This implements the interactive trace start and stop methods. This diff ended up being much larger than I anticipated because, by doing it, I found that I had implemented in the beginning many things in a non optimal way. In any case, the code is much better now. There's a lot of boilerplate code due to the gdb-remote protocol, but the main changes are: - New tracing packets: jLLDBTraceStop, jLLDBTraceStart, jLLDBTraceGetBinaryData. The gdb-remote packet definitions are quite comprehensive. - Implementation of the "process trace start|stop" and "thread trace start|stop" commands. - Implementaiton of an API in Trace.h to interact with live traces. - Created an IntelPTDecoder for live threads, that use the debugger's stop id as checkpoint for its internal cache. - Added a functionality to stop the process in case "process tracing" is enabled and a new thread can't traced. - Added tests I have some ideas to unify the code paths for post mortem and live threads, but I'll do that in another diff. Differential Revision: https://reviews.llvm.org/D91679
21 lines
232 B
C++
21 lines
232 B
C++
#include <chrono>
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#include <thread>
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void f3() {
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int m;
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m = 2; // thread 3
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}
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void f2() {
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int n;
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n = 1; // thread 2
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std::thread t3(f3);
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t3.join();
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}
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int main() { // main
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std::thread t2(f2);
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t2.join();
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return 0;
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}
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