Replace the hardcoded values for compute shader in DXContainer::addPipelineStateValidationInfo. Still missing wave size. Add preserved for previous passes so the information is not lost. Fix https://github.com/llvm/wg-hlsl/issues/51
138 lines
4.8 KiB
C++
138 lines
4.8 KiB
C++
//===- DXILTranslateMetadata.cpp - Pass to emit DXIL metadata -------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "DXILTranslateMetadata.h"
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#include "DXILMetadata.h"
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#include "DXILResource.h"
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#include "DXILResourceAnalysis.h"
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#include "DXILShaderFlags.h"
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#include "DirectX.h"
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#include "llvm/ADT/StringSet.h"
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#include "llvm/Analysis/DXILMetadataAnalysis.h"
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#include "llvm/Analysis/DXILResource.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Metadata.h"
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#include "llvm/IR/Module.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/TargetParser/Triple.h"
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using namespace llvm;
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using namespace llvm::dxil;
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static void emitResourceMetadata(Module &M, const DXILResourceMap &DRM,
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const dxil::Resources &MDResources) {
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LLVMContext &Context = M.getContext();
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SmallVector<Metadata *> SRVs, UAVs, CBufs, Smps;
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for (const ResourceInfo &RI : DRM.srvs())
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SRVs.push_back(RI.getAsMetadata(Context));
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for (const ResourceInfo &RI : DRM.uavs())
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UAVs.push_back(RI.getAsMetadata(Context));
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for (const ResourceInfo &RI : DRM.cbuffers())
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CBufs.push_back(RI.getAsMetadata(Context));
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for (const ResourceInfo &RI : DRM.samplers())
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Smps.push_back(RI.getAsMetadata(Context));
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Metadata *SRVMD = SRVs.empty() ? nullptr : MDNode::get(Context, SRVs);
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Metadata *UAVMD = UAVs.empty() ? nullptr : MDNode::get(Context, UAVs);
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Metadata *CBufMD = CBufs.empty() ? nullptr : MDNode::get(Context, CBufs);
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Metadata *SmpMD = Smps.empty() ? nullptr : MDNode::get(Context, Smps);
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bool HasResources = !DRM.empty();
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if (MDResources.hasUAVs()) {
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assert(!UAVMD && "Old and new UAV representations can't coexist");
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UAVMD = MDResources.writeUAVs(M);
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HasResources = true;
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}
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if (MDResources.hasCBuffers()) {
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assert(!CBufMD && "Old and new cbuffer representations can't coexist");
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CBufMD = MDResources.writeCBuffers(M);
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HasResources = true;
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}
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if (!HasResources)
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return;
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NamedMDNode *ResourceMD = M.getOrInsertNamedMetadata("dx.resources");
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ResourceMD->addOperand(
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MDNode::get(M.getContext(), {SRVMD, UAVMD, CBufMD, SmpMD}));
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}
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static void translateMetadata(Module &M, const DXILResourceMap &DRM,
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const dxil::Resources &MDResources,
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const ComputedShaderFlags &ShaderFlags) {
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dxil::ValidatorVersionMD ValVerMD(M);
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if (ValVerMD.isEmpty())
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ValVerMD.update(VersionTuple(1, 0));
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dxil::createShaderModelMD(M);
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dxil::createDXILVersionMD(M);
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emitResourceMetadata(M, DRM, MDResources);
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dxil::createEntryMD(M, static_cast<uint64_t>(ShaderFlags));
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}
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PreservedAnalyses DXILTranslateMetadata::run(Module &M,
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ModuleAnalysisManager &MAM) {
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const DXILResourceMap &DRM = MAM.getResult<DXILResourceAnalysis>(M);
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const dxil::Resources &MDResources = MAM.getResult<DXILResourceMDAnalysis>(M);
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const ComputedShaderFlags &ShaderFlags =
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MAM.getResult<ShaderFlagsAnalysis>(M);
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translateMetadata(M, DRM, MDResources, ShaderFlags);
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return PreservedAnalyses::all();
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}
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namespace {
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class DXILTranslateMetadataLegacy : public ModulePass {
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public:
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static char ID; // Pass identification, replacement for typeid
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explicit DXILTranslateMetadataLegacy() : ModulePass(ID) {}
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StringRef getPassName() const override { return "DXIL Translate Metadata"; }
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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AU.addRequired<DXILResourceWrapperPass>();
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AU.addRequired<DXILResourceMDWrapper>();
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AU.addRequired<ShaderFlagsAnalysisWrapper>();
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AU.addRequired<DXILMetadataAnalysisWrapperPass>();
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}
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bool runOnModule(Module &M) override {
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const DXILResourceMap &DRM =
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getAnalysis<DXILResourceWrapperPass>().getResourceMap();
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const dxil::Resources &MDResources =
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getAnalysis<DXILResourceMDWrapper>().getDXILResource();
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const ComputedShaderFlags &ShaderFlags =
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getAnalysis<ShaderFlagsAnalysisWrapper>().getShaderFlags();
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translateMetadata(M, DRM, MDResources, ShaderFlags);
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return true;
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}
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};
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} // namespace
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char DXILTranslateMetadataLegacy::ID = 0;
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ModulePass *llvm::createDXILTranslateMetadataLegacyPass() {
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return new DXILTranslateMetadataLegacy();
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}
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INITIALIZE_PASS_BEGIN(DXILTranslateMetadataLegacy, "dxil-translate-metadata",
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"DXIL Translate Metadata", false, false)
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INITIALIZE_PASS_DEPENDENCY(DXILResourceWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(DXILResourceMDWrapper)
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INITIALIZE_PASS_DEPENDENCY(ShaderFlagsAnalysisWrapper)
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INITIALIZE_PASS_END(DXILTranslateMetadataLegacy, "dxil-translate-metadata",
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"DXIL Translate Metadata", false, false)
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