This adds a layer between `SounceBreakpoint`/`FunctionBreakpoint` and `BreakpointBase` to have better separation and encapsulation so we are not directly operating on `SBBreakpoint`. I basically moved the `SBBreakpoint` and the methods that requires it from `BreakpointBase` to `Breakpoint`. This allows adding support for data watchpoint easier by sharing the logic inside `BreakpointBase`.
43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
//===-- BreakpointBase.h ----------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_TOOLS_LLDB_DAP_BREAKPOINTBASE_H
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#define LLDB_TOOLS_LLDB_DAP_BREAKPOINTBASE_H
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#include "lldb/API/SBBreakpoint.h"
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#include "llvm/Support/JSON.h"
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#include <string>
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#include <vector>
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namespace lldb_dap {
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struct BreakpointBase {
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// An optional expression for conditional breakpoints.
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std::string condition;
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// An optional expression that controls how many hits of the breakpoint are
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// ignored. The backend is expected to interpret the expression as needed
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std::string hitCondition;
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BreakpointBase() = default;
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BreakpointBase(const llvm::json::Object &obj);
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virtual ~BreakpointBase() = default;
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virtual void SetCondition() = 0;
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virtual void SetHitCondition() = 0;
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virtual void CreateJsonObject(llvm::json::Object &object) = 0;
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void UpdateBreakpoint(const BreakpointBase &request_bp);
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static const char *GetBreakpointLabel();
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};
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} // namespace lldb_dap
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#endif
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