Files
clang-p2996/lldb/source/Plugins/Process/Windows/Common/ProcessWindows.cpp
Jason Molenda c73a3f16f8 [lldb] [mostly NFC] Large WP foundation: WatchpointResources (#68845)
This patch is rearranging code a bit to add WatchpointResources to
Process. A WatchpointResource is meant to represent a hardware
watchpoint register in the inferior process. It has an address, a size,
a type, and a list of Watchpoints that are using this
WatchpointResource.

This current patch doesn't add any of the features of
WatchpointResources that make them interesting -- a user asking to watch
a 24 byte object could watch this with three 8 byte WatchpointResources.
Or a Watchpoint on 1 byte at 0x1002 and a second watchpoint on 1 byte at
0x1003, these must both be served by a single WatchpointResource on that
doubleword at 0x1000 on a 64-bit target, if two hardware watchpoint
registers were used to track these separately, one of them may not be
hit. Or if you have one Watchpoint on a variable with a condition set,
and another Watchpoint on that same variable with a command defined or
different condition, or ignorecount, both of those Watchpoints need to
evaluate their criteria/commands when their WatchpointResource has been
hit.

There's a bit of code movement to rearrange things in the direction I'll
need for implementing this feature, so I want to start with reviewing &
landing this mostly NFC patch and we can focus on the algorithmic
choices about how WatchpointResources are shared and handled as they're
triggeed, separately.

This patch also stops printing "Watchpoint <n> hit: old value: <x>, new
vlaue: <y>" for Read watchpoints. I could make an argument for print
"Watchpoint <n> hit: current value <x>" but the current output doesn't
make any sense, and the user can print the value if they are
particularly interested. Read watchpoints are used primarily to
understand what code is reading a variable.

This patch adds more fallbacks for how to print the objects being
watched if we have types, instead of assuming they are all integral
values, so a struct will print its elements. As large watchpoints are
added, we'll be doing a lot more of those.

To track the WatchpointSP in the WatchpointResources, I changed the
internal API which took a WatchpointSP and devolved it to a Watchpoint*,
which meant touching several different Process files. I removed the
watchpoint code in ProcessKDP which only reported that watchpoints
aren't supported, the base class does that already.

I haven't yet changed how we receive a watchpoint to identify the
WatchpointResource responsible for the trigger, and identify all
Watchpoints that are using this Resource to evaluate their conditions
etc. This is the same work that a BreakpointSite needs to do when it has
been tiggered, where multiple Breakpoints may be at the same address.

There is not yet any printing of the Resources that a Watchpoint is
implemented in terms of ("watchpoint list", or
SBWatchpoint::GetDescription).

"watchpoint set var" and "watchpoint set expression" take a size
argument which was previously 1, 2, 4, or 8 (an enum). I've changed this
to an unsigned int. Most hardware implementations can only watch 1, 2,
4, 8 byte ranges, but with Resources we'll allow a user to ask for
different sized watchpoints and set them in hardware-expressble terms
soon.

I've annotated areas where I know there is work still needed with
LWP_TODO that I'll be working on once this is landed.

I've tested this on aarch64 macOS, aarch64 Linux, and Intel macOS.

