Files
clang-p2996/llvm/test/CodeGen/AArch64/sve-insert-vector.ll
Igor Kudrin 6e54fccede [AArch64] Emit fewer CFI instructions for synchronous unwind tables
The instruction-precise, or asynchronous, unwind tables usually take up
much more space than the synchronous ones. If a user is concerned about
the load size of the program and does not need the features provided
with the asynchronous tables, the compiler should be able to generate
the more compact variant.

This patch changes the generation of CFI instructions for these cases so
that they all come in one chunk in the prolog; it emits only one
`.cfi_def_cfa*` instruction followed by `.cfi_offset` ones after all
stack adjustments and register spills, and avoids generating CFI
instructions in the epilog(s) as well as any other exceeding CFI
instructions like `.cfi_remember_state` and `.cfi_restore_state`.
Effectively, it reverses the effects of D111411 and D114545 on functions
with the `uwtable(sync)` attribute. As a side effect, it also restores
the behavior on functions that have neither `uwtable` nor `nounwind`
attributes.

Differential Revision: https://reviews.llvm.org/D153098
2023-07-01 16:31:09 -07:00

1391 lines
61 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -mtriple=aarch64-linux-gnu -mattr=+sve -mattr=+bf16 < %s | FileCheck %s --check-prefixes=CHECK
define <vscale x 2 x i64> @insert_v2i64_nxv2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec) nounwind {
; CHECK-LABEL: insert_v2i64_nxv2i64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d, vl2
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.d, p0/m, z1.d
; CHECK-NEXT: ret
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec, i64 0)
ret <vscale x 2 x i64> %retval
}
define <vscale x 2 x i64> @insert_v2i64_nxv2i64_idx2(<vscale x 2 x i64> %vec, <2 x i64> %subvec) nounwind {
; CHECK-LABEL: insert_v2i64_nxv2i64_idx2:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: cntd x8
; CHECK-NEXT: mov w9, #2
; CHECK-NEXT: sub x8, x8, #2
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: cmp x8, #2
; CHECK-NEXT: st1d { z0.d }, p0, [sp]
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: lsl x8, x8, #3
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ld1d { z0.d }, p0/z, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec, i64 2)
ret <vscale x 2 x i64> %retval
}
define <vscale x 4 x i32> @insert_v4i32_nxv4i32(<vscale x 4 x i32> %vec, <4 x i32> %subvec) nounwind {
; CHECK-LABEL: insert_v4i32_nxv4i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s, vl4
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.s, p0/m, z1.s
; CHECK-NEXT: ret
%retval = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v4i32(<vscale x 4 x i32> %vec, <4 x i32> %subvec, i64 0)
ret <vscale x 4 x i32> %retval
}
define <vscale x 4 x i32> @insert_v4i32_nxv4i32_idx4(<vscale x 4 x i32> %vec, <4 x i32> %subvec) nounwind {
; CHECK-LABEL: insert_v4i32_nxv4i32_idx4:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: cntw x8
; CHECK-NEXT: mov w9, #4
; CHECK-NEXT: sub x8, x8, #4
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: cmp x8, #4
; CHECK-NEXT: st1w { z0.s }, p0, [sp]
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: lsl x8, x8, #2
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ld1w { z0.s }, p0/z, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v4i32(<vscale x 4 x i32> %vec, <4 x i32> %subvec, i64 4)
ret <vscale x 4 x i32> %retval
}
define <vscale x 8 x i16> @insert_v8i16_nxv8i16(<vscale x 8 x i16> %vec, <8 x i16> %subvec) nounwind {
; CHECK-LABEL: insert_v8i16_nxv8i16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl8
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.h, p0/m, z1.h
; CHECK-NEXT: ret
%retval = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v8i16(<vscale x 8 x i16> %vec, <8 x i16> %subvec, i64 0)
ret <vscale x 8 x i16> %retval
}
define <vscale x 8 x i16> @insert_v8i16_nxv8i16_idx8(<vscale x 8 x i16> %vec, <8 x i16> %subvec) nounwind {
; CHECK-LABEL: insert_v8i16_nxv8i16_idx8:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: cnth x8
