symbols correctly. There were a couple of pieces to this. 1) When a breakpoint location finds itself pointing to an Indirect symbol, when the site for it is created it needs to resolve the symbol and actually set the site at its target. 2) Not all breakpoints want to do this (i.e. a straight address breakpoint should always set itself on the specified address, so somem machinery was needed to specify that. 3) I added some info to the break list output for indirect symbols so you could see what was happening. Also I made it clear when we re-route through re-exported symbols. 4) I moved ResolveIndirectFunction from ProcessPosix to Process since it works the exact same way on Mac OS X and the other posix systems. If we find a platform that doesn't do it this way, they can override the call in Process. 5) Fixed one bug in RunThreadPlan, if you were trying to run a thread plan after a "running" event had been broadcast, the event coalescing would cause you to miss the ThreadPlan running event. So I added a way to override the coalescing. 6) Made DynamicLoaderMacOSXDYLD::GetStepThroughTrampolinePlan handle Indirect & Re-exported symbols. <rdar://problem/15280639> llvm-svn: 198976
348 lines
9.5 KiB
C++
348 lines
9.5 KiB
C++
//===-- BreakpointLocationList.cpp ------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/BreakpointLocationList.h"
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/Core/ArchSpec.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/Section.h"
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#include "lldb/Target/SectionLoadList.h"
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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BreakpointLocationList::BreakpointLocationList(Breakpoint &owner) :
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m_owner (owner),
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m_locations(),
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m_address_to_location (),
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m_mutex (Mutex::eMutexTypeRecursive),
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m_next_id (0),
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m_new_location_recorder (NULL)
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{
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}
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BreakpointLocationList::~BreakpointLocationList()
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{
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}
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BreakpointLocationSP
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BreakpointLocationList::Create (const Address &addr, bool resolve_indirect_symbols)
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{
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Mutex::Locker locker (m_mutex);
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// The location ID is just the size of the location list + 1
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lldb::break_id_t bp_loc_id = ++m_next_id;
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BreakpointLocationSP bp_loc_sp (new BreakpointLocation (bp_loc_id, m_owner, addr, LLDB_INVALID_THREAD_ID, m_owner.IsHardware(), resolve_indirect_symbols));
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m_locations.push_back (bp_loc_sp);
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m_address_to_location[addr] = bp_loc_sp;
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return bp_loc_sp;
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}
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bool
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BreakpointLocationList::ShouldStop (StoppointCallbackContext *context, lldb::break_id_t break_id)
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{
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BreakpointLocationSP bp = FindByID (break_id);
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if (bp)
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{
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// Let the BreakpointLocation decide if it should stop here (could not have
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// reached it's target hit count yet, or it could have a callback
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// that decided it shouldn't stop (shared library loads/unloads).
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return bp->ShouldStop (context);
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}
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// We should stop here since this BreakpointLocation isn't valid anymore or it
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// doesn't exist.
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return true;
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}
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lldb::break_id_t
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BreakpointLocationList::FindIDByAddress (const Address &addr)
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{
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BreakpointLocationSP bp_loc_sp = FindByAddress (addr);
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if (bp_loc_sp)
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{
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return bp_loc_sp->GetID();
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}
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return LLDB_INVALID_BREAK_ID;
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}
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static bool
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Compare (BreakpointLocationSP lhs, lldb::break_id_t val)
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{
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return lhs->GetID() < val;
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}
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BreakpointLocationSP
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BreakpointLocationList::FindByID (lldb::break_id_t break_id) const
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{
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Mutex::Locker locker (m_mutex);
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collection::const_iterator end = m_locations.end();
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collection::const_iterator pos = std::lower_bound(m_locations.begin(), end, break_id, Compare);
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if (pos != end && (*pos)->GetID() == break_id)
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return *(pos);
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else
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return BreakpointLocationSP();
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}
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size_t
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BreakpointLocationList::FindInModule (Module *module,
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BreakpointLocationCollection& bp_loc_list)
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{
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Mutex::Locker locker (m_mutex);
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const size_t orig_size = bp_loc_list.GetSize();
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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BreakpointLocationSP break_loc = (*pos);
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SectionSP section_sp (break_loc->GetAddress().GetSection());
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if (section_sp && section_sp->GetModule().get() == module)
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{
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bp_loc_list.Add (break_loc);
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}
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}
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return bp_loc_list.GetSize() - orig_size;
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}
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const BreakpointLocationSP
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BreakpointLocationList::FindByAddress (const Address &addr) const
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{
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Mutex::Locker locker (m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (!m_locations.empty())
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{
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Address so_addr;
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if (addr.IsSectionOffset())
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{
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so_addr = addr;
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}
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else
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{
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// Try and resolve as a load address if possible.
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m_owner.GetTarget().GetSectionLoadList().ResolveLoadAddress (addr.GetOffset(), so_addr);
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if (!so_addr.IsValid())
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{
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// The address didn't resolve, so just set to passed in addr.