https://discourse.llvm.org/t/rfc-large-watchpoint-support-in-lldb/72116
(cherry picked from commit fc6b72523f)
2023-11-30 14:59:10 -08:00

929 lines
30 KiB
C++

//===-- ProcessWindows.cpp ------------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "ProcessWindows.h"
// Windows includes
#include "lldb/Host/windows/windows.h"
#include <psapi.h>
#include "lldb/Breakpoint/Watchpoint.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/Section.h"
#include "lldb/Host/FileSystem.h"
#include "lldb/Host/HostInfo.h"
#include "lldb/Host/HostNativeProcessBase.h"
#include "lldb/Host/HostProcess.h"
#include "lldb/Host/windows/HostThreadWindows.h"
#include "lldb/Host/windows/windows.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/MemoryRegionInfo.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "lldb/Utility/State.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/Threading.h"
#include "llvm/Support/raw_ostream.h"
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "ForwardDecl.h"
#include "LocalDebugDelegate.h"
#include "ProcessWindowsLog.h"
#include "TargetThreadWindows.h"
using namespace lldb;
using namespace lldb_private;
LLDB_PLUGIN_DEFINE_ADV(ProcessWindows, ProcessWindowsCommon)
namespace {
std::string GetProcessExecutableName(HANDLE process_handle) {
std::vector<wchar_t> file_name;
DWORD file_name_size = MAX_PATH; // first guess, not an absolute limit
DWORD copied = 0;
do {
file_name_size *= 2;
file_name.resize(file_name_size);
copied = ::GetModuleFileNameExW(process_handle, NULL, file_name.data(),
file_name_size);
} while (copied >= file_name_size);
file_name.resize(copied);
std::string result;
llvm::convertWideToUTF8(file_name.data(), result);
return result;
}
std::string GetProcessExecutableName(DWORD pid) {
std::string file_name;
HANDLE process_handle =
::OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid);
if (process_handle != NULL) {
file_name = GetProcessExecutableName(process_handle);
::CloseHandle(process_handle);
}
return file_name;
}
} // anonymous namespace
namespace lldb_private {
ProcessSP ProcessWindows::CreateInstance(lldb::TargetSP target_sp,
lldb::ListenerSP listener_sp,
const FileSpec *,
bool can_connect) {
return ProcessSP(new ProcessWindows(target_sp, listener_sp));
}
static bool ShouldUseLLDBServer() {
llvm::StringRef use_lldb_server = ::getenv("LLDB_USE_LLDB_SERVER");
return use_lldb_server.equals_insensitive("on") ||
use_lldb_server.equals_insensitive("yes") ||
use_lldb_server.equals_insensitive("1") ||
use_lldb_server.equals_insensitive("true");
}
void ProcessWindows::Initialize() {
if (!ShouldUseLLDBServer()) {
static llvm::once_flag g_once_flag;
llvm::call_once(g_once_flag, []() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(),
CreateInstance);
});
}
}
void ProcessWindows::Terminate() {}
llvm::StringRef ProcessWindows::GetPluginDescriptionStatic() {
return "Process plugin for Windows";
}
// Constructors and destructors.
ProcessWindows::ProcessWindows(lldb::TargetSP target_sp,
lldb::ListenerSP listener_sp)
: lldb_private::Process(target_sp, listener_sp),
m_watchpoint_ids(
RegisterContextWindows::GetNumHardwareBreakpointSlots(),
LLDB_INVALID_BREAK_ID) {}
ProcessWindows::~ProcessWindows() {}
size_t ProcessWindows::GetSTDOUT(char *buf, size_t buf_size, Status &error) {
error.SetErrorString("GetSTDOUT unsupported on Windows");
return 0;
}
size_t ProcessWindows::GetSTDERR(char *buf, size_t buf_size, Status &error) {
error.SetErrorString("GetSTDERR unsupported on Windows");
return 0;
}
size_t ProcessWindows::PutSTDIN(const char *buf, size_t buf_size,
Status &error) {
error.SetErrorString("PutSTDIN unsupported on Windows");
return 0;
}
Status ProcessWindows::EnableBreakpointSite(BreakpointSite *bp_site) {
if (bp_site->HardwareRequired())
return Status("Hardware breakpoints are not supported.");