; CHECK-NEXT: mov w9, #8
; CHECK-NEXT: sub x8, x8, #8
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: cmp x8, #8
; CHECK-NEXT: st1h { z0.h }, p0, [sp]
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: lsl x8, x8, #1
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ld1h { z0.h }, p0/z, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v8i16(<vscale x 8 x i16> %vec, <8 x i16> %subvec, i64 8)
ret <vscale x 8 x i16> %retval
}
define <vscale x 16 x i8> @insert_v16i8_nxv16i8(<vscale x 16 x i8> %vec, <16 x i8> %subvec) nounwind {
; CHECK-LABEL: insert_v16i8_nxv16i8:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b, vl16
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.b, p0/m, z1.b
; CHECK-NEXT: ret
%retval = call <vscale x 16 x i8> @llvm.vector.insert.nxv16i8.v16i8(<vscale x 16 x i8> %vec, <16 x i8> %subvec, i64 0)
ret <vscale x 16 x i8> %retval
}
define <vscale x 16 x i8> @insert_v16i8_nxv16i8_idx16(<vscale x 16 x i8> %vec, <16 x i8> %subvec) nounwind {
; CHECK-LABEL: insert_v16i8_nxv16i8_idx16:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: mov x8, #-16
; CHECK-NEXT: mov w9, #16
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: st1b { z0.b }, p0, [sp]
; CHECK-NEXT: addvl x8, x8, #1
; CHECK-NEXT: cmp x8, #16
; CHECK-NEXT: csel x8, x8, x9, lo
; CHECK-NEXT: mov x9, sp
; CHECK-NEXT: str q1, [x9, x8]
; CHECK-NEXT: ld1b { z0.b }, p0/z, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 16 x i8> @llvm.vector.insert.nxv16i8.v16i8(<vscale x 16 x i8> %vec, <16 x i8> %subvec, i64 16)
ret <vscale x 16 x i8> %retval
}
; Insert subvectors into illegal vectors
define void @insert_nxv8i64_nxv16i64(<vscale x 8 x i64> %sv0, <vscale x 8 x i64> %sv1, <vscale x 16 x i64>* %out) {
; CHECK-LABEL: insert_nxv8i64_nxv16i64:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: st1d { z7.d }, p0, [x0, #7, mul vl]
; CHECK-NEXT: st1d { z6.d }, p0, [x0, #6, mul vl]
; CHECK-NEXT: st1d { z5.d }, p0, [x0, #5, mul vl]
; CHECK-NEXT: st1d { z4.d }, p0, [x0, #4, mul vl]
; CHECK-NEXT: st1d { z3.d }, p0, [x0, #3, mul vl]
; CHECK-NEXT: st1d { z2.d }, p0, [x0, #2, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x0, #1, mul vl]
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> undef, <vscale x 8 x i64> %sv0, i64 0)
%v = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> %v0, <vscale x 8 x i64> %sv1, i64 8)
store <vscale x 16 x i64> %v, <vscale x 16 x i64>* %out
ret void
}
define void @insert_nxv8i64_nxv16i64_lo(<vscale x 8 x i64> %sv0, <vscale x 16 x i64>* %out) {
; CHECK-LABEL: insert_nxv8i64_nxv16i64_lo:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: st1d { z3.d }, p0, [x0, #3, mul vl]
; CHECK-NEXT: st1d { z2.d }, p0, [x0, #2, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x0, #1, mul vl]
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: ret
%v = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> undef, <vscale x 8 x i64> %sv0, i64 0)
store <vscale x 16 x i64> %v, <vscale x 16 x i64>* %out
ret void
}
define void @insert_nxv8i64_nxv16i64_hi(<vscale x 8 x i64> %sv0, <vscale x 16 x i64>* %out) {
; CHECK-LABEL: insert_nxv8i64_nxv16i64_hi:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: st1d { z3.d }, p0, [x0, #7, mul vl]
; CHECK-NEXT: st1d { z2.d }, p0, [x0, #6, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x0, #5, mul vl]
; CHECK-NEXT: st1d { z0.d }, p0, [x0, #4, mul vl]
; CHECK-NEXT: ret
%v = call <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64> undef, <vscale x 8 x i64> %sv0, i64 8)
store <vscale x 16 x i64> %v, <vscale x 16 x i64>* %out
ret void
}
define void @insert_v2i64_nxv16i64(<2 x i64> %sv0, <2 x i64> %sv1, <vscale x 16 x i64>* %out) uwtable {
; CHECK-LABEL: insert_v2i64_nxv16i64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: addvl sp, sp, #-4
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x20, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 32 * VG
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: // kill: def $q0 killed $q0 def $z0
