Files
clang-p2996/clang/test/Sema/convertvector.c
Lawrence Benson de65b6bec6 [Clang] Add __builtin_vectorelements to get number of elements in vector (#69010)
Adds a new `__builtin_vectorelements()` function which returns the
number of elements for a given vector either at compile-time for
fixed-sized vectors, e.g., created via `__attribute__((vector_size(N)))`
or at runtime via a call to `@llvm.vscale.i32()` for scalable vectors,
e.g., SVE or RISCV V.

The new builtin follows a similar path as `sizeof()`, as it essentially
does the same thing but for the number of elements in vector instead of
the number of bytes. This allows us to re-use a lot of the existing
logic to handle types etc.

A small side addition is `Type::isSizelessVectorType()`, which we need
to distinguish between sizeless vectors (SVE, RISCV V) and sizeless
types (WASM).

This is the [corresponding
discussion](https://discourse.llvm.org/t/new-builtin-function-to-get-number-of-lanes-in-simd-vectors/73911).
2023-10-19 10:45:08 +02:00

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C

// RUN: %clang_cc1 -fsyntax-only -verify %s
typedef double vector4double __attribute__((__vector_size__(32)));
typedef float vector8float __attribute__((__vector_size__(32)));
vector8float foo1(vector4double x) {
return __builtin_convertvector(x, vector8float); // expected-error {{same number of elements}}
}
float foo2(vector4double x) {
return __builtin_convertvector(x, float); // expected-error {{second argument to __builtin_convertvector must be of vector type}}
}
vector8float foo3(double x) {
return __builtin_convertvector(x, vector8float); // expected-error {{must be a vector}}
}