Files
clang-p2996/lldb/source/Plugins/ScriptInterpreter/Lua/ScriptInterpreterLua.cpp
Jonas Devlieghere f951735395 [lldb] Add the ability to silently import scripted commands
Add the ability to silence command script import. The motivation for
this change is being able to add command script import -s
lldb.macosx.crashlog to your ~/.lldbinit without it printing the
following message at the beginning of every debug session.

  "malloc_info", "ptr_refs", "cstr_refs", "find_variable", and
  "objc_refs" commands have been installed, use the "--help" options on
  these commands for detailed help.

In addition to forwarding the silent option to LoadScriptingModule, this
also changes ScriptInterpreterPythonImpl::ExecuteOneLineWithReturn and
ScriptInterpreterPythonImpl::ExecuteMultipleLines to honor the enable IO
option in ExecuteScriptOptions, which until now was ignored.

Note that IO is only enabled (or disabled) at the start of a session,
and for this particular use case, that's done when taking the Python
lock in LoadScriptingModule, which means that the changes to these two
functions are not strictly necessary, but (IMO) desirable nonetheless.

Differential revision: https://reviews.llvm.org/D105327
2021-07-09 10:05:39 -07:00

406 lines
14 KiB
C++

//===-- ScriptInterpreterLua.cpp ------------------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "ScriptInterpreterLua.h"
#include "Lua.h"
#include "lldb/Breakpoint/StoppointCallbackContext.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Interpreter/CommandReturnObject.h"
#include "lldb/Target/ExecutionContext.h"
#include "lldb/Utility/Stream.h"
#include "lldb/Utility/StringList.h"
#include "lldb/Utility/Timer.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/FormatAdapters.h"
#include <memory>
#include <vector>
using namespace lldb;
using namespace lldb_private;
LLDB_PLUGIN_DEFINE(ScriptInterpreterLua)
enum ActiveIOHandler {
eIOHandlerNone,
eIOHandlerBreakpoint,
eIOHandlerWatchpoint
};
class IOHandlerLuaInterpreter : public IOHandlerDelegate,
public IOHandlerEditline {
public:
IOHandlerLuaInterpreter(Debugger &debugger,
ScriptInterpreterLua &script_interpreter,
ActiveIOHandler active_io_handler = eIOHandlerNone)
: IOHandlerEditline(debugger, IOHandler::Type::LuaInterpreter, "lua",
">>> ", "..> ", true, debugger.GetUseColor(), 0,
*this, nullptr),
m_script_interpreter(script_interpreter),
m_active_io_handler(active_io_handler) {
llvm::cantFail(m_script_interpreter.GetLua().ChangeIO(
debugger.GetOutputFile().GetStream(),
debugger.GetErrorFile().GetStream()));
llvm::cantFail(m_script_interpreter.EnterSession(debugger.GetID()));
}
~IOHandlerLuaInterpreter() override {
llvm::cantFail(m_script_interpreter.LeaveSession());
}
void IOHandlerActivated(IOHandler &io_handler, bool interactive) override {
const char *instructions = nullptr;
switch (m_active_io_handler) {
case eIOHandlerNone:
break;
case eIOHandlerWatchpoint:
instructions = "Enter your Lua command(s). Type 'quit' to end.\n"
"The commands are compiled as the body of the following "
"Lua function\n"
"function (frame, wp) end\n";
SetPrompt(llvm::StringRef("..> "));
break;
case eIOHandlerBreakpoint:
instructions = "Enter your Lua command(s). Type 'quit' to end.\n"
"The commands are compiled as the body of the following "
"Lua function\n"
"function (frame, bp_loc, ...) end\n";
SetPrompt(llvm::StringRef("..> "));
break;
}
if (instructions == nullptr)
return;
if (interactive)
*io_handler.GetOutputStreamFileSP() << instructions;
}
bool IOHandlerIsInputComplete(IOHandler &io_handler,
StringList &lines) override {
size_t last = lines.GetSize() - 1;
if (IsQuitCommand(lines.GetStringAtIndex(last))) {
if (m_active_io_handler == eIOHandlerBreakpoint ||
m_active_io_handler == eIOHandlerWatchpoint)
lines.DeleteStringAtIndex(last);
