Files
clang-p2996/lldb/test/API/commands/thread/backtrace/main.cpp
Jim Ingham 635f03fe97 Add a repeat command option for "thread backtrace --count N".
This way if you have a long stack, you can issue "thread backtrace --count 10"
and then subsequent <Return>-s will page you through the stack.

This took a little more effort than just adding the repeat command, since
the GetRepeatCommand API was returning a "const char *".  That meant the command
had to keep the repeat string alive, which is inconvenient.  The original
API returned either a nullptr, or a const char *, so I changed the private API to
return an llvm::Optional<std::string>.  Most of the patch is propagating that change.

Also, there was a little thinko in fetching the repeat command.  We don't
fetch repeat commands for commands that aren't being added to history, which
is in general reasonable.  And we don't add repeat commands to the history -
also reasonable.  But we do want the repeat command to be able to generate
the NEXT repeat command.  So I adjusted the logic in HandleCommand to work
that way.

Differential Revision: https://reviews.llvm.org/D119046
2022-02-14 15:48:06 -08:00

65 lines
1.2 KiB
C++

// This test is intended to create a situation in which two threads are stopped
// at a breakpoint and the debugger issues a step-out command.
#include "pseudo_barrier.h"
#include <thread>
pseudo_barrier_t g_barrier;
volatile int g_test = 0;
void stop_here() {
g_test += 5; // Set breakpoint here
}
void recurse_a_bit_1(int count) {
if (count == 50)
stop_here();
else
recurse_a_bit_1(++count);
}
void recurse_a_bit_2(int count) {
if (count == 50)
stop_here();
else
recurse_a_bit_2(++count);
}
void *thread_func_1() {
// Wait until both threads are running
pseudo_barrier_wait(g_barrier);
// Start the recursion:
recurse_a_bit_1(0);
// Return
return NULL;
}
void *thread_func_2() {
// Wait until both threads are running
pseudo_barrier_wait(g_barrier);
// Start the recursion:
recurse_a_bit_2(0);
// Return
return NULL;
}
int main() {
// Don't let either thread do anything until they're both ready.
pseudo_barrier_init(g_barrier, 2);
// Create two threads
std::thread thread_1(thread_func_1);
std::thread thread_2(thread_func_2);
// Wait for the threads to finish
thread_1.join();
thread_2.join();
return 0;
}