Files
clang-p2996/lldb/source/API/SBBreakpointLocation.cpp
Alex Langford 41714c959d [lldb] Guarantee the lifetimes of all strings returned from SBAPI
LLDB should guarantee that the strings returned by SBAPI methods
live forever. I went through every method that returns a string and made
sure that it was added to the ConstString StringPool before returning if
it wasn't obvious that it was already doing so.
I've also updated the docs to document this behavior.

Differential Revision: https://reviews.llvm.org/D150804
2023-05-18 15:13:36 -07:00

462 lines
12 KiB
C++

//===-- SBBreakpointLocation.cpp ------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBBreakpointLocation.h"
#include "lldb/API/SBAddress.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBDefines.h"
#include "lldb/API/SBStream.h"
#include "lldb/API/SBStringList.h"
#include "lldb/API/SBStructuredData.h"
#include "lldb/Utility/Instrumentation.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Core/StructuredDataImpl.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Stream.h"
#include "lldb/lldb-defines.h"
#include "lldb/lldb-types.h"
#include "SBBreakpointOptionCommon.h"
using namespace lldb;
using namespace lldb_private;
SBBreakpointLocation::SBBreakpointLocation() { LLDB_INSTRUMENT_VA(this); }
SBBreakpointLocation::SBBreakpointLocation(
const lldb::BreakpointLocationSP &break_loc_sp)
: m_opaque_wp(break_loc_sp) {
LLDB_INSTRUMENT_VA(this, break_loc_sp);
}
SBBreakpointLocation::SBBreakpointLocation(const SBBreakpointLocation &rhs)
: m_opaque_wp(rhs.m_opaque_wp) {
LLDB_INSTRUMENT_VA(this, rhs);
}
const SBBreakpointLocation &SBBreakpointLocation::
operator=(const SBBreakpointLocation &rhs) {
LLDB_INSTRUMENT_VA(this, rhs);
m_opaque_wp = rhs.m_opaque_wp;
return *this;
}
SBBreakpointLocation::~SBBreakpointLocation() = default;
BreakpointLocationSP SBBreakpointLocation::GetSP() const {
return m_opaque_wp.lock();
}
bool SBBreakpointLocation::IsValid() const {
LLDB_INSTRUMENT_VA(this);
return this->operator bool();
}
SBBreakpointLocation::operator bool() const {
LLDB_INSTRUMENT_VA(this);
return bool(GetSP());
}
SBAddress SBBreakpointLocation::GetAddress() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
return SBAddress(loc_sp->GetAddress());
}
return SBAddress();
}
addr_t SBBreakpointLocation::GetLoadAddress() {
LLDB_INSTRUMENT_VA(this);
addr_t ret_addr = LLDB_INVALID_ADDRESS;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
ret_addr = loc_sp->GetLoadAddress();
}
return ret_addr;
}
void SBBreakpointLocation::SetEnabled(bool enabled) {
LLDB_INSTRUMENT_VA(this, enabled);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetEnabled(enabled);
}
}
bool SBBreakpointLocation::IsEnabled() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsEnabled();
} else
return false;
}
uint32_t SBBreakpointLocation::GetHitCount() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetHitCount();
} else
return 0;
}
uint32_t SBBreakpointLocation::GetIgnoreCount() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetIgnoreCount();
} else
return 0;
}
void SBBreakpointLocation::SetIgnoreCount(uint32_t n) {
LLDB_INSTRUMENT_VA(this, n);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetIgnoreCount(n);
}
}
void SBBreakpointLocation::SetCondition(const char *condition) {
LLDB_INSTRUMENT_VA(this, condition);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetCondition(condition);
}
}
const char *SBBreakpointLocation::GetCondition() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return ConstString(loc_sp->GetConditionText()).GetCString();
}
void SBBreakpointLocation::SetAutoContinue(bool auto_continue) {
LLDB_INSTRUMENT_VA(this, auto_continue);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetAutoContinue(auto_continue);
}
}
bool SBBreakpointLocation::GetAutoContinue() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsAutoContinue();
}
return false;
}
void SBBreakpointLocation::SetCallback(SBBreakpointHitCallback callback,
void *baton) {
LLDB_INSTRUMENT_VA(this, callback, baton);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BatonSP baton_sp(new SBBreakpointCallbackBaton(callback, baton));
loc_sp->SetCallback(SBBreakpointCallbackBaton::PrivateBreakpointHitCallback,
baton_sp, false);
}
}
void SBBreakpointLocation::SetScriptCallbackFunction(
const char *callback_function_name) {
LLDB_INSTRUMENT_VA(this, callback_function_name);