; CHECK-NEXT: st1d { z0.d }, p0, [sp]
; CHECK-NEXT: str q1, [sp, #32]
; CHECK-NEXT: ld1d { z0.d }, p0/z, [sp]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [sp, #1, mul vl]
; CHECK-NEXT: ld1d { z2.d }, p0/z, [sp, #2, mul vl]
; CHECK-NEXT: ld1d { z3.d }, p0/z, [sp, #3, mul vl]
; CHECK-NEXT: st1d { z3.d }, p0, [x0, #3, mul vl]
; CHECK-NEXT: st1d { z2.d }, p0, [x0, #2, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x0, #1, mul vl]
; CHECK-NEXT: st1d { z0.d }, p0, [x0]
; CHECK-NEXT: addvl sp, sp, #4
; CHECK-NEXT: .cfi_def_cfa wsp, 16
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: .cfi_def_cfa_offset 0
; CHECK-NEXT: .cfi_restore w29
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> undef, <2 x i64> %sv0, i64 0)
%v = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> %v0, <2 x i64> %sv1, i64 4)
store <vscale x 16 x i64> %v, <vscale x 16 x i64>* %out
ret void
}
define void @insert_v2i64_nxv16i64_lo0(<2 x i64>* %psv, <vscale x 16 x i64>* %out) {
; CHECK-LABEL: insert_v2i64_nxv16i64_lo0:
; CHECK: // %bb.0:
; CHECK-NEXT: ldr q0, [x0]
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: st1d { z0.d }, p0, [x1]
; CHECK-NEXT: ret
%sv = load <2 x i64>, <2 x i64>* %psv
%v = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> undef, <2 x i64> %sv, i64 0)
store <vscale x 16 x i64> %v, <vscale x 16 x i64>* %out
ret void
}
define void @insert_v2i64_nxv16i64_lo2(<2 x i64>* %psv, <vscale x 16 x i64>* %out) uwtable {
; CHECK-LABEL: insert_v2i64_nxv16i64_lo2:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: .cfi_def_cfa_offset 16
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: addvl sp, sp, #-2
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x10, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 16 * VG
; CHECK-NEXT: ldr q0, [x0]
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: str q0, [sp, #16]
; CHECK-NEXT: ld1d { z0.d }, p0/z, [sp]
; CHECK-NEXT: ld1d { z1.d }, p0/z, [sp, #1, mul vl]
; CHECK-NEXT: st1d { z1.d }, p0, [x1, #1, mul vl]
; CHECK-NEXT: st1d { z0.d }, p0, [x1]
; CHECK-NEXT: addvl sp, sp, #2
; CHECK-NEXT: .cfi_def_cfa wsp, 16
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: .cfi_def_cfa_offset 0
; CHECK-NEXT: .cfi_restore w29
; CHECK-NEXT: ret
%sv = load <2 x i64>, <2 x i64>* %psv
%v = call <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64> undef, <2 x i64> %sv, i64 2)
store <vscale x 16 x i64> %v, <vscale x 16 x i64>* %out
ret void
}
; Insert subvectors that need widening
define <vscale x 4 x i32> @insert_nxv1i32_nxv4i32_undef() nounwind {
; CHECK-LABEL: insert_nxv1i32_nxv4i32_undef:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov z0.s, #1 // =0x1
; CHECK-NEXT: ret
entry:
%0 = insertelement <vscale x 1 x i32> undef, i32 1, i32 0
%subvec = shufflevector <vscale x 1 x i32> %0, <vscale x 1 x i32> undef, <vscale x 1 x i32> zeroinitializer
%retval = call <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.nxv1i32(<vscale x 4 x i32> undef, <vscale x 1 x i32> %subvec, i64 0)
ret <vscale x 4 x i32> %retval
}
define <vscale x 6 x i16> @insert_nxv1i16_nxv6i16_undef() nounwind {
; CHECK-LABEL: insert_nxv1i16_nxv6i16_undef:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: mov z0.h, #1 // =0x1
; CHECK-NEXT: ret
entry:
%0 = insertelement <vscale x 1 x i16> undef, i16 1, i32 0
%subvec = shufflevector <vscale x 1 x i16> %0, <vscale x 1 x i16> undef, <vscale x 1 x i32> zeroinitializer
%retval = call <vscale x 6 x i16> @llvm.vector.insert.nxv6i16.nxv1i16(<vscale x 6 x i16> undef, <vscale x 1 x i16> %subvec, i64 0)
ret <vscale x 6 x i16> %retval
}
define <vscale x 4 x float> @insert_nxv1f32_nxv4f32_undef(<vscale x 1 x float> %subvec) nounwind {
; CHECK-LABEL: insert_nxv1f32_nxv4f32_undef:
; CHECK: // %bb.0: // %entry
; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s
; CHECK-NEXT: ret
entry:
%retval = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv1f32(<vscale x 4 x float> undef, <vscale x 1 x float> %subvec, i64 0)
ret <vscale x 4 x float> %retval
}
; This tests promotion of the input operand to INSERT_SUBVECTOR.