Log *log = GetLog(WindowsLog::Breakpoints);
LLDB_LOG(log, "bp_site = {0:x}, id={1}, addr={2:x}", bp_site,
bp_site->GetID(), bp_site->GetLoadAddress());
Status error = EnableSoftwareBreakpoint(bp_site);
if (!error.Success())
LLDB_LOG(log, "error: {0}", error);
return error;
}
Status ProcessWindows::DisableBreakpointSite(BreakpointSite *bp_site) {
Log *log = GetLog(WindowsLog::Breakpoints);
LLDB_LOG(log, "bp_site = {0:x}, id={1}, addr={2:x}", bp_site,
bp_site->GetID(), bp_site->GetLoadAddress());
Status error = DisableSoftwareBreakpoint(bp_site);
if (!error.Success())
LLDB_LOG(log, "error: {0}", error);
return error;
}
Status ProcessWindows::DoDetach(bool keep_stopped) {
Status error;
Log *log = GetLog(WindowsLog::Process);
StateType private_state = GetPrivateState();
if (private_state != eStateExited && private_state != eStateDetached) {
error = DetachProcess();
if (error.Success())
SetPrivateState(eStateDetached);
else
LLDB_LOG(log, "Detaching process error: {0}", error);
} else {
error.SetErrorStringWithFormatv("error: process {0} in state = {1}, but "
"cannot detach it in this state.",
GetID(), private_state);
LLDB_LOG(log, "error: {0}", error);
}
return error;
}
Status ProcessWindows::DoLaunch(Module *exe_module,
ProcessLaunchInfo &launch_info) {
Status error;
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
error = LaunchProcess(launch_info, delegate);
if (error.Success())
SetID(launch_info.GetProcessID());
return error;
}
Status
ProcessWindows::DoAttachToProcessWithID(lldb::pid_t pid,
const ProcessAttachInfo &attach_info) {
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
Status error = AttachProcess(pid, attach_info, delegate);
if (error.Success())
SetID(GetDebuggedProcessId());
return error;
}
Status ProcessWindows::DoResume() {
Log *log = GetLog(WindowsLog::Process);
llvm::sys::ScopedLock lock(m_mutex);
Status error;
StateType private_state = GetPrivateState();
if (private_state == eStateStopped || private_state == eStateCrashed) {
LLDB_LOG(log, "process {0} is in state {1}. Resuming...",
m_session_data->m_debugger->GetProcess().GetProcessId(),
GetPrivateState());
LLDB_LOG(log, "resuming {0} threads.", m_thread_list.GetSize());
bool failed = false;
for (uint32_t i = 0; i < m_thread_list.GetSize(); ++i) {
auto thread = std::static_pointer_cast<TargetThreadWindows>(
m_thread_list.GetThreadAtIndex(i));
Status result = thread->DoResume();
if (result.Fail()) {
failed = true;
LLDB_LOG(
log,
"Trying to resume thread at index {0}, but failed with error {1}.",
i, result);
}
}
if (failed) {
error.SetErrorString("ProcessWindows::DoResume failed");
} else {
SetPrivateState(eStateRunning);
}
ExceptionRecordSP active_exception =
m_session_data->m_debugger->GetActiveException().lock();
if (active_exception) {
// Resume the process and continue processing debug events. Mask the
// exception so that from the process's view, there is no indication that
// anything happened.
m_session_data->m_debugger->ContinueAsyncException(
ExceptionResult::MaskException);
}
} else {
LLDB_LOG(log, "error: process {0} is in state {1}. Returning...",
m_session_data->m_debugger->GetProcess().GetProcessId(),
GetPrivateState());
}
return error;
}
Status ProcessWindows::DoDestroy() {
StateType private_state = GetPrivateState();
return DestroyProcess(private_state);
}
Status ProcessWindows::DoHalt(bool &caused_stop) {
StateType state = GetPrivateState();
if (state != eStateStopped)
return HaltProcess(caused_stop);
caused_stop = false;
return Status();
}
void ProcessWindows::DidLaunch() {
ArchSpec arch_spec;
DidAttach(arch_spec);
}
void ProcessWindows::DidAttach(ArchSpec &arch_spec) {
llvm::sys::ScopedLock lock(m_mutex);
// The initial stop won't broadcast the state change event, so account for
// that here.