}
SBError SBBreakpointLocation::SetScriptCallbackFunction(
const char *callback_function_name,
SBStructuredData &extra_args) {
LLDB_INSTRUMENT_VA(this, callback_function_name, extra_args);
SBError sb_error;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
Status error;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BreakpointOptions &bp_options = loc_sp->GetLocationOptions();
error = loc_sp->GetBreakpoint()
.GetTarget()
.GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallbackFunction(bp_options,
callback_function_name,
extra_args.m_impl_up
->GetObjectSP());
sb_error.SetError(error);
} else
sb_error.SetErrorString("invalid breakpoint");
return sb_error;
}
SBError
SBBreakpointLocation::SetScriptCallbackBody(const char *callback_body_text) {
LLDB_INSTRUMENT_VA(this, callback_body_text);
BreakpointLocationSP loc_sp = GetSP();
SBError sb_error;
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BreakpointOptions &bp_options = loc_sp->GetLocationOptions();
Status error =
loc_sp->GetBreakpoint()
.GetTarget()
.GetDebugger()
.GetScriptInterpreter()
->SetBreakpointCommandCallback(bp_options, callback_body_text,
/*is_callback=*/false);
sb_error.SetError(error);
} else
sb_error.SetErrorString("invalid breakpoint");
return sb_error;
}
void SBBreakpointLocation::SetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return;
if (commands.GetSize() == 0)
return;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
loc_sp->GetLocationOptions().SetCommandDataCallback(cmd_data_up);
}
bool SBBreakpointLocation::GetCommandLineCommands(SBStringList &commands) {
LLDB_INSTRUMENT_VA(this, commands);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return false;
StringList command_list;
bool has_commands =
loc_sp->GetLocationOptions().GetCommandLineCallbacks(command_list);
if (has_commands)
commands.AppendList(command_list);
return has_commands;
}
void SBBreakpointLocation::SetThreadID(tid_t thread_id) {
LLDB_INSTRUMENT_VA(this, thread_id);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadID(thread_id);
}
}
tid_t SBBreakpointLocation::GetThreadID() {
LLDB_INSTRUMENT_VA(this);
tid_t tid = LLDB_INVALID_THREAD_ID;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetThreadID();
}
return tid;
}
void SBBreakpointLocation::SetThreadIndex(uint32_t index) {
LLDB_INSTRUMENT_VA(this, index);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadIndex(index);
}
}
uint32_t SBBreakpointLocation::GetThreadIndex() const {
LLDB_INSTRUMENT_VA(this);
uint32_t thread_idx = UINT32_MAX;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetThreadIndex();
}
return thread_idx;
}
void SBBreakpointLocation::SetThreadName(const char *thread_name) {
LLDB_INSTRUMENT_VA(this, thread_name);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadName(thread_name);
}
}
const char *SBBreakpointLocation::GetThreadName() const {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return ConstString(loc_sp->GetThreadName()).GetCString();
}
void SBBreakpointLocation::SetQueueName(const char *queue_name) {
LLDB_INSTRUMENT_VA(this, queue_name);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetQueueName(queue_name);
}
}
const char *SBBreakpointLocation::GetQueueName() const {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return nullptr;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return ConstString(loc_sp->GetQueueName()).GetCString();
}
bool SBBreakpointLocation::IsResolved() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsResolved();
}
return false;
}
void SBBreakpointLocation::SetLocation(
const lldb::BreakpointLocationSP &break_loc_sp) {
// Uninstall the callbacks?
m_opaque_wp = break_loc_sp;
}
bool SBBreakpointLocation::GetDescription(SBStream &description,
DescriptionLevel level) {
LLDB_INSTRUMENT_VA(this, description, level);
Stream &strm = description.ref();
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->GetDescription(&strm, level);
strm.EOL();
} else
strm.PutCString("No value");
return true;
}
break_id_t SBBreakpointLocation::GetID() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetID();
} else
return LLDB_INVALID_BREAK_ID;
}
SBBreakpoint SBBreakpointLocation::GetBreakpoint() {
LLDB_INSTRUMENT_VA(this);
BreakpointLocationSP loc_sp = GetSP();
SBBreakpoint sb_bp;
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
sb_bp = loc_sp->GetBreakpoint().shared_from_this();
}
return sb_bp;
}