738 lines
25 KiB
C++
738 lines
25 KiB
C++
//===-- PlatformAppleSimulator.cpp ----------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "PlatformAppleSimulator.h"
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#if defined(__APPLE__)
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#include <dlfcn.h>
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#endif
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Host/HostInfo.h"
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#include "lldb/Host/PseudoTerminal.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Utility/LLDBAssert.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/Utility/StreamString.h"
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#include "llvm/Support/Threading.h"
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#include <mutex>
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#include <thread>
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using namespace lldb;
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using namespace lldb_private;
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#if !defined(__APPLE__)
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#define UNSUPPORTED_ERROR ("Apple simulators aren't supported on this platform")
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#endif
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/// Default Constructor
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PlatformAppleSimulator::PlatformAppleSimulator(
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const char *class_name, const char *description, ConstString plugin_name,
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llvm::Triple::OSType preferred_os,
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llvm::SmallVector<llvm::StringRef, 4> supported_triples,
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std::string sdk_name_primary, std::string sdk_name_secondary,
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lldb_private::XcodeSDK::Type sdk_type,
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CoreSimulatorSupport::DeviceType::ProductFamilyID kind)
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: PlatformDarwin(true), m_class_name(class_name),
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m_description(description), m_plugin_name(plugin_name), m_kind(kind),
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m_os_type(preferred_os), m_supported_triples(supported_triples),
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m_sdk_name_primary(std::move(sdk_name_primary)),
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m_sdk_name_secondary(std::move(sdk_name_secondary)),
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m_sdk_type(sdk_type) {}
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/// Destructor.
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///
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/// The destructor is virtual since this class is designed to be
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/// inherited from by the plug-in instance.
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PlatformAppleSimulator::~PlatformAppleSimulator() = default;
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lldb_private::Status PlatformAppleSimulator::LaunchProcess(
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lldb_private::ProcessLaunchInfo &launch_info) {
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#if defined(__APPLE__)
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LoadCoreSimulator();
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CoreSimulatorSupport::Device device(GetSimulatorDevice());
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if (device.GetState() != CoreSimulatorSupport::Device::State::Booted) {
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Status boot_err;
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device.Boot(boot_err);
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if (boot_err.Fail())
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return boot_err;
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}
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auto spawned = device.Spawn(launch_info);
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if (spawned) {
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launch_info.SetProcessID(spawned.GetPID());
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return Status();
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} else
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return spawned.GetError();
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#else
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Status err;
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err.SetErrorString(UNSUPPORTED_ERROR);
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return err;
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#endif
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}
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void PlatformAppleSimulator::GetStatus(Stream &strm) {
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Platform::GetStatus(strm);
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llvm::StringRef sdk = GetSDKFilepath();
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if (!sdk.empty())
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strm << " SDK Path: \"" << sdk << "\"\n";
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else
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strm << " SDK Path: error: unable to locate SDK\n";
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#if defined(__APPLE__)
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// This will get called by subclasses, so just output status on the current
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// simulator
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PlatformAppleSimulator::LoadCoreSimulator();
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std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
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CoreSimulatorSupport::DeviceSet devices =
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CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
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developer_dir.c_str());
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const size_t num_devices = devices.GetNumDevices();
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if (num_devices) {
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strm.Printf("Available devices:\n");
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for (size_t i = 0; i < num_devices; ++i) {
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CoreSimulatorSupport::Device device = devices.GetDeviceAtIndex(i);
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strm << " " << device.GetUDID() << ": " << device.GetName() << "\n";
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}
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if (m_device.has_value() && m_device->operator bool()) {
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strm << "Current device: " << m_device->GetUDID() << ": "
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<< m_device->GetName();
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if (m_device->GetState() == CoreSimulatorSupport::Device::State::Booted) {
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strm << " state = booted";
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}
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strm << "\nType \"platform connect <ARG>\" where <ARG> is a device "
