Currently, the SLS hardening pass is run before the machine outliner, which means that the outliner creates new functions and calls which do not have the SLS hardening applied. The fix for this is to move the SLS passes to after the outliner, as has recently been done for the return address signing pass. This also avoids a bug where the SLS outliner emits code with instructions after a return, which the outliner doesn't correctly handle.
458 lines
16 KiB
C++
458 lines
16 KiB
C++
//===- AArch64SLSHardening.cpp - Harden Straight Line Missspeculation -----===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains a pass to insert code to mitigate against side channel
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// vulnerabilities that may happen under straight line miss-speculation.
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//
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//===----------------------------------------------------------------------===//
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#include "AArch64InstrInfo.h"
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#include "AArch64Subtarget.h"
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#include "Utils/AArch64BaseInfo.h"
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#include "llvm/CodeGen/IndirectThunks.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineInstrBuilder.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CodeGen.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Target/TargetMachine.h"
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#include <cassert>
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using namespace llvm;
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#define DEBUG_TYPE "aarch64-sls-hardening"
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#define AARCH64_SLS_HARDENING_NAME "AArch64 sls hardening pass"
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namespace {
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class AArch64SLSHardening : public MachineFunctionPass {
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public:
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const TargetInstrInfo *TII;
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const TargetRegisterInfo *TRI;
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const AArch64Subtarget *ST;
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static char ID;
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AArch64SLSHardening() : MachineFunctionPass(ID) {
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initializeAArch64SLSHardeningPass(*PassRegistry::getPassRegistry());
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}
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bool runOnMachineFunction(MachineFunction &Fn) override;
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StringRef getPassName() const override { return AARCH64_SLS_HARDENING_NAME; }
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private:
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bool hardenReturnsAndBRs(MachineBasicBlock &MBB) const;
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bool hardenBLRs(MachineBasicBlock &MBB) const;
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MachineBasicBlock &ConvertBLRToBL(MachineBasicBlock &MBB,
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MachineBasicBlock::instr_iterator) const;
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};
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} // end anonymous namespace
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char AArch64SLSHardening::ID = 0;
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INITIALIZE_PASS(AArch64SLSHardening, "aarch64-sls-hardening",
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AARCH64_SLS_HARDENING_NAME, false, false)
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static void insertSpeculationBarrier(const AArch64Subtarget *ST,
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MachineBasicBlock &MBB,
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MachineBasicBlock::iterator MBBI,
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DebugLoc DL,
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bool AlwaysUseISBDSB = false) {
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assert(MBBI != MBB.begin() &&
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"Must not insert SpeculationBarrierEndBB as only instruction in MBB.");
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assert(std::prev(MBBI)->isBarrier() &&
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"SpeculationBarrierEndBB must only follow unconditional control flow "
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"instructions.");
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assert(std::prev(MBBI)->isTerminator() &&
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"SpeculationBarrierEndBB must only follow terminators.");
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const TargetInstrInfo *TII = ST->getInstrInfo();
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unsigned BarrierOpc = ST->hasSB() && !AlwaysUseISBDSB
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? AArch64::SpeculationBarrierSBEndBB
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: AArch64::SpeculationBarrierISBDSBEndBB;
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if (MBBI == MBB.end() ||
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(MBBI->getOpcode() != AArch64::SpeculationBarrierSBEndBB &&
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MBBI->getOpcode() != AArch64::SpeculationBarrierISBDSBEndBB))
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BuildMI(MBB, MBBI, DL, TII->get(BarrierOpc));
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}
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bool AArch64SLSHardening::runOnMachineFunction(MachineFunction &MF) {
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ST = &MF.getSubtarget<AArch64Subtarget>();
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TII = MF.getSubtarget().getInstrInfo();
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TRI = MF.getSubtarget().getRegisterInfo();
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bool Modified = false;
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for (auto &MBB : MF) {
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Modified |= hardenReturnsAndBRs(MBB);