define <vscale x 8 x i16> @insert_nxv8i16_nxv2i16(<vscale x 8 x i16> %vec, <vscale x 2 x i16> %in) nounwind {
; CHECK-LABEL: insert_nxv8i16_nxv2i16:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z2.s, z0.h
; CHECK-NEXT: uunpkhi z0.s, z0.h
; CHECK-NEXT: uunpklo z2.d, z2.s
; CHECK-NEXT: uzp1 z1.s, z2.s, z1.s
; CHECK-NEXT: uzp1 z0.h, z1.h, z0.h
; CHECK-NEXT: ret
%r = call <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.nxv2i16(<vscale x 8 x i16> %vec, <vscale x 2 x i16> %in, i64 2)
ret <vscale x 8 x i16> %r
}
define <vscale x 4 x half> @insert_nxv4f16_nxv2f16_0(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f16_nxv2f16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x half> @llvm.vector.insert.nxv4f16.nxv2f16(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1, i64 0)
ret <vscale x 4 x half> %v0
}
define <vscale x 4 x half> @insert_nxv4f16_nxv2f16_2(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f16_nxv2f16_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x half> @llvm.vector.insert.nxv4f16.nxv2f16(<vscale x 4 x half> %sv0, <vscale x 2 x half> %sv1, i64 2)
ret <vscale x 4 x half> %v0
}
; Test that the index is scaled by vscale if the subvector is scalable.
define <vscale x 8 x half> @insert_nxv8f16_nxv2f16(<vscale x 8 x half> %vec, <vscale x 2 x half> %in) nounwind {
; CHECK-LABEL: insert_nxv8f16_nxv2f16:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ptrue p1.d
; CHECK-NEXT: st1h { z0.h }, p0, [sp]
; CHECK-NEXT: st1h { z1.d }, p1, [sp, #1, mul vl]
; CHECK-NEXT: ld1h { z0.h }, p0/z, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%r = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv2f16(<vscale x 8 x half> %vec, <vscale x 2 x half> %in, i64 2)
ret <vscale x 8 x half> %r
}
define <vscale x 8 x half> @insert_nxv8f16_nxv4f16_0(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8f16_nxv4f16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z1.h, z0.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv4f16(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1, i64 0)
ret <vscale x 8 x half> %v0
}
define <vscale x 8 x half> @insert_nxv8f16_nxv4f16_4(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8f16_nxv4f16_4:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z0.h, z1.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv4f16(<vscale x 8 x half> %sv0, <vscale x 4 x half> %sv1, i64 4)
ret <vscale x 8 x half> %v0
}
; Fixed length clamping
define <vscale x 2 x i64> @insert_fixed_v2i64_nxv2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec) nounwind #0 {
; CHECK-LABEL: insert_fixed_v2i64_nxv2i64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: st1d { z0.d }, p0, [sp]
; CHECK-NEXT: str q1, [sp, #16]
; CHECK-NEXT: ld1d { z0.d }, p0/z, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64> %vec, <2 x i64> %subvec, i64 2)
ret <vscale x 2 x i64> %retval
}
define <vscale x 2 x i64> @insert_fixed_v4i64_nxv2i64(<vscale x 2 x i64> %vec, <4 x i64>* %ptr) nounwind #0 {
; CHECK-LABEL: insert_fixed_v4i64_nxv2i64:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ld1d { z1.d }, p0/z, [x0]
; CHECK-NEXT: st1d { z0.d }, p0, [sp]
; CHECK-NEXT: st1d { z1.d }, p0, [sp]
; CHECK-NEXT: ld1d { z0.d }, p0/z, [sp]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%subvec = load <4 x i64>, <4 x i64>* %ptr
%retval = call <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64> %vec, <4 x i64> %subvec, i64 4)
ret <vscale x 2 x i64> %retval
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Upacked types that need result widening
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
define <vscale x 3 x i32> @insert_nxv3i32_nxv2i32(<vscale x 2 x i32> %sv0) {
; CHECK-LABEL: insert_nxv3i32_nxv2i32:
; CHECK: // %bb.0:
; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 3 x i32> @llvm.vector.insert.nxv3i32.nxv2i32(<vscale x 3 x i32> undef, <vscale x 2 x i32> %sv0, i64 0)
ret <vscale x 3 x i32> %v0
}
;; Check that the Subvector is not widen so it does not crash.
