Files
clang-p2996/llvm/include/llvm/Support/Error.h
Lang Hames d02c1676d7 [Support][Error] Add ErrorAsOutParameter constructor that takes an Error by ref.
ErrorAsOutParameter's Error* constructor supports cases where an Error might not
be passed in (because in the calling context it's known that this call won't
fail). Most clients always have an Error present however, and for them an Error&
overload is more convenient.
2024-11-29 15:57:53 +11:00

1472 lines
48 KiB
C++

//===- llvm/Support/Error.h - Recoverable error handling --------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines an API used to report recoverable errors.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_ERROR_H
#define LLVM_SUPPORT_ERROR_H
#include "llvm-c/Error.h"
#include "llvm/ADT/Twine.h"
#include "llvm/Config/abi-breaking.h"
#include "llvm/Support/AlignOf.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/raw_ostream.h"
#include <cassert>
#include <cstdint>
#include <cstdlib>
#include <functional>
#include <memory>
#include <new>
#include <optional>
#include <string>
#include <system_error>
#include <type_traits>
#include <utility>
#include <vector>
namespace llvm {
class ErrorSuccess;
/// Base class for error info classes. Do not extend this directly: Extend
/// the ErrorInfo template subclass instead.
class ErrorInfoBase {
public:
virtual ~ErrorInfoBase() = default;
/// Print an error message to an output stream.
virtual void log(raw_ostream &OS) const = 0;
/// Return the error message as a string.
virtual std::string message() const {
std::string Msg;
raw_string_ostream OS(Msg);
log(OS);
return Msg;
}
/// Convert this error to a std::error_code.
///
/// This is a temporary crutch to enable interaction with code still
/// using std::error_code. It will be removed in the future.
virtual std::error_code convertToErrorCode() const = 0;
// Returns the class ID for this type.
static const void *classID() { return &ID; }
// Returns the class ID for the dynamic type of this ErrorInfoBase instance.
virtual const void *dynamicClassID() const = 0;
// Check whether this instance is a subclass of the class identified by
// ClassID.
virtual bool isA(const void *const ClassID) const {
return ClassID == classID();
}
// Check whether this instance is a subclass of ErrorInfoT.
template <typename ErrorInfoT> bool isA() const {
return isA(ErrorInfoT::classID());
}
private:
virtual void anchor();
static char ID;
};
/// Lightweight error class with error context and mandatory checking.
///
/// Instances of this class wrap a ErrorInfoBase pointer. Failure states
/// are represented by setting the pointer to a ErrorInfoBase subclass
/// instance containing information describing the failure. Success is
/// represented by a null pointer value.
///
/// Instances of Error also contains a 'Checked' flag, which must be set
/// before the destructor is called, otherwise the destructor will trigger a
/// runtime error. This enforces at runtime the requirement that all Error
/// instances be checked or returned to the caller.
///
/// There are two ways to set the checked flag, depending on what state the
/// Error instance is in. For Error instances indicating success, it
/// is sufficient to invoke the boolean conversion operator. E.g.:
///
/// @code{.cpp}
/// Error foo(<...>);
///
/// if (auto E = foo(<...>))
/// return E; // <- Return E if it is in the error state.
/// // We have verified that E was in the success state. It can now be safely
/// // destroyed.
/// @endcode
///
/// A success value *can not* be dropped. For example, just calling 'foo(<...>)'
/// without testing the return value will raise a runtime error, even if foo
/// returns success.
///
/// For Error instances representing failure, you must use either the
/// handleErrors or handleAllErrors function with a typed handler. E.g.:
///
/// @code{.cpp}
/// class MyErrorInfo : public ErrorInfo<MyErrorInfo> {
/// // Custom error info.
/// };
///
/// Error foo(<...>) { return make_error<MyErrorInfo>(...); }
///
/// auto E = foo(<...>); // <- foo returns failure with MyErrorInfo.
/// auto NewE =
/// handleErrors(std::move(E),
/// [](const MyErrorInfo &M) {
/// // Deal with the error.
/// },
/// [](std::unique_ptr<OtherError> M) -> Error {
/// if (canHandle(*M)) {
/// // handle error.
/// return Error::success();
/// }
/// // Couldn't handle this error instance. Pass it up the stack.
/// return Error(std::move(M));
/// });
/// // Note - The error passed to handleErrors will be marked as checked. If
/// // there is no matched handler, a new error with the same payload is
/// // created and returned.
/// // The handlers take the error checked by handleErrors as an argument,
/// // which can be used to retrieve more information. If a new error is
/// // created by a handler, it will be passed back to the caller of
/// // handleErrors and needs to be checked or return up to the stack.
/// // Otherwise, the passed-in error is considered consumed.
/// @endcode
///
/// The handleAllErrors function is identical to handleErrors, except
/// that it has a void return type, and requires all errors to be handled and
/// no new errors be returned. It prevents errors (assuming they can all be
/// handled) from having to be bubbled all the way to the top-level.
///
/// *All* Error instances must be checked before destruction, even if
/// they're moved-assigned or constructed from Success values that have already
/// been checked. This enforces checking through all levels of the call stack.
class [[nodiscard]] Error {
// ErrorList needs to be able to yank ErrorInfoBase pointers out of Errors
// to add to the error list. It can't rely on handleErrors for this, since
// handleErrors does not support ErrorList handlers.
friend class ErrorList;
// handleErrors needs to be able to set the Checked flag.
template <typename... HandlerTs>
friend Error handleErrors(Error E, HandlerTs &&... Handlers);
// visitErrors needs direct access to the payload.
template <typename HandlerT>
friend void visitErrors(const Error &E, HandlerT H);
// Expected<T> needs to be able to steal the payload when constructed from an
// error.
template <typename T> friend class Expected;
// wrap needs to be able to steal the payload.
friend LLVMErrorRef wrap(Error);
protected:
/// Create a success value. Prefer using 'Error::success()' for readability
Error() {
setPtr(nullptr);
setChecked(false);
}
public:
/// Create a success value.
static ErrorSuccess success();
// Errors are not copy-constructable.
