This renames the LLDB error class to Status, as discussed on the lldb-dev mailing list. A change of this magnitude cannot easily be done without find and replace, but that has potential to catch unwanted occurrences of common strings such as "Error". Every effort was made to find all the obvious things such as the word "Error" appearing in a string, etc, but it's possible there are still some lingering occurences left around. Hopefully nothing too serious. llvm-svn: 302872
100 lines
3.3 KiB
C++
100 lines
3.3 KiB
C++
//===-- PlatformiOSSimulator.h ----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_PlatformiOSSimulator_h_
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#define liblldb_PlatformiOSSimulator_h_
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// C Includes
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// C++ Includes
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#include <mutex>
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#include <string>
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// Other libraries and framework includes
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// Project includes
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#include "PlatformAppleSimulator.h"
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class PlatformiOSSimulator : public PlatformAppleSimulator {
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public:
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PlatformiOSSimulator();
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~PlatformiOSSimulator() override;
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//------------------------------------------------------------
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// Class Functions
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//------------------------------------------------------------
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static lldb::PlatformSP CreateInstance(bool force,
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const lldb_private::ArchSpec *arch);
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static void Initialize();
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static void Terminate();
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static lldb_private::ConstString GetPluginNameStatic();
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static const char *GetDescriptionStatic();
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//------------------------------------------------------------
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// lldb_private::PluginInterface functions
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//------------------------------------------------------------
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lldb_private::ConstString GetPluginName() override {
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return GetPluginNameStatic();
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}
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uint32_t GetPluginVersion() override { return 1; }
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//------------------------------------------------------------
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// lldb_private::Platform functions
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//------------------------------------------------------------
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lldb_private::Status ResolveExecutable(
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const lldb_private::ModuleSpec &module_spec, lldb::ModuleSP &module_sp,
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const lldb_private::FileSpecList *module_search_paths_ptr) override;
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const char *GetDescription() override { return GetDescriptionStatic(); }
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void GetStatus(lldb_private::Stream &strm) override;
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virtual lldb_private::Status
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GetSymbolFile(const lldb_private::FileSpec &platform_file,
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const lldb_private::UUID *uuid_ptr,
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lldb_private::FileSpec &local_file);
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lldb_private::Status
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GetSharedModule(const lldb_private::ModuleSpec &module_spec,
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lldb_private::Process *process, lldb::ModuleSP &module_sp,
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const lldb_private::FileSpecList *module_search_paths_ptr,
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lldb::ModuleSP *old_module_sp_ptr,
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bool *did_create_ptr) override;
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uint32_t
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FindProcesses(const lldb_private::ProcessInstanceInfoMatch &match_info,
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lldb_private::ProcessInstanceInfoList &process_infos) override;
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bool GetSupportedArchitectureAtIndex(uint32_t idx,
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lldb_private::ArchSpec &arch) override;
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void
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AddClangModuleCompilationOptions(lldb_private::Target *target,
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std::vector<std::string> &options) override {
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return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(
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target, options, PlatformDarwin::SDKType::iPhoneSimulator);
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}
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protected:
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std::mutex m_sdk_dir_mutex;
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std::string m_sdk_directory;
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std::string m_build_update;
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const char *GetSDKDirectoryAsCString();
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private:
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DISALLOW_COPY_AND_ASSIGN(PlatformiOSSimulator);
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};
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#endif // liblldb_PlatformiOSSimulator_h_
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