define <vscale x 3 x i32> @insert_nxv3i32_nxv2i32_2(<vscale x 3 x i32> %sv0, <vscale x 2 x i32> %sv1) {
; CHECK-LABEL: insert_nxv3i32_nxv2i32_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 3 x i32> @llvm.vector.insert.nxv3i32.nxv2i32(<vscale x 3 x i32> %sv0, <vscale x 2 x i32> %sv1, i64 0)
ret <vscale x 3 x i32> %v0
}
define <vscale x 3 x float> @insert_nxv3f32_nxv2f32(<vscale x 2 x float> %sv0) nounwind {
; CHECK-LABEL: insert_nxv3f32_nxv2f32:
; CHECK: // %bb.0:
; CHECK-NEXT: uzp1 z0.s, z0.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 3 x float> @llvm.vector.insert.nxv3f32.nxv2f32(<vscale x 3 x float> undef, <vscale x 2 x float> %sv0, i64 0)
ret <vscale x 3 x float> %v0
}
define <vscale x 4 x float> @insert_nxv4f32_nxv2f32_0(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f32_nxv2f32_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv2f32(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1, i64 0)
ret <vscale x 4 x float> %v0
}
define <vscale x 4 x float> @insert_nxv4f32_nxv2f32_2(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4f32_nxv2f32_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv2f32(<vscale x 4 x float> %sv0, <vscale x 2 x float> %sv1, i64 2)
ret <vscale x 4 x float> %v0
}
define <vscale x 6 x i32> @insert_nxv6i32_nxv2i32(<vscale x 2 x i32> %sv0, <vscale x 2 x i32> %sv1) nounwind {
; CHECK-LABEL: insert_nxv6i32_nxv2i32:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-2
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: st1w { z0.s }, p0, [sp]
; CHECK-NEXT: ld1w { z1.s }, p0/z, [sp, #1, mul vl]
; CHECK-NEXT: addvl sp, sp, #2
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%v0 = call <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv2i32(<vscale x 6 x i32> undef, <vscale x 2 x i32> %sv0, i64 0)
%v1 = call <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv2i32(<vscale x 6 x i32> %v0, <vscale x 2 x i32> %sv1, i64 2)
ret <vscale x 6 x i32> %v1
}
;; This only works because the input vector is undef and index is zero
define <vscale x 6 x i32> @insert_nxv6i32_nxv3i32(<vscale x 3 x i32> %sv0) {
; CHECK-LABEL: insert_nxv6i32_nxv3i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ret
%v0 = call <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv3i32(<vscale x 6 x i32> undef, <vscale x 3 x i32> %sv0, i64 0)
ret <vscale x 6 x i32> %v0
}
define <vscale x 12 x i32> @insert_nxv12i32_nxv4i32(<vscale x 4 x i32> %sv0, <vscale x 4 x i32> %sv1, <vscale x 4 x i32> %sv2) {
; CHECK-LABEL: insert_nxv12i32_nxv4i32:
; CHECK: // %bb.0:
; CHECK-NEXT: ret
%v0 = call <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32> undef, <vscale x 4 x i32> %sv0, i64 0)
%v1 = call <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32> %v0, <vscale x 4 x i32> %sv1, i64 4)
%v2 = call <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32> %v1, <vscale x 4 x i32> %sv2, i64 8)
ret <vscale x 12 x i32> %v2
}
define <vscale x 2 x bfloat> @insert_nxv2bf16_nxv2bf16(<vscale x 2 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv2bf16_nxv2bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: mov z0.d, z1.d
; CHECK-NEXT: ret
%v0 = call <vscale x 2 x bfloat> @llvm.vector.insert.nxv2bf16.nxv2bf16(<vscale x 2 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1, i64 0)
ret <vscale x 2 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_nxv4bf16(<vscale x 4 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_nxv4bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: mov z0.d, z1.d
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv4bf16(<vscale x 4 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1, i64 0)
ret <vscale x 4 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_v4bf16(<vscale x 4 x bfloat> %sv0, <4 x bfloat> %v1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_v4bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: addpl x8, sp, #4
; CHECK-NEXT: st1h { z0.s }, p0, [sp, #1, mul vl]
; CHECK-NEXT: str d1, [x8]
; CHECK-NEXT: ld1h { z0.s }, p0/z, [sp, #1, mul vl]
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.v4bf16(<vscale x 4 x bfloat> %sv0, <4 x bfloat> %v1, i64 0)
ret <vscale x 4 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_nxv8bf16(<vscale x 8 x bfloat> %sv0, <vscale x 8 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_nxv8bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: mov z0.d, z1.d
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv8bf16(<vscale x 8 x bfloat> %sv0, <vscale x 8 x bfloat> %sv1, i64 0)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_v8bf16(<vscale x 8 x bfloat> %sv0, <8 x bfloat> %v1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_v8bf16:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h, vl8
; CHECK-NEXT: // kill: def $q1 killed $q1 def $z1
; CHECK-NEXT: mov z0.h, p0/m, z1.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v8bf16(<vscale x 8 x bfloat> %sv0, <8 x bfloat> %v1, i64 0)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_nxv4bf16_0(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_nxv4bf16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z1.h, z0.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv4bf16(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1, i64 0)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 8 x bfloat> @insert_nxv8bf16_nxv4bf16_4(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv8bf16_nxv4bf16_4:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.s, z0.h
; CHECK-NEXT: uzp1 z0.h, z0.h, z1.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv4bf16(<vscale x 8 x bfloat> %sv0, <vscale x 4 x bfloat> %sv1, i64 4)
ret <vscale x 8 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_nxv2bf16_0(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_nxv2bf16_0:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpkhi z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z1.s, z0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv2bf16(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1, i64 0)
ret <vscale x 4 x bfloat> %v0
}
define <vscale x 4 x bfloat> @insert_nxv4bf16_nxv2bf16_2(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1) nounwind {
; CHECK-LABEL: insert_nxv4bf16_nxv2bf16_2:
; CHECK: // %bb.0:
; CHECK-NEXT: uunpklo z0.d, z0.s
; CHECK-NEXT: uzp1 z0.s, z0.s, z1.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv2bf16(<vscale x 4 x bfloat> %sv0, <vscale x 2 x bfloat> %sv1, i64 2)
ret <vscale x 4 x bfloat> %v0
}
; Test predicate inserts of half size.