if (m_session_data && GetPrivateState() == eStateStopped &&
m_session_data->m_stop_at_entry)
RefreshStateAfterStop();
}
static void
DumpAdditionalExceptionInformation(llvm::raw_ostream &stream,
const ExceptionRecordSP &exception) {
// Decode additional exception information for specific exception types based
// on
// https://docs.microsoft.com/en-us/windows/desktop/api/winnt/ns-winnt-_exception_record
const int addr_min_width = 2 + 8; // "0x" + 4 address bytes
const std::vector<ULONG_PTR> &args = exception->GetExceptionArguments();
switch (exception->GetExceptionCode()) {
case EXCEPTION_ACCESS_VIOLATION: {
if (args.size() < 2)
break;
stream << ": ";
const int access_violation_code = args[0];
const lldb::addr_t access_violation_address = args[1];
switch (access_violation_code) {
case 0:
stream << "Access violation reading";
break;
case 1:
stream << "Access violation writing";
break;
case 8:
stream << "User-mode data execution prevention (DEP) violation at";
break;
default:
stream << "Unknown access violation (code " << access_violation_code
<< ") at";
break;
}
stream << " location "
<< llvm::format_hex(access_violation_address, addr_min_width);
break;
}
case EXCEPTION_IN_PAGE_ERROR: {
if (args.size() < 3)
break;
stream << ": ";
const int page_load_error_code = args[0];
const lldb::addr_t page_load_error_address = args[1];
const DWORD underlying_code = args[2];
switch (page_load_error_code) {
case 0:
stream << "In page error reading";
break;
case 1:
stream << "In page error writing";
break;
case 8:
stream << "User-mode data execution prevention (DEP) violation at";
break;
default:
stream << "Unknown page loading error (code " << page_load_error_code
<< ") at";
break;
}
stream << " location "
<< llvm::format_hex(page_load_error_address, addr_min_width)
<< " (status code " << llvm::format_hex(underlying_code, 8) << ")";
break;
}
}
}
void ProcessWindows::RefreshStateAfterStop() {
Log *log = GetLog(WindowsLog::Exception);
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data) {
LLDB_LOG(log, "no active session. Returning...");
return;
}
m_thread_list.RefreshStateAfterStop();
std::weak_ptr<ExceptionRecord> exception_record =
m_session_data->m_debugger->GetActiveException();
ExceptionRecordSP active_exception = exception_record.lock();
if (!active_exception) {
LLDB_LOG(log,
"there is no active exception in process {0}. Why is the "
"process stopped?",
m_session_data->m_debugger->GetProcess().GetProcessId());
return;
}
StopInfoSP stop_info;
m_thread_list.SetSelectedThreadByID(active_exception->GetThreadID());
ThreadSP stop_thread = m_thread_list.GetSelectedThread();
if (!stop_thread)
return;
switch (active_exception->GetExceptionCode()) {
case EXCEPTION_SINGLE_STEP: {
RegisterContextSP register_context = stop_thread->GetRegisterContext();
const uint64_t pc = register_context->GetPC();
BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
if (site && site->ValidForThisThread(*stop_thread)) {
LLDB_LOG(log,
"Single-stepped onto a breakpoint in process {0} at "
"address {1:x} with breakpoint site {2}",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
site->GetID());
stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(*stop_thread,
site->GetID());
stop_thread->SetStopInfo(stop_info);
return;
}
auto *reg_ctx = static_cast<RegisterContextWindows *>(
stop_thread->GetRegisterContext().get());
uint32_t slot_id = reg_ctx->GetTriggeredHardwareBreakpointSlotId();
if (slot_id != LLDB_INVALID_INDEX32) {
int id = m_watchpoint_ids[slot_id];
LLDB_LOG(log,
"Single-stepped onto a watchpoint in process {0} at address "
"{1:x} with watchpoint {2}",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc, id);
stop_info = StopInfo::CreateStopReasonWithWatchpointID(
*stop_thread, id, m_watchpoints[id].address);
stop_thread->SetStopInfo(stop_info);
return;
}
LLDB_LOG(log, "single stepping thread {0}", stop_thread->GetID());
stop_info = StopInfo::CreateStopReasonToTrace(*stop_thread);
stop_thread->SetStopInfo(stop_info);
return;
}
case EXCEPTION_BREAKPOINT: {
RegisterContextSP register_context = stop_thread->GetRegisterContext();
int breakpoint_size = 1;
switch (GetTarget().GetArchitecture().GetMachine()) {
case llvm::Triple::aarch64:
breakpoint_size = 4;
break;
case llvm::Triple::arm:
case llvm::Triple::thumb:
breakpoint_size = 2;
break;
case llvm::Triple::x86:
case llvm::Triple::x86_64:
breakpoint_size = 1;
break;
default:
LLDB_LOG(log, "Unknown breakpoint size for architecture");
break;
}
// The current PC is AFTER the BP opcode, on all architectures.
