Files
clang-p2996/llvm/test/CodeGen/Mips/msa/basic_operations_float.ll
Petar Jovanovic e578e970cb [mips] Make Static a default relocation model for MIPS codegen
This change follows up defaults for GCC and Clang, so LLVM does not differ
from them. While number of the test files are touched with this change, they
all keep the old (expected) behaviour with the explicit option:
"-relocation-model=pic"
The tests that have not been touched are insensitive to relocation model.

Differential Revision: http://reviews.llvm.org/D17995

llvm-svn: 265949
2016-04-11 15:24:23 +00:00

353 lines
12 KiB
LLVM

; RUN: llc -march=mips -mattr=+msa,+fp64 -relocation-model=pic < %s | FileCheck -check-prefix=ALL -check-prefix=O32 %s
; RUN: llc -march=mipsel -mattr=+msa,+fp64 -relocation-model=pic < %s | FileCheck -check-prefix=ALL -check-prefix=O32 %s
; RUN: llc -march=mips64 -target-abi=n32 -mattr=+msa,+fp64 -relocation-model=pic < %s | FileCheck -check-prefix=ALL -check-prefix=N32 %s
; RUN: llc -march=mips64el -target-abi=n32 -mattr=+msa,+fp64 -relocation-model=pic < %s | FileCheck -check-prefix=ALL -check-prefix=N32 %s
; RUN: llc -march=mips64 -mattr=+msa,+fp64 -relocation-model=pic < %s | FileCheck -check-prefix=ALL -check-prefix=N64 %s
; RUN: llc -march=mips64el -mattr=+msa,+fp64 -relocation-model=pic < %s | FileCheck -check-prefix=ALL -check-prefix=N64 %s
@v4f32 = global <4 x float> <float 0.0, float 0.0, float 0.0, float 0.0>
@v2f64 = global <2 x double> <double 0.0, double 0.0>
@i32 = global i32 0
@f32 = global float 0.0
@f64 = global double 0.0
define void @const_v4f32() nounwind {
; ALL-LABEL: const_v4f32:
store volatile <4 x float> <float 0.0, float 0.0, float 0.0, float 0.0>, <4 x float>*@v4f32
; ALL: ldi.b [[R1:\$w[0-9]+]], 0
store volatile <4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>, <4 x float>*@v4f32
; ALL: lui [[R1:\$[0-9]+]], 16256
; ALL: fill.w [[R2:\$w[0-9]+]], [[R1]]
store volatile <4 x float> <float 1.0, float 1.0, float 1.0, float 31.0>, <4 x float>*@v4f32
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.w [[R1:\$w[0-9]+]], 0([[G_PTR]])
store volatile <4 x float> <float 65537.0, float 65537.0, float 65537.0, float 65537.0>, <4 x float>*@v4f32
; ALL: lui [[R1:\$[0-9]+]], 18304
; ALL: ori [[R2:\$[0-9]+]], [[R1]], 128
; ALL: fill.w [[R3:\$w[0-9]+]], [[R2]]
store volatile <4 x float> <float 1.0, float 2.0, float 1.0, float 2.0>, <4 x float>*@v4f32
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.w [[R1:\$w[0-9]+]], 0([[G_PTR]])
store volatile <4 x float> <float 3.0, float 4.0, float 5.0, float 6.0>, <4 x float>*@v4f32
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.w [[R1:\$w[0-9]+]], 0([[G_PTR]])
ret void
}
define void @const_v2f64() nounwind {
; ALL-LABEL: const_v2f64:
store volatile <2 x double> <double 0.0, double 0.0>, <2 x double>*@v2f64
; ALL: ldi.b [[R1:\$w[0-9]+]], 0
store volatile <2 x double> <double 72340172838076673.0, double 72340172838076673.0>, <2 x double>*@v2f64
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]])
store volatile <2 x double> <double 281479271743489.0, double 281479271743489.0>, <2 x double>*@v2f64
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]])
store volatile <2 x double> <double 4294967297.0, double 4294967297.0>, <2 x double>*@v2f64
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]])
store volatile <2 x double> <double 1.0, double 1.0>, <2 x double>*@v2f64
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]])
store volatile <2 x double> <double 1.0, double 31.0>, <2 x double>*@v2f64