return true;
}
StreamString str;
lines.Join("\n", str);
if (llvm::Error E =
m_script_interpreter.GetLua().CheckSyntax(str.GetString())) {
std::string error_str = toString(std::move(E));
// Lua always errors out to incomplete code with '<eof>'
return error_str.find("<eof>") == std::string::npos;
}
// The breakpoint and watchpoint handler only exits with a explicit 'quit'
return m_active_io_handler != eIOHandlerBreakpoint &&
m_active_io_handler != eIOHandlerWatchpoint;
}
void IOHandlerInputComplete(IOHandler &io_handler,
std::string &data) override {
switch (m_active_io_handler) {
case eIOHandlerBreakpoint: {
auto *bp_options_vec =
static_cast<std::vector<std::reference_wrapper<BreakpointOptions>> *>(
io_handler.GetUserData());
for (BreakpointOptions &bp_options : *bp_options_vec) {
Status error = m_script_interpreter.SetBreakpointCommandCallback(
bp_options, data.c_str());
if (error.Fail())
*io_handler.GetErrorStreamFileSP() << error.AsCString() << '\n';
}
io_handler.SetIsDone(true);
} break;
case eIOHandlerWatchpoint: {
auto *wp_options =
static_cast<WatchpointOptions *>(io_handler.GetUserData());
m_script_interpreter.SetWatchpointCommandCallback(wp_options,
data.c_str());
io_handler.SetIsDone(true);
} break;
case eIOHandlerNone:
if (IsQuitCommand(data)) {
io_handler.SetIsDone(true);
return;
}
if (llvm::Error error = m_script_interpreter.GetLua().Run(data))
*io_handler.GetErrorStreamFileSP() << toString(std::move(error));
break;
}
}
private:
ScriptInterpreterLua &m_script_interpreter;
ActiveIOHandler m_active_io_handler;
bool IsQuitCommand(llvm::StringRef cmd) { return cmd.rtrim() == "quit"; }
};
ScriptInterpreterLua::ScriptInterpreterLua(Debugger &debugger)
: ScriptInterpreter(debugger, eScriptLanguageLua),
m_lua(std::make_unique<Lua>()) {}
ScriptInterpreterLua::~ScriptInterpreterLua() = default;
bool ScriptInterpreterLua::ExecuteOneLine(llvm::StringRef command,
CommandReturnObject *result,
const ExecuteScriptOptions &options) {
if (command.empty()) {
if (result)
result->AppendError("empty command passed to lua\n");
return false;
}
llvm::Expected<std::unique_ptr<ScriptInterpreterIORedirect>>
io_redirect_or_error = ScriptInterpreterIORedirect::Create(
options.GetEnableIO(), m_debugger, result);
if (!io_redirect_or_error) {
if (result)
result->AppendErrorWithFormatv(
"failed to redirect I/O: {0}\n",
llvm::fmt_consume(io_redirect_or_error.takeError()));
else
llvm::consumeError(io_redirect_or_error.takeError());
return false;
}
ScriptInterpreterIORedirect &io_redirect = **io_redirect_or_error;
if (llvm::Error e =
m_lua->ChangeIO(io_redirect.GetOutputFile()->GetStream(),
io_redirect.GetErrorFile()->GetStream())) {
result->AppendErrorWithFormatv("lua failed to redirect I/O: {0}\n",
llvm::toString(std::move(e)));
return false;
}
if (llvm::Error e = m_lua->Run(command)) {
result->AppendErrorWithFormatv(
"lua failed attempting to evaluate '{0}': {1}\n", command,
llvm::toString(std::move(e)));
return false;
}
io_redirect.Flush();
return true;
}
void ScriptInterpreterLua::ExecuteInterpreterLoop() {
LLDB_SCOPED_TIMER();
// At the moment, the only time the debugger does not have an input file
// handle is when this is called directly from lua, in which case it is
// both dangerous and unnecessary (not to mention confusing) to try to embed
// a running interpreter loop inside the already running lua interpreter
// loop, so we won't do it.
if (!m_debugger.GetInputFile().IsValid())
return;
IOHandlerSP io_handler_sp(new IOHandlerLuaInterpreter(m_debugger, *this));
m_debugger.RunIOHandlerAsync(io_handler_sp);
}
bool ScriptInterpreterLua::LoadScriptingModule(
const char *filename, const LoadScriptOptions &options,
lldb_private::Status &error, StructuredData::ObjectSP *module_sp,
FileSpec extra_search_dir) {
FileSystem::Instance().Collect(filename);
