Files
clang-p2996/lldb/lit/SymbolFile/PDB/Inputs/ClassLayoutTest.cpp
Aleksandr Urakov 7d2a74fc54 [PDB] Parse UDT symbols and pointers to members (combined patch)
Summary:
In this patch I've tried to combine the best ideas from D49368 and D49410,
so it implements following:

- Completion of UDTs from a PDB with a filling of a layout info;
- Pointers to members;
- Fixes the bug relating to a virtual base offset reading from `vbtable`.
  The offset was treated as an unsigned, but it can be a negative sometimes.
- Support of MSInheritance attribute

Reviewers: asmith, zturner, rnk, labath, clayborg, lldb-commits

Reviewed By: zturner

Subscribers: aleksandr.urakov, stella.stamenova, JDevlieghere, lldb-commits

Differential Revision: https://reviews.llvm.org/D49980

llvm-svn: 339649
2018-08-14 07:57:44 +00:00

112 lines
2.1 KiB
C++

// To avoid linking MSVC specific libs, we don't test virtual/override methods
// that needs vftable support in this file.
// Enum.
enum Enum { RED, GREEN, BLUE };
Enum EnumVar;
// Union.
union Union {
short Row;
unsigned short Col;
int Line : 16; // Test named bitfield.
short : 8; // Unnamed bitfield symbol won't be generated in PDB.
long Table;
};
Union UnionVar;
// Struct.
struct Struct;
typedef Struct StructTypedef;
struct Struct {
bool A;
unsigned char UCharVar;
unsigned int UIntVar;
long long LongLongVar;
Enum EnumVar; // Test struct has UDT member.
int array[10];
};
struct Struct StructVar;
struct _List; // Forward declaration.
struct Complex {
struct _List *array[90];
struct { // Test unnamed struct. MSVC treats it as `int x`
int x;
};
union { // Test unnamed union. MSVC treats it as `int a; float b;`
int a;
float b;
};
};
struct Complex c;
struct _List { // Test doubly linked list.
struct _List *current;
struct _List *previous;
struct _List *next;
};
struct _List ListVar;
typedef struct {
int a;
} UnnamedStruct; // Test unnamed typedef-ed struct.
UnnamedStruct UnnanmedVar;
// Class.
namespace MemberTest {
class Base {
public:
Base() {}
~Base() {}
public:
int Get() { return 0; }
protected:
int a;
};
class Friend {
public:
int f() { return 3; }
};
class Class : public Base { // Test base class.
friend Friend;
static int m_static; // Test static member variable.
public:
Class() : m_public(), m_private(), m_protected() {}
explicit Class(int a) { m_public = a; } // Test first reference of m_public.
~Class() {}
static int StaticMemberFunc(int a, ...) {
return 1;
} // Test static member function.
int Get() { return 1; }
int f(Friend c) { return c.f(); }
inline bool operator==(const Class &rhs) const // Test operator.
{
return (m_public == rhs.m_public);
}
public:
int m_public;
struct Struct m_struct;
private:
Union m_union;
int m_private;
protected:
friend class Friend;
int m_protected;
};
} // namespace MemberTest
int main() {
MemberTest::Base B1;
B1.Get();
MemberTest::Class::StaticMemberFunc(1, 10, 2);
return 0;
}