Files
clang-p2996/lldb/source/Plugins/Platform/MacOSX/PlatformRemoteiOS.h
Jonas Devlieghere 8faca2ed6a [lldb] Fix platform selection on Apple Silicon
Currently, when connecting to a remote iOS device from the command line
on Apple Silicon, we end up using the host platform (PlatfromMacOSX)
instead of remote-ios (PlatformRemoteiOS). This happens because
PlatfromMacOSX includes arm64-apple-ios and arm64e-apple-ios as
compatible architectures, presumably to support debugging iOS Apps on
Apple Silicon [1].

This is a problem for debugging remote ios devices, because the host
platform doesn't look for an expanded shared cache on disk and as a
result we end up reading everything from memory, incurring a significant
performance hit.

The crux of this patch is to make PlatfromMacOSX *not* compatible with
arm64(e)-apple-ios. This also means that we now use remote-ios
(PlatformRemoteiOS) as the platform for debugging iOS apps on Apple
Silicon. This has the (unintended) side effect that unlike we do for the
host platform, we no longer check our local shared cache, and incur a
performance hit on debugging these apps.

To avoid that, PlatformRemoteiOS now also check the local cache to
support this use case, which is cheap enough to do unconditionally for
PlatformRemoteiOS.

[1] https://support.apple.com/guide/app-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac

Differential revision: https://reviews.llvm.org/D117340
2022-01-14 16:03:49 -08:00

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1.6 KiB
C++

//===-- PlatformRemoteiOS.h -------------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMREMOTEIOS_H
#define LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMREMOTEIOS_H
#include <string>
#include "PlatformRemoteDarwinDevice.h"
#include "lldb/Utility/FileSpec.h"
#include "llvm/Support/FileSystem.h"
class PlatformRemoteiOS : public PlatformRemoteDarwinDevice {
public:
PlatformRemoteiOS();
// Class Functions
static lldb::PlatformSP CreateInstance(bool force,
const lldb_private::ArchSpec *arch);
static void Initialize();
static void Terminate();
static llvm::StringRef GetPluginNameStatic() { return "remote-ios"; }
static llvm::StringRef GetDescriptionStatic();
// lldb_private::Platform functions
llvm::StringRef GetDescription() override { return GetDescriptionStatic(); }
// lldb_private::PluginInterface functions
llvm::StringRef GetPluginName() override { return GetPluginNameStatic(); }
std::vector<lldb_private::ArchSpec> GetSupportedArchitectures() override;
protected:
bool CheckLocalSharedCache() const override;
llvm::StringRef GetDeviceSupportDirectoryName() override;
llvm::StringRef GetPlatformName() override;
};
#endif // LLDB_SOURCE_PLUGINS_PLATFORM_MACOSX_PLATFORMREMOTEIOS_H