VSO was a little close to VDSO (an acronym on Linux for Virtual Dynamic Shared Object) for comfort. It also risks giving the impression that instances of this class could be shared between ExecutionSessions, which they can not. JITDylib seems moderately less confusing, while still hinting at how this class is intended to be used, i.e. as a JIT-compiled stand-in for a dynamic library (code that would have been a dynamic library if you had wanted to compile it ahead of time). llvm-svn: 340084
136 lines
4.9 KiB
C++
136 lines
4.9 KiB
C++
//===-------------------- Layer.cpp - Layer interfaces --------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ExecutionEngine/Orc/Layer.h"
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#include "llvm/Object/ObjectFile.h"
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namespace llvm {
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namespace orc {
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IRLayer::IRLayer(ExecutionSession &ES) : ES(ES) {}
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IRLayer::~IRLayer() {}
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Error IRLayer::add(JITDylib &JD, VModuleKey K, std::unique_ptr<Module> M) {
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return JD.define(llvm::make_unique<BasicIRLayerMaterializationUnit>(
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*this, std::move(K), std::move(M)));
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}
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IRMaterializationUnit::IRMaterializationUnit(ExecutionSession &ES,
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std::unique_ptr<Module> M)
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: MaterializationUnit(SymbolFlagsMap()), M(std::move(M)) {
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MangleAndInterner Mangle(ES, this->M->getDataLayout());
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for (auto &G : this->M->global_values()) {
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if (G.hasName() && !G.isDeclaration() && !G.hasLocalLinkage() &&
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!G.hasAvailableExternallyLinkage() && !G.hasAppendingLinkage()) {
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auto MangledName = Mangle(G.getName());
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SymbolFlags[MangledName] = JITSymbolFlags::fromGlobalValue(G);
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SymbolToDefinition[MangledName] = &G;
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}
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}
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}
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IRMaterializationUnit::IRMaterializationUnit(
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std::unique_ptr<Module> M, SymbolFlagsMap SymbolFlags,
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SymbolNameToDefinitionMap SymbolToDefinition)
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: MaterializationUnit(std::move(SymbolFlags)), M(std::move(M)),
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SymbolToDefinition(std::move(SymbolToDefinition)) {}
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void IRMaterializationUnit::discard(const JITDylib &JD, SymbolStringPtr Name) {
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auto I = SymbolToDefinition.find(Name);
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assert(I != SymbolToDefinition.end() &&
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"Symbol not provided by this MU, or previously discarded");
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assert(!I->second->isDeclaration() &&
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"Discard should only apply to definitions");
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I->second->setLinkage(GlobalValue::AvailableExternallyLinkage);
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SymbolToDefinition.erase(I);
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}
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BasicIRLayerMaterializationUnit::BasicIRLayerMaterializationUnit(
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IRLayer &L, VModuleKey K, std::unique_ptr<Module> M)
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: IRMaterializationUnit(L.getExecutionSession(), std::move(M)),
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L(L), K(std::move(K)) {}
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void BasicIRLayerMaterializationUnit::materialize(
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MaterializationResponsibility R) {
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L.emit(std::move(R), std::move(K), std::move(M));
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}
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ObjectLayer::ObjectLayer(ExecutionSession &ES) : ES(ES) {}
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ObjectLayer::~ObjectLayer() {}
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Error ObjectLayer::add(JITDylib &JD, VModuleKey K,
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std::unique_ptr<MemoryBuffer> O) {
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auto ObjMU = BasicObjectLayerMaterializationUnit::Create(*this, std::move(K),
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std::move(O));
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if (!ObjMU)
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return ObjMU.takeError();
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return JD.define(std::move(*ObjMU));
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}
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Expected<std::unique_ptr<BasicObjectLayerMaterializationUnit>>
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BasicObjectLayerMaterializationUnit::Create(ObjectLayer &L, VModuleKey K,
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std::unique_ptr<MemoryBuffer> O) {
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auto SymbolFlags =
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getObjectSymbolFlags(L.getExecutionSession(), O->getMemBufferRef());
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if (!SymbolFlags)
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return SymbolFlags.takeError();
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return std::unique_ptr<BasicObjectLayerMaterializationUnit>(
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new BasicObjectLayerMaterializationUnit(L, K, std::move(O),
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std::move(*SymbolFlags)));
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}
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BasicObjectLayerMaterializationUnit::BasicObjectLayerMaterializationUnit(
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ObjectLayer &L, VModuleKey K, std::unique_ptr<MemoryBuffer> O,
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SymbolFlagsMap SymbolFlags)
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: MaterializationUnit(std::move(SymbolFlags)), L(L), K(std::move(K)),
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O(std::move(O)) {}
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void BasicObjectLayerMaterializationUnit::materialize(
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MaterializationResponsibility R) {
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L.emit(std::move(R), std::move(K), std::move(O));
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}
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void BasicObjectLayerMaterializationUnit::discard(const JITDylib &JD,
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SymbolStringPtr Name) {
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// FIXME: Support object file level discard. This could be done by building a
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// filter to pass to the object layer along with the object itself.
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}
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Expected<SymbolFlagsMap> getObjectSymbolFlags(ExecutionSession &ES,
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MemoryBufferRef ObjBuffer) {
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auto Obj = object::ObjectFile::createObjectFile(ObjBuffer);
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if (!Obj)
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return Obj.takeError();
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SymbolFlagsMap SymbolFlags;
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for (auto &Sym : (*Obj)->symbols()) {
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if (!(Sym.getFlags() & object::BasicSymbolRef::SF_Undefined) &&
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(Sym.getFlags() & object::BasicSymbolRef::SF_Exported)) {
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auto Name = Sym.getName();
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if (!Name)
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return Name.takeError();
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auto InternedName = ES.getSymbolStringPool().intern(*Name);
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auto SymFlags = JITSymbolFlags::fromObjectSymbol(Sym);
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if (!SymFlags)
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return SymFlags.takeError();
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SymbolFlags[InternedName] = std::move(*SymFlags);
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}
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}
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return SymbolFlags;
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}
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} // End namespace orc.
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} // End namespace llvm.
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