Error(const Error &Other) = delete;
/// Move-construct an error value. The newly constructed error is considered
/// unchecked, even if the source error had been checked. The original error
/// becomes a checked Success value, regardless of its original state.
Error(Error &&Other) {
setChecked(true);
*this = std::move(Other);
}
/// Create an error value. Prefer using the 'make_error' function, but
/// this constructor can be useful when "re-throwing" errors from handlers.
Error(std::unique_ptr<ErrorInfoBase> Payload) {
setPtr(Payload.release());
setChecked(false);
}
// Errors are not copy-assignable.
Error &operator=(const Error &Other) = delete;
/// Move-assign an error value. The current error must represent success, you
/// you cannot overwrite an unhandled error. The current error is then
/// considered unchecked. The source error becomes a checked success value,
/// regardless of its original state.
Error &operator=(Error &&Other) {
// Don't allow overwriting of unchecked values.
assertIsChecked();
setPtr(Other.getPtr());
// This Error is unchecked, even if the source error was checked.
setChecked(false);
// Null out Other's payload and set its checked bit.
Other.setPtr(nullptr);
Other.setChecked(true);
return *this;
}
/// Destroy a Error. Fails with a call to abort() if the error is
/// unchecked.
~Error() {
assertIsChecked();
delete getPtr();
}
/// Bool conversion. Returns true if this Error is in a failure state,
/// and false if it is in an accept state. If the error is in a Success state
/// it will be considered checked.
explicit operator bool() {
setChecked(getPtr() == nullptr);
return getPtr() != nullptr;
}
/// Check whether one error is a subclass of another.
template <typename ErrT> bool isA() const {
return getPtr() && getPtr()->isA(ErrT::classID());
}
/// Returns the dynamic class id of this error, or null if this is a success
/// value.
const void* dynamicClassID() const {
if (!getPtr())
return nullptr;
return getPtr()->dynamicClassID();
}
private:
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
// assertIsChecked() happens very frequently, but under normal circumstances
// is supposed to be a no-op. So we want it to be inlined, but having a bunch
// of debug prints can cause the function to be too large for inlining. So
// it's important that we define this function out of line so that it can't be
// inlined.
[[noreturn]] void fatalUncheckedError() const;
#endif
void assertIsChecked() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
if (LLVM_UNLIKELY(!getChecked() || getPtr()))
fatalUncheckedError();
#endif
}
ErrorInfoBase *getPtr() const {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
return reinterpret_cast<ErrorInfoBase*>(
reinterpret_cast<uintptr_t>(Payload) &
~static_cast<uintptr_t>(0x1));
#else
return Payload;
#endif
}
void setPtr(ErrorInfoBase *EI) {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Payload = reinterpret_cast<ErrorInfoBase*>(
(reinterpret_cast<uintptr_t>(EI) &
~static_cast<uintptr_t>(0x1)) |
(reinterpret_cast<uintptr_t>(Payload) & 0x1));
#else
Payload = EI;
#endif
}
bool getChecked() const {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
return (reinterpret_cast<uintptr_t>(Payload) & 0x1) == 0;
#else
return true;
#endif
}
void setChecked(bool V) {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Payload = reinterpret_cast<ErrorInfoBase*>(
(reinterpret_cast<uintptr_t>(Payload) &
~static_cast<uintptr_t>(0x1)) |
(V ? 0 : 1));
#endif
}
std::unique_ptr<ErrorInfoBase> takePayload() {
std::unique_ptr<ErrorInfoBase> Tmp(getPtr());
setPtr(nullptr);
setChecked(true);
return Tmp;
}
friend raw_ostream &operator<<(raw_ostream &OS, const Error &E) {
if (auto *P = E.getPtr())
P->log(OS);
else
OS << "success";
return OS;
}
ErrorInfoBase *Payload = nullptr;
};
/// Subclass of Error for the sole purpose of identifying the success path in
/// the type system. This allows to catch invalid conversion to Expected<T> at
/// compile time.
class ErrorSuccess final : public Error {};
inline ErrorSuccess Error::success() { return ErrorSuccess(); }
/// Make a Error instance representing failure using the given error info
/// type.
template <typename ErrT, typename... ArgTs> Error make_error(ArgTs &&... Args) {
return Error(std::make_unique<ErrT>(std::forward<ArgTs>(Args)...));
}
/// Base class for user error types. Users should declare their error types
/// like:
///
/// class MyError : public ErrorInfo<MyError> {
/// ....
/// };
///
/// This class provides an implementation of the ErrorInfoBase::kind
/// method, which is used by the Error RTTI system.
template <typename ThisErrT, typename ParentErrT = ErrorInfoBase>
class ErrorInfo : public ParentErrT {
public:
using ParentErrT::ParentErrT; // inherit constructors
static const void *classID() { return &ThisErrT::ID; }
const void *dynamicClassID() const override { return &ThisErrT::ID; }
bool isA(const void *const ClassID) const override {
return ClassID == classID() || ParentErrT::isA(ClassID);
}
};
/// Special ErrorInfo subclass representing a list of ErrorInfos.
