Files
clang-p2996/lldb/source/Plugins/Platform/Linux/PlatformLinux.cpp
Greg Clayton e996fd30be LLDB now has "Platform" plug-ins. Platform plug-ins are plug-ins that provide
an interface to a local or remote debugging platform. By default each host OS
that supports LLDB should be registering a "default" platform that will be
used unless a new platform is selected. Platforms are responsible for things
such as:
- getting process information by name or by processs ID
- finding platform files. This is useful for remote debugging where there is 
  an SDK with files that might already or need to be cached for debug access.
- getting a list of platform supported architectures in the exact order they
  should be selected. This helps the native x86 platform on MacOSX select the
  correct x86_64/i386 slice from universal binaries.
- Connect to remote platforms for remote debugging
- Resolving an executable including finding an executable inside platform
  specific bundles (macosx uses .app bundles that contain files) and also
  selecting the appropriate slice of universal files for a given platform.

So by default there is always a local platform, but remote platforms can be
connected to. I will soon be adding a new "platform" command that will support
the following commands:
(lldb) platform connect --name machine1 macosx connect://host:port
Connected to "machine1" platform.
(lldb) platform disconnect macosx

This allows LLDB to be well setup to do remote debugging and also once 
connected process listing and finding for things like:
(lldb) process attach --name x<TAB>

The currently selected platform plug-in can now auto complete any available
processes that start with "x". The responsibilities for the platform plug-in
will soon grow and expand.

llvm-svn: 127286
2011-03-08 22:40:15 +00:00

187 lines
6.4 KiB
C++

//===-- PlatformLinux.cpp ---------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "PlatformLinux.h"
// C Includes
// C++ Includes
// Other libraries and framework includes
// Project includes
#include "lldb/Core/Error.h"
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleList.h"
#include "lldb/Core/StreamString.h"
#include "lldb/Host/FileSpec.h"
#include "lldb/Host/Host.h"
#include "lldb/Target/Process.h"
using namespace lldb;
using namespace lldb_private;
void
PlatformLinux::Initialize ()
{
#if defined (__linux__)
PlatformSP default_platform_sp (new PlatformLinux());
Platform::SetDefaultPlatform (default_platform_sp);
#endif
}
void
PlatformLinux::Terminate ()
{
}
Error
PlatformLinux::ResolveExecutable (const FileSpec &exe_file,
const ArchSpec &exe_arch,
lldb::ModuleSP &exe_module_sp)
{
Error error;
// Nothing special to do here, just use the actual file and architecture
FileSpec resolved_exe_file (exe_file);
// If we have "ls" as the exe_file, resolve the executable loation based on
// the current path variables
if (!resolved_exe_file.Exists())
resolved_exe_file.ResolveExecutableLocation ();
// Resolve any executable within a bundle on MacOSX
Host::ResolveExecutableInBundle (resolved_exe_file);
if (resolved_exe_file.Exists())
{
if (exe_arch.IsValid())
{
error = ModuleList::GetSharedModule (resolved_exe_file,
exe_arch,
NULL,
NULL,
0,
exe_module_sp,
NULL,
NULL);
if (exe_module_sp->GetObjectFile() == NULL)
{
exe_module_sp.reset();
error.SetErrorStringWithFormat ("'%s%s%s' doesn't contain the architecture %s",
exe_file.GetDirectory().AsCString(""),
exe_file.GetDirectory() ? "/" : "",
exe_file.GetFilename().AsCString(""),
exe_arch.GetArchitectureName());
}
}
else
{
// No valid architecture was specified, ask the platform for
// the architectures that we should be using (in the correct order)
// and see if we can find a match that way
StreamString arch_names;
ArchSpec platform_arch;
for (uint32_t idx = 0; GetSupportedArchitectureAtIndex (idx, platform_arch); ++idx)
{
error = ModuleList::GetSharedModule (resolved_exe_file,
platform_arch,
NULL,
NULL,
0,
exe_module_sp,
NULL,
NULL);
// Did we find an executable using one of the
if (error.Success())
{
if (exe_module_sp && exe_module_sp->GetObjectFile())
break;
else
error.SetErrorToGenericError();
}
if (idx > 0)
arch_names.PutCString (", ");
arch_names.PutCString (platform_arch.GetArchitectureName());
}
if (error.Fail() || !exe_module_sp)
{
error.SetErrorStringWithFormat ("'%s%s%s' doesn't contain any '%s' platform architectures: %s",
exe_file.GetDirectory().AsCString(""),
exe_file.GetDirectory() ? "/" : "",
exe_file.GetFilename().AsCString(""),
GetShortPluginName(),
arch_names.GetString().c_str());
}
}
}
else
{
error.SetErrorStringWithFormat ("'%s%s%s' does not exist",
exe_file.GetDirectory().AsCString(""),
exe_file.GetDirectory() ? "/" : "",
exe_file.GetFilename().AsCString(""));
}
return error;
}
Error
PlatformLinux::GetFile (const FileSpec &platform_file, FileSpec &local_file)
{
// Default to the local case
local_file = platform_file;
return Error();
}
//------------------------------------------------------------------
/// Default Constructor
//------------------------------------------------------------------
PlatformLinux::PlatformLinux () :
Platform()
{
}
//------------------------------------------------------------------
/// Destructor.
///
/// The destructor is virtual since this class is designed to be
/// inherited from by the plug-in instance.
//------------------------------------------------------------------
PlatformLinux::~PlatformLinux()
{
}
uint32_t
PlatformLinux::FindProcessesByName (const char *name_match,
lldb::NameMatchType name_match_type,
ProcessInfoList &process_infos)
{
return Host::FindProcessesByName (name_match, name_match_type, process_infos);
}
bool
PlatformLinux::GetProcessInfo (lldb::pid_t pid, ProcessInfo &process_info)
{
return Host::GetProcessInfo (pid, process_info);
}
bool
PlatformLinux::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch)
{
if (idx == 0)
{
arch = Host::GetArchitecture (Host::eSystemDefaultArchitecture);
return arch.IsValid();
}
return false;
}