Fixes: lld: warning: unexpected existing value for R_WEBASSEMBLY_FUNCTION_OFFSET_I32: existing=839 expected=838 The existing solution is trying to erroneously recover correct offset of the function code from the body (which is not a function segment that includes its size, locals, and code). The D46763 is trying to maintain the offset of the function code allowing properly calculate the new relocation entry. Patch by Yury Delendik Differential Revision: https://reviews.llvm.org/D46765 llvm-svn: 332412
216 lines
7.1 KiB
C++
216 lines
7.1 KiB
C++
//===- InputChunks.h --------------------------------------------*- C++ -*-===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// An InputChunks represents an indivisible opaque region of a input wasm file.
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// i.e. a single wasm data segment or a single wasm function.
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//
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// They are written directly to the mmap'd output file after which relocations
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// are applied. Because each Chunk is independent they can be written in
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// parallel.
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//
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// Chunks are also unit on which garbage collection (--gc-sections) operates.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_WASM_INPUT_CHUNKS_H
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#define LLD_WASM_INPUT_CHUNKS_H
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#include "Config.h"
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#include "InputFiles.h"
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#include "lld/Common/ErrorHandler.h"
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#include "llvm/Object/Wasm.h"
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using llvm::object::WasmSection;
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using llvm::object::WasmSegment;
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using llvm::wasm::WasmFunction;
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using llvm::wasm::WasmRelocation;
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using llvm::wasm::WasmSignature;
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namespace llvm {
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class raw_ostream;
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}
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namespace lld {
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namespace wasm {
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class ObjFile;
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class OutputSegment;
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class InputChunk {
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public:
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enum Kind { DataSegment, Function, SyntheticFunction, Section };
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Kind kind() const { return SectionKind; }
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uint32_t getSize() const { return data().size(); }
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void copyRelocations(const WasmSection &Section);
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void writeTo(uint8_t *SectionStart) const;
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ArrayRef<WasmRelocation> getRelocations() const { return Relocations; }
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virtual StringRef getName() const = 0;
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virtual StringRef getDebugName() const = 0;
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virtual uint32_t getComdat() const = 0;
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StringRef getComdatName() const;
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size_t NumRelocations() const { return Relocations.size(); }
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void writeRelocations(llvm::raw_ostream &OS) const;
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ObjFile *File;
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int32_t OutputOffset = 0;
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// Signals that the section is part of the output. The garbage collector,
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// and COMDAT handling can set a sections' Live bit.
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// If GC is disabled, all sections start out as live by default.
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unsigned Live : 1;
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protected:
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InputChunk(ObjFile *F, Kind K)
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: File(F), Live(!Config->GcSections), SectionKind(K) {}
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virtual ~InputChunk() = default;
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virtual ArrayRef<uint8_t> data() const = 0;
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virtual uint32_t getInputSectionOffset() const = 0;
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// Verifies the existing data at relocation targets matches our expectations.
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// This is performed only debug builds as an extra sanity check.
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void verifyRelocTargets() const;
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std::vector<WasmRelocation> Relocations;
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Kind SectionKind;
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};
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// Represents a WebAssembly data segment which can be included as part of
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// an output data segments. Note that in WebAssembly, unlike ELF and other
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// formats, used the term "data segment" to refer to the continous regions of
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// memory that make on the data section. See:
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// https://webassembly.github.io/spec/syntax/modules.html#syntax-data
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//
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// For example, by default, clang will produce a separate data section for
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// each global variable.