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Modified |= hardenBLRs(MBB);
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}
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return Modified;
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}
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static bool isBLR(const MachineInstr &MI) {
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switch (MI.getOpcode()) {
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case AArch64::BLR:
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case AArch64::BLRNoIP:
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return true;
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case AArch64::BLRAA:
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case AArch64::BLRAB:
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case AArch64::BLRAAZ:
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case AArch64::BLRABZ:
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llvm_unreachable("Currently, LLVM's code generator does not support "
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"producing BLRA* instructions. Therefore, there's no "
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"support in this pass for those instructions.");
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}
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return false;
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}
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bool AArch64SLSHardening::hardenReturnsAndBRs(MachineBasicBlock &MBB) const {
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if (!ST->hardenSlsRetBr())
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return false;
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bool Modified = false;
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MachineBasicBlock::iterator MBBI = MBB.getFirstTerminator(), E = MBB.end();
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MachineBasicBlock::iterator NextMBBI;
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for (; MBBI != E; MBBI = NextMBBI) {
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MachineInstr &MI = *MBBI;
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NextMBBI = std::next(MBBI);
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if (MI.isReturn() || isIndirectBranchOpcode(MI.getOpcode())) {
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assert(MI.isTerminator());
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insertSpeculationBarrier(ST, MBB, std::next(MBBI), MI.getDebugLoc());
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Modified = true;
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}
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}
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return Modified;
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}
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static const char SLSBLRNamePrefix[] = "__llvm_slsblr_thunk_";
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static const struct ThunkNameAndReg {
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const char* Name;
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Register Reg;
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} SLSBLRThunks[] = {
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{ "__llvm_slsblr_thunk_x0", AArch64::X0},
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{ "__llvm_slsblr_thunk_x1", AArch64::X1},
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{ "__llvm_slsblr_thunk_x2", AArch64::X2},
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{ "__llvm_slsblr_thunk_x3", AArch64::X3},
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{ "__llvm_slsblr_thunk_x4", AArch64::X4},
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{ "__llvm_slsblr_thunk_x5", AArch64::X5},
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{ "__llvm_slsblr_thunk_x6", AArch64::X6},
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{ "__llvm_slsblr_thunk_x7", AArch64::X7},
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{ "__llvm_slsblr_thunk_x8", AArch64::X8},
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{ "__llvm_slsblr_thunk_x9", AArch64::X9},
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{ "__llvm_slsblr_thunk_x10", AArch64::X10},
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{ "__llvm_slsblr_thunk_x11", AArch64::X11},
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{ "__llvm_slsblr_thunk_x12", AArch64::X12},
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{ "__llvm_slsblr_thunk_x13", AArch64::X13},
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{ "__llvm_slsblr_thunk_x14", AArch64::X14},
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{ "__llvm_slsblr_thunk_x15", AArch64::X15},
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// X16 and X17 are deliberately missing, as the mitigation requires those
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// register to not be used in BLR. See comment in ConvertBLRToBL for more
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// details.
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{ "__llvm_slsblr_thunk_x18", AArch64::X18},
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{ "__llvm_slsblr_thunk_x19", AArch64::X19},
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{ "__llvm_slsblr_thunk_x20", AArch64::X20},
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{ "__llvm_slsblr_thunk_x21", AArch64::X21},
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{ "__llvm_slsblr_thunk_x22", AArch64::X22},
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{ "__llvm_slsblr_thunk_x23", AArch64::X23},
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{ "__llvm_slsblr_thunk_x24", AArch64::X24},
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{ "__llvm_slsblr_thunk_x25", AArch64::X25},
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{ "__llvm_slsblr_thunk_x26", AArch64::X26},
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{ "__llvm_slsblr_thunk_x27", AArch64::X27},
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{ "__llvm_slsblr_thunk_x28", AArch64::X28},
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{ "__llvm_slsblr_thunk_x29", AArch64::FP},
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// X30 is deliberately missing, for similar reasons as X16 and X17 are
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// missing.
