Files
clang-p2996/lldb/tools/lldb-dap/BreakpointBase.h
Zequan Wu d58c128bc4 [lldb-dap][NFC] Add Breakpoint struct to share common logic. (#80753)
This adds a layer between `SounceBreakpoint`/`FunctionBreakpoint` and
`BreakpointBase` to have better separation and encapsulation so we are
not directly operating on `SBBreakpoint`.

I basically moved the `SBBreakpoint` and the methods that requires it
from `BreakpointBase` to `Breakpoint`. This allows adding support for
data watchpoint easier by sharing the logic inside `BreakpointBase`.
2024-02-13 11:38:02 -05:00

43 lines
1.2 KiB
C++

//===-- BreakpointBase.h ----------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_TOOLS_LLDB_DAP_BREAKPOINTBASE_H
#define LLDB_TOOLS_LLDB_DAP_BREAKPOINTBASE_H
#include "lldb/API/SBBreakpoint.h"
#include "llvm/Support/JSON.h"
#include <string>
#include <vector>
namespace lldb_dap {
struct BreakpointBase {
// An optional expression for conditional breakpoints.
std::string condition;
// An optional expression that controls how many hits of the breakpoint are
// ignored. The backend is expected to interpret the expression as needed
std::string hitCondition;
BreakpointBase() = default;
BreakpointBase(const llvm::json::Object &obj);
virtual ~BreakpointBase() = default;
virtual void SetCondition() = 0;
virtual void SetHitCondition() = 0;
virtual void CreateJsonObject(llvm::json::Object &object) = 0;
void UpdateBreakpoint(const BreakpointBase &request_bp);
static const char *GetBreakpointLabel();
};
} // namespace lldb_dap
#endif