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"UDID or a device name to disconnect and connect to a "
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"different device.\n";
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} else {
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strm << "No current device is selected, \"platform connect <ARG>\" "
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"where <ARG> is a device UDID or a device name to connect to "
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"a specific device.\n";
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}
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} else {
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strm << "No devices are available.\n";
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}
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#else
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strm << UNSUPPORTED_ERROR;
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#endif
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}
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Status PlatformAppleSimulator::ConnectRemote(Args &args) {
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#if defined(__APPLE__)
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Status error;
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if (args.GetArgumentCount() == 1) {
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if (m_device)
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DisconnectRemote();
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PlatformAppleSimulator::LoadCoreSimulator();
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const char *arg_cstr = args.GetArgumentAtIndex(0);
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if (arg_cstr) {
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std::string arg_str(arg_cstr);
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std::string developer_dir = HostInfo::GetXcodeDeveloperDirectory().GetPath();
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CoreSimulatorSupport::DeviceSet devices =
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CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
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developer_dir.c_str());
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devices.ForEach(
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[this, &arg_str](const CoreSimulatorSupport::Device &device) -> bool {
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if (arg_str == device.GetUDID() || arg_str == device.GetName()) {
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m_device = device;
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return false; // Stop iterating
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} else {
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return true; // Keep iterating
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}
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});
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if (!m_device)
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error.SetErrorStringWithFormat(
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"no device with UDID or name '%s' was found", arg_cstr);
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}
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} else {
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error.SetErrorString("this command take a single UDID argument of the "
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"device you want to connect to.");
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}
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return error;
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#else
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Status err;
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err.SetErrorString(UNSUPPORTED_ERROR);
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return err;
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#endif
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}
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Status PlatformAppleSimulator::DisconnectRemote() {
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#if defined(__APPLE__)
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m_device.reset();
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return Status();
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#else
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Status err;
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err.SetErrorString(UNSUPPORTED_ERROR);
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return err;
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#endif
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}
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lldb::ProcessSP
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PlatformAppleSimulator::DebugProcess(ProcessLaunchInfo &launch_info,
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Debugger &debugger, Target &target,
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Status &error) {
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#if defined(__APPLE__)
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ProcessSP process_sp;
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// Make sure we stop at the entry point
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launch_info.GetFlags().Set(eLaunchFlagDebug);
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// We always launch the process we are going to debug in a separate process
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// group, since then we can handle ^C interrupts ourselves w/o having to
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// worry about the target getting them as well.
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launch_info.SetLaunchInSeparateProcessGroup(true);
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error = LaunchProcess(launch_info);
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if (error.Success()) {
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if (launch_info.GetProcessID() != LLDB_INVALID_PROCESS_ID) {
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ProcessAttachInfo attach_info(launch_info);
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process_sp = Attach(attach_info, debugger, &target, error);
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if (process_sp) {
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launch_info.SetHijackListener(attach_info.GetHijackListener());
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// Since we attached to the process, it will think it needs to detach
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// if the process object just goes away without an explicit call to
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// Process::Kill() or Process::Detach(), so let it know to kill the
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// process if this happens.
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process_sp->SetShouldDetach(false);
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// If we didn't have any file actions, the pseudo terminal might have
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// been used where the secondary side was given as the file to open for
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// stdin/out/err after we have already opened the primary so we can
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// read/write stdin/out/err.