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class InputSegment : public InputChunk {
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public:
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InputSegment(const WasmSegment &Seg, ObjFile *F)
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: InputChunk(F, InputChunk::DataSegment), Segment(Seg) {}
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static bool classof(const InputChunk *C) { return C->kind() == DataSegment; }
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uint32_t getAlignment() const { return Segment.Data.Alignment; }
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StringRef getName() const override { return Segment.Data.Name; }
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StringRef getDebugName() const override { return StringRef(); }
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uint32_t getComdat() const override { return Segment.Data.Comdat; }
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const OutputSegment *OutputSeg = nullptr;
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int32_t OutputSegmentOffset = 0;
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protected:
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ArrayRef<uint8_t> data() const override { return Segment.Data.Content; }
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uint32_t getInputSectionOffset() const override {
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return Segment.SectionOffset;
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}
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const WasmSegment &Segment;
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};
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// Represents a single wasm function within and input file. These are
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// combined to create the final output CODE section.
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class InputFunction : public InputChunk {
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public:
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InputFunction(const WasmSignature &S, const WasmFunction *Func, ObjFile *F)
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: InputChunk(F, InputChunk::Function), Signature(S), Function(Func) {}
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static bool classof(const InputChunk *C) {
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return C->kind() == InputChunk::Function ||
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C->kind() == InputChunk::SyntheticFunction;
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}
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StringRef getName() const override { return Function->SymbolName; }
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StringRef getDebugName() const override { return Function->DebugName; }
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uint32_t getComdat() const override { return Function->Comdat; }
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uint32_t getFunctionInputOffset() const { return getInputSectionOffset(); }
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uint32_t getFunctionCodeOffset() const { return Function->CodeOffset; }
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uint32_t getFunctionIndex() const { return FunctionIndex.getValue(); }
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bool hasFunctionIndex() const { return FunctionIndex.hasValue(); }
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void setFunctionIndex(uint32_t Index);
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uint32_t getTableIndex() const { return TableIndex.getValue(); }
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bool hasTableIndex() const { return TableIndex.hasValue(); }
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void setTableIndex(uint32_t Index);
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const WasmSignature &Signature;
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protected:
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ArrayRef<uint8_t> data() const override {
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return File->CodeSection->Content.slice(getInputSectionOffset(),
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Function->Size);
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}
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uint32_t getInputSectionOffset() const override {
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return Function->CodeSectionOffset;
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}
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const WasmFunction *Function;
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llvm::Optional<uint32_t> FunctionIndex;
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llvm::Optional<uint32_t> TableIndex;
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};
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class SyntheticFunction : public InputFunction {
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public:
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SyntheticFunction(const WasmSignature &S, StringRef Name,
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StringRef DebugName = {})
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: InputFunction(S, nullptr, nullptr), Name(Name), DebugName(DebugName) {
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SectionKind = InputChunk::SyntheticFunction;
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}
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static bool classof(const InputChunk *C) {
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return C->kind() == InputChunk::SyntheticFunction;
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}
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StringRef getName() const override { return Name; }
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StringRef getDebugName() const override { return DebugName; }
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uint32_t getComdat() const override { return UINT32_MAX; }
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void setBody(ArrayRef<uint8_t> Body_) { Body = Body_; }
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protected:
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ArrayRef<uint8_t> data() const override { return Body; }
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StringRef Name;
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StringRef DebugName;
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ArrayRef<uint8_t> Body;
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};
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// Represents a single Wasm Section within an input file.
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class InputSection : public InputChunk {
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public:
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InputSection(const WasmSection &S, ObjFile *F)
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: InputChunk(F, InputChunk::Section), Section(S) {
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assert(Section.Type == llvm::wasm::WASM_SEC_CUSTOM);
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}
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StringRef getName() const override { return Section.Name; }
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StringRef getDebugName() const override { return StringRef(); }
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uint32_t getComdat() const override { return UINT32_MAX; }
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protected:
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ArrayRef<uint8_t> data() const override { return Section.Content; }
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// Offset within the input section. This is only zero since this chunk
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// type represents an entire input section, not part of one.
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uint32_t getInputSectionOffset() const override { return 0; }
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const WasmSection &Section;
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};
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} // namespace wasm
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std::string toString(const wasm::InputChunk *);
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} // namespace lld
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#endif // LLD_WASM_INPUT_CHUNKS_H
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