Files
clang-p2996/llvm/lib/Target/ARM/MVEGatherScatterLowering.cpp
Anna Welker 346f6b54bd [ARM][MVE] Enable masked gathers from vector of pointers
Adds a pass to the ARM backend that takes a v4i32
gather and transforms it into a call to MVE's
masked gather intrinsics.

Differential Revision: https://reviews.llvm.org/D71743
2020-01-08 13:43:12 +00:00

178 lines
5.9 KiB
C++

//===- ARMGatherScatterLowering.cpp - Gather/Scatter lowering -------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// This pass custom lowers llvm.gather and llvm.scatter instructions to
/// arm.mve.gather and arm.mve.scatter intrinsics, optimising the code to
/// produce a better final result as we go.
//
//===----------------------------------------------------------------------===//
#include "ARM.h"
#include "ARMBaseInstrInfo.h"
#include "ARMSubtarget.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/CodeGen/TargetLowering.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/IRBuilder.h"
#include "llvm/IR/InstrTypes.h"
#include "llvm/IR/Instruction.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/IntrinsicsARM.h"
#include "llvm/IR/PatternMatch.h"
#include "llvm/IR/Type.h"
#include "llvm/IR/Value.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Casting.h"
#include <algorithm>
#include <cassert>
using namespace llvm;
#define DEBUG_TYPE "mve-gather-scatter-lowering"
cl::opt<bool> EnableMaskedGatherScatters(
"enable-arm-maskedgatscat", cl::Hidden, cl::init(false),
cl::desc("Enable the generation of masked gathers and scatters"));
namespace {
class MVEGatherScatterLowering : public FunctionPass {
public:
static char ID; // Pass identification, replacement for typeid
explicit MVEGatherScatterLowering() : FunctionPass(ID) {
initializeMVEGatherScatterLoweringPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override;
StringRef getPassName() const override {
return "MVE gather/scatter lowering";
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
AU.addRequired<TargetPassConfig>();
FunctionPass::getAnalysisUsage(AU);
}
};
} // end anonymous namespace
char MVEGatherScatterLowering::ID = 0;
INITIALIZE_PASS(MVEGatherScatterLowering, DEBUG_TYPE,
"MVE gather/scattering lowering pass", false, false)
Pass *llvm::createMVEGatherScatterLoweringPass() {
return new MVEGatherScatterLowering();
}
static bool isLegalTypeAndAlignment(unsigned NumElements, unsigned ElemSize,
unsigned Alignment) {
// Do only allow non-extending v4i32 gathers for now
return NumElements == 4 && ElemSize == 32 && Alignment >= 4;
}
static bool LowerGather(IntrinsicInst *I) {
using namespace PatternMatch;
LLVM_DEBUG(dbgs() << "masked gathers: checking transform preconditions\n");
// @llvm.masked.gather.*(Ptrs, alignment, Mask, Src0)
// Attempt to turn the masked gather in I into a MVE intrinsic
// Potentially optimising the addressing modes as we do so.
Type *Ty = I->getType();
Value *Ptr = I->getArgOperand(0);
unsigned Alignment = cast<ConstantInt>(I->getArgOperand(1))->getZExtValue();
Value *Mask = I->getArgOperand(2);
Value *PassThru = I->getArgOperand(3);
// Check this is a valid gather with correct alignment
if (!isLegalTypeAndAlignment(Ty->getVectorNumElements(),
Ty->getScalarSizeInBits(), Alignment)) {
LLVM_DEBUG(dbgs() << "masked gathers: instruction does not have valid "
<< "alignment or vector type \n");
return false;
}
IRBuilder<> Builder(I->getContext());
Builder.SetInsertPoint(I);
Builder.SetCurrentDebugLocation(I->getDebugLoc());
Value *Load = nullptr;
// Look through bitcast instruction if #elements is the same
if (auto *BitCast = dyn_cast<BitCastInst>(Ptr)) {
Type *BCTy = BitCast->getType();
Type *BCSrcTy = BitCast->getOperand(0)->getType();
if (BCTy->getVectorNumElements() == BCSrcTy->getVectorNumElements()) {
LLVM_DEBUG(dbgs() << "masked gathers: looking through bitcast\n");
Ptr = BitCast->getOperand(0);
}
}
assert(Ptr->getType()->isVectorTy() && "Unexpected pointer type");
if (Ty->getVectorNumElements() != 4)
// Can't build an intrinsic for this
return false;
if (match(Mask, m_One()))
Load = Builder.CreateIntrinsic(Intrinsic::arm_mve_vldr_gather_base,
{Ty, Ptr->getType()},
{Ptr, Builder.getInt32(0)});
else
Load =
Builder.CreateIntrinsic(Intrinsic::arm_mve_vldr_gather_base_predicated,
{Ty, Ptr->getType(), Mask->getType()},
{Ptr, Builder.getInt32(0), Mask});
if (!isa<UndefValue>(PassThru) && !match(PassThru, m_Zero())) {
LLVM_DEBUG(dbgs() << "masked gathers: found non-trivial passthru - "
<< "creating select\n");
Load = Builder.CreateSelect(Mask, Load, PassThru);
}
LLVM_DEBUG(dbgs() << "masked gathers: successfully built masked gather\n");
I->replaceAllUsesWith(Load);
I->eraseFromParent();
return true;
}
bool MVEGatherScatterLowering::runOnFunction(Function &F) {
if (!EnableMaskedGatherScatters)
return false;
auto &TPC = getAnalysis<TargetPassConfig>();
auto &TM = TPC.getTM<TargetMachine>();
auto *ST = &TM.getSubtarget<ARMSubtarget>(F);
if (!ST->hasMVEIntegerOps())
return false;
SmallVector<IntrinsicInst *, 4> Gathers;
for (BasicBlock &BB : F) {
for (Instruction &I : BB) {
IntrinsicInst *II = dyn_cast<IntrinsicInst>(&I);
if (II && II->getIntrinsicID() == Intrinsic::masked_gather)
Gathers.push_back(II);
}
}
if (Gathers.empty())
return false;
for (IntrinsicInst *I : Gathers)
LowerGather(I);
return true;
}