/// Instances of this class are constructed by joinError.
class ErrorList final : public ErrorInfo<ErrorList> {
// handleErrors needs to be able to iterate the payload list of an
// ErrorList.
template <typename... HandlerTs>
friend Error handleErrors(Error E, HandlerTs &&... Handlers);
// visitErrors needs to be able to iterate the payload list of an
// ErrorList.
template <typename HandlerT>
friend void visitErrors(const Error &E, HandlerT H);
// joinErrors is implemented in terms of join.
friend Error joinErrors(Error, Error);
public:
void log(raw_ostream &OS) const override {
OS << "Multiple errors:\n";
for (const auto &ErrPayload : Payloads) {
ErrPayload->log(OS);
OS << "\n";
}
}
std::error_code convertToErrorCode() const override;
// Used by ErrorInfo::classID.
static char ID;
private:
ErrorList(std::unique_ptr<ErrorInfoBase> Payload1,
std::unique_ptr<ErrorInfoBase> Payload2) {
assert(!Payload1->isA<ErrorList>() && !Payload2->isA<ErrorList>() &&
"ErrorList constructor payloads should be singleton errors");
Payloads.push_back(std::move(Payload1));
Payloads.push_back(std::move(Payload2));
}
static Error join(Error E1, Error E2) {
if (!E1)
return E2;
if (!E2)
return E1;
if (E1.isA<ErrorList>()) {
auto &E1List = static_cast<ErrorList &>(*E1.getPtr());
if (E2.isA<ErrorList>()) {
auto E2Payload = E2.takePayload();
auto &E2List = static_cast<ErrorList &>(*E2Payload);
for (auto &Payload : E2List.Payloads)
E1List.Payloads.push_back(std::move(Payload));
} else
E1List.Payloads.push_back(E2.takePayload());
return E1;
}
if (E2.isA<ErrorList>()) {
auto &E2List = static_cast<ErrorList &>(*E2.getPtr());
E2List.Payloads.insert(E2List.Payloads.begin(), E1.takePayload());
return E2;
}
return Error(std::unique_ptr<ErrorList>(
new ErrorList(E1.takePayload(), E2.takePayload())));
}
std::vector<std::unique_ptr<ErrorInfoBase>> Payloads;
};
/// Concatenate errors. The resulting Error is unchecked, and contains the
/// ErrorInfo(s), if any, contained in E1, followed by the
/// ErrorInfo(s), if any, contained in E2.
inline Error joinErrors(Error E1, Error E2) {
return ErrorList::join(std::move(E1), std::move(E2));
}
/// Tagged union holding either a T or a Error.
///
/// This class parallels ErrorOr, but replaces error_code with Error. Since
/// Error cannot be copied, this class replaces getError() with
/// takeError(). It also adds an bool errorIsA<ErrT>() method for testing the
/// error class type.
///
/// Example usage of 'Expected<T>' as a function return type:
///
/// @code{.cpp}
/// Expected<int> myDivide(int A, int B) {
/// if (B == 0) {
/// // return an Error
/// return createStringError(inconvertibleErrorCode(),
/// "B must not be zero!");
/// }
/// // return an integer
/// return A / B;
/// }
/// @endcode
///
/// Checking the results of to a function returning 'Expected<T>':
/// @code{.cpp}
/// if (auto E = Result.takeError()) {
/// // We must consume the error. Typically one of:
/// // - return the error to our caller
/// // - toString(), when logging
/// // - consumeError(), to silently swallow the error
/// // - handleErrors(), to distinguish error types
/// errs() << "Problem with division " << toString(std::move(E)) << "\n";
/// return;
/// }
/// // use the result
/// outs() << "The answer is " << *Result << "\n";
/// @endcode
///
/// For unit-testing a function returning an 'Expected<T>', see the
/// 'EXPECT_THAT_EXPECTED' macros in llvm/Testing/Support/Error.h
template <class T> class [[nodiscard]] Expected {
template <class T1> friend class ExpectedAsOutParameter;
template <class OtherT> friend class Expected;
static constexpr bool isRef = std::is_reference_v<T>;
using wrap = std::reference_wrapper<std::remove_reference_t<T>>;
using error_type = std::unique_ptr<ErrorInfoBase>;
public:
using storage_type = std::conditional_t<isRef, wrap, T>;
using value_type = T;
private:
using reference = std::remove_reference_t<T> &;
using const_reference = const std::remove_reference_t<T> &;
using pointer = std::remove_reference_t<T> *;
using const_pointer = const std::remove_reference_t<T> *;
public:
/// Create an Expected<T> error value from the given Error.
Expected(Error &&Err)
: HasError(true)
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
// Expected is unchecked upon construction in Debug builds.
, Unchecked(true)
#endif
{
assert(Err && "Cannot create Expected<T> from Error success value.");
new (getErrorStorage()) error_type(Err.takePayload());
}
/// Forbid to convert from Error::success() implicitly, this avoids having
/// Expected<T> foo() { return Error::success(); } which compiles otherwise
/// but triggers the assertion above.
Expected(ErrorSuccess) = delete;
/// Create an Expected<T> success value from the given OtherT value, which
/// must be convertible to T.
template <typename OtherT>
Expected(OtherT &&Val,
std::enable_if_t<std::is_convertible_v<OtherT, T>> * = nullptr)
: HasError(false)
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
// Expected is unchecked upon construction in Debug builds.
,
Unchecked(true)
#endif
{
new (getStorage()) storage_type(std::forward<OtherT>(Val));
}
/// Move construct an Expected<T> value.
Expected(Expected &&Other) { moveConstruct(std::move(Other)); }
/// Move construct an Expected<T> value from an Expected<OtherT>, where OtherT
/// must be convertible to T.
template <class OtherT>
Expected(Expected<OtherT> &&Other,
std::enable_if_t<std::is_convertible_v<OtherT, T>> * = nullptr) {
moveConstruct(std::move(Other));
}
/// Move construct an Expected<T> value from an Expected<OtherT>, where OtherT
/// isn't convertible to T.
template <class OtherT>
explicit Expected(
Expected<OtherT> &&Other,
std::enable_if_t<!std::is_convertible_v<OtherT, T>> * = nullptr) {
moveConstruct(std::move(Other));
}
/// Move-assign from another Expected<T>.