uint64_t pc = register_context->GetPC() - breakpoint_size;
BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
if (site) {
LLDB_LOG(log,
"detected breakpoint in process {0} at address {1:x} with "
"breakpoint site {2}",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc,
site->GetID());
if (site->ValidForThisThread(*stop_thread)) {
LLDB_LOG(log,
"Breakpoint site {0} is valid for this thread ({1:x}), "
"creating stop info.",
site->GetID(), stop_thread->GetID());
stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(
*stop_thread, site->GetID());
register_context->SetPC(pc);
} else {
LLDB_LOG(log,
"Breakpoint site {0} is not valid for this thread, "
"creating empty stop info.",
site->GetID());
}
stop_thread->SetStopInfo(stop_info);
return;
} else {
// The thread hit a hard-coded breakpoint like an `int 3` or
// `__debugbreak()`.
LLDB_LOG(log,
"No breakpoint site matches for this thread. __debugbreak()? "
"Creating stop info with the exception.");
// FALLTHROUGH: We'll treat this as a generic exception record in the
// default case.
[[fallthrough]];
}
}
default: {
std::string desc;
llvm::raw_string_ostream desc_stream(desc);
desc_stream << "Exception "
<< llvm::format_hex(active_exception->GetExceptionCode(), 8)
<< " encountered at address "
<< llvm::format_hex(active_exception->GetExceptionAddress(), 8);
DumpAdditionalExceptionInformation(desc_stream, active_exception);
stop_info = StopInfo::CreateStopReasonWithException(
*stop_thread, desc_stream.str().c_str());
stop_thread->SetStopInfo(stop_info);
LLDB_LOG(log, "{0}", desc_stream.str());
return;
}
}
}
bool ProcessWindows::CanDebug(lldb::TargetSP target_sp,
bool plugin_specified_by_name) {
if (plugin_specified_by_name)
return true;
// For now we are just making sure the file exists for a given module
ModuleSP exe_module_sp(target_sp->GetExecutableModule());
if (exe_module_sp.get())
return FileSystem::Instance().Exists(exe_module_sp->GetFileSpec());
// However, if there is no executable module, we return true since we might
// be preparing to attach.
return true;
}
bool ProcessWindows::DoUpdateThreadList(ThreadList &old_thread_list,
ThreadList &new_thread_list) {
Log *log = GetLog(WindowsLog::Thread);
// Add all the threads that were previously running and for which we did not
// detect a thread exited event.
int new_size = 0;
int continued_threads = 0;
int exited_threads = 0;
int new_threads = 0;
for (ThreadSP old_thread : old_thread_list.Threads()) {
lldb::tid_t old_thread_id = old_thread->GetID();
auto exited_thread_iter =
m_session_data->m_exited_threads.find(old_thread_id);
if (exited_thread_iter == m_session_data->m_exited_threads.end()) {
new_thread_list.AddThread(old_thread);
++new_size;
++continued_threads;
LLDB_LOGV(log, "Thread {0} was running and is still running.",
old_thread_id);
} else {
LLDB_LOGV(log, "Thread {0} was running and has exited.", old_thread_id);
++exited_threads;
}
}
// Also add all the threads that are new since the last time we broke into
// the debugger.
