This PR implements the frontend for #70076 This PR is part 1 of 2. Part 2 requires an intrinsic to instructions lowering. - `Builtins.td` - add an `any` builtin - `CGBuiltin.cpp` add the builtin to intrinsic lowering - `hlsl_basic_types.h` -add the `bool` vectors since that is an input for any - `hlsl_intrinsics.h` - add the `any` api - `SemaChecking.cpp` - addy `any` builtin checking - `IntrinsicsDirectX.td` - add the llvm intrinsic
13 lines
497 B
HLSL
13 lines
497 B
HLSL
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// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -emit-llvm -disable-llvm-passes -verify -verify-ignore-unexpected
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bool test_too_few_arg() {
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return __builtin_hlsl_elementwise_any();
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// expected-error@-1 {{too few arguments to function call, expected 1, have 0}}
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}
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bool test_too_many_arg(float2 p0) {
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return __builtin_hlsl_elementwise_any(p0, p0);
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// expected-error@-1 {{too many arguments to function call, expected 1, have 2}}
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}
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