Given our implementation of ValueObjects we could have a scenario where a ValueObject has a dynamic type of Foo* at one point, and then its dynamic type changes to Bar* If Bar* has synthetic children enabled, by the time we figure that out, our public API is already vending SBValues wrapping a DynamicVO, instead of a SyntheticVO and there was no trivial way for us to change the SP inside an SBValue on the fly This checkin reimplements SBValue in terms of a wrapper, ValueImpl, that allows this substitutions on-the-fly by overriding GetSP() to do The Right Thing (TM) As an additional bonus, GetNonSyntheticValue() now works, and we can get rid of the ForceDisableSyntheticChildren idiom in ScriptInterpreterPython Lastly, this checkin makes sure the synthetic VOs get the correct m_value and m_data from their parents (prevented summaries from working in some cases) llvm-svn: 166426
414 lines
12 KiB
C++
414 lines
12 KiB
C++
//===-- ValueObjectDynamicValue.cpp ---------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectDynamicValue.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ValueObjectList.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/SymbolContext.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Symbol/Variable.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Target/LanguageRuntime.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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using namespace lldb_private;
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lldb::ValueObjectSP
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ValueObjectCast::Create (ValueObject &parent,
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const ConstString &name,
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const ClangASTType &cast_type)
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{
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ValueObjectCast *cast_valobj_ptr = new ValueObjectCast (parent, name, cast_type);
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return cast_valobj_ptr->GetSP();
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}
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ValueObjectCast::ValueObjectCast
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(
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ValueObject &parent,
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const ConstString &name,
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const ClangASTType &cast_type
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) :
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ValueObject(parent),
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m_cast_type (cast_type)
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{
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SetName (name);
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m_value.SetContext (Value::eContextTypeClangType, cast_type.GetOpaqueQualType());
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}
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ValueObjectCast::~ValueObjectCast()
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{
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}
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lldb::clang_type_t
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ValueObjectCast::GetClangTypeImpl ()
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{
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return m_cast_type.GetOpaqueQualType();
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}
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uint32_t
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ValueObjectCast::CalculateNumChildren()
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{
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return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true);
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}
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clang::ASTContext *
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ValueObjectCast::GetClangASTImpl ()
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{
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return m_cast_type.GetASTContext();
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}
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size_t
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ValueObjectCast::GetByteSize()
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{
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return m_value.GetValueByteSize(GetClangAST(), NULL);
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}
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lldb::ValueType
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ValueObjectCast::GetValueType() const
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{
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// Let our parent answer global, local, argument, etc...
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return m_parent->GetValueType();
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}
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bool
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ValueObjectCast::UpdateValue ()
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{
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SetValueIsValid (false);
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m_error.Clear();
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if (m_parent->UpdateValueIfNeeded(false))
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{
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Value old_value(m_value);
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m_update_point.SetUpdated();
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m_value = m_parent->GetValue();
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m_value.SetContext (Value::eContextTypeClangType, GetClangType());
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SetAddressTypeOfChildren(m_parent->GetAddressTypeOfChildren());
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if (ClangASTContext::IsAggregateType (GetClangType()))
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{
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// this value object represents an aggregate type whose
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// children have values, but this object does not. So we
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// say we are changed if our location has changed.