for (const auto &thread_info : m_session_data->m_new_threads) {
new_thread_list.AddThread(thread_info.second);
++new_size;
++new_threads;
LLDB_LOGV(log, "Thread {0} is new since last update.", thread_info.first);
}
LLDB_LOG(log, "{0} new threads, {1} old threads, {2} exited threads.",
new_threads, continued_threads, exited_threads);
m_session_data->m_new_threads.clear();
m_session_data->m_exited_threads.clear();
return new_size > 0;
}
bool ProcessWindows::IsAlive() {
StateType state = GetPrivateState();
switch (state) {
case eStateCrashed:
case eStateDetached:
case eStateUnloaded:
case eStateExited:
case eStateInvalid:
return false;
default:
return true;
}
}
ArchSpec ProcessWindows::GetSystemArchitecture() {
return HostInfo::GetArchitecture();
}
size_t ProcessWindows::DoReadMemory(lldb::addr_t vm_addr, void *buf,
size_t size, Status &error) {
size_t bytes_read = 0;
error = ProcessDebugger::ReadMemory(vm_addr, buf, size, bytes_read);
return bytes_read;
}
size_t ProcessWindows::DoWriteMemory(lldb::addr_t vm_addr, const void *buf,
size_t size, Status &error) {
size_t bytes_written = 0;
error = ProcessDebugger::WriteMemory(vm_addr, buf, size, bytes_written);
return bytes_written;
}
lldb::addr_t ProcessWindows::DoAllocateMemory(size_t size, uint32_t permissions,
Status &error) {
lldb::addr_t vm_addr = LLDB_INVALID_ADDRESS;
error = ProcessDebugger::AllocateMemory(size, permissions, vm_addr);
return vm_addr;
}
Status ProcessWindows::DoDeallocateMemory(lldb::addr_t ptr) {
return ProcessDebugger::DeallocateMemory(ptr);
}
Status ProcessWindows::DoGetMemoryRegionInfo(lldb::addr_t vm_addr,
MemoryRegionInfo &info) {
return ProcessDebugger::GetMemoryRegionInfo(vm_addr, info);
}
lldb::addr_t ProcessWindows::GetImageInfoAddress() {
Target &target = GetTarget();
ObjectFile *obj_file = target.GetExecutableModule()->GetObjectFile();
Address addr = obj_file->GetImageInfoAddress(&target);
if (addr.IsValid())
return addr.GetLoadAddress(&target);
else
return LLDB_INVALID_ADDRESS;
}
DynamicLoaderWindowsDYLD *ProcessWindows::GetDynamicLoader() {
if (m_dyld_up.get() == NULL)
m_dyld_up.reset(DynamicLoader::FindPlugin(
this, DynamicLoaderWindowsDYLD::GetPluginNameStatic()));
return static_cast<DynamicLoaderWindowsDYLD *>(m_dyld_up.get());
}
void ProcessWindows::OnExitProcess(uint32_t exit_code) {
// No need to acquire the lock since m_session_data isn't accessed.
Log *log = GetLog(WindowsLog::Process);
LLDB_LOG(log, "Process {0} exited with code {1}", GetID(), exit_code);
TargetSP target = CalculateTarget();
if (target) {
ModuleSP executable_module = target->GetExecutableModule();
ModuleList unloaded_modules;
unloaded_modules.Append(executable_module);
target->ModulesDidUnload(unloaded_modules, true);
}
SetProcessExitStatus(GetID(), true, 0, exit_code);
SetPrivateState(eStateExited);
ProcessDebugger::OnExitProcess(exit_code);
}
void ProcessWindows::OnDebuggerConnected(lldb::addr_t image_base) {
DebuggerThreadSP debugger = m_session_data->m_debugger;
Log *log = GetLog(WindowsLog::Process);
LLDB_LOG(log, "Debugger connected to process {0}. Image base = {1:x}",
debugger->GetProcess().GetProcessId(), image_base);
ModuleSP module;
// During attach, we won't have the executable module, so find it now.
const DWORD pid = debugger->GetProcess().GetProcessId();
const std::string file_name = GetProcessExecutableName(pid);
if (file_name.empty()) {
return;
}
FileSpec executable_file(file_name);
FileSystem::Instance().Resolve(executable_file);
ModuleSpec module_spec(executable_file);
Status error;
module =
GetTarget().GetOrCreateModule(module_spec, true /* notify */, &error);
if (!module) {
return;
}
GetTarget().SetExecutableModule(module, eLoadDependentsNo);
if (auto dyld = GetDynamicLoader())
dyld->OnLoadModule(module, ModuleSpec(), image_base);
// Add the main executable module to the list of pending module loads. We
// can't call GetTarget().ModulesDidLoad() here because we still haven't
// returned from DoLaunch() / DoAttach() yet so the target may not have set
// the process instance to `this` yet.