Expected &operator=(Expected &&Other) {
moveAssign(std::move(Other));
return *this;
}
/// Destroy an Expected<T>.
~Expected() {
assertIsChecked();
if (!HasError)
getStorage()->~storage_type();
else
getErrorStorage()->~error_type();
}
/// Return false if there is an error.
explicit operator bool() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = HasError;
#endif
return !HasError;
}
/// Returns a reference to the stored T value.
reference get() {
assertIsChecked();
return *getStorage();
}
/// Returns a const reference to the stored T value.
const_reference get() const {
assertIsChecked();
return const_cast<Expected<T> *>(this)->get();
}
/// Returns \a takeError() after moving the held T (if any) into \p V.
template <class OtherT>
Error moveInto(
OtherT &Value,
std::enable_if_t<std::is_assignable_v<OtherT &, T &&>> * = nullptr) && {
if (*this)
Value = std::move(get());
return takeError();
}
/// Check that this Expected<T> is an error of type ErrT.
template <typename ErrT> bool errorIsA() const {
return HasError && (*getErrorStorage())->template isA<ErrT>();
}
/// Take ownership of the stored error.
/// After calling this the Expected<T> is in an indeterminate state that can
/// only be safely destructed. No further calls (beside the destructor) should
/// be made on the Expected<T> value.
Error takeError() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = false;
#endif
return HasError ? Error(std::move(*getErrorStorage())) : Error::success();
}
/// Returns a pointer to the stored T value.
pointer operator->() {
assertIsChecked();
return toPointer(getStorage());
}
/// Returns a const pointer to the stored T value.
const_pointer operator->() const {
assertIsChecked();
return toPointer(getStorage());
}
/// Returns a reference to the stored T value.
reference operator*() {
assertIsChecked();
return *getStorage();
}
/// Returns a const reference to the stored T value.
const_reference operator*() const {
assertIsChecked();
return *getStorage();
}
private:
template <class T1>
static bool compareThisIfSameType(const T1 &a, const T1 &b) {
return &a == &b;
}
template <class T1, class T2>
static bool compareThisIfSameType(const T1 &, const T2 &) {
return false;
}
template <class OtherT> void moveConstruct(Expected<OtherT> &&Other) {
HasError = Other.HasError;
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = true;
Other.Unchecked = false;
#endif
if (!HasError)
new (getStorage()) storage_type(std::move(*Other.getStorage()));
else
new (getErrorStorage()) error_type(std::move(*Other.getErrorStorage()));
}
template <class OtherT> void moveAssign(Expected<OtherT> &&Other) {
assertIsChecked();
if (compareThisIfSameType(*this, Other))
return;
this->~Expected();
new (this) Expected(std::move(Other));
}
pointer toPointer(pointer Val) { return Val; }
const_pointer toPointer(const_pointer Val) const { return Val; }
pointer toPointer(wrap *Val) { return &Val->get(); }
const_pointer toPointer(const wrap *Val) const { return &Val->get(); }
storage_type *getStorage() {
assert(!HasError && "Cannot get value when an error exists!");
return reinterpret_cast<storage_type *>(&TStorage);
}
const storage_type *getStorage() const {
assert(!HasError && "Cannot get value when an error exists!");
return reinterpret_cast<const storage_type *>(&TStorage);
}
error_type *getErrorStorage() {
assert(HasError && "Cannot get error when a value exists!");
return reinterpret_cast<error_type *>(&ErrorStorage);
}
const error_type *getErrorStorage() const {
assert(HasError && "Cannot get error when a value exists!");
return reinterpret_cast<const error_type *>(&ErrorStorage);
}
// Used by ExpectedAsOutParameter to reset the checked flag.
void setUnchecked() {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
Unchecked = true;
#endif
}
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
[[noreturn]] LLVM_ATTRIBUTE_NOINLINE void fatalUncheckedExpected() const {
dbgs() << "Expected<T> must be checked before access or destruction.\n";
if (HasError) {
dbgs() << "Unchecked Expected<T> contained error:\n";
(*getErrorStorage())->log(dbgs());
} else
dbgs() << "Expected<T> value was in success state. (Note: Expected<T> "
"values in success mode must still be checked prior to being "
"destroyed).\n";
abort();
}
#endif
void assertIsChecked() const {
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
if (LLVM_UNLIKELY(Unchecked))
fatalUncheckedExpected();
#endif
}
union {
AlignedCharArrayUnion<storage_type> TStorage;
AlignedCharArrayUnion<error_type> ErrorStorage;
};
bool HasError : 1;
#if LLVM_ENABLE_ABI_BREAKING_CHECKS
bool Unchecked : 1;
#endif
};
/// Report a serious error, calling any installed error handler. See
/// ErrorHandling.h.
[[noreturn]] void report_fatal_error(Error Err, bool gen_crash_diag = true);
/// Report a fatal error if Err is a failure value.
///
/// This function can be used to wrap calls to fallible functions ONLY when it
/// is known that the Error will always be a success value. E.g.
///
/// @code{.cpp}
/// // foo only attempts the fallible operation if DoFallibleOperation is
/// // true. If DoFallibleOperation is false then foo always returns
/// // Error::success().
