1. Remove 'AllModes' and 'DefaultMode' suffixes for DecoderTables under default HwMode. 2. Introduce a less aggressive suppression for HwMode DecoderTable, only reduce necessary tables duplications. This allows encodings under different HwModes to retain the original DecoderNamespace. 3. Change 'suppress-per-hwmode-duplicates' command option from bool type to enum type, allowing users to choose what level of suppression to use.
196 lines
6.7 KiB
TableGen
196 lines
6.7 KiB
TableGen
// RUN: llvm-tblgen -gen-emitter -I %p/../../include %s | \
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// RUN: FileCheck %s --check-prefix=ENCODER
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// RUN: llvm-tblgen -gen-disassembler -I %p/../../include %s | \
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// RUN: FileCheck %s --check-prefix=DECODER
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// RUN: llvm-tblgen -gen-disassembler --suppress-per-hwmode-duplicates=O1 -I \
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// RUN: %p/../../include %s | FileCheck %s --check-prefix=DECODER-SUPPRESS-O1
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// RUN: llvm-tblgen -gen-disassembler --suppress-per-hwmode-duplicates=O2 -I \
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// RUN: %p/../../include %s | FileCheck %s --check-prefix=DECODER-SUPPRESS-O2
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include "llvm/Target/Target.td"
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def archInstrInfo : InstrInfo { }
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def arch : Target {
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let InstructionSet = archInstrInfo;
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}
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def Myi32 : Operand<i32> {
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let DecoderMethod = "DecodeMyi32";
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}
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def HasA : Predicate<"Subtarget->hasA()">;
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def HasB : Predicate<"Subtarget->hasB()">;
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def ModeA : HwMode<"+a", [HasA]>;
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def ModeB : HwMode<"+b", [HasB]>;
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def fooTypeEncDefault : InstructionEncoding {
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let Size = 8;
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field bits<64> SoftFail = 0;
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bits<64> Inst;
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bits<8> factor;
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let Inst{7...0} = factor;
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let Inst{3...2} = 0b10;
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let Inst{1...0} = 0b00;
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}
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def fooTypeEncA : InstructionEncoding {
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let Size = 4;
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field bits<32> SoftFail = 0;
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bits<32> Inst;
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bits<8> factor;
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let Inst{7...0} = factor;
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let Inst{3...2} = 0b11;
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let Inst{1...0} = 0b00;
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}
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def fooTypeEncB : InstructionEncoding {
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let Size = 4;
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field bits<32> SoftFail = 0;
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bits<32> Inst;
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bits<8> factor;
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let Inst{15...8} = factor;
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let Inst{1...0} = 0b11;
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}
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// Test for DefaultMode as a selector.
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def foo : Instruction {
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let OutOperandList = (outs);
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let InOperandList = (ins i32imm:$factor);
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let EncodingInfos = EncodingByHwMode<
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[ModeA, ModeB, DefaultMode], [fooTypeEncA, fooTypeEncB, fooTypeEncDefault]
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>;
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let AsmString = "foo $factor";
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}
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def bar: Instruction {
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let OutOperandList = (outs);
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let InOperandList = (ins i32imm:$factor);
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let Size = 4;
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bits<32> Inst;
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bits<32> SoftFail;
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bits<8> factor;
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let Inst{31...24} = factor;
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let Inst{1...0} = 0b10;
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let AsmString = "bar $factor";
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}
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def baz : Instruction {
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let OutOperandList = (outs);
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let InOperandList = (ins i32imm:$factor);
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bits<32> Inst;
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let EncodingInfos = EncodingByHwMode<
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[ModeB], [fooTypeEncA]
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>;
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let AsmString = "foo $factor";
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}
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def unrelated: Instruction {
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let OutOperandList = (outs);
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let DecoderNamespace = "Alt";
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let InOperandList = (ins i32imm:$factor);
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let Size = 4;
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bits<32> Inst;
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bits<32> SoftFail;
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bits<8> factor;
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let Inst{31...24} = factor;
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let Inst{1...0} = 0b10;
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let AsmString = "unrelated $factor";
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}
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// Under default settings, using 'HwMode' to dictate instruction encodings results in
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// significant duplication of DecoderTables. The three tables ‘DecoderTableAlt32’,
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// ‘DecoderTableAlt_ModeA32’, and ‘DecoderTableAlt_ModeB32’ are exact duplicates and
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// could effectively be merged into one.
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// DECODER-LABEL: DecoderTable32[] =
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// DECODER-DAG: Opcode: bar
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// DECODER-LABEL: DecoderTable64[] =
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// DECODER-DAG: Opcode: fooTypeEncDefault:foo
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// DECODER-LABEL: DecoderTableAlt32[] =
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// DECODER-DAG: Opcode: unrelated
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// DECODER-LABEL: DecoderTableAlt_ModeA32[] =
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// DECODER-DAG: Opcode: unrelated
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// DECODER-LABEL: DecoderTableAlt_ModeB32[] =
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// DECODER-DAG: Opcode: unrelated
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// DECODER-LABEL: DecoderTable_ModeA32[] =
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// DECODER-DAG: Opcode: fooTypeEncA:foo
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// DECODER-DAG: Opcode: bar
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// DECODER-LABEL: DecoderTable_ModeB32[] =
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// DECODER-DAG: Opcode: fooTypeEncB:foo
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// DECODER-DAG: Opcode: fooTypeEncA:baz
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// DECODER-DAG: Opcode: bar
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// Under the 'O1' optimization level, unnecessary duplicate tables will be eliminated,
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// reducing the three ‘Alt’ tables down to just one.