define <vscale x 16 x i1> @insert_nxv16i1_nxv8i1_0(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv8i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv8i1(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_nxv8i1_8(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv8i1_8:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv8i1(<vscale x 16 x i1> %vec, <vscale x 8 x i1> %sv, i64 8)
ret <vscale x 16 x i1> %v0
}
; Test predicate inserts of less than half the size.
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_0(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_12(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_12:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> %vec, <vscale x 4 x i1> %sv, i64 12)
ret <vscale x 16 x i1> %v0
}
; Test predicate insert into undef/zero
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_into_zero(<vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_into_zero:
; CHECK: // %bb.0:
; CHECK-NEXT: pfalse p1.b
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> zeroinitializer, <vscale x 4 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_nxv4i1_into_poison(<vscale x 4 x i1> %sv) {
; CHECK-LABEL: insert_nxv16i1_nxv4i1_into_poison:
; CHECK: // %bb.0:
; CHECK-NEXT: uzp1 p0.h, p0.h, p0.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1> poison, <vscale x 4 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %v0
}
; Test constant predicate insert into undef
define <vscale x 2 x i1> @insert_nxv2i1_v8i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv2i1_v8i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.d
; CHECK-NEXT: ret
%v0 = call <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.v8i1 (<vscale x 2 x i1> undef, <8 x i1> <i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1>, i64 0)
ret <vscale x 2 x i1> %v0
}
define <vscale x 4 x i1> @insert_nxv4i1_v16i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv4i1_v16i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.s
; CHECK-NEXT: ret
%v0 = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.v16i1 (<vscale x 4 x i1> undef, <16 x i1> <i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1>, i64 0)
ret <vscale x 4 x i1> %v0
}
define <vscale x 8 x i1> @insert_nxv8i1_v32i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv8i1_v32i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.h
; CHECK-NEXT: ret
%v0 = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.v32i1 (<vscale x 8 x i1> undef, <32 x i1> <i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1>, i64 0)
ret <vscale x 8 x i1> %v0
}
define <vscale x 16 x i1> @insert_nxv16i1_v64i1_const_true_into_undef() vscale_range(4,8) {
; CHECK-LABEL: insert_nxv16i1_v64i1_const_true_into_undef:
; CHECK: // %bb.0:
; CHECK-NEXT: ptrue p0.b
; CHECK-NEXT: ret
%v0 = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.v64i1 (<vscale x 16 x i1> undef, <64 x i1> <i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1, i1 1>, i64 0)
ret <vscale x 16 x i1> %v0
}
;
; Insert nxv1i1 type into: nxv2i1
;
define <vscale x 2 x i1> @insert_nxv1i1_nxv2i1_0(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv2i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: uzp1 p0.d, p1.d, p0.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.nxv1i1(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 2 x i1> %res
}
define <vscale x 2 x i1> @insert_nxv1i1_nxv2i1_1(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv2i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: uzp1 p0.d, p0.d, p1.d
; CHECK-NEXT: ret
%res = call <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.nxv1i1(<vscale x 2 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 2 x i1> %res
}
;
; Insert nxv1i1 type into: nxv4i1
;
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_0(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p2.d
; CHECK-NEXT: uzp1 p0.s, p1.s, p0.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 4 x i1> %res
}
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p2.d, p1.d
; CHECK-NEXT: uzp1 p0.s, p1.s, p0.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 4 x i1> %res
}
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_2(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_2:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p2.d
; CHECK-NEXT: uzp1 p0.s, p0.s, p1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 2)
ret <vscale x 4 x i1> %res
}
define <vscale x 4 x i1> @insert_nxv1i1_nxv4i1_3(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv4i1_3:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: uzp1 p1.d, p2.d, p1.d
; CHECK-NEXT: uzp1 p0.s, p0.s, p1.s
; CHECK-NEXT: ret
%res = call <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1> %vec, <vscale x 1 x i1> %sv, i64 3)
ret <vscale x 4 x i1> %res
}
;
; Insert nxv1i1 type into: nxv8i1
;