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SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
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}
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ExecutionContext exe_ctx (GetExecutionContextRef());
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m_error = m_value.GetValueAsData(&exe_ctx, GetClangAST(), m_data, 0, GetModule().get());
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SetValueDidChange (m_parent->GetValueDidChange());
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return true;
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}
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// The dynamic value failed to get an error, pass the error along
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if (m_error.Success() && m_parent->GetError().Fail())
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m_error = m_parent->GetError();
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SetValueIsValid (false);
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return false;
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}
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bool
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ValueObjectCast::IsInScope ()
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{
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return m_parent->IsInScope();
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}
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//----------------------------------------------------------------------
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ValueObjectDynamicValue::ValueObjectDynamicValue (ValueObject &parent, lldb::DynamicValueType use_dynamic) :
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ValueObject(parent),
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m_address (),
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m_type_sp(),
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m_use_dynamic (use_dynamic)
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{
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m_last_format_mgr_dynamic = use_dynamic;
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SetName (parent.GetName());
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}
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ValueObjectDynamicValue::~ValueObjectDynamicValue()
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{
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m_owning_valobj_sp.reset();
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}
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lldb::clang_type_t
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ValueObjectDynamicValue::GetClangTypeImpl ()
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{
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if (m_type_sp)
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return m_value.GetClangType();
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else
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return m_parent->GetClangType();
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}
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ConstString
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ValueObjectDynamicValue::GetTypeName()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success && m_type_sp)
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return ClangASTType::GetConstTypeName (GetClangAST(), GetClangType());
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else
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return m_parent->GetTypeName();
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}
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uint32_t
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ValueObjectDynamicValue::CalculateNumChildren()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success && m_type_sp)
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return ClangASTContext::GetNumChildren (GetClangAST (), GetClangType(), true);
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else
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return m_parent->GetNumChildren();
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}
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clang::ASTContext *
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ValueObjectDynamicValue::GetClangASTImpl ()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success && m_type_sp)
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return m_type_sp->GetClangAST();
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else
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return m_parent->GetClangAST ();
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}
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size_t
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ValueObjectDynamicValue::GetByteSize()
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{
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const bool success = UpdateValueIfNeeded(false);
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if (success && m_type_sp)
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return m_value.GetValueByteSize(GetClangAST(), NULL);
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else
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return m_parent->GetByteSize();
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}
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lldb::ValueType
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ValueObjectDynamicValue::GetValueType() const
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{
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return m_parent->GetValueType();
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}
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bool
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ValueObjectDynamicValue::UpdateValue ()
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{
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SetValueIsValid (false);
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m_error.Clear();
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if (!m_parent->UpdateValueIfNeeded(false))
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{
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// The dynamic value failed to get an error, pass the error along
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if (m_error.Success() && m_parent->GetError().Fail())
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m_error = m_parent->GetError();
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return false;
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}
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// Setting our type_sp to NULL will route everything back through our
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// parent which is equivalent to not using dynamic values.
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if (m_use_dynamic == lldb::eNoDynamicValues)
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{
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m_type_sp.reset();
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return true;
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}
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ExecutionContext exe_ctx (GetExecutionContextRef());
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Target *target = exe_ctx.GetTargetPtr();
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if (target)
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{
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m_data.SetByteOrder(target->GetArchitecture().GetByteOrder());
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m_data.SetAddressByteSize(target->GetArchitecture().GetAddressByteSize());
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}
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// First make sure our Type and/or Address haven't changed:
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Process *process = exe_ctx.GetProcessPtr();
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if (!process)
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return false;
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TypeAndOrName class_type_or_name;
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Address dynamic_address;
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bool found_dynamic_type = false;
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lldb::LanguageType known_type = m_parent->GetObjectRuntimeLanguage();
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if (known_type != lldb::eLanguageTypeUnknown && known_type != lldb::eLanguageTypeC)
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{
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LanguageRuntime *runtime = process->GetLanguageRuntime (known_type);
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if (runtime)
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found_dynamic_type = runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
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}
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else
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{
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LanguageRuntime *cpp_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeC_plus_plus);
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if (cpp_runtime)
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found_dynamic_type = cpp_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
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if (!found_dynamic_type)
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{
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LanguageRuntime *objc_runtime = process->GetLanguageRuntime (lldb::eLanguageTypeObjC);
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if (objc_runtime)
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found_dynamic_type = objc_runtime->GetDynamicTypeAndAddress (*m_parent, m_use_dynamic, class_type_or_name, dynamic_address);
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}
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}
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lldb::TypeSP dynamic_type_sp = class_type_or_name.GetTypeSP();
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// Getting the dynamic value may have run the program a bit, and so marked us as needing updating, but we really
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// don't...
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m_update_point.SetUpdated();
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// If we don't have a dynamic type, then make ourselves just a echo of our parent.
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// Or we could return false, and make ourselves an echo of our parent?
