Files
clang-p2996/clang/lib/AST/MangleNumberingContext.cpp
Reid Kleckner d8110b6558 [ms-cxxabi] Implement guard variables for static initialization
Static locals requiring initialization are not thread safe on Windows.
Unfortunately, it's possible to create static locals that are actually
externally visible with inline functions and templates.  As a result, we
have to implement an initialization guard scheme that is compatible with
TUs built by MSVC, which makes thread safety prohibitively difficult.

MSVC's scheme is that every function that requires a guard gets an i32
bitfield.  Each static local is assigned a bit that indicates if it has
been initialized, up to 32 bits, at which point a new bitfield is
created.  MSVC rejects inline functions with more than 32 static locals,
and the externally visible mangling (?_B) only allows for one guard
variable per function.

On Eli's recommendation, I used MangleNumberingContext to track which
bit each static corresponds to.

Implements PR16888.

Reviewers: rjmccall, eli.friedman

Differential Revision: http://llvm-reviews.chandlerc.com/D1416

llvm-svn: 190427
2013-09-10 20:14:30 +00:00

44 lines
1.5 KiB
C++

//===--- MangleNumberingContext.cpp - Context for mangling numbers --------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the LambdaMangleContext class, which keeps track of
// the Itanium C++ ABI mangling numbers for lambda expressions.
//
//===----------------------------------------------------------------------===//
#include "clang/AST/MangleNumberingContext.h"
#include "clang/AST/ASTContext.h"
#include "clang/AST/DeclCXX.h"
using namespace clang;
unsigned
MangleNumberingContext::getManglingNumber(const CXXMethodDecl *CallOperator) {
const FunctionProtoType *Proto
= CallOperator->getType()->getAs<FunctionProtoType>();
ASTContext &Context = CallOperator->getASTContext();
QualType Key = Context.getFunctionType(Context.VoidTy, Proto->getArgTypes(),
FunctionProtoType::ExtProtoInfo());
Key = Context.getCanonicalType(Key);
return ++ManglingNumbers[Key->castAs<FunctionProtoType>()];
}
unsigned
MangleNumberingContext::getManglingNumber(const BlockDecl *BD) {
// FIXME: Compute a BlockPointerType? Not obvious how.
const Type *Ty = 0;
return ++ManglingNumbers[Ty];
}
unsigned
MangleNumberingContext::getManglingNumber(const TagDecl *TD) {
return ++TagManglingNumbers[TD->getIdentifier()];
}