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_0(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_2(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_2:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 2)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_3(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_3:
; CHECK: // %bb.0:
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p1.h, p0.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 3)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_4(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_4:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 4)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_5(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_5:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p1.s, p2.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 5)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_6(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_6:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p3.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 6)
ret <vscale x 8 x i1> %res
}
define <vscale x 8 x i1> @insert_nxv1i1_nxv8i1_7(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv8i1_7:
; CHECK: // %bb.0:
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: uzp1 p1.d, p3.d, p1.d
; CHECK-NEXT: uzp1 p1.s, p2.s, p1.s
; CHECK-NEXT: uzp1 p0.h, p0.h, p1.h
; CHECK-NEXT: ret
%res = call <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1> %vec, <vscale x 1 x i1> %sv, i64 7)
ret <vscale x 8 x i1> %res
}
;
; Insert nxv1i1 type into: nxv16i1
;
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_0(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_0:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 0)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_1:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 1)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_2(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_2:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 2)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_3(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_3:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 3)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_4(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_4:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 4)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_5(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_5:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 5)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_6(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_6:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 6)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_7(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_7:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpklo p2.h, p0.b
; CHECK-NEXT: punpkhi p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p1.b, p0.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 7)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_8(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_8:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 8)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_9(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_9:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 9)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_10(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_10:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 10)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_11(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_11:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpklo p3.h, p2.b
; CHECK-NEXT: punpkhi p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p1.h, p2.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 11)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_12(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_12:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 12)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_13(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_13:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpklo p4.h, p3.b
; CHECK-NEXT: punpkhi p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p1.s, p3.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 13)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_14(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_14:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpkhi p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p1.d, p4.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 14)
ret <vscale x 16 x i1> %res
}
define <vscale x 16 x i1> @insert_nxv1i1_nxv16i1_15(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv) {
; CHECK-LABEL: insert_nxv1i1_nxv16i1_15:
; CHECK: // %bb.0:
; CHECK-NEXT: str x29, [sp, #-16]! // 8-byte Folded Spill
; CHECK-NEXT: addvl sp, sp, #-1
; CHECK-NEXT: str p4, [sp, #7, mul vl] // 2-byte Folded Spill