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int pty_fd = launch_info.GetPTY().ReleasePrimaryFileDescriptor();
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if (pty_fd != PseudoTerminal::invalid_fd) {
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process_sp->SetSTDIOFileDescriptor(pty_fd);
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}
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}
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}
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}
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return process_sp;
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#else
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return ProcessSP();
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#endif
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}
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FileSpec PlatformAppleSimulator::GetCoreSimulatorPath() {
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#if defined(__APPLE__)
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std::lock_guard<std::mutex> guard(m_core_sim_path_mutex);
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if (!m_core_simulator_framework_path.has_value()) {
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m_core_simulator_framework_path =
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FileSpec("/Library/Developer/PrivateFrameworks/CoreSimulator.framework/"
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"CoreSimulator");
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FileSystem::Instance().Resolve(*m_core_simulator_framework_path);
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}
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return m_core_simulator_framework_path.value();
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#else
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return FileSpec();
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#endif
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}
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void PlatformAppleSimulator::LoadCoreSimulator() {
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#if defined(__APPLE__)
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static llvm::once_flag g_load_core_sim_flag;
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llvm::call_once(g_load_core_sim_flag, [this] {
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const std::string core_sim_path(GetCoreSimulatorPath().GetPath());
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if (core_sim_path.size())
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dlopen(core_sim_path.c_str(), RTLD_LAZY);
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});
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#endif
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}
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#if defined(__APPLE__)
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CoreSimulatorSupport::Device PlatformAppleSimulator::GetSimulatorDevice() {
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if (!m_device.has_value()) {
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const CoreSimulatorSupport::DeviceType::ProductFamilyID dev_id = m_kind;
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std::string developer_dir =
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HostInfo::GetXcodeDeveloperDirectory().GetPath();
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m_device = CoreSimulatorSupport::DeviceSet::GetAvailableDevices(
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developer_dir.c_str())
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.GetFanciest(dev_id);
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}
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if (m_device.has_value())
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return m_device.value();
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else
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return CoreSimulatorSupport::Device();
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}
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#endif
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std::vector<ArchSpec> PlatformAppleSimulator::GetSupportedArchitectures(
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const ArchSpec &process_host_arch) {
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std::vector<ArchSpec> result(m_supported_triples.size());
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llvm::transform(m_supported_triples, result.begin(),
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[](llvm::StringRef triple) { return ArchSpec(triple); });
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return result;
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}
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static llvm::StringRef GetXcodeSDKDir(std::string preferred,
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std::string secondary) {
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llvm::StringRef sdk;
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auto get_sdk = [&](std::string sdk) -> llvm::StringRef {
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auto sdk_path_or_err =
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HostInfo::GetSDKRoot(HostInfo::SDKOptions{XcodeSDK(std::move(sdk))});
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if (!sdk_path_or_err) {
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Debugger::ReportError("Error while searching for Xcode SDK: " +
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toString(sdk_path_or_err.takeError()));
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return {};
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}
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return *sdk_path_or_err;
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};
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sdk = get_sdk(preferred);
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if (sdk.empty())
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sdk = get_sdk(secondary);
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return sdk;
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}
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llvm::StringRef PlatformAppleSimulator::GetSDKFilepath() {
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if (!m_have_searched_for_sdk) {
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m_sdk = GetXcodeSDKDir(m_sdk_name_primary, m_sdk_name_secondary);
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m_have_searched_for_sdk = true;
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}
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return m_sdk;
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}
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PlatformSP PlatformAppleSimulator::CreateInstance(
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const char *class_name, const char *description, ConstString plugin_name,
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llvm::SmallVector<llvm::Triple::ArchType, 4> supported_arch,
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llvm::Triple::OSType preferred_os,
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llvm::SmallVector<llvm::Triple::OSType, 4> supported_os,
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llvm::SmallVector<llvm::StringRef, 4> supported_triples,
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std::string sdk_name_primary, std::string sdk_name_secondary,
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lldb_private::XcodeSDK::Type sdk_type,
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CoreSimulatorSupport::DeviceType::ProductFamilyID kind, bool force,