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{ "__llvm_slsblr_thunk_x31", AArch64::XZR},
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};
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namespace {
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struct SLSBLRThunkInserter : ThunkInserter<SLSBLRThunkInserter> {
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const char *getThunkPrefix() { return SLSBLRNamePrefix; }
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bool mayUseThunk(const MachineFunction &MF, bool InsertedThunks) {
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if (InsertedThunks)
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return false;
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ComdatThunks &= !MF.getSubtarget<AArch64Subtarget>().hardenSlsNoComdat();
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// FIXME: This could also check if there are any BLRs in the function
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// to more accurately reflect if a thunk will be needed.
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return MF.getSubtarget<AArch64Subtarget>().hardenSlsBlr();
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}
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bool insertThunks(MachineModuleInfo &MMI, MachineFunction &MF);
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void populateThunk(MachineFunction &MF);
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private:
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bool ComdatThunks = true;
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};
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} // namespace
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bool SLSBLRThunkInserter::insertThunks(MachineModuleInfo &MMI,
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MachineFunction &MF) {
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// FIXME: It probably would be possible to filter which thunks to produce
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// based on which registers are actually used in BLR instructions in this
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// function. But would that be a worthwhile optimization?
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for (auto T : SLSBLRThunks)
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createThunkFunction(MMI, T.Name, ComdatThunks);
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return true;
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}
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void SLSBLRThunkInserter::populateThunk(MachineFunction &MF) {
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// FIXME: How to better communicate Register number, rather than through
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// name and lookup table?
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assert(MF.getName().starts_with(getThunkPrefix()));
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auto ThunkIt = llvm::find_if(
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SLSBLRThunks, [&MF](auto T) { return T.Name == MF.getName(); });
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assert(ThunkIt != std::end(SLSBLRThunks));
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Register ThunkReg = ThunkIt->Reg;
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const TargetInstrInfo *TII =
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MF.getSubtarget<AArch64Subtarget>().getInstrInfo();
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// Depending on whether this pass is in the same FunctionPassManager as the
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// IR->MIR conversion, the thunk may be completely empty, or contain a single
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// basic block with a single return instruction. Normalise it to contain a
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// single empty basic block.
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if (MF.size() == 1) {
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assert(MF.front().size() == 1);
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assert(MF.front().front().getOpcode() == AArch64::RET);
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MF.front().erase(MF.front().begin());
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} else {
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assert(MF.size() == 0);
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MF.push_back(MF.CreateMachineBasicBlock());
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}
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MachineBasicBlock *Entry = &MF.front();
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Entry->clear();
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// These thunks need to consist of the following instructions:
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// __llvm_slsblr_thunk_xN:
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// BR xN
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// barrierInsts
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Entry->addLiveIn(ThunkReg);
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// MOV X16, ThunkReg == ORR X16, XZR, ThunkReg, LSL #0
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BuildMI(Entry, DebugLoc(), TII->get(AArch64::ORRXrs), AArch64::X16)
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.addReg(AArch64::XZR)
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.addReg(ThunkReg)
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.addImm(0);
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BuildMI(Entry, DebugLoc(), TII->get(AArch64::BR)).addReg(AArch64::X16);
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// Make sure the thunks do not make use of the SB extension in case there is
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// a function somewhere that will call to it that for some reason disabled
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// the SB extension locally on that function, even though it's enabled for
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// the module otherwise. Therefore set AlwaysUseISBSDB to true.
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insertSpeculationBarrier(&MF.getSubtarget<AArch64Subtarget>(), *Entry,
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Entry->end(), DebugLoc(), true /*AlwaysUseISBDSB*/);
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}
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MachineBasicBlock &AArch64SLSHardening::ConvertBLRToBL(
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MachineBasicBlock &MBB, MachineBasicBlock::instr_iterator MBBI) const {
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// Transform a BLR to a BL as follows:
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// Before:
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// |-----------------------------|
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// | ... |
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// | instI |
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// | BLR xN |
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// | instJ |
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// | ... |
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// |-----------------------------|
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//
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// After:
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// |-----------------------------|
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// | ... |
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// | instI |
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// | BL __llvm_slsblr_thunk_xN |
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// | instJ |
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// | ... |
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// |-----------------------------|
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//
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// __llvm_slsblr_thunk_xN:
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// |-----------------------------|
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// | BR xN |
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// | barrierInsts |
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// |-----------------------------|
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//
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// The __llvm_slsblr_thunk_xN thunks are created by the SLSBLRThunkInserter.
