Files
clang-p2996/llvm/test/CodeGen/SystemZ/frame-15.ll
Kai Nacke a1710eb3cd [SystemZ][NFC] Opaque pointer migration.
The LIT test cases were migrated with the script provided by
Nikita Popov.

No manual changes were made. Committed without review since
no functional changes, after consultation with uweigand.
2022-10-11 21:09:43 +00:00

334 lines
12 KiB
LLVM

; Test the handling of base + index + 12-bit displacement addresses for
; large frames, in cases where no 20-bit form exists. The tests here
; assume z10 register pressure, without the high words being available.
;
; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 | \
; RUN: FileCheck -check-prefix=CHECK-NOFP %s
; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 -frame-pointer=all | \
; RUN: FileCheck -check-prefix=CHECK-FP %s
declare void @foo(ptr %ptr1, ptr %ptr2)
; This file tests what happens when a displacement is converted from
; being relative to the start of a frame object to being relative to
; the frame itself. In some cases the test is only possible if two
; objects are allocated.
;
; Rather than rely on a particular order for those objects, the tests
; instead allocate two objects of the same size and apply the test to
; both of them. For consistency, all tests follow this model, even if
; one object would actually be enough.
; First check the highest in-range offset after conversion, which is 4092
; for word-addressing instructions like LDEB.
;
; The last in-range doubleword offset is 4088. Since the frame has two
; emergency spill slots at 160(%r15), the amount that we need to allocate
; in order to put another object at offset 4088 is (4088 - 176) / 4 = 978
; words.
define void @f1(ptr %dst) {
; CHECK-NOFP-LABEL: f1:
; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f1:
; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r11)
; CHECK-FP: br %r14
%region1 = alloca [978 x float], align 8
%region2 = alloca [978 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 1
%ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 1
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; Test the first out-of-range offset.
define void @f2(ptr %dst) {
; CHECK-NOFP-LABEL: f2:
; CHECK-NOFP: lghi %r1, 4096
; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f2:
; CHECK-FP: lghi %r1, 4096
; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11)
; CHECK-FP: br %r14
%region1 = alloca [978 x float], align 8
%region2 = alloca [978 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 2
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; Test the next offset after that.
define void @f3(ptr %dst) {
; CHECK-NOFP-LABEL: f3:
; CHECK-NOFP: lghi %r1, 4096
; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f3:
; CHECK-FP: lghi %r1, 4096
; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11)
; CHECK-FP: br %r14
%region1 = alloca [978 x float], align 8
%region2 = alloca [978 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 3
%ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 3
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; Add 4096 bytes (1024 words) to the size of each object and repeat.
define void @f4(ptr %dst) {
; CHECK-NOFP-LABEL: f4:
; CHECK-NOFP: lghi %r1, 4096
; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f4:
; CHECK-FP: lghi %r1, 4096
; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11)
; CHECK-FP: br %r14
%region1 = alloca [2002 x float], align 8
%region2 = alloca [2002 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [2002 x float], ptr %region1, i64 0, i64 1
%ptr2 = getelementptr inbounds [2002 x float], ptr %region2, i64 0, i64 1
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; ...as above.
define void @f5(ptr %dst) {
; CHECK-NOFP-LABEL: f5:
; CHECK-NOFP: lghi %r1, 8192
; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f5:
; CHECK-FP: lghi %r1, 8192
; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11)
; CHECK-FP: br %r14
%region1 = alloca [2002 x float], align 8
%region2 = alloca [2002 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [2002 x float], ptr %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [2002 x float], ptr %region2, i64 0, i64 2
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; ...as above.
define void @f6(ptr %dst) {
; CHECK-NOFP-LABEL: f6:
; CHECK-NOFP: lghi %r1, 8192
; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f6:
; CHECK-FP: lghi %r1, 8192
; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11)
; CHECK-FP: br %r14
%region1 = alloca [2002 x float], align 8
%region2 = alloca [2002 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [2002 x float], ptr %region1, i64 0, i64 3
%ptr2 = getelementptr inbounds [2002 x float], ptr %region2, i64 0, i64 3
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; Now try an offset of 4092 from the start of the object, with the object