/// Error foo(bool DoFallibleOperation);
///
/// cantFail(foo(false));
/// @endcode
inline void cantFail(Error Err, const char *Msg = nullptr) {
if (Err) {
if (!Msg)
Msg = "Failure value returned from cantFail wrapped call";
#ifndef NDEBUG
std::string Str;
raw_string_ostream OS(Str);
OS << Msg << "\n" << Err;
Msg = Str.c_str();
#endif
llvm_unreachable(Msg);
}
}
/// Report a fatal error if ValOrErr is a failure value, otherwise unwraps and
/// returns the contained value.
///
/// This function can be used to wrap calls to fallible functions ONLY when it
/// is known that the Error will always be a success value. E.g.
///
/// @code{.cpp}
/// // foo only attempts the fallible operation if DoFallibleOperation is
/// // true. If DoFallibleOperation is false then foo always returns an int.
/// Expected<int> foo(bool DoFallibleOperation);
///
/// int X = cantFail(foo(false));
/// @endcode
template <typename T>
T cantFail(Expected<T> ValOrErr, const char *Msg = nullptr) {
if (ValOrErr)
return std::move(*ValOrErr);
else {
if (!Msg)
Msg = "Failure value returned from cantFail wrapped call";
#ifndef NDEBUG
std::string Str;
raw_string_ostream OS(Str);
auto E = ValOrErr.takeError();
OS << Msg << "\n" << E;
Msg = Str.c_str();
#endif
llvm_unreachable(Msg);
}
}
/// Report a fatal error if ValOrErr is a failure value, otherwise unwraps and
/// returns the contained reference.
///
/// This function can be used to wrap calls to fallible functions ONLY when it
/// is known that the Error will always be a success value. E.g.
///
/// @code{.cpp}
/// // foo only attempts the fallible operation if DoFallibleOperation is
/// // true. If DoFallibleOperation is false then foo always returns a Bar&.
/// Expected<Bar&> foo(bool DoFallibleOperation);
///
/// Bar &X = cantFail(foo(false));
/// @endcode
template <typename T>
T& cantFail(Expected<T&> ValOrErr, const char *Msg = nullptr) {
if (ValOrErr)
return *ValOrErr;
else {
if (!Msg)
Msg = "Failure value returned from cantFail wrapped call";
#ifndef NDEBUG
std::string Str;
raw_string_ostream OS(Str);
auto E = ValOrErr.takeError();
OS << Msg << "\n" << E;
Msg = Str.c_str();
#endif
llvm_unreachable(Msg);
}
}
/// Helper for testing applicability of, and applying, handlers for
/// ErrorInfo types.
template <typename HandlerT>
class ErrorHandlerTraits
: public ErrorHandlerTraits<
decltype(&std::remove_reference_t<HandlerT>::operator())> {};
// Specialization functions of the form 'Error (const ErrT&)'.
template <typename ErrT> class ErrorHandlerTraits<Error (&)(ErrT &)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
return H(static_cast<ErrT &>(*E));
}
};
// Specialization functions of the form 'void (const ErrT&)'.
template <typename ErrT> class ErrorHandlerTraits<void (&)(ErrT &)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
H(static_cast<ErrT &>(*E));
return Error::success();
}
};
/// Specialization for functions of the form 'Error (std::unique_ptr<ErrT>)'.
template <typename ErrT>
class ErrorHandlerTraits<Error (&)(std::unique_ptr<ErrT>)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
std::unique_ptr<ErrT> SubE(static_cast<ErrT *>(E.release()));
return H(std::move(SubE));
}
};
/// Specialization for functions of the form 'void (std::unique_ptr<ErrT>)'.
template <typename ErrT>
class ErrorHandlerTraits<void (&)(std::unique_ptr<ErrT>)> {
public:
static bool appliesTo(const ErrorInfoBase &E) {
return E.template isA<ErrT>();
}
template <typename HandlerT>
static Error apply(HandlerT &&H, std::unique_ptr<ErrorInfoBase> E) {
assert(appliesTo(*E) && "Applying incorrect handler");
std::unique_ptr<ErrT> SubE(static_cast<ErrT *>(E.release()));
H(std::move(SubE));
return Error::success();
}
};
// Specialization for member functions of the form 'RetT (const ErrT&)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(ErrT &)>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
// Specialization for member functions of the form 'RetT (const ErrT&) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(ErrT &) const>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
// Specialization for member functions of the form 'RetT (const ErrT&)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(const ErrT &)>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
// Specialization for member functions of the form 'RetT (const ErrT&) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(const ErrT &) const>
: public ErrorHandlerTraits<RetT (&)(ErrT &)> {};
/// Specialization for member functions of the form
/// 'RetT (std::unique_ptr<ErrT>)'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(std::unique_ptr<ErrT>)>
: public ErrorHandlerTraits<RetT (&)(std::unique_ptr<ErrT>)> {};
/// Specialization for member functions of the form
/// 'RetT (std::unique_ptr<ErrT>) const'.
template <typename C, typename RetT, typename ErrT>
class ErrorHandlerTraits<RetT (C::*)(std::unique_ptr<ErrT>) const>
: public ErrorHandlerTraits<RetT (&)(std::unique_ptr<ErrT>)> {};
inline Error handleErrorImpl(std::unique_ptr<ErrorInfoBase> Payload) {
return Error(std::move(Payload));
}
template <typename HandlerT, typename... HandlerTs>
Error handleErrorImpl(std::unique_ptr<ErrorInfoBase> Payload,
HandlerT &&Handler, HandlerTs &&... Handlers) {
if (ErrorHandlerTraits<HandlerT>::appliesTo(*Payload))
return ErrorHandlerTraits<HandlerT>::apply(std::forward<HandlerT>(Handler),
std::move(Payload));
return handleErrorImpl(std::move(Payload),
std::forward<HandlerTs>(Handlers)...);
}
/// Pass the ErrorInfo(s) contained in E to their respective handlers. Any
/// unhandled errors (or Errors returned by handlers) are re-concatenated and
/// returned.
