- Set the shader flag `DisableOptimizations` based on `optnone` attribute of shader entry functions. - Add DXIL Metadata Analysis pass as pre-requisite for Shader Flags pass to obtain entry function information collected therein. - Named module metadata `dx.disable_optimizations` is intended to indicate disabling optimizations (`-O0`) via commandline flag. However, its intent is fulfilled by `optnone` attribute of shader entry functions as implemented in a recent change, and thus not needed. Delete generation of named metadata and corresponding test file `disable_opt.ll`. - Add tests to verify correctness of setting shader flag. Closes #112263
45 lines
1.5 KiB
LLVM
45 lines
1.5 KiB
LLVM
; RUN: opt -S --passes="print-dx-shader-flags" 2>&1 %s | FileCheck %s
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; CHECK: ; Combined Shader Flags for Module
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; CHECK-NEXT: ; Shader Flags Value: 0x00000001
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; CHECK: ; Note: extra DXIL module flags:
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; CHECK-NEXT: ; D3D11_1_SB_GLOBAL_FLAG_SKIP_OPTIMIZATION
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; CHECK: ; Shader Flags for Module Functions
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; CHECK: ; Function main : 0x00000000
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; The test source in this file generated from the following command:
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; clang -cc1 -triple dxil-pc-shadermodel6.3-library -x hlsl -emit-llvm -O0 -o - <<EOF
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; [numthreads(1,1,1)]
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; [shader("compute")]
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; void main() {}
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; int foo() {return 0;}
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; EOF
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target triple = "dxilv1.3-pc-shadermodel6.3-library"
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; Function Attrs: convergent mustprogress noinline norecurse nounwind optnone
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define internal void @_Z4mainv() #0 {
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entry:
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ret void
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}
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; Function Attrs: convergent noinline norecurse optnone
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define void @main() #1 {
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entry:
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call void @_Z4mainv()
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ret void
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}
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; Function Attrs: convergent mustprogress noinline norecurse nounwind optnone
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define noundef i32 @_Z3foov() #0 {
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entry:
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ret i32 0
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}
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attributes #0 = { convergent mustprogress noinline norecurse nounwind optnone "approx-func-fp-math"="true" "no-infs-fp-math"="true" "no-nans-fp-math"="true" "no-signed-zeros-fp-math"="true" "no-trapping-math"="true" "stack-protector-buffer-size"="8" }
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attributes #1 = { convergent noinline norecurse optnone "approx-func-fp-math"="true" "hlsl.numthreads"="1,1,1" "hlsl.shader"="compute" "no-infs-fp-math"="true" "no-nans-fp-math"="true" "no-signed-zeros-fp-math"="true" "no-trapping-math"="true" "stack-protector-buffer-size"="8" }
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