; being at offset 8192. This time we need objects of (8192 - 168) / 4 = 2004
; words.
define void @f7(ptr %dst) {
; CHECK-NOFP-LABEL: f7:
; CHECK-NOFP: lghi %r1, 8192
; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f7:
; CHECK-FP: lghi %r1, 8192
; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11)
; CHECK-FP: br %r14
%region1 = alloca [2004 x float], align 8
%region2 = alloca [2004 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [2004 x float], ptr %region1, i64 0, i64 1023
%ptr2 = getelementptr inbounds [2004 x float], ptr %region2, i64 0, i64 1023
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; Keep the object-relative offset the same but bump the size of the
; objects by one doubleword.
define void @f8(ptr %dst) {
; CHECK-NOFP-LABEL: f8:
; CHECK-NOFP: lghi %r1, 12288
; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f8:
; CHECK-FP: lghi %r1, 12288
; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11)
; CHECK-FP: br %r14
%region1 = alloca [2006 x float], align 8
%region2 = alloca [2006 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [2006 x float], ptr %region1, i64 0, i64 1023
%ptr2 = getelementptr inbounds [2006 x float], ptr %region2, i64 0, i64 1023
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; Check a case where the original displacement is out of range. The backend
; should force an LAY from the outset. We don't yet do any kind of anchor
; optimization, so there should be no offset on the LDEB itself.
define void @f9(ptr %dst) {
; CHECK-NOFP-LABEL: f9:
; CHECK-NOFP: lay %r1, 12296(%r15)
; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f9:
; CHECK-FP: lay %r1, 12296(%r11)
; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1)
; CHECK-FP: br %r14
%region1 = alloca [2006 x float], align 8
%region2 = alloca [2006 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [2006 x float], ptr %region1, i64 0, i64 1024
%ptr2 = getelementptr inbounds [2006 x float], ptr %region2, i64 0, i64 1024
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}
; Repeat f2 in a case that needs the emergency spill slots, because all
; call-clobbered and allocated call-saved registers are live. Note that
; %vptr and %dst are copied to call-saved registers, freeing up %r2 and
; %r3 during the main test.
define void @f10(ptr %vptr, ptr %dst) {
; CHECK-NOFP-LABEL: f10:
; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15)
; CHECK-NOFP: lghi [[REGISTER]], 4096
; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r15)
; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f10:
; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11)
; CHECK-FP: lghi [[REGISTER]], 4096
; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r11)
; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11)
; CHECK-FP: br %r14
%region1 = alloca [978 x float], align 8
%region2 = alloca [978 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 2
%ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 2
%i0 = load volatile i32, ptr %vptr
%i1 = load volatile i32, ptr %vptr
%i2 = load volatile i32, ptr %vptr
%i3 = load volatile i32, ptr %vptr
%i4 = load volatile i32, ptr %vptr
%i5 = load volatile i32, ptr %vptr
%i14 = load volatile i32, ptr %vptr
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
store volatile i32 %i0, ptr %vptr
store volatile i32 %i1, ptr %vptr
store volatile i32 %i2, ptr %vptr
store volatile i32 %i3, ptr %vptr
store volatile i32 %i4, ptr %vptr
store volatile i32 %i5, ptr %vptr
store volatile i32 %i14, ptr %vptr
ret void
}
; Repeat f2 in a case where the index register is already occupied.
define void @f11(ptr %dst, i64 %index) {
; CHECK-NOFP-LABEL: f11:
; CHECK-NOFP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3
; CHECK-NOFP: lay %r1, 4096(%r15)
; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1)
; CHECK-NOFP: br %r14
;
; CHECK-FP-LABEL: f11:
; CHECK-FP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3
; CHECK-FP: lay %r1, 4096(%r11)
; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1)
; CHECK-FP: br %r14
%region1 = alloca [978 x float], align 8
%region2 = alloca [978 x float], align 8
call void @foo(ptr %region1, ptr %region2)
%elem1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 2
%elem2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 2
%base1 = ptrtoint ptr %elem1 to i64
%base2 = ptrtoint ptr %elem2 to i64
%addr1 = add i64 %base1, %index
%addr2 = add i64 %base2, %index
%ptr1 = inttoptr i64 %addr1 to ptr
%ptr2 = inttoptr i64 %addr2 to ptr
%float1 = load float, ptr %ptr1
%float2 = load float, ptr %ptr2
%double1 = fpext float %float1 to double
%double2 = fpext float %float2 to double
store volatile double %double1, ptr %dst
store volatile double %double2, ptr %dst
ret void
}