Files
clang-p2996/lldb/tools/lldb-vscode/BreakpointBase.h
Greg Clayton 2f5cf8511a Add a new tool named "lldb-vscode" that implements the Visual Studio Code Debug Adaptor Protocol
This patch adds a new lldb-vscode tool that speaks the Microsoft Visual Studio Code debug adaptor protocol. It has full unit tests that test all packets.

This tool can be easily packaged up into a native extension and used with Visual Studio Code, and it can also be used by Nuclide

Differential Revision: https://reviews.llvm.org/D50365

llvm-svn: 339911
2018-08-16 17:59:38 +00:00

45 lines
1.3 KiB
C++

//===-- BreakpointBase.h ----------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLDBVSCODE_BREAKPOINTBASE_H_
#define LLDBVSCODE_BREAKPOINTBASE_H_
#include "JSONUtils.h"
#include "lldb/API/SBBreakpoint.h"
#include "llvm/Support/JSON.h"
#include <string>
namespace lldb_vscode {
struct BreakpointBase {
// An optional expression for conditional breakpoints.
std::string condition;
// An optional expression that controls how many hits of the breakpoint are
// ignored. The backend is expected to interpret the expression as needed
std::string hitCondition;
// If this attribute exists and is non-empty, the backend must not 'break'
// (stop) but log the message instead. Expressions within {} are
// interpolated.
std::string logMessage;
// The LLDB breakpoint associated wit this source breakpoint
lldb::SBBreakpoint bp;
BreakpointBase() = default;
BreakpointBase(const llvm::json::Object &obj);
void SetCondition();
void SetHitCondition();
void UpdateBreakpoint(const BreakpointBase &request_bp);
};
} // namespace lldb_vscode
#endif