Files
clang-p2996/lldb/source/Plugins/SymbolFile/DWARF/NameToDIE.h
Greg Clayton f02500c74c Added the ability to get a list of types from a SBModule or SBCompileUnit. Sebastien Metrot wanted this, and sent a hollowed out patch. I filled in the blanks and did the low level implementation. The new functions are:
//------------------------------------------------------------------
/// Get all types matching \a type_mask from debug info in this
/// module.
///
/// @param[in] type_mask
///     A bitfield that consists of one or more bits logically OR'ed
///     together from the lldb::TypeClass enumeration. This allows
///     you to request only structure types, or only class, struct
///     and union types. Passing in lldb::eTypeClassAny will return
///     all types found in the debug information for this module.
///
/// @return
///     A list of types in this module that match \a type_mask
//------------------------------------------------------------------
lldb::SBTypeList
SBModule::GetTypes (uint32_t type_mask)


//------------------------------------------------------------------
/// Get all types matching \a type_mask from debug info in this
/// compile unit.
///
/// @param[in] type_mask
///    A bitfield that consists of one or more bits logically OR'ed
///    together from the lldb::TypeClass enumeration. This allows
///    you to request only structure types, or only class, struct
///    and union types. Passing in lldb::eTypeClassAny will return
///    all types found in the debug information for this compile
///    unit.
///
/// @return
///    A list of types in this compile unit that match \a type_mask
//------------------------------------------------------------------
lldb::SBTypeList
SBCompileUnit::GetTypes (uint32_t type_mask = lldb::eTypeClassAny);

This lets you request types by filling out a mask that contains one or more bits from the lldb::TypeClass enumerations, so you can only get the types you really want.

llvm-svn: 184251
2013-06-18 22:51:05 +00:00

66 lines
1.4 KiB
C++

//===-- NameToDIE.h ---------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef SymbolFileDWARF_NameToDIE_h_
#define SymbolFileDWARF_NameToDIE_h_
#include "lldb/Core/UniqueCStringMap.h"
#include <functional>
#include "lldb/lldb-defines.h"
class SymbolFileDWARF;
typedef std::vector<uint32_t> DIEArray;
class NameToDIE
{
public:
NameToDIE () :
m_map()
{
}
~NameToDIE ()
{
}
void
Dump (lldb_private::Stream *s);
void
Insert (const lldb_private::ConstString& name, uint32_t die_offset);
void
Finalize();
size_t
Find (const lldb_private::ConstString &name,
DIEArray &info_array) const;
size_t
Find (const lldb_private::RegularExpression& regex,
DIEArray &info_array) const;
size_t
FindAllEntriesForCompileUnit (uint32_t cu_offset,
uint32_t cu_end_offset,
DIEArray &info_array) const;
void
ForEach (std::function <bool(const char *name, uint32_t die_offset)> const &callback) const;
protected:
lldb_private::UniqueCStringMap<uint32_t> m_map;
};
#endif // SymbolFileDWARF_NameToDIE_h_