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]])
store volatile <2 x double> <double 3.0, double 4.0>, <2 x double>*@v2f64
; O32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %lo($
; N32: addiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; N64: daddiu [[G_PTR:\$[0-9]+]], {{.*}}, %got_ofst($
; ALL: ld.d [[R1:\$w[0-9]+]], 0([[G_PTR]])
ret void
}
define void @nonconst_v4f32() nounwind {
; ALL-LABEL: nonconst_v4f32:
%1 = load float , float *@f32
%2 = insertelement <4 x float> undef, float %1, i32 0
%3 = insertelement <4 x float> %2, float %1, i32 1
%4 = insertelement <4 x float> %3, float %1, i32 2
%5 = insertelement <4 x float> %4, float %1, i32 3
store volatile <4 x float> %5, <4 x float>*@v4f32
; ALL: lwc1 $f[[R1:[0-9]+]], 0(
; ALL: splati.w [[R2:\$w[0-9]+]], $w[[R1]]
ret void
}
define void @nonconst_v2f64() nounwind {
; ALL-LABEL: nonconst_v2f64:
%1 = load double , double *@f64
%2 = insertelement <2 x double> undef, double %1, i32 0
%3 = insertelement <2 x double> %2, double %1, i32 1
store volatile <2 x double> %3, <2 x double>*@v2f64
; ALL: ldc1 $f[[R1:[0-9]+]], 0(
; ALL: splati.d [[R2:\$w[0-9]+]], $w[[R1]]
ret void
}
define float @extract_v4f32() nounwind {
; ALL-LABEL: extract_v4f32:
%1 = load <4 x float>, <4 x float>* @v4f32
; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
%2 = fadd <4 x float> %1, %1
; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]]
%3 = extractelement <4 x float> %2, i32 1
; Element 1 can be obtained by splatting it across the vector and extracting
; $w0:sub_lo
; ALL-DAG: splati.w $w0, [[R1]][1]
ret float %3
}
define float @extract_v4f32_elt0() nounwind {
; ALL-LABEL: extract_v4f32_elt0:
%1 = load <4 x float>, <4 x float>* @v4f32
; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
%2 = fadd <4 x float> %1, %1
; ALL-DAG: fadd.w $w0, [[R1]], [[R1]]
%3 = extractelement <4 x float> %2, i32 0
; Element 0 can be obtained by extracting $w0:sub_lo ($f0)
; ALL-NOT: copy_u.w
; ALL-NOT: mtc1
ret float %3
}
define float @extract_v4f32_elt2() nounwind {
; ALL-LABEL: extract_v4f32_elt2:
%1 = load <4 x float>, <4 x float>* @v4f32
; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
%2 = fadd <4 x float> %1, %1
; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]]
%3 = extractelement <4 x float> %2, i32 2
; Element 2 can be obtained by splatting it across the vector and extracting
; $w0:sub_lo
; ALL-DAG: splati.w $w0, [[R1]][2]
ret float %3
}
define float @extract_v4f32_vidx() nounwind {
; ALL-LABEL: extract_v4f32_vidx:
%1 = load <4 x float>, <4 x float>* @v4f32
; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v4f32)(
; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v4f32)(
; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v4f32)(
; ALL-DAG: ld.w [[R1:\$w[0-9]+]], 0([[PTR_V]])
%2 = fadd <4 x float> %1, %1
; ALL-DAG: fadd.w [[R2:\$w[0-9]+]], [[R1]], [[R1]]
%3 = load i32, i32* @i32
; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
%4 = extractelement <4 x float> %2, i32 %3
; ALL-DAG: splat.w $w0, [[R1]]{{\[}}[[IDX]]]
ret float %4
}
define double @extract_v2f64() nounwind {
; ALL-LABEL: extract_v2f64:
%1 = load <2 x double>, <2 x double>* @v2f64
; ALL-DAG: ld.d [[R1:\$w[0-9]+]],
%2 = fadd <2 x double> %1, %1
; ALL-DAG: fadd.d [[R2:\$w[0-9]+]], [[R1]], [[R1]]
%3 = extractelement <2 x double> %2, i32 1
; Element 1 can be obtained by splatting it across the vector and extracting
; $w0:sub_64
; ALL-DAG: splati.d $w0, [[R1]][1]
; ALL-NOT: copy_u.w
; ALL-NOT: mtc1
; ALL-NOT: mthc1
; ALL-NOT: sll
; ALL-NOT: sra
ret double %3
}