/// Because this function returns an error, its result must also be checked
/// or returned. If you intend to handle all errors use handleAllErrors
/// (which returns void, and will abort() on unhandled errors) instead.
template <typename... HandlerTs>
Error handleErrors(Error E, HandlerTs &&... Hs) {
if (!E)
return Error::success();
std::unique_ptr<ErrorInfoBase> Payload = E.takePayload();
if (Payload->isA<ErrorList>()) {
ErrorList &List = static_cast<ErrorList &>(*Payload);
Error R;
for (auto &P : List.Payloads)
R = ErrorList::join(
std::move(R),
handleErrorImpl(std::move(P), std::forward<HandlerTs>(Hs)...));
return R;
}
return handleErrorImpl(std::move(Payload), std::forward<HandlerTs>(Hs)...);
}
/// Behaves the same as handleErrors, except that by contract all errors
/// *must* be handled by the given handlers (i.e. there must be no remaining
/// errors after running the handlers, or llvm_unreachable is called).
template <typename... HandlerTs>
void handleAllErrors(Error E, HandlerTs &&... Handlers) {
cantFail(handleErrors(std::move(E), std::forward<HandlerTs>(Handlers)...));
}
/// Check that E is a non-error, then drop it.
/// If E is an error, llvm_unreachable will be called.
inline void handleAllErrors(Error E) {
cantFail(std::move(E));
}
/// Visit all the ErrorInfo(s) contained in E by passing them to the respective
/// handler, without consuming the error.
template <typename HandlerT> void visitErrors(const Error &E, HandlerT H) {
const ErrorInfoBase *Payload = E.getPtr();
if (!Payload)
return;
if (Payload->isA<ErrorList>()) {
const ErrorList &List = static_cast<const ErrorList &>(*Payload);
for (const auto &P : List.Payloads)
H(*P);
return;
}
return H(*Payload);
}
/// Handle any errors (if present) in an Expected<T>, then try a recovery path.
///
/// If the incoming value is a success value it is returned unmodified. If it
/// is a failure value then it the contained error is passed to handleErrors.
/// If handleErrors is able to handle the error then the RecoveryPath functor
/// is called to supply the final result. If handleErrors is not able to
/// handle all errors then the unhandled errors are returned.
///
/// This utility enables the follow pattern:
///
/// @code{.cpp}
/// enum FooStrategy { Aggressive, Conservative };
/// Expected<Foo> foo(FooStrategy S);
///
/// auto ResultOrErr =
/// handleExpected(
/// foo(Aggressive),
/// []() { return foo(Conservative); },
/// [](AggressiveStrategyError&) {
/// // Implicitly conusme this - we'll recover by using a conservative
/// // strategy.
/// });
///
/// @endcode
template <typename T, typename RecoveryFtor, typename... HandlerTs>
Expected<T> handleExpected(Expected<T> ValOrErr, RecoveryFtor &&RecoveryPath,
HandlerTs &&... Handlers) {
if (ValOrErr)
return ValOrErr;
if (auto Err = handleErrors(ValOrErr.takeError(),
std::forward<HandlerTs>(Handlers)...))
return std::move(Err);
return RecoveryPath();
}
/// Log all errors (if any) in E to OS. If there are any errors, ErrorBanner
/// will be printed before the first one is logged. A newline will be printed
/// after each error.
///
/// This function is compatible with the helpers from Support/WithColor.h. You
/// can pass any of them as the OS. Please consider using them instead of
/// including 'error: ' in the ErrorBanner.
///
/// This is useful in the base level of your program to allow clean termination
/// (allowing clean deallocation of resources, etc.), while reporting error
/// information to the user.
void logAllUnhandledErrors(Error E, raw_ostream &OS, Twine ErrorBanner = {});
/// Write all error messages (if any) in E to a string. The newline character
/// is used to separate error messages.
std::string toString(Error E);
/// Like toString(), but does not consume the error. This can be used to print
/// a warning while retaining the original error object.
std::string toStringWithoutConsuming(const Error &E);
/// Consume a Error without doing anything. This method should be used
/// only where an error can be considered a reasonable and expected return
/// value.
///
/// Uses of this method are potentially indicative of design problems: If it's
/// legitimate to do nothing while processing an "error", the error-producer
/// might be more clearly refactored to return an std::optional<T>.
inline void consumeError(Error Err) {
handleAllErrors(std::move(Err), [](const ErrorInfoBase &) {});
}
/// Convert an Expected to an Optional without doing anything. This method
/// should be used only where an error can be considered a reasonable and
/// expected return value.
///
/// Uses of this method are potentially indicative of problems: perhaps the
/// error should be propagated further, or the error-producer should just
/// return an Optional in the first place.
template <typename T> std::optional<T> expectedToOptional(Expected<T> &&E) {
if (E)
return std::move(*E);
consumeError(E.takeError());
return std::nullopt;
}
template <typename T> std::optional<T> expectedToStdOptional(Expected<T> &&E) {
if (E)
return std::move(*E);
consumeError(E.takeError());
return std::nullopt;
}
/// Helper for converting an Error to a bool.
///
/// This method returns true if Err is in an error state, or false if it is
/// in a success state. Puts Err in a checked state in both cases (unlike
/// Error::operator bool(), which only does this for success states).
inline bool errorToBool(Error Err) {
bool IsError = static_cast<bool>(Err);
if (IsError)
consumeError(std::move(Err));
return IsError;
}
/// Helper for Errors used as out-parameters.
///
/// This helper is for use with the Error-as-out-parameter idiom, where an error
/// is passed to a function or method by reference, rather than being returned.