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if (!found_dynamic_type)
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{
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if (m_type_sp)
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SetValueDidChange(true);
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m_value = m_parent->GetValue();
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m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule().get());
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return m_error.Success();
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}
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Value old_value(m_value);
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lldb::LogSP log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_TYPES));
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bool has_changed_type = false;
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if (!m_type_sp)
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{
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m_type_sp = dynamic_type_sp;
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has_changed_type = true;
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}
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else if (dynamic_type_sp != m_type_sp)
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{
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// We are another type, we need to tear down our children...
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m_type_sp = dynamic_type_sp;
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SetValueDidChange (true);
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has_changed_type = true;
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}
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if (has_changed_type)
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ClearDynamicTypeInformation ();
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if (!m_address.IsValid() || m_address != dynamic_address)
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{
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if (m_address.IsValid())
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SetValueDidChange (true);
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// We've moved, so we should be fine...
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m_address = dynamic_address;
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lldb::TargetSP target_sp (GetTargetSP());
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lldb::addr_t load_address = m_address.GetLoadAddress(target_sp.get());
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m_value.GetScalar() = load_address;
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}
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// The type will always be the type of the dynamic object. If our parent's type was a pointer,
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// then our type should be a pointer to the type of the dynamic object. If a reference, then the original type
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// should be okay...
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lldb::clang_type_t orig_type = m_type_sp->GetClangForwardType();
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lldb::clang_type_t corrected_type = orig_type;
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if (m_parent->IsPointerType())
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corrected_type = ClangASTContext::CreatePointerType (m_type_sp->GetClangAST(), orig_type);
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else if (m_parent->IsPointerOrReferenceType())
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corrected_type = ClangASTContext::CreateLValueReferenceType (m_type_sp->GetClangAST(), orig_type);
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m_value.SetContext (Value::eContextTypeClangType, corrected_type);
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// Our address is the location of the dynamic type stored in memory. It isn't a load address,
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// because we aren't pointing to the LOCATION that stores the pointer to us, we're pointing to us...
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m_value.SetValueType(Value::eValueTypeScalar);
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if (has_changed_type && log)
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log->Printf("[%s %p] has a new dynamic type %s",
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GetName().GetCString(),
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this,
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GetTypeName().GetCString());
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if (m_address.IsValid() && m_type_sp)
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{
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// The variable value is in the Scalar value inside the m_value.
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// We can point our m_data right to it.
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m_error = m_value.GetValueAsData (&exe_ctx, GetClangAST(), m_data, 0, GetModule().get());
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if (m_error.Success())
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{
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if (ClangASTContext::IsAggregateType (GetClangType()))
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{
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// this value object represents an aggregate type whose
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// children have values, but this object does not. So we
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// say we are changed if our location has changed.
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SetValueDidChange (m_value.GetValueType() != old_value.GetValueType() || m_value.GetScalar() != old_value.GetScalar());
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}
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SetValueIsValid (true);
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return true;
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}
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}
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// We get here if we've failed above...
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SetValueIsValid (false);
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return false;
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}
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bool
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ValueObjectDynamicValue::IsInScope ()
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{
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return m_parent->IsInScope();
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}
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bool
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ValueObjectDynamicValue::SetValueFromCString (const char *value_str, Error& error)
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{
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if (!UpdateValueIfNeeded(false))
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{
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error.SetErrorString("unable to read value");
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return false;
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}
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uint64_t my_value = GetValueAsUnsigned(UINT64_MAX);
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uint64_t parent_value = m_parent->GetValueAsUnsigned(UINT64_MAX);
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if (my_value == UINT64_MAX || parent_value == UINT64_MAX)
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{
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error.SetErrorString("unable to read value");
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return false;
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}
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// if we are at an offset from our parent, in order to set ourselves correctly we would need
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// to change the new value so that it refers to the correct dynamic type. we choose not to deal
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// with that - if anything more than a value overwrite is required, you should be using the
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// expression parser instead of the value editing facility
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if (my_value != parent_value)
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{
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// but NULL'ing out a value should always be allowed
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if (strcmp(value_str,"0"))
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{
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error.SetErrorString("unable to modify dynamic value, use 'expression' command");
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return false;
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}
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}
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bool ret_val = m_parent->SetValueFromCString(value_str,error);
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SetNeedsUpdate();
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return ret_val;
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}
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