define double @extract_v2f64_elt0() nounwind {
; ALL-LABEL: extract_v2f64_elt0:
%1 = load <2 x double>, <2 x double>* @v2f64
; ALL-DAG: ld.d [[R1:\$w[0-9]+]],
%2 = fadd <2 x double> %1, %1
; ALL-DAG: fadd.d $w0, [[R1]], [[R1]]
%3 = extractelement <2 x double> %2, i32 0
; Element 0 can be obtained by extracting $w0:sub_64 ($f0)
; ALL-NOT: copy_u.w
; ALL-NOT: mtc1
; ALL-NOT: mthc1
; ALL-NOT: sll
; ALL-NOT: sra
ret double %3
}
define double @extract_v2f64_vidx() nounwind {
; ALL-LABEL: extract_v2f64_vidx:
%1 = load <2 x double>, <2 x double>* @v2f64
; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v2f64)(
; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v2f64)(
; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v2f64)(
; ALL-DAG: ld.d [[R1:\$w[0-9]+]], 0([[PTR_V]])
%2 = fadd <2 x double> %1, %1
; ALL-DAG: fadd.d [[R2:\$w[0-9]+]], [[R1]], [[R1]]
%3 = load i32, i32* @i32
; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
%4 = extractelement <2 x double> %2, i32 %3
; ALL-DAG: splat.d $w0, [[R1]]{{\[}}[[IDX]]]
ret double %4
}
define void @insert_v4f32(float %a) nounwind {
; ALL-LABEL: insert_v4f32:
%1 = load <4 x float>, <4 x float>* @v4f32
; ALL-DAG: ld.w [[R1:\$w[0-9]+]],
%2 = insertelement <4 x float> %1, float %a, i32 1
; float argument passed in $f12
; ALL-DAG: insve.w [[R1]][1], $w12[0]
store <4 x float> %2, <4 x float>* @v4f32
; ALL-DAG: st.w [[R1]]
ret void
}
define void @insert_v2f64(double %a) nounwind {
; ALL-LABEL: insert_v2f64:
%1 = load <2 x double>, <2 x double>* @v2f64
; ALL-DAG: ld.d [[R1:\$w[0-9]+]],
%2 = insertelement <2 x double> %1, double %a, i32 1
; double argument passed in $f12
; ALL-DAG: insve.d [[R1]][1], $w12[0]
store <2 x double> %2, <2 x double>* @v2f64
; ALL-DAG: st.d [[R1]]
ret void
}
define void @insert_v4f32_vidx(float %a) nounwind {
; ALL-LABEL: insert_v4f32_vidx:
%1 = load <4 x float>, <4 x float>* @v4f32
; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v4f32)(
; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v4f32)(
; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v4f32)(
; ALL-DAG: ld.w [[R1:\$w[0-9]+]], 0([[PTR_V]])
%2 = load i32, i32* @i32
; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
%3 = insertelement <4 x float> %1, float %a, i32 %2
; float argument passed in $f12
; ALL-DAG: sll [[BIDX:\$[0-9]+]], [[IDX]], 2
; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[BIDX]]]
; ALL-DAG: insve.w [[R1]][0], $w12[0]
; ALL-DAG: neg [[NIDX:\$[0-9]+]], [[BIDX]]
; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[NIDX]]]
store <4 x float> %3, <4 x float>* @v4f32
; ALL-DAG: st.w [[R1]]
ret void
}
define void @insert_v2f64_vidx(double %a) nounwind {
; ALL-LABEL: insert_v2f64_vidx:
%1 = load <2 x double>, <2 x double>* @v2f64
; O32-DAG: lw [[PTR_V:\$[0-9]+]], %got(v2f64)(
; N32-DAG: lw [[PTR_V:\$[0-9]+]], %got_disp(v2f64)(
; N64-DAG: ld [[PTR_V:\$[0-9]+]], %got_disp(v2f64)(
; ALL-DAG: ld.d [[R1:\$w[0-9]+]], 0([[PTR_V]])
%2 = load i32, i32* @i32
; O32-DAG: lw [[PTR_I:\$[0-9]+]], %got(i32)(
; N32-DAG: lw [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; N64-DAG: ld [[PTR_I:\$[0-9]+]], %got_disp(i32)(
; ALL-DAG: lw [[IDX:\$[0-9]+]], 0([[PTR_I]])
%3 = insertelement <2 x double> %1, double %a, i32 %2
; double argument passed in $f12
; ALL-DAG: sll [[BIDX:\$[0-9]+]], [[IDX]], 3
; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[BIDX]]]
; ALL-DAG: insve.d [[R1]][0], $w12[0]
; ALL-DAG: neg [[NIDX:\$[0-9]+]], [[BIDX]]
; ALL-DAG: sld.b [[R1]], [[R1]]{{\[}}[[NIDX]]]
store <2 x double> %3, <2 x double>* @v2f64
; ALL-DAG: st.d [[R1]]
ret void
}