This is intended as a clean up after the big clang-format commit
(r280751), which unfortunately resulted in many of the comment
paragraphs in LLDB being very hard to read.
FYI, the script I used was:
import textwrap
import commands
import os
import sys
import re
tmp = "%s.tmp"%sys.argv[1]
out = open(tmp, "w+")
with open(sys.argv[1], "r") as f:
header = ""
text = ""
comment = re.compile(r'^( *//) ([^ ].*)$')
special = re.compile(r'^((([A-Z]+[: ])|([0-9]+ )).*)|(.*;)$')
for line in f:
match = comment.match(line)
if match and not special.match(match.group(2)):
# skip intentionally short comments.
if not text and len(match.group(2)) < 40:
out.write(line)
continue
if text:
text += " " + match.group(2)
else:
header = match.group(1)
text = match.group(2)
continue
if text:
filled = textwrap.wrap(text, width=(78-len(header)),
break_long_words=False)
for l in filled:
out.write(header+" "+l+'\n')
text = ""
out.write(line)
os.rename(tmp, sys.argv[1])
Differential Revision: https://reviews.llvm.org/D46144
llvm-svn: 331197
94 lines
3.2 KiB
C++
94 lines
3.2 KiB
C++
//===-- ValueObjectCast.cpp -------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectCast.h"
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#include "lldb/Core/Scalar.h" // for operator!=, Scalar
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#include "lldb/Core/Value.h"
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Symbol/CompilerType.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Utility/Status.h" // for Status
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namespace lldb_private {
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class ConstString;
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}
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using namespace lldb_private;
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lldb::ValueObjectSP ValueObjectCast::Create(ValueObject &parent,
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const ConstString &name,
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const CompilerType &cast_type) {
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ValueObjectCast *cast_valobj_ptr =
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new ValueObjectCast(parent, name, cast_type);
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return cast_valobj_ptr->GetSP();
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}
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ValueObjectCast::ValueObjectCast(ValueObject &parent, const ConstString &name,
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const CompilerType &cast_type)
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: ValueObject(parent), m_cast_type(cast_type) {
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SetName(name);
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// m_value.SetContext (Value::eContextTypeClangType,
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// cast_type.GetOpaqueQualType());
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m_value.SetCompilerType(cast_type);
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}
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ValueObjectCast::~ValueObjectCast() {}
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CompilerType ValueObjectCast::GetCompilerTypeImpl() { return m_cast_type; }
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size_t ValueObjectCast::CalculateNumChildren(uint32_t max) {
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auto children_count = GetCompilerType().GetNumChildren(true);
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return children_count <= max ? children_count : max;
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}
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uint64_t ValueObjectCast::GetByteSize() {
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ExecutionContext exe_ctx(GetExecutionContextRef());
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return m_value.GetValueByteSize(nullptr, &exe_ctx);
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}
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lldb::ValueType ValueObjectCast::GetValueType() const {
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// Let our parent answer global, local, argument, etc...
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return m_parent->GetValueType();
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}
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bool ValueObjectCast::UpdateValue() {
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SetValueIsValid(false);
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m_error.Clear();
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if (m_parent->UpdateValueIfNeeded(false)) {
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Value old_value(m_value);
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m_update_point.SetUpdated();
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m_value = m_parent->GetValue();
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CompilerType compiler_type(GetCompilerType());
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// m_value.SetContext (Value::eContextTypeClangType, compiler_type);
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m_value.SetCompilerType(compiler_type);
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SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
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if (!CanProvideValue()) {
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// this value object represents an aggregate type whose children have
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// values, but this object does not. So we say we are changed if our
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// location has changed.
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SetValueDidChange(m_value.GetValueType() != old_value.GetValueType() ||
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m_value.GetScalar() != old_value.GetScalar());
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}
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ExecutionContext exe_ctx(GetExecutionContextRef());
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m_error = m_value.GetValueAsData(&exe_ctx, m_data, 0, GetModule().get());
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SetValueDidChange(m_parent->GetValueDidChange());
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return true;
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}
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// The dynamic value failed to get an error, pass the error along
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if (m_error.Success() && m_parent->GetError().Fail())
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m_error = m_parent->GetError();
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SetValueIsValid(false);
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return false;
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}
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bool ValueObjectCast::IsInScope() { return m_parent->IsInScope(); }
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