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const ArchSpec *arch) {
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Log *log = GetLog(LLDBLog::Platform);
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if (log) {
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const char *arch_name;
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if (arch && arch->GetArchitectureName())
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arch_name = arch->GetArchitectureName();
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else
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arch_name = "<null>";
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const char *triple_cstr =
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arch ? arch->GetTriple().getTriple().c_str() : "<null>";
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LLDB_LOGF(log, "%s::%s(force=%s, arch={%s,%s})", class_name, __FUNCTION__,
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force ? "true" : "false", arch_name, triple_cstr);
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}
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bool create = force;
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if (!create && arch && arch->IsValid()) {
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if (llvm::is_contained(supported_arch, arch->GetMachine())) {
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const llvm::Triple &triple = arch->GetTriple();
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switch (triple.getVendor()) {
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case llvm::Triple::Apple:
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create = true;
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break;
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#if defined(__APPLE__)
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// Only accept "unknown" for the vendor if the host is Apple and if
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// "unknown" wasn't specified (it was just returned because it was NOT
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// specified)
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case llvm::Triple::UnknownVendor:
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create = !arch->TripleVendorWasSpecified();
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break;
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#endif
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default:
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break;
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}
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if (create) {
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if (llvm::is_contained(supported_os, triple.getOS()))
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create = true;
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#if defined(__APPLE__)
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// Only accept "unknown" for the OS if the host is Apple and it
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// "unknown" wasn't specified (it was just returned because it was NOT
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// specified)
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else if (triple.getOS() == llvm::Triple::UnknownOS)
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create = !arch->TripleOSWasSpecified();
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#endif
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else
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create = false;
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}
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}
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}
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if (create) {
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LLDB_LOGF(log, "%s::%s() creating platform", class_name, __FUNCTION__);
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return PlatformSP(new PlatformAppleSimulator(
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class_name, description, plugin_name, preferred_os, supported_triples,
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sdk_name_primary, sdk_name_secondary, sdk_type, kind));
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}
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LLDB_LOGF(log, "%s::%s() aborting creation of platform", class_name,
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__FUNCTION__);
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return PlatformSP();
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}
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Status PlatformAppleSimulator::ResolveExecutable(
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const ModuleSpec &module_spec, lldb::ModuleSP &exe_module_sp,
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const FileSpecList *module_search_paths_ptr) {
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Status error;
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// Nothing special to do here, just use the actual file and architecture
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ModuleSpec resolved_module_spec(module_spec);
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// If we have "ls" as the exe_file, resolve the executable loation based on
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// the current path variables
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// TODO: resolve bare executables in the Platform SDK
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// if (!resolved_exe_file.Exists())
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// resolved_exe_file.ResolveExecutableLocation ();
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// Resolve any executable within a bundle on MacOSX
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// TODO: verify that this handles shallow bundles, if not then implement one
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// ourselves
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Host::ResolveExecutableInBundle(resolved_module_spec.GetFileSpec());
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if (FileSystem::Instance().Exists(resolved_module_spec.GetFileSpec())) {
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if (resolved_module_spec.GetArchitecture().IsValid()) {
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error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
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NULL, NULL, NULL);
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if (exe_module_sp && exe_module_sp->GetObjectFile())
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return error;
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exe_module_sp.reset();
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}
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// No valid architecture was specified or the exact ARM slice wasn't found
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// so ask the platform for the architectures that we should be using (in
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// the correct order) and see if we can find a match that way
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StreamString arch_names;
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llvm::ListSeparator LS;
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ArchSpec platform_arch;
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for (const ArchSpec &arch : GetSupportedArchitectures({})) {
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resolved_module_spec.GetArchitecture() = arch;
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// Only match x86 with x86 and x86_64 with x86_64...