llvm::sys::ScopedLock lock(m_mutex);
const HostThread &host_main_thread = debugger->GetMainThread();
ThreadSP main_thread =
std::make_shared<TargetThreadWindows>(*this, host_main_thread);
tid_t id = host_main_thread.GetNativeThread().GetThreadId();
main_thread->SetID(id);
m_session_data->m_new_threads[id] = main_thread;
}
ExceptionResult
ProcessWindows::OnDebugException(bool first_chance,
const ExceptionRecord &record) {
Log *log = GetLog(WindowsLog::Exception);
llvm::sys::ScopedLock lock(m_mutex);
// FIXME: Without this check, occasionally when running the test suite there
// is
// an issue where m_session_data can be null. It's not clear how this could
// happen but it only surfaces while running the test suite. In order to
// properly diagnose this, we probably need to first figure allow the test
// suite to print out full lldb logs, and then add logging to the process
// plugin.
if (!m_session_data) {
LLDB_LOG(log,
"Debugger thread reported exception {0:x} at address {1:x}, "
"but there is no session.",
record.GetExceptionCode(), record.GetExceptionAddress());
return ExceptionResult::SendToApplication;
}
if (!first_chance) {
// Not any second chance exception is an application crash by definition.
// It may be an expression evaluation crash.
SetPrivateState(eStateStopped);
}
ExceptionResult result = ExceptionResult::SendToApplication;
switch (record.GetExceptionCode()) {
case EXCEPTION_BREAKPOINT:
// Handle breakpoints at the first chance.
result = ExceptionResult::BreakInDebugger;
if (!m_session_data->m_initial_stop_received) {
LLDB_LOG(
log,
"Hit loader breakpoint at address {0:x}, setting initial stop event.",
record.GetExceptionAddress());
m_session_data->m_initial_stop_received = true;
::SetEvent(m_session_data->m_initial_stop_event);
} else {
LLDB_LOG(log, "Hit non-loader breakpoint at address {0:x}.",
record.GetExceptionAddress());
}
SetPrivateState(eStateStopped);
break;
case EXCEPTION_SINGLE_STEP:
result = ExceptionResult::BreakInDebugger;
SetPrivateState(eStateStopped);
break;
default:
LLDB_LOG(log,
"Debugger thread reported exception {0:x} at address {1:x} "
"(first_chance={2})",
record.GetExceptionCode(), record.GetExceptionAddress(),
first_chance);
// For non-breakpoints, give the application a chance to handle the
// exception first.
if (first_chance)
result = ExceptionResult::SendToApplication;
else
result = ExceptionResult::BreakInDebugger;
}
return result;
}
void ProcessWindows::OnCreateThread(const HostThread &new_thread) {
llvm::sys::ScopedLock lock(m_mutex);
ThreadSP thread = std::make_shared<TargetThreadWindows>(*this, new_thread);
const HostNativeThread &native_new_thread = new_thread.GetNativeThread();
tid_t id = native_new_thread.GetThreadId();
thread->SetID(id);
m_session_data->m_new_threads[id] = thread;
for (const std::map<int, WatchpointInfo>::value_type &p : m_watchpoints) {
auto *reg_ctx = static_cast<RegisterContextWindows *>(
thread->GetRegisterContext().get());
reg_ctx->AddHardwareBreakpoint(p.second.slot_id, p.second.address,
p.second.size, p.second.read,
p.second.write);
}
}
void ProcessWindows::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code) {
llvm::sys::ScopedLock lock(m_mutex);
// On a forced termination, we may get exit thread events after the session
// data has been cleaned up.
if (!m_session_data)
return;
// A thread may have started and exited before the debugger stopped allowing a
// refresh.
// Just remove it from the new threads list in that case.
auto iter = m_session_data->m_new_threads.find(thread_id);
if (iter != m_session_data->m_new_threads.end())
m_session_data->m_new_threads.erase(iter);
else
m_session_data->m_exited_threads.insert(thread_id);
}
void ProcessWindows::OnLoadDll(const ModuleSpec &module_spec,
lldb::addr_t module_addr) {
if (auto dyld = GetDynamicLoader())
dyld->OnLoadModule(nullptr, module_spec, module_addr);
}
void ProcessWindows::OnUnloadDll(lldb::addr_t module_addr) {
if (auto dyld = GetDynamicLoader())
dyld->OnUnloadModule(module_addr);
}
void ProcessWindows::OnDebugString(const std::string &string) {}
void ProcessWindows::OnDebuggerError(const Status &error, uint32_t type) {
llvm::sys::ScopedLock lock(m_mutex);
Log *log = GetLog(WindowsLog::Process);
if (m_session_data->m_initial_stop_received) {
// This happened while debugging. Do we shutdown the debugging session,
// try to continue, or do something else?
