_rethrows caught exception\n");
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throw;
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}
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}
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__attribute__((noinline)) void callee_rethrows() {
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try {
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throws_catches_rethrows();
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} catch (int) { // NOLINT
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fprintf(stderr, "callee_rethrows caught exception\n");
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}
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}
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__attribute__((noinline)) void throws_and_catches() {
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try {
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throws_int();
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} catch (int) { // NOLINT
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fprintf(stderr, "throws_and_catches caught exception\n");
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}
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}
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__attribute__((noinline)) void nested_try() {
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try {
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try {
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throws_int();
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} catch (double) { // NOLINT
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fprintf(stderr, "nested_try inner block caught exception\n");
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}
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} catch (int) { // NOLINT
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fprintf(stderr, "nested_try outer block caught exception\n");
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}
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}
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__attribute__((noinline)) void nested_try2() {
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try {
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try {
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throws_int();
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} catch (int) { // NOLINT
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fprintf(stderr, "nested_try inner block caught exception\n");
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}
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} catch (double) { // NOLINT
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fprintf(stderr, "nested_try outer block caught exception\n");
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}
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}
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class ClassWithDestructor {
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public:
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ClassWithDestructor() {
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fprintf(stderr, "ClassWithDestructor\n");
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}
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~ClassWithDestructor() {
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fprintf(stderr, "~ClassWithDestructor\n");
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}
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};
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__attribute__((noinline)) void local_object_then_throw() {
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ClassWithDestructor obj;
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throws_int();
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}
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__attribute__((noinline)) void cpp_object_with_destructor() {
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try {
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local_object_then_throw();
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} catch (int) { // NOLINT
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fprintf(stderr, "cpp_object_with_destructor caught exception\n");
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}
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}
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__attribute__((noinline)) void recursive_call(long n) {
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if (n > 0) {
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recursive_call(n - 1);
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} else {
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throws_int();
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}
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}
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__attribute__((noinline)) void multiframe_unwind() {
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try {
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recursive_call(5);
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} catch (int) { // NOLINT
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fprintf(stderr, "multiframe_unwind caught exception\n");
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}
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}
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__attribute__((noinline)) void longjmp_unwind() {
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jmp_buf env;
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int i = setjmp(env);
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if (i != 0) {
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fprintf(stderr, "longjmp_unwind jumped\n");
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return;
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}
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try {
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longjmp(env, 42);
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} catch (int) { // NOLINT
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fprintf(stderr, "longjmp_unwind caught exception\n");
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}
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}
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__attribute__((noinline)) void recursive_call_longjmp(jmp_buf env, long n) {
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if (n > 0) {
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recursive_call_longjmp(env, n - 1);
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} else {
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longjmp(env, 42);
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}
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}
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__attribute__((noinline)) void longjmp_unwind_multiple_frames() {
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jmp_buf env;
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int i = setjmp(env);
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if (i != 0) {
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fprintf(stderr, "longjmp_unwind_multiple_frames jumped\n");
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return;
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}
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try {
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recursive_call_longjmp(env, 5);
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} catch (int) { // NOLINT
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fprintf(stderr, "longjmp_unwind_multiple_frames caught exception\n");
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}
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}
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#define CHECK_SHADOW_STACK(val) \
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fprintf(stderr, (val == __tsan_testonly_shadow_stack_current_size() \
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? "OK.\n" \
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: "Shadow stack leak!\n"));
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int main(int argc, const char * argv[]) {
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fprintf(stderr, "Hello, World!\n");
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unsigned long shadow_stack_size = __tsan_testonly_shadow_stack_current_size();
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throws_and_catches();
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CHECK_SHADOW_STACK(shadow_stack_size);
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callee_throws();
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CHECK_SHADOW_STACK(shadow_stack_size);
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callee_rethrows();
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CHECK_SHADOW_STACK(shadow_stack_size);
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nested_try();
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CHECK_SHADOW_STACK(shadow_stack_size);
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nested_try2();
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CHECK_SHADOW_STACK(shadow_stack_size);
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cpp_object_with_destructor();
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CHECK_SHADOW_STACK(shadow_stack_size);
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multiframe_unwind();
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CHECK_SHADOW_STACK(shadow_stack_size);
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longjmp_unwind();
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CHECK_SHADOW_STACK(shadow_stack_size);
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longjmp_unwind_multiple_frames();
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CHECK_SHADOW_STACK(shadow_stack_size);
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return 0;
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}
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// CHECK: Hello, World!
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// CHECK-NOT: Shadow stack leak
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