Files
clang-p2996/lldb/source/Breakpoint/BreakpointResolverScripted.cpp
Jonas Devlieghere 2b29b432d2 [ScriptInterpreter] Move ownership into debugger (NFC)
This is part two of the change started in r359330. This patch moves the
ownership of the script interpreter from the command interpreter into
the debugger. I would've preferred to remove the lazy initialization,
however the fact that the scripting language is set after the debugger
is created makes that tricky. So for now this does exactly the same
thing as when it was under the command interpreter. The result is that
this patch is fully NFC.

Differential revision: https://reviews.llvm.org/D61211

llvm-svn: 359354
2019-04-26 22:43:16 +00:00

184 lines
6.2 KiB
C++

//===-- BreakpointResolverScripted.cpp ---------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/Breakpoint/BreakpointResolverScripted.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/StreamString.h"
using namespace lldb;
using namespace lldb_private;
// BreakpointResolverScripted:
BreakpointResolverScripted::BreakpointResolverScripted(
Breakpoint *bkpt,
const llvm::StringRef class_name,
lldb::SearchDepth depth,
StructuredDataImpl *args_data,
ScriptInterpreter &script_interp)
: BreakpointResolver(bkpt, BreakpointResolver::PythonResolver),
m_class_name(class_name), m_depth(depth), m_args_ptr(args_data) {
CreateImplementationIfNeeded();
}
void BreakpointResolverScripted::CreateImplementationIfNeeded() {
if (m_implementation_sp)
return;
if (m_class_name.empty())
return;
if (m_breakpoint) {
TargetSP target_sp = m_breakpoint->GetTargetSP();
ScriptInterpreter *script_interp = target_sp->GetDebugger()
.GetScriptInterpreter();
if (!script_interp)
return;
lldb::BreakpointSP bkpt_sp(m_breakpoint->shared_from_this());
m_implementation_sp = script_interp->CreateScriptedBreakpointResolver(
m_class_name.c_str(), m_args_ptr, bkpt_sp);
}
}
void BreakpointResolverScripted::NotifyBreakpointSet() {
CreateImplementationIfNeeded();
}
BreakpointResolverScripted::~BreakpointResolverScripted() {}
BreakpointResolver *
BreakpointResolverScripted::CreateFromStructuredData(
Breakpoint *bkpt, const StructuredData::Dictionary &options_dict,
Status &error) {
llvm::StringRef class_name;
bool success;
if (!bkpt)
return nullptr;
success = options_dict.GetValueForKeyAsString(
GetKey(OptionNames::PythonClassName), class_name);
if (!success) {
error.SetErrorString("BRFL::CFSD: Couldn't find class name entry.");
return nullptr;
}
lldb::SearchDepth depth;
int depth_as_int;
success = options_dict.GetValueForKeyAsInteger(
GetKey(OptionNames::SearchDepth), depth_as_int);
if (!success) {
error.SetErrorString("BRFL::CFSD: Couldn't find class name entry.");
return nullptr;
}
if (depth_as_int >= (int) OptionNames::LastOptionName) {
error.SetErrorString("BRFL::CFSD: Invalid value for search depth.");
return nullptr;
}
depth = (lldb::SearchDepth) depth_as_int;
StructuredDataImpl *args_data_impl = new StructuredDataImpl();
StructuredData::Dictionary *args_dict = new StructuredData::Dictionary();
success = options_dict.GetValueForKeyAsDictionary(
GetKey(OptionNames::ScriptArgs), args_dict);
if (success) {
// FIXME: The resolver needs a copy of the ARGS dict that it can own,
// so I need to make a copy constructor for the Dictionary so I can pass
// that to it here. For now the args are empty.
//StructuredData::Dictionary *dict_copy = new StructuredData::Dictionary(args_dict);
}
ScriptInterpreter *script_interp = bkpt->GetTarget()
.GetDebugger()
.GetScriptInterpreter();
return new BreakpointResolverScripted(bkpt, class_name, depth, args_data_impl,
*script_interp);
}
StructuredData::ObjectSP
BreakpointResolverScripted::SerializeToStructuredData() {
StructuredData::DictionarySP options_dict_sp(
new StructuredData::Dictionary());
options_dict_sp->AddStringItem(GetKey(OptionNames::PythonClassName),
m_class_name);
return WrapOptionsDict(options_dict_sp);
}
ScriptInterpreter *BreakpointResolverScripted::GetScriptInterpreter() {
return m_breakpoint->GetTarget().GetDebugger().GetScriptInterpreter();
}
Searcher::CallbackReturn
BreakpointResolverScripted::SearchCallback(SearchFilter &filter,
SymbolContext &context, Address *addr,
bool containing) {
assert(m_breakpoint != NULL);
bool should_continue = true;
if (!m_implementation_sp)
return Searcher::eCallbackReturnStop;
ScriptInterpreter *interp = GetScriptInterpreter();
should_continue = interp->ScriptedBreakpointResolverSearchCallback(
m_implementation_sp,
&context);
if (should_continue)
return Searcher::eCallbackReturnContinue;
else
return Searcher::eCallbackReturnStop;
}
lldb::SearchDepth
BreakpointResolverScripted::GetDepth() {
assert(m_breakpoint != NULL);
lldb::SearchDepth depth = lldb::eSearchDepthModule;
if (m_implementation_sp) {
ScriptInterpreter *interp = GetScriptInterpreter();
depth = interp->ScriptedBreakpointResolverSearchDepth(
m_implementation_sp);
}
return depth;
}
void BreakpointResolverScripted::GetDescription(Stream *s) {
StructuredData::GenericSP generic_sp;
std::string short_help;
if (m_implementation_sp) {
ScriptInterpreter *interp = GetScriptInterpreter();
interp->GetShortHelpForCommandObject(m_implementation_sp,
short_help);
}
if (!short_help.empty())
s->PutCString(short_help.c_str());
else
s->Printf("python class = %s", m_class_name.c_str());
}
void BreakpointResolverScripted::Dump(Stream *s) const {}
lldb::BreakpointResolverSP
BreakpointResolverScripted::CopyForBreakpoint(Breakpoint &breakpoint) {
ScriptInterpreter *script_interp = GetScriptInterpreter();
// FIXME: Have to make a copy of the arguments from the m_args_ptr and then
// pass that to the new resolver.
lldb::BreakpointResolverSP ret_sp(
new BreakpointResolverScripted(&breakpoint, m_class_name,
m_depth, nullptr, *script_interp));
return ret_sp;
}