; CHECK-NEXT: .cfi_escape 0x0f, 0x0c, 0x8f, 0x00, 0x11, 0x10, 0x22, 0x11, 0x08, 0x92, 0x2e, 0x00, 0x1e, 0x22 // sp + 16 + 8 * VG
; CHECK-NEXT: .cfi_offset w29, -16
; CHECK-NEXT: punpkhi p2.h, p0.b
; CHECK-NEXT: punpklo p0.h, p0.b
; CHECK-NEXT: punpkhi p3.h, p2.b
; CHECK-NEXT: punpklo p2.h, p2.b
; CHECK-NEXT: punpkhi p4.h, p3.b
; CHECK-NEXT: punpklo p3.h, p3.b
; CHECK-NEXT: punpklo p4.h, p4.b
; CHECK-NEXT: uzp1 p1.d, p4.d, p1.d
; CHECK-NEXT: ldr p4, [sp, #7, mul vl] // 2-byte Folded Reload
; CHECK-NEXT: uzp1 p1.s, p3.s, p1.s
; CHECK-NEXT: uzp1 p1.h, p2.h, p1.h
; CHECK-NEXT: uzp1 p0.b, p0.b, p1.b
; CHECK-NEXT: addvl sp, sp, #1
; CHECK-NEXT: ldr x29, [sp], #16 // 8-byte Folded Reload
; CHECK-NEXT: ret
%res = call <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1> %vec, <vscale x 1 x i1> %sv, i64 15)
ret <vscale x 16 x i1> %res
}
attributes #0 = { vscale_range(2,2) }
declare <vscale x 16 x i8> @llvm.vector.insert.nxv16i8.v16i8(<vscale x 16 x i8>, <16 x i8>, i64)
declare <vscale x 6 x i16> @llvm.vector.insert.nxv6i16.nxv1i16(<vscale x 6 x i16>, <vscale x 1 x i16>, i64)
declare <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.nxv2i16(<vscale x 8 x i16>, <vscale x 2 x i16>, i64)
declare <vscale x 8 x i16> @llvm.vector.insert.nxv8i16.v8i16(<vscale x 8 x i16>, <8 x i16>, i64)
declare <vscale x 3 x i32> @llvm.vector.insert.nxv3i32.nxv2i32(<vscale x 3 x i32>, <vscale x 2 x i32>, i64)
declare <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.nxv1i32(<vscale x 4 x i32>, <vscale x 1 x i32>, i64)
declare <vscale x 4 x i32> @llvm.vector.insert.nxv4i32.v4i32(<vscale x 4 x i32>, <4 x i32>, i64)
declare <vscale x 12 x i32> @llvm.vector.insert.nxv4i32.nxv12i32(<vscale x 12 x i32>, <vscale x 4 x i32>, i64)
declare <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv2i32(<vscale x 6 x i32>, <vscale x 2 x i32>, i64)
declare <vscale x 6 x i32> @llvm.vector.insert.nxv6i32.nxv3i32(<vscale x 6 x i32>, <vscale x 3 x i32>, i64)
declare <vscale x 2 x bfloat> @llvm.vector.insert.nxv2bf16.nxv2bf16(<vscale x 2 x bfloat>, <vscale x 2 x bfloat>, i64)
declare <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv2bf16(<vscale x 4 x bfloat>, <vscale x 2 x bfloat>, i64)
declare <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.nxv4bf16(<vscale x 4 x bfloat>, <vscale x 4 x bfloat>, i64)
declare <vscale x 4 x bfloat> @llvm.vector.insert.nxv4bf16.v4bf16(<vscale x 4 x bfloat>, <4 x bfloat>, i64)
declare <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv8bf16(<vscale x 8 x bfloat>, <vscale x 8 x bfloat>, i64)
declare <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.nxv4bf16(<vscale x 8 x bfloat>, <vscale x 4 x bfloat>, i64)
declare <vscale x 8 x bfloat> @llvm.vector.insert.nxv8bf16.v8bf16(<vscale x 8 x bfloat>, <8 x bfloat>, i64)
declare <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v2i64(<vscale x 2 x i64>, <2 x i64>, i64)
declare <vscale x 2 x i64> @llvm.vector.insert.nxv2i64.v4i64(<vscale x 2 x i64>, <4 x i64>, i64)
declare <vscale x 16 x i64> @llvm.vector.insert.nxv8i64.nxv16i64(<vscale x 16 x i64>, <vscale x 8 x i64>, i64)
declare <vscale x 16 x i64> @llvm.vector.insert.v2i64.nxv16i64(<vscale x 16 x i64>, <2 x i64>, i64)
declare <vscale x 4 x half> @llvm.vector.insert.nxv4f16.nxv2f16(<vscale x 4 x half>, <vscale x 2 x half>, i64)
declare <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv2f16(<vscale x 8 x half>, <vscale x 2 x half>, i64)
declare <vscale x 8 x half> @llvm.vector.insert.nxv8f16.nxv4f16(<vscale x 8 x half>, <vscale x 4 x half>, i64)
declare <vscale x 3 x float> @llvm.vector.insert.nxv3f32.nxv2f32(<vscale x 3 x float>, <vscale x 2 x float>, i64)
declare <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv1f32(<vscale x 4 x float>, <vscale x 1 x float>, i64)
declare <vscale x 4 x float> @llvm.vector.insert.nxv4f32.nxv2f32(<vscale x 4 x float>, <vscale x 2 x float>, i64)
declare <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.v8i1(<vscale x 2 x i1>, <8 x i1>, i64)
declare <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.v16i1(<vscale x 4 x i1>, <16 x i1>, i64)
declare <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.v32i1(<vscale x 8 x i1>, <32 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv1i1(<vscale x 16 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 8 x i1> @llvm.vector.insert.nxv8i1.nxv1i1(<vscale x 8 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 4 x i1> @llvm.vector.insert.nxv4i1.nxv1i1(<vscale x 4 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 2 x i1> @llvm.vector.insert.nxv2i1.nxv1i1(<vscale x 2 x i1>, <vscale x 1 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv4i1(<vscale x 16 x i1>, <vscale x 4 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.nxv8i1(<vscale x 16 x i1>, <vscale x 8 x i1>, i64)
declare <vscale x 16 x i1> @llvm.vector.insert.nxv16i1.v64i1(<vscale x 16 x i1>, <64 x i1>, i64)