Files
clang-p2996/llvm/test/CodeGen/ARM/Windows/alloca.ll
Eli Friedman e1687a89e8 [ARM] Adjust AND immediates to make them cheaper to select.
LLVM normally prefers to minimize the number of bits set in an AND
immediate, but that doesn't always match the available ARM instructions.
In Thumb1 mode, prefer uxtb or uxth where possible; otherwise, prefer
a two-instruction sequence movs+ands or movs+bics.

Some potential improvements outlined in
ARMTargetLowering::targetShrinkDemandedConstant, but seems to work
pretty well already.

The ARMISelDAGToDAG fix ensures we don't generate an invalid UBFX
instruction due to a larger-than-expected mask. (It's orthogonal, in
some sense, but as far as I can tell it's either impossible or nearly
impossible to reproduce the bug without this change.)

According to my testing, this seems to consistently improve codesize by
a small amount by forming bic more often for ISD::AND with an immediate.

Differential Revision: https://reviews.llvm.org/D50030

llvm-svn: 339472
2018-08-10 21:21:53 +00:00

27 lines
870 B
LLVM

; RUN: llc -O0 -mtriple thumbv7-windows-itanium -filetype asm -o - %s | FileCheck %s
; RUN: llc -O0 -mtriple thumbv7-windows-msvc -filetype asm -o - %s | FileCheck %s
; RUN: llc -O0 -mtriple thumbv7-windows-mingw32 -filetype asm -o - %s | FileCheck %s
declare arm_aapcs_vfpcc i32 @num_entries()
define arm_aapcs_vfpcc void @test___builtin_alloca() {
entry:
%array = alloca i8*, align 4
%call = call arm_aapcs_vfpcc i32 @num_entries()
%mul = mul i32 4, %call
%0 = alloca i8, i32 %mul
store i8* %0, i8** %array, align 4
ret void
}
; CHECK: bl num_entries
; Any register is actually valid here, but turns out we use lr,
; because we do not have the kill flag on R0.
; CHECK: mov.w [[R1:lr]], #7
; CHECK: add.w [[R0:r[0-9]+]], [[R1]], [[R0]], lsl #2
; CHECK: bic [[R0]], [[R0]], #4
; CHECK: lsrs r4, [[R0]], #2
; CHECK: bl __chkstk
; CHECK: sub.w sp, sp, r4