Files
clang-p2996/llvm/test/CodeGen/X86/splat-const.ll
Simon Pilgrim 834cc88c5d [X86] X86FixupVectorConstantsPass - attempt to replace full width fp vector constant loads with broadcasts on AVX+ targets (REAPPLIED)
lowerBuildVectorAsBroadcast will not broadcast splat constants in all cases, resulting in a lot of situations where a full width vector load that has failed to fold but is loading splat constant values could use a broadcast load instruction just as cheaply, and save constant pool space.

NOTE: SSE3 targets can use MOVDDUP but not all SSE era CPUs can perform this as cheaply as a vector load, we will need to add scheduler model checks if we want to pursue this.

This is an updated commit of 98061013e0 after being reverted at a279a09ab9
2023-06-13 12:10:11 +01:00

52 lines
1.8 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mcpu=penryn | FileCheck %s --check-prefix=SSE
; RUN: llc < %s -mcpu=sandybridge | FileCheck %s --check-prefix=AVX
; RUN: llc < %s -mcpu=haswell | FileCheck %s --check-prefix=AVX2
; This checks that lowering for creation of constant vectors is sane and
; doesn't use redundant shuffles. (fixes PR22276)
target triple = "x86_64-unknown-unknown"
define <4 x i32> @zero_vector() {
; SSE-LABEL: zero_vector:
; SSE: # %bb.0:
; SSE-NEXT: xorps %xmm0, %xmm0
; SSE-NEXT: retq
;
; AVX-LABEL: zero_vector:
; AVX: # %bb.0:
; AVX-NEXT: vxorps %xmm0, %xmm0, %xmm0
; AVX-NEXT: retq
;
; AVX2-LABEL: zero_vector:
; AVX2: # %bb.0:
; AVX2-NEXT: vxorps %xmm0, %xmm0, %xmm0
; AVX2-NEXT: retq
%zero = insertelement <4 x i32> undef, i32 0, i32 0
%splat = shufflevector <4 x i32> %zero, <4 x i32> undef, <4 x i32> zeroinitializer
ret <4 x i32> %splat
}
; Note that for the "const_vector" versions, lowering that uses a shuffle
; instead of a load would be legitimate, if it's a single broadcast shuffle.
; (as opposed to the previous mess)
; However, this is not the current preferred lowering.
define <4 x i32> @const_vector() {
; SSE-LABEL: const_vector:
; SSE: # %bb.0:
; SSE-NEXT: movaps {{.*#+}} xmm0 = [42,42,42,42]
; SSE-NEXT: retq
;
; AVX-LABEL: const_vector:
; AVX: # %bb.0:
; AVX-NEXT: vbroadcastss {{.*#+}} xmm0 = [42,42,42,42]
; AVX-NEXT: retq
;
; AVX2-LABEL: const_vector:
; AVX2: # %bb.0:
; AVX2-NEXT: vbroadcastss {{.*#+}} xmm0 = [42,42,42,42]
; AVX2-NEXT: retq
%const = insertelement <4 x i32> undef, i32 42, i32 0
%splat = shufflevector <4 x i32> %const, <4 x i32> undef, <4 x i32> zeroinitializer
ret <4 x i32> %splat
}