(x + y) >> 1 gets changed to: (x>>1) + (y>>1) + (x&y&1) Saves us having to do any llvm assembly and overflow checking in the addition. Reviewed-by: Tom Stellard <thomas.stellard@amd.com> llvm-svn: 188476
2 lines
78 B
C++
2 lines
78 B
C++
_CLC_OVERLOAD _CLC_DECL __CLC_GENTYPE hadd(__CLC_GENTYPE x, __CLC_GENTYPE y);
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