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// This function merely needs to transform BLR xN into BL
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// __llvm_slsblr_thunk_xN.
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//
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// Since linkers are allowed to clobber X16 and X17 on function calls, the
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// above mitigation only works if the original BLR instruction was not
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// BLR X16 nor BLR X17. Code generation before must make sure that no BLR
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// X16|X17 was produced if the mitigation is enabled.
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MachineInstr &BLR = *MBBI;
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assert(isBLR(BLR));
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unsigned BLOpcode;
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Register Reg;
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bool RegIsKilled;
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switch (BLR.getOpcode()) {
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case AArch64::BLR:
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case AArch64::BLRNoIP:
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BLOpcode = AArch64::BL;
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Reg = BLR.getOperand(0).getReg();
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assert(Reg != AArch64::X16 && Reg != AArch64::X17 && Reg != AArch64::LR);
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RegIsKilled = BLR.getOperand(0).isKill();
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break;
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case AArch64::BLRAA:
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case AArch64::BLRAB:
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case AArch64::BLRAAZ:
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case AArch64::BLRABZ:
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llvm_unreachable("BLRA instructions cannot yet be produced by LLVM, "
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"therefore there is no need to support them for now.");
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default:
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llvm_unreachable("unhandled BLR");
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}
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DebugLoc DL = BLR.getDebugLoc();
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// If we'd like to support also BLRAA and BLRAB instructions, we'd need
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// a lot more different kind of thunks.
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// For example, a
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//
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// BLRAA xN, xM
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//
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// instruction probably would need to be transformed to something like:
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//
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// BL __llvm_slsblraa_thunk_x<N>_x<M>
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//
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// __llvm_slsblraa_thunk_x<N>_x<M>:
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// BRAA x<N>, x<M>
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// barrierInsts
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//
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// Given that about 30 different values of N are possible and about 30
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// different values of M are possible in the above, with the current way
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// of producing indirect thunks, we'd be producing about 30 times 30, i.e.
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// about 900 thunks (where most might not be actually called). This would
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// multiply further by two to support both BLRAA and BLRAB variants of those
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// instructions.
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// If we'd want to support this, we'd probably need to look into a different
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// way to produce thunk functions, based on which variants are actually
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// needed, rather than producing all possible variants.
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// So far, LLVM does never produce BLRA* instructions, so let's leave this
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// for the future when LLVM can start producing BLRA* instructions.
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MachineFunction &MF = *MBBI->getMF();
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MCContext &Context = MBB.getParent()->getContext();
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auto ThunkIt =
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llvm::find_if(SLSBLRThunks, [Reg](auto T) { return T.Reg == Reg; });
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assert (ThunkIt != std::end(SLSBLRThunks));
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MCSymbol *Sym = Context.getOrCreateSymbol(ThunkIt->Name);
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MachineInstr *BL = BuildMI(MBB, MBBI, DL, TII->get(BLOpcode)).addSym(Sym);
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// Now copy the implicit operands from BLR to BL and copy other necessary
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// info.
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// However, both BLR and BL instructions implictly use SP and implicitly
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// define LR. Blindly copying implicit operands would result in SP and LR
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// operands to be present multiple times. While this may not be too much of
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// an issue, let's avoid that for cleanliness, by removing those implicit
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// operands from the BL created above before we copy over all implicit
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// operands from the BLR.