/// In such cases it is helpful to set the checked bit on entry to the function
/// so that the error can be written to (unchecked Errors abort on assignment)
/// and clear the checked bit on exit so that clients cannot accidentally forget
/// to check the result. This helper performs these actions automatically using
/// RAII:
///
/// @code{.cpp}
/// Result foo(Error &Err) {
/// ErrorAsOutParameter ErrAsOutParam(&Err); // 'Checked' flag set
/// // <body of foo>
/// // <- 'Checked' flag auto-cleared when ErrAsOutParam is destructed.
/// }
/// @endcode
///
/// ErrorAsOutParameter takes an Error* rather than Error& so that it can be
/// used with optional Errors (Error pointers that are allowed to be null). If
/// ErrorAsOutParameter took an Error reference, an instance would have to be
/// created inside every condition that verified that Error was non-null. By
/// taking an Error pointer we can just create one instance at the top of the
/// function.
class ErrorAsOutParameter {
public:
ErrorAsOutParameter(Error *Err) : Err(Err) {
// Raise the checked bit if Err is success.
if (Err)
(void)!!*Err;
}
ErrorAsOutParameter(Error &Err) : Err(&Err) {
(void)!!Err;
}
~ErrorAsOutParameter() {
// Clear the checked bit.
if (Err && !*Err)
*Err = Error::success();
}
private:
Error *Err;
};
/// Helper for Expected<T>s used as out-parameters.
///
/// See ErrorAsOutParameter.
template <typename T>
class ExpectedAsOutParameter {
public:
ExpectedAsOutParameter(Expected<T> *ValOrErr)
: ValOrErr(ValOrErr) {
if (ValOrErr)
(void)!!*ValOrErr;
}
~ExpectedAsOutParameter() {
if (ValOrErr)
ValOrErr->setUnchecked();
}
private:
Expected<T> *ValOrErr;
};
/// This class wraps a std::error_code in a Error.
///
/// This is useful if you're writing an interface that returns a Error
/// (or Expected) and you want to call code that still returns
/// std::error_codes.
class ECError : public ErrorInfo<ECError> {
friend Error errorCodeToError(std::error_code);
void anchor() override;
public:
void setErrorCode(std::error_code EC) { this->EC = EC; }
std::error_code convertToErrorCode() const override { return EC; }
void log(raw_ostream &OS) const override { OS << EC.message(); }
// Used by ErrorInfo::classID.
static char ID;
protected:
ECError() = default;
ECError(std::error_code EC) : EC(EC) {}
std::error_code EC;
};
/// The value returned by this function can be returned from convertToErrorCode
/// for Error values where no sensible translation to std::error_code exists.
/// It should only be used in this situation, and should never be used where a
/// sensible conversion to std::error_code is available, as attempts to convert
/// to/from this error will result in a fatal error. (i.e. it is a programmatic
/// error to try to convert such a value).
std::error_code inconvertibleErrorCode();
/// Helper for converting an std::error_code to a Error.
Error errorCodeToError(std::error_code EC);
/// Helper for converting an ECError to a std::error_code.
///
/// This method requires that Err be Error() or an ECError, otherwise it
/// will trigger a call to abort().
std::error_code errorToErrorCode(Error Err);
/// Helper to get errno as an std::error_code.
///
/// errno should always be represented using the generic category as that's what
/// both libc++ and libstdc++ do. On POSIX systems you can also represent them
/// using the system category, however this makes them compare differently for
/// values outside of those used by `std::errc` if one is generic and the other
/// is system.
///
/// See the libc++ and libstdc++ implementations of `default_error_condition` on
/// the system category for more details on what the difference is.
inline std::error_code errnoAsErrorCode() {
return std::error_code(errno, std::generic_category());
}
/// Convert an ErrorOr<T> to an Expected<T>.
template <typename T> Expected<T> errorOrToExpected(ErrorOr<T> &&EO) {
if (auto EC = EO.getError())
return errorCodeToError(EC);
return std::move(*EO);
}
/// Convert an Expected<T> to an ErrorOr<T>.
template <typename T> ErrorOr<T> expectedToErrorOr(Expected<T> &&E) {
if (auto Err = E.takeError())
return errorToErrorCode(std::move(Err));
return std::move(*E);
}
/// This class wraps a string in an Error.
///
/// StringError is useful in cases where the client is not expected to be able
/// to consume the specific error message programmatically (for example, if the
/// error message is to be presented to the user).
///
/// StringError can also be used when additional information is to be printed
/// along with a error_code message. Depending on the constructor called, this
/// class can either display:
/// 1. the error_code message (ECError behavior)
/// 2. a string
/// 3. the error_code message and a string
///
/// These behaviors are useful when subtyping is required; for example, when a
/// specific library needs an explicit error type. In the example below,
/// PDBError is derived from StringError:
///
/// @code{.cpp}
/// Expected<int> foo() {
/// return llvm::make_error<PDBError>(pdb_error_code::dia_failed_loading,
/// "Additional information");
/// }
/// @endcode
///
class StringError : public ErrorInfo<StringError> {
public:
static char ID;
StringError(std::string &&S, std::error_code EC, bool PrintMsgOnly);
/// Prints EC + S and converts to EC.
StringError(std::error_code EC, const Twine &S = Twine());
/// Prints S and converts to EC.