LLDB_LOG(log,
"Error {0} occurred during debugging. Unexpected behavior "
"may result. {1}",
error.GetError(), error);
} else {
// If we haven't actually launched the process yet, this was an error
// launching the process. Set the internal error and signal the initial
// stop event so that the DoLaunch method wakes up and returns a failure.
m_session_data->m_launch_error = error;
::SetEvent(m_session_data->m_initial_stop_event);
LLDB_LOG(
log,
"Error {0} occurred launching the process before the initial stop. {1}",
error.GetError(), error);
return;
}
}
std::optional<uint32_t> ProcessWindows::GetWatchpointSlotCount() {
return RegisterContextWindows::GetNumHardwareBreakpointSlots();
}
Status ProcessWindows::EnableWatchpoint(WatchpointSP wp_sp, bool notify) {
Status error;
if (wp_sp->IsEnabled()) {
wp_sp->SetEnabled(true, notify);
return error;
}
WatchpointInfo info;
for (info.slot_id = 0;
info.slot_id < RegisterContextWindows::GetNumHardwareBreakpointSlots();
info.slot_id++)
if (m_watchpoint_ids[info.slot_id] == LLDB_INVALID_BREAK_ID)
break;
if (info.slot_id == RegisterContextWindows::GetNumHardwareBreakpointSlots()) {
error.SetErrorStringWithFormat("Can't find free slot for watchpoint %i",
wp_sp->GetID());
return error;
}
info.address = wp_sp->GetLoadAddress();
info.size = wp_sp->GetByteSize();
info.read = wp_sp->WatchpointRead();
info.write = wp_sp->WatchpointWrite();
for (unsigned i = 0U; i < m_thread_list.GetSize(); i++) {
Thread *thread = m_thread_list.GetThreadAtIndex(i).get();
auto *reg_ctx = static_cast<RegisterContextWindows *>(
thread->GetRegisterContext().get());
if (!reg_ctx->AddHardwareBreakpoint(info.slot_id, info.address, info.size,
info.read, info.write)) {
error.SetErrorStringWithFormat(
"Can't enable watchpoint %i on thread 0x%llx", wp_sp->GetID(),
thread->GetID());
break;
}
}
if (error.Fail()) {
for (unsigned i = 0U; i < m_thread_list.GetSize(); i++) {
Thread *thread = m_thread_list.GetThreadAtIndex(i).get();
auto *reg_ctx = static_cast<RegisterContextWindows *>(
thread->GetRegisterContext().get());
reg_ctx->RemoveHardwareBreakpoint(info.slot_id);
}
return error;
}
m_watchpoints[wp_sp->GetID()] = info;
m_watchpoint_ids[info.slot_id] = wp_sp->GetID();
wp_sp->SetEnabled(true, notify);
return error;
}
Status ProcessWindows::DisableWatchpoint(WatchpointSP wp_sp, bool notify) {
Status error;
if (!wp_sp->IsEnabled()) {
wp_sp->SetEnabled(false, notify);
return error;
}
auto it = m_watchpoints.find(wp_sp->GetID());
if (it == m_watchpoints.end()) {
error.SetErrorStringWithFormat("Info about watchpoint %i is not found",
wp_sp->GetID());
return error;
}
for (unsigned i = 0U; i < m_thread_list.GetSize(); i++) {
Thread *thread = m_thread_list.GetThreadAtIndex(i).get();
auto *reg_ctx = static_cast<RegisterContextWindows *>(
thread->GetRegisterContext().get());
if (!reg_ctx->RemoveHardwareBreakpoint(it->second.slot_id)) {
error.SetErrorStringWithFormat(
"Can't disable watchpoint %i on thread 0x%llx", wp_sp->GetID(),
thread->GetID());
break;
}
}
if (error.Fail())
return error;
m_watchpoint_ids[it->second.slot_id] = LLDB_INVALID_BREAK_ID;
m_watchpoints.erase(it);
wp_sp->SetEnabled(false, notify);
return error;
}
} // namespace lldb_private