Files
clang-p2996/lldb/source/Plugins/Platform/MacOSX/PlatformiOSSimulator.h
Enrico Granata 5f92a130ff Teach LLDB how to directly launch processes on the iOS simulator
This allows for command-line debugging of iOS simulator binaries (as long as UI is not required, or a full UI simulator has previously been otherwise launched), as well as execution of the LLDB test suite on the iOS simulator

This is known to compile on OSX 10.11 GM - feedback from people on other platforms and/or older versions of OSX as to the buildability of this code is greatly appreciated

llvm-svn: 252112
2015-11-05 00:46:25 +00:00

117 lines
3.5 KiB
C++

//===-- PlatformiOSSimulator.h ----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef liblldb_PlatformiOSSimulator_h_
#define liblldb_PlatformiOSSimulator_h_
// C Includes
// C++ Includes
#include <string>
// Other libraries and framework includes
// Project includes
#include "PlatformAppleSimulator.h"
class PlatformiOSSimulator : public PlatformAppleSimulator
{
public:
PlatformiOSSimulator ();
~PlatformiOSSimulator() override;
//------------------------------------------------------------
// Class Functions
//------------------------------------------------------------
static lldb::PlatformSP
CreateInstance (bool force, const lldb_private::ArchSpec *arch);
static void
Initialize ();
static void
Terminate ();
static lldb_private::ConstString
GetPluginNameStatic ();
static const char *
GetDescriptionStatic();
//------------------------------------------------------------
// lldb_private::PluginInterface functions
//------------------------------------------------------------
lldb_private::ConstString
GetPluginName() override
{
return GetPluginNameStatic();
}
uint32_t
GetPluginVersion() override
{
return 1;
}
//------------------------------------------------------------
// lldb_private::Platform functions
//------------------------------------------------------------
lldb_private::Error
ResolveExecutable (const lldb_private::ModuleSpec &module_spec,
lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr) override;
const char *
GetDescription () override
{
return GetDescriptionStatic();
}
void
GetStatus (lldb_private::Stream &strm) override;
virtual lldb_private::Error
GetSymbolFile (const lldb_private::FileSpec &platform_file,
const lldb_private::UUID *uuid_ptr,
lldb_private::FileSpec &local_file);
lldb_private::Error
GetSharedModule (const lldb_private::ModuleSpec &module_spec,
lldb_private::Process* process,
lldb::ModuleSP &module_sp,
const lldb_private::FileSpecList *module_search_paths_ptr,
lldb::ModuleSP *old_module_sp_ptr,
bool *did_create_ptr) override;
uint32_t
FindProcesses (const lldb_private::ProcessInstanceInfoMatch &match_info,
lldb_private::ProcessInstanceInfoList &process_infos) override;
bool
GetSupportedArchitectureAtIndex (uint32_t idx,
lldb_private::ArchSpec &arch) override;
void
AddClangModuleCompilationOptions (lldb_private::Target *target, std::vector<std::string> &options) override
{
return PlatformDarwin::AddClangModuleCompilationOptionsForSDKType(target, options, PlatformDarwin::SDKType::iPhoneSimulator);
}
protected:
std::string m_sdk_directory;
std::string m_build_update;
const char *
GetSDKDirectoryAsCString();
private:
DISALLOW_COPY_AND_ASSIGN (PlatformiOSSimulator);
};
#endif // liblldb_PlatformiOSSimulator_h_