StringError(const Twine &S, std::error_code EC);
void log(raw_ostream &OS) const override;
std::error_code convertToErrorCode() const override;
const std::string &getMessage() const { return Msg; }
private:
std::string Msg;
std::error_code EC;
const bool PrintMsgOnly = false;
};
/// Create formatted StringError object.
template <typename... Ts>
inline Error createStringError(std::error_code EC, char const *Fmt,
const Ts &... Vals) {
std::string Buffer;
raw_string_ostream(Buffer) << format(Fmt, Vals...);
return make_error<StringError>(Buffer, EC);
}
Error createStringError(std::string &&Msg, std::error_code EC);
inline Error createStringError(std::error_code EC, const char *S) {
return createStringError(std::string(S), EC);
}
inline Error createStringError(std::error_code EC, const Twine &S) {
return createStringError(S.str(), EC);
}
/// Create a StringError with an inconvertible error code.
inline Error createStringError(const Twine &S) {
return createStringError(llvm::inconvertibleErrorCode(), S);
}
template <typename... Ts>
inline Error createStringError(char const *Fmt, const Ts &...Vals) {
return createStringError(llvm::inconvertibleErrorCode(), Fmt, Vals...);
}
template <typename... Ts>
inline Error createStringError(std::errc EC, char const *Fmt,
const Ts &... Vals) {
return createStringError(std::make_error_code(EC), Fmt, Vals...);
}
/// This class wraps a filename and another Error.
///
/// In some cases, an error needs to live along a 'source' name, in order to
/// show more detailed information to the user.
class FileError final : public ErrorInfo<FileError> {
friend Error createFileError(const Twine &, Error);
friend Error createFileError(const Twine &, size_t, Error);
public:
void log(raw_ostream &OS) const override {
assert(Err && "Trying to log after takeError().");
OS << "'" << FileName << "': ";
if (Line)
OS << "line " << *Line << ": ";
Err->log(OS);
}
std::string messageWithoutFileInfo() const {
std::string Msg;
raw_string_ostream OS(Msg);
Err->log(OS);
return Msg;
}
StringRef getFileName() const { return FileName; }
Error takeError() { return Error(std::move(Err)); }
std::error_code convertToErrorCode() const override;
// Used by ErrorInfo::classID.
static char ID;
private:
FileError(const Twine &F, std::optional<size_t> LineNum,
std::unique_ptr<ErrorInfoBase> E) {
assert(E && "Cannot create FileError from Error success value.");
FileName = F.str();
Err = std::move(E);
Line = std::move(LineNum);
}
static Error build(const Twine &F, std::optional<size_t> Line, Error E) {
std::unique_ptr<ErrorInfoBase> Payload;
handleAllErrors(std::move(E),
[&](std::unique_ptr<ErrorInfoBase> EIB) -> Error {
Payload = std::move(EIB);
return Error::success();
});
return Error(
std::unique_ptr<FileError>(new FileError(F, Line, std::move(Payload))));
}
std::string FileName;
std::optional<size_t> Line;
std::unique_ptr<ErrorInfoBase> Err;
};
/// Concatenate a source file path and/or name with an Error. The resulting
/// Error is unchecked.
inline Error createFileError(const Twine &F, Error E) {
return FileError::build(F, std::optional<size_t>(), std::move(E));
}
/// Concatenate a source file path and/or name with line number and an Error.
/// The resulting Error is unchecked.
inline Error createFileError(const Twine &F, size_t Line, Error E) {
return FileError::build(F, std::optional<size_t>(Line), std::move(E));
}
/// Concatenate a source file path and/or name with a std::error_code
/// to form an Error object.
inline Error createFileError(const Twine &F, std::error_code EC) {
return createFileError(F, errorCodeToError(EC));
}
/// Concatenate a source file path and/or name with line number and
/// std::error_code to form an Error object.
inline Error createFileError(const Twine &F, size_t Line, std::error_code EC) {
return createFileError(F, Line, errorCodeToError(EC));
}
Error createFileError(const Twine &F, ErrorSuccess) = delete;
/// Helper for check-and-exit error handling.
///
/// For tool use only. NOT FOR USE IN LIBRARY CODE.
///
class ExitOnError {
public:
/// Create an error on exit helper.
ExitOnError(std::string Banner = "", int DefaultErrorExitCode = 1)
: Banner(std::move(Banner)),
GetExitCode([=](const Error &) { return DefaultErrorExitCode; }) {}
/// Set the banner string for any errors caught by operator().
void setBanner(std::string Banner) { this->Banner = std::move(Banner); }
/// Set the exit-code mapper function.
void setExitCodeMapper(std::function<int(const Error &)> GetExitCode) {
this->GetExitCode = std::move(GetExitCode);
}
/// Check Err. If it's in a failure state log the error(s) and exit.
void operator()(Error Err) const { checkError(std::move(Err)); }
/// Check E. If it's in a success state then return the contained value. If
/// it's in a failure state log the error(s) and exit.
template <typename T> T operator()(Expected<T> &&E) const {
checkError(E.takeError());
return std::move(*E);
}
/// Check E. If it's in a success state then return the contained reference. If
/// it's in a failure state log the error(s) and exit.
template <typename T> T& operator()(Expected<T&> &&E) const {
checkError(E.takeError());
return *E;
}
private:
void checkError(Error Err) const {
if (Err) {
int ExitCode = GetExitCode(Err);
logAllUnhandledErrors(std::move(Err), errs(), Banner);
exit(ExitCode);
}
}
std::string Banner;
std::function<int(const Error &)> GetExitCode;
};
/// Conversion from Error to LLVMErrorRef for C error bindings.
inline LLVMErrorRef wrap(Error Err) {
return reinterpret_cast<LLVMErrorRef>(Err.takePayload().release());
}
/// Conversion from LLVMErrorRef to Error for C error bindings.
inline Error unwrap(LLVMErrorRef ErrRef) {
return Error(std::unique_ptr<ErrorInfoBase>(
reinterpret_cast<ErrorInfoBase *>(ErrRef)));
}
} // end namespace llvm
#endif // LLVM_SUPPORT_ERROR_H