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if (!module_spec.GetArchitecture().IsValid() ||
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module_spec.GetArchitecture().GetCore() ==
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resolved_module_spec.GetArchitecture().GetCore()) {
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error = ModuleList::GetSharedModule(resolved_module_spec, exe_module_sp,
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NULL, NULL, NULL);
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// Did we find an executable using one of the
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if (error.Success()) {
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if (exe_module_sp && exe_module_sp->GetObjectFile())
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break;
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else
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error.SetErrorToGenericError();
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}
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arch_names << LS << platform_arch.GetArchitectureName();
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}
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}
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if (error.Fail() || !exe_module_sp) {
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if (FileSystem::Instance().Readable(resolved_module_spec.GetFileSpec())) {
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error.SetErrorStringWithFormatv(
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"'{0}' doesn't contain any '{1}' platform architectures: {2}",
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resolved_module_spec.GetFileSpec(), GetPluginName(),
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arch_names.GetString());
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} else {
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error.SetErrorStringWithFormat(
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"'%s' is not readable",
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resolved_module_spec.GetFileSpec().GetPath().c_str());
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}
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}
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} else {
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error.SetErrorStringWithFormat("'%s' does not exist",
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module_spec.GetFileSpec().GetPath().c_str());
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}
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return error;
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}
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Status PlatformAppleSimulator::GetSymbolFile(const FileSpec &platform_file,
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const UUID *uuid_ptr,
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FileSpec &local_file) {
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Status error;
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char platform_file_path[PATH_MAX];
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if (platform_file.GetPath(platform_file_path, sizeof(platform_file_path))) {
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char resolved_path[PATH_MAX];
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llvm::StringRef sdk = GetSDKFilepath();
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if (!sdk.empty()) {
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::snprintf(resolved_path, sizeof(resolved_path), "%s/%s",
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sdk.str().c_str(), platform_file_path);
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// First try in the SDK and see if the file is in there
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local_file.SetFile(resolved_path, FileSpec::Style::native);
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FileSystem::Instance().Resolve(local_file);
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if (FileSystem::Instance().Exists(local_file))
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return error;
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// Else fall back to the actual path itself
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local_file.SetFile(platform_file_path, FileSpec::Style::native);
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FileSystem::Instance().Resolve(local_file);
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if (FileSystem::Instance().Exists(local_file))
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return error;
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}
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error.SetErrorStringWithFormatv(
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"unable to locate a platform file for '{0}' in platform '{1}'",
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platform_file_path, GetPluginName());
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} else {
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error.SetErrorString("invalid platform file argument");
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|
}
|
|
return error;
|
|
}
|
|
|
|
Status PlatformAppleSimulator::GetSharedModule(
|
|
const ModuleSpec &module_spec, Process *process, ModuleSP &module_sp,
|
|
const FileSpecList *module_search_paths_ptr,
|
|
llvm::SmallVectorImpl<lldb::ModuleSP> *old_modules, bool *did_create_ptr) {
|
|
// For iOS/tvOS/watchOS, the SDK files are all cached locally on the
|
|
// host system. So first we ask for the file in the cached SDK, then
|
|
// we attempt to get a shared module for the right architecture with
|
|
// the right UUID.
|
|
Status error;
|
|
ModuleSpec platform_module_spec(module_spec);
|
|
const FileSpec &platform_file = module_spec.GetFileSpec();
|
|
error = GetSymbolFile(platform_file, module_spec.GetUUIDPtr(),
|
|
platform_module_spec.GetFileSpec());
|
|
if (error.Success()) {
|
|
error = ResolveExecutable(platform_module_spec, module_sp,
|
|
module_search_paths_ptr);
|
|
} else {
|
|
const bool always_create = false;
|
|
error = ModuleList::GetSharedModule(module_spec, module_sp,
|
|
module_search_paths_ptr, old_modules,
|
|
did_create_ptr, always_create);
|
|
}
|
|
if (module_sp)
|
|
module_sp->SetPlatformFileSpec(platform_file);
|
|
|
|
return error;
|
|
}
|
|
|
|
uint32_t PlatformAppleSimulator::FindProcesses(
|
|
const ProcessInstanceInfoMatch &match_info,
|
|
ProcessInstanceInfoList &process_infos) {
|
|
ProcessInstanceInfoList all_osx_process_infos;
|
|
// First we get all OSX processes
|
|
const uint32_t n = Host::FindProcesses(match_info, all_osx_process_infos);
|
|
|
|
// Now we filter them down to only the matching triples.
|
|
for (uint32_t i = 0; i < n; ++i) {
|
|
const ProcessInstanceInfo &proc_info = all_osx_process_infos[i];
|
|
const llvm::Triple &triple = proc_info.GetArchitecture().GetTriple();
|
|
if (triple.getOS() == m_os_type &&
|
|
triple.getEnvironment() == llvm::Triple::Simulator) {
|
|
process_infos.push_back(proc_info);
|
|
}
|
|
}
|
|
return process_infos.size();
|
|
}
|
|
|
|
/// Whether to skip creating a simulator platform.
|
|
static bool shouldSkipSimulatorPlatform(bool force, const ArchSpec *arch) {
|
|
// If the arch is known not to specify a simulator environment, skip creating
|
|
// the simulator platform (we can create it later if there's a matching arch).
|
|
// This avoids very slow xcrun queries for non-simulator archs (the slowness
|
|
// is due to xcrun not caching negative queries.
|
|
return !force && arch && arch->IsValid() &&
|
|
!arch->TripleEnvironmentWasSpecified();
|
|
}
|
|
|
|
static const char *g_ios_plugin_name = "ios-simulator";
|
|
static const char *g_ios_description = "iPhone simulator platform plug-in.";
|
|
|
|
/// IPhone Simulator Plugin.