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int ImpLROpIdx = -1;
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int ImpSPOpIdx = -1;
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for (unsigned OpIdx = BL->getNumExplicitOperands();
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OpIdx < BL->getNumOperands(); OpIdx++) {
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MachineOperand Op = BL->getOperand(OpIdx);
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if (!Op.isReg())
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continue;
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if (Op.getReg() == AArch64::LR && Op.isDef())
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ImpLROpIdx = OpIdx;
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if (Op.getReg() == AArch64::SP && !Op.isDef())
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ImpSPOpIdx = OpIdx;
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}
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assert(ImpLROpIdx != -1);
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assert(ImpSPOpIdx != -1);
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int FirstOpIdxToRemove = std::max(ImpLROpIdx, ImpSPOpIdx);
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int SecondOpIdxToRemove = std::min(ImpLROpIdx, ImpSPOpIdx);
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BL->removeOperand(FirstOpIdxToRemove);
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BL->removeOperand(SecondOpIdxToRemove);
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// Now copy over the implicit operands from the original BLR
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BL->copyImplicitOps(MF, BLR);
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MF.moveCallSiteInfo(&BLR, BL);
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// Also add the register called in the BLR as being used in the called thunk.
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BL->addOperand(MachineOperand::CreateReg(Reg, false /*isDef*/, true /*isImp*/,
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RegIsKilled /*isKill*/));
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// Remove BLR instruction
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MBB.erase(MBBI);
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return MBB;
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}
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bool AArch64SLSHardening::hardenBLRs(MachineBasicBlock &MBB) const {
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if (!ST->hardenSlsBlr())
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return false;
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bool Modified = false;
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MachineBasicBlock::instr_iterator MBBI = MBB.instr_begin(),
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E = MBB.instr_end();
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MachineBasicBlock::instr_iterator NextMBBI;
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for (; MBBI != E; MBBI = NextMBBI) {
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MachineInstr &MI = *MBBI;
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NextMBBI = std::next(MBBI);
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if (isBLR(MI)) {
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ConvertBLRToBL(MBB, MBBI);
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Modified = true;
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}
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}
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return Modified;
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}
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FunctionPass *llvm::createAArch64SLSHardeningPass() {
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return new AArch64SLSHardening();
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}
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namespace {
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class AArch64IndirectThunks : public MachineFunctionPass {
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public:
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static char ID;
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AArch64IndirectThunks() : MachineFunctionPass(ID) {}
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StringRef getPassName() const override { return "AArch64 Indirect Thunks"; }
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bool doInitialization(Module &M) override;
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bool runOnMachineFunction(MachineFunction &MF) override;
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private:
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std::tuple<SLSBLRThunkInserter> TIs;
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template <typename... ThunkInserterT>
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static void initTIs(Module &M,
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std::tuple<ThunkInserterT...> &ThunkInserters) {
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(..., std::get<ThunkInserterT>(ThunkInserters).init(M));
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}
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template <typename... ThunkInserterT>
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static bool runTIs(MachineModuleInfo &MMI, MachineFunction &MF,
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std::tuple<ThunkInserterT...> &ThunkInserters) {
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return (0 | ... | std::get<ThunkInserterT>(ThunkInserters).run(MMI, MF));
|
|
}
|
|
};
|
|
|
|
} // end anonymous namespace
|
|
|
|
char AArch64IndirectThunks::ID = 0;
|
|
|
|
FunctionPass *llvm::createAArch64IndirectThunks() {
|
|
return new AArch64IndirectThunks();
|
|
}
|
|
|
|
bool AArch64IndirectThunks::doInitialization(Module &M) {
|
|
initTIs(M, TIs);
|
|
return false;
|
|
}
|
|
|
|
bool AArch64IndirectThunks::runOnMachineFunction(MachineFunction &MF) {
|
|
LLVM_DEBUG(dbgs() << getPassName() << '\n');
|
|
auto &MMI = getAnalysis<MachineModuleInfoWrapperPass>().getMMI();
|
|
return runTIs(MMI, MF, TIs);
|
|
}
|