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so_addr = addr;
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}
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}
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addr_map::const_iterator pos = m_address_to_location.find (so_addr);
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if (pos != m_address_to_location.end())
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bp_loc_sp = pos->second;
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}
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return bp_loc_sp;
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}
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void
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BreakpointLocationList::Dump (Stream *s) const
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{
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s->Printf("%p: ", this);
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//s->Indent();
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Mutex::Locker locker (m_mutex);
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s->Printf("BreakpointLocationList with %" PRIu64 " BreakpointLocations:\n", (uint64_t)m_locations.size());
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s->IndentMore();
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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(*pos).get()->Dump(s);
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s->IndentLess();
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}
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BreakpointLocationSP
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BreakpointLocationList::GetByIndex (size_t i)
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{
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Mutex::Locker locker (m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (i < m_locations.size())
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bp_loc_sp = m_locations[i];
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return bp_loc_sp;
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}
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const BreakpointLocationSP
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BreakpointLocationList::GetByIndex (size_t i) const
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{
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Mutex::Locker locker (m_mutex);
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BreakpointLocationSP bp_loc_sp;
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if (i < m_locations.size())
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bp_loc_sp = m_locations[i];
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return bp_loc_sp;
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}
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void
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BreakpointLocationList::ClearAllBreakpointSites ()
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{
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Mutex::Locker locker (m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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(*pos)->ClearBreakpointSite();
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}
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void
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BreakpointLocationList::ResolveAllBreakpointSites ()
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{
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Mutex::Locker locker (m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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if ((*pos)->IsEnabled())
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(*pos)->ResolveBreakpointSite();
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}
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}
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uint32_t
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BreakpointLocationList::GetHitCount () const
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{
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uint32_t hit_count = 0;
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Mutex::Locker locker (m_mutex);
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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hit_count += (*pos)->GetHitCount();
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return hit_count;
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}
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size_t
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BreakpointLocationList::GetNumResolvedLocations() const
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{
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Mutex::Locker locker (m_mutex);
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size_t resolve_count = 0;
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collection::const_iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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if ((*pos)->IsResolved())
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++resolve_count;
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}
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return resolve_count;
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}
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void
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BreakpointLocationList::GetDescription (Stream *s, lldb::DescriptionLevel level)
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{
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Mutex::Locker locker (m_mutex);
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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s->Printf(" ");
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(*pos)->GetDescription(s, level);
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}
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}
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BreakpointLocationSP
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BreakpointLocationList::AddLocation (const Address &addr, bool resolve_indirect_symbols, bool *new_location)
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{
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Mutex::Locker locker (m_mutex);
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if (new_location)
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*new_location = false;
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BreakpointLocationSP bp_loc_sp (FindByAddress(addr));
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if (!bp_loc_sp)
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{
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bp_loc_sp = Create (addr, resolve_indirect_symbols);
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if (bp_loc_sp)
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{
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bp_loc_sp->ResolveBreakpointSite();
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if (new_location)
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*new_location = true;
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if(m_new_location_recorder)
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{
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m_new_location_recorder->Add(bp_loc_sp);
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}
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}
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}
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return bp_loc_sp;
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}
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bool
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BreakpointLocationList::RemoveLocation (const lldb::BreakpointLocationSP &bp_loc_sp)
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{
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if (bp_loc_sp)
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{
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Mutex::Locker locker (m_mutex);
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m_address_to_location.erase (bp_loc_sp->GetAddress());
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collection::iterator pos, end = m_locations.end();
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for (pos = m_locations.begin(); pos != end; ++pos)
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{
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if ((*pos).get() == bp_loc_sp.get())
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{
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m_locations.erase (pos);
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return true;
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}
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}
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}
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return false;
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}
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void
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BreakpointLocationList::RemoveInvalidLocations (const ArchSpec &arch)
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{
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Mutex::Locker locker (m_mutex);
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size_t idx = 0;
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// Don't cache m_location.size() as it will change since we might
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// remove locations from our vector...
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while (idx < m_locations.size())
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{
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BreakpointLocation *bp_loc = m_locations[idx].get();
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if (bp_loc->GetAddress().SectionWasDeleted())
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{
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// Section was deleted which means this breakpoint comes from a module
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// that is no longer valid, so we should remove it.
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m_locations.erase(m_locations.begin() + idx);
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continue;
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}
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if (arch.IsValid())
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{
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ModuleSP module_sp (bp_loc->GetAddress().GetModule());
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if (module_sp)
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{
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if (!arch.IsCompatibleMatch(module_sp->GetArchitecture()))
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{
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// The breakpoint was in a module whose architecture is no longer
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// compatible with "arch", so we need to remove it
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m_locations.erase(m_locations.begin() + idx);
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continue;
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}
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}
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}
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// Only increment the index if we didn't remove the locations at index "idx"
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++idx;
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}
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}
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void
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BreakpointLocationList::StartRecordingNewLocations (BreakpointLocationCollection &new_locations)
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{
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Mutex::Locker locker (m_mutex);
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assert (m_new_location_recorder == NULL);
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m_new_location_recorder = &new_locations;
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}
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void
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BreakpointLocationList::StopRecordingNewLocations ()
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{
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Mutex::Locker locker (m_mutex);
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m_new_location_recorder = NULL;
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}
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