Currently it is uses the same code used on linux. Will be replaced with android specific code if needed. Differential Revision: http://reviews.llvm.org/D7613 llvm-svn: 229371
69 lines
1.8 KiB
C++
69 lines
1.8 KiB
C++
//===-- PlatformAndroid.h ---------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_PlatformAndroid_h_
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#define liblldb_PlatformAndroid_h_
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "Plugins/Platform/Linux/PlatformLinux.h"
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namespace lldb_private {
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class PlatformAndroid : public PlatformLinux
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{
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public:
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static void
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Initialize ();
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static void
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Terminate ();
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PlatformAndroid (bool is_host);
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virtual
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~PlatformAndroid();
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//------------------------------------------------------------
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// lldb_private::PluginInterface functions
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//------------------------------------------------------------
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static lldb::PlatformSP
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CreateInstance (bool force, const lldb_private::ArchSpec *arch);
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static lldb_private::ConstString
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GetPluginNameStatic (bool is_host);
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static const char *
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GetPluginDescriptionStatic (bool is_host);
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lldb_private::ConstString
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GetPluginName() override;
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uint32_t
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GetPluginVersion() override
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{
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return 1;
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}
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//------------------------------------------------------------
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// lldb_private::Platform functions
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//------------------------------------------------------------
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lldb_private::Error
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ConnectRemote (lldb_private::Args& args) override;
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private:
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DISALLOW_COPY_AND_ASSIGN (PlatformAndroid);
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};
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} // namespace lldb_private
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#endif // liblldb_PlatformAndroid_h_
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