|
|
struct PlatformiOSSimulator {
|
|
static void Initialize() {
|
|
PluginManager::RegisterPlugin(g_ios_plugin_name, g_ios_description,
|
|
PlatformiOSSimulator::CreateInstance);
|
|
}
|
|
|
|
static void Terminate() {
|
|
PluginManager::UnregisterPlugin(PlatformiOSSimulator::CreateInstance);
|
|
}
|
|
|
|
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
|
|
if (shouldSkipSimulatorPlatform(force, arch))
|
|
return nullptr;
|
|
|
|
return PlatformAppleSimulator::CreateInstance(
|
|
"PlatformiOSSimulator", g_ios_description,
|
|
ConstString(g_ios_plugin_name),
|
|
{llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
|
|
llvm::Triple::IOS,
|
|
{// Deprecated, but still support Darwin for historical reasons.
|
|
llvm::Triple::Darwin, llvm::Triple::MacOSX,
|
|
// IOS is not used for simulator triples, but accept it just in
|
|
// case.
|
|
llvm::Triple::IOS},
|
|
{
|
|
#ifdef __APPLE__
|
|
#if __arm64__
|
|
"arm64e-apple-ios-simulator", "arm64-apple-ios-simulator",
|
|
"x86_64-apple-ios-simulator", "x86_64h-apple-ios-simulator",
|
|
#else
|
|
"x86_64h-apple-ios-simulator", "x86_64-apple-ios-simulator",
|
|
"i386-apple-ios-simulator",
|
|
#endif
|
|
#endif
|
|
},
|
|
"iPhoneSimulator.Internal.sdk", "iPhoneSimulator.sdk",
|
|
XcodeSDK::Type::iPhoneSimulator,
|
|
CoreSimulatorSupport::DeviceType::ProductFamilyID::iPhone, force, arch);
|
|
}
|
|
};
|
|
|
|
static const char *g_tvos_plugin_name = "tvos-simulator";
|
|
static const char *g_tvos_description = "tvOS simulator platform plug-in.";
|
|
|
|
/// Apple TV Simulator Plugin.
|
|
struct PlatformAppleTVSimulator {
|
|
static void Initialize() {
|
|
PluginManager::RegisterPlugin(g_tvos_plugin_name, g_tvos_description,
|
|
PlatformAppleTVSimulator::CreateInstance);
|
|
}
|
|
|
|
static void Terminate() {
|
|
PluginManager::UnregisterPlugin(PlatformAppleTVSimulator::CreateInstance);
|
|
}
|
|
|
|
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
|
|
if (shouldSkipSimulatorPlatform(force, arch))
|
|
return nullptr;
|
|
return PlatformAppleSimulator::CreateInstance(
|
|
"PlatformAppleTVSimulator", g_tvos_description,
|
|
ConstString(g_tvos_plugin_name),
|
|
{llvm::Triple::aarch64, llvm::Triple::x86_64}, llvm::Triple::TvOS,
|
|
{llvm::Triple::TvOS},
|
|
{
|
|
#ifdef __APPLE__
|
|
#if __arm64__
|
|
"arm64e-apple-tvos-simulator", "arm64-apple-tvos-simulator",
|
|
"x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
|
|
#else
|
|
"x86_64h-apple-tvos-simulator", "x86_64-apple-tvos-simulator",
|
|
#endif
|
|
#endif
|
|
},
|
|
"AppleTVSimulator.Internal.sdk", "AppleTVSimulator.sdk",
|
|
XcodeSDK::Type::AppleTVSimulator,
|
|
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleTV, force,
|
|
arch);
|
|
}
|
|
};
|
|
|
|
|
|
static const char *g_watchos_plugin_name = "watchos-simulator";
|
|
static const char *g_watchos_description =
|
|
"Apple Watch simulator platform plug-in.";
|
|
|
|
/// Apple Watch Simulator Plugin.