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// DECODER-SUPPRESS-O1-LABEL: DecoderTable32[] =
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// DECODER-SUPPRESS-O1-DAG: Opcode: bar
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// DECODER-SUPPRESS-O1-LABEL: DecoderTable64[] =
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// DECODER-SUPPRESS-O1-DAG: Opcode: fooTypeEncDefault:foo
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// DECODER-SUPPRESS-O1-LABEL: DecoderTableAlt32[] =
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// DECODER-SUPPRESS-O1-DAG: Opcode: unrelated
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// DECODER-SUPPRESS-O1-LABEL: DecoderTable_ModeA32[] =
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// DECODER-SUPPRESS-O1-DAG: Opcode: fooTypeEncA:foo
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// DECODER-SUPPRESS-O1-DAG: Opcode: bar
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// DECODER-SUPPRESS-O1-LABEL: DecoderTable_ModeB32[] =
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// DECODER-SUPPRESS-O1-DAG: Opcode: fooTypeEncB:foo
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// DECODER-SUPPRESS-O1-DAG: Opcode: fooTypeEncA:baz
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// DECODER-SUPPRESS-O1-DAG: Opcode: bar
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// Under the 'O2' optimization condition, instructions possessing the 'EncodingByHwMode'
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// attribute will be extracted from their original DecoderNamespace and placed into their
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// respective HwMode tables. Meanwhile, other instructions that do not have the 'EncodingByHwMode'
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// attribute but are within the same DecoderNamespace will be stored in the 'Default' table. This
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// approach will significantly reduce instruction redundancy, but it necessitates users to thoroughly
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// consider the interplay between HwMode and DecoderNamespace for their instructions.
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// DECODER-SUPPRESS-O2-LABEL: DecoderTable32[] =
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// DECODER-SUPPRESS-O2-DAG: Opcode: bar
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// DECODER-SUPPRESS-O2-LABEL: DecoderTable64[] =
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// DECODER-SUPPRESS-O2-NOT: Opcode: bar
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// DECODER-SUPPRESS-O2-DAG: Opcode: fooTypeEncDefault:foo
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// DECODER-SUPPRESS-O2-LABEL: DecoderTableAlt32[] =
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// DECODER-SUPPRESS-O2-DAG: Opcode: unrelated
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// DECODER-SUPPRESS-O2-LABEL: DecoderTable_ModeA32[] =
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// DECODER-SUPPRESS-O2-DAG: Opcode: fooTypeEncA:foo
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// DECODER-SUPPRESS-O2-NOT: Opcode: bar
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// DECODER-SUPPRESS-O2-LABEL: DecoderTable_ModeB32[] =
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// DECODER-SUPPRESS-O2-DAG: Opcode: fooTypeEncB:foo
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// DECODER-SUPPRESS-O2-DAG: Opcode: fooTypeEncA:baz
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// DECODER-SUPPRESS-O2-NOT: Opcode: bar
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// ENCODER-LABEL: static const uint64_t InstBits_DefaultMode[] = {
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// ENCODER: UINT64_C(2), // bar
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// ENCODER: UINT64_C(0), // baz
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// ENCODER: UINT64_C(8), // foo
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// ENCODER: UINT64_C(2), // unrelated
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// ENCODER-LABEL: static const uint64_t InstBits_ModeA[] = {
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// ENCODER: UINT64_C(2), // bar
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// ENCODER: UINT64_C(0), // baz
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// ENCODER: UINT64_C(12), // foo
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// ENCODER: UINT64_C(2), // unrelated
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// ENCODER-LABEL: static const uint64_t InstBits_ModeB[] = {
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// ENCODER: UINT64_C(2), // bar
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// ENCODER: UINT64_C(12), // baz
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// ENCODER: UINT64_C(3), // foo
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// ENCODER: UINT64_C(2), // unrelated
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// ENCODER: unsigned HwMode = STI.getHwMode();
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// ENCODER: switch (HwMode) {
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// ENCODER: default: llvm_unreachable("Unknown hardware mode!"); break;
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// ENCODER: case 0: InstBits = InstBits_DefaultMode; break;
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// ENCODER: case 1: InstBits = InstBits_ModeA; break;
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// ENCODER: case 2: InstBits = InstBits_ModeB; break;
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// ENCODER: };
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// ENCODER: case ::foo: {
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// ENCODER: switch (HwMode) {
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// ENCODER: default: llvm_unreachable("Unhandled HwMode");
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// ENCODER: case 0: {
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// ENCODER: case 1: {
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// ENCODER: case 2: {
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