|
|
struct PlatformAppleWatchSimulator {
|
|
static void Initialize() {
|
|
PluginManager::RegisterPlugin(g_watchos_plugin_name, g_watchos_description,
|
|
PlatformAppleWatchSimulator::CreateInstance);
|
|
}
|
|
|
|
static void Terminate() {
|
|
PluginManager::UnregisterPlugin(
|
|
PlatformAppleWatchSimulator::CreateInstance);
|
|
}
|
|
|
|
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
|
|
if (shouldSkipSimulatorPlatform(force, arch))
|
|
return nullptr;
|
|
return PlatformAppleSimulator::CreateInstance(
|
|
"PlatformAppleWatchSimulator", g_watchos_description,
|
|
ConstString(g_watchos_plugin_name),
|
|
{llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
|
|
llvm::Triple::WatchOS, {llvm::Triple::WatchOS},
|
|
{
|
|
#ifdef __APPLE__
|
|
#if __arm64__
|
|
"arm64e-apple-watchos-simulator", "arm64-apple-watchos-simulator",
|
|
#else
|
|
"x86_64-apple-watchos-simulator", "x86_64h-apple-watchos-simulator",
|
|
"i386-apple-watchos-simulator",
|
|
#endif
|
|
#endif
|
|
},
|
|
"WatchSimulator.Internal.sdk", "WatchSimulator.sdk",
|
|
XcodeSDK::Type::WatchSimulator,
|
|
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleWatch, force,
|
|
arch);
|
|
}
|
|
};
|
|
|
|
static const char *g_xros_plugin_name = "xros-simulator";
|
|
static const char *g_xros_description = "XROS simulator platform plug-in.";
|
|
|
|
/// XRSimulator Plugin.
|
|
struct PlatformXRSimulator {
|
|
static void Initialize() {
|
|
PluginManager::RegisterPlugin(g_xros_plugin_name, g_xros_description,
|
|
PlatformXRSimulator::CreateInstance);
|
|
}
|
|
|
|
static void Terminate() {
|
|
PluginManager::UnregisterPlugin(PlatformXRSimulator::CreateInstance);
|
|
}
|
|
|
|
static PlatformSP CreateInstance(bool force, const ArchSpec *arch) {
|
|
return PlatformAppleSimulator::CreateInstance(
|
|
"PlatformXRSimulator", g_xros_description,
|
|
ConstString(g_xros_plugin_name),
|
|
{llvm::Triple::aarch64, llvm::Triple::x86_64, llvm::Triple::x86},
|
|
llvm::Triple::XROS, {llvm::Triple::XROS},
|
|
{
|
|
#ifdef __APPLE__
|
|
#if __arm64__
|
|
"arm64e-apple-xros-simulator", "arm64-apple-xros-simulator",
|
|
#else
|
|
"x86_64-apple-xros-simulator", "x86_64h-apple-xros-simulator",
|
|
#endif
|
|
#endif
|
|
},
|
|
"XRSimulator.Internal.sdk", "XRSimulator.sdk",
|
|
XcodeSDK::Type::XRSimulator,
|
|
CoreSimulatorSupport::DeviceType::ProductFamilyID::appleXR, force,
|
|
arch);
|
|
}
|
|
};
|
|
|
|
static unsigned g_initialize_count = 0;
|
|
|
|
// Static Functions
|
|
void PlatformAppleSimulator::Initialize() {
|
|
if (g_initialize_count++ == 0) {
|
|
PlatformDarwin::Initialize();
|
|
PlatformiOSSimulator::Initialize();
|
|
PlatformAppleTVSimulator::Initialize();
|
|
PlatformAppleWatchSimulator::Initialize();
|
|
PlatformXRSimulator::Initialize();
|
|
}
|
|
}
|
|
|
|
void PlatformAppleSimulator::Terminate() {
|
|
if (g_initialize_count > 0)
|
|
if (--g_initialize_count == 0) {
|
|
PlatformXRSimulator::Terminate();
|
|
PlatformAppleWatchSimulator::Terminate();
|
|
PlatformAppleTVSimulator::Terminate();
|
|
PlatformiOSSimulator::Terminate();
|
|
PlatformDarwin::Terminate();
|
|
}
|
|
}
|
|
|