if (llvm::Error e = m_lua->LoadModule(filename)) {
error.SetErrorStringWithFormatv("lua failed to import '{0}': {1}\n",
filename, llvm::toString(std::move(e)));
return false;
}
return true;
}
void ScriptInterpreterLua::Initialize() {
static llvm::once_flag g_once_flag;
llvm::call_once(g_once_flag, []() {
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(),
lldb::eScriptLanguageLua, CreateInstance);
});
}
void ScriptInterpreterLua::Terminate() {}
llvm::Error ScriptInterpreterLua::EnterSession(user_id_t debugger_id) {
if (m_session_is_active)
return llvm::Error::success();
const char *fmt_str =
"lldb.debugger = lldb.SBDebugger.FindDebuggerWithID({0}); "
"lldb.target = lldb.debugger:GetSelectedTarget(); "
"lldb.process = lldb.target:GetProcess(); "
"lldb.thread = lldb.process:GetSelectedThread(); "
"lldb.frame = lldb.thread:GetSelectedFrame()";
return m_lua->Run(llvm::formatv(fmt_str, debugger_id).str());
}
llvm::Error ScriptInterpreterLua::LeaveSession() {
if (!m_session_is_active)
return llvm::Error::success();
m_session_is_active = false;
llvm::StringRef str = "lldb.debugger = nil; "
"lldb.target = nil; "
"lldb.process = nil; "
"lldb.thread = nil; "
"lldb.frame = nil";
return m_lua->Run(str);
}
bool ScriptInterpreterLua::BreakpointCallbackFunction(
void *baton, StoppointCallbackContext *context, user_id_t break_id,
user_id_t break_loc_id) {
assert(context);
ExecutionContext exe_ctx(context->exe_ctx_ref);
Target *target = exe_ctx.GetTargetPtr();
if (target == nullptr)
return true;
StackFrameSP stop_frame_sp(exe_ctx.GetFrameSP());
BreakpointSP breakpoint_sp = target->GetBreakpointByID(break_id);
BreakpointLocationSP bp_loc_sp(breakpoint_sp->FindLocationByID(break_loc_id));
Debugger &debugger = target->GetDebugger();
ScriptInterpreterLua *lua_interpreter = static_cast<ScriptInterpreterLua *>(
debugger.GetScriptInterpreter(true, eScriptLanguageLua));
Lua &lua = lua_interpreter->GetLua();
CommandDataLua *bp_option_data = static_cast<CommandDataLua *>(baton);
llvm::Expected<bool> BoolOrErr = lua.CallBreakpointCallback(
baton, stop_frame_sp, bp_loc_sp, bp_option_data->m_extra_args_sp);
if (llvm::Error E = BoolOrErr.takeError()) {
debugger.GetErrorStream() << toString(std::move(E));
return true;
}
return *BoolOrErr;
}
bool ScriptInterpreterLua::WatchpointCallbackFunction(
void *baton, StoppointCallbackContext *context, user_id_t watch_id) {
assert(context);
ExecutionContext exe_ctx(context->exe_ctx_ref);
Target *target = exe_ctx.GetTargetPtr();
if (target == nullptr)
return true;
StackFrameSP stop_frame_sp(exe_ctx.GetFrameSP());
WatchpointSP wp_sp = target->GetWatchpointList().FindByID(watch_id);
Debugger &debugger = target->GetDebugger();
ScriptInterpreterLua *lua_interpreter = static_cast<ScriptInterpreterLua *>(
debugger.GetScriptInterpreter(true, eScriptLanguageLua));
Lua &lua = lua_interpreter->GetLua();
llvm::Expected<bool> BoolOrErr =
lua.CallWatchpointCallback(baton, stop_frame_sp, wp_sp);
if (llvm::Error E = BoolOrErr.takeError()) {
debugger.GetErrorStream() << toString(std::move(E));
return true;
}
return *BoolOrErr;
}
void ScriptInterpreterLua::CollectDataForBreakpointCommandCallback(
std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
CommandReturnObject &result) {
IOHandlerSP io_handler_sp(
new IOHandlerLuaInterpreter(m_debugger, *this, eIOHandlerBreakpoint));
io_handler_sp->SetUserData(&bp_options_vec);
m_debugger.RunIOHandlerAsync(io_handler_sp);
}
void ScriptInterpreterLua::CollectDataForWatchpointCommandCallback(
WatchpointOptions *wp_options, CommandReturnObject &result) {
IOHandlerSP io_handler_sp(
new IOHandlerLuaInterpreter(m_debugger, *this, eIOHandlerWatchpoint));
io_handler_sp->SetUserData(wp_options);
m_debugger.RunIOHandlerAsync(io_handler_sp);
}
Status ScriptInterpreterLua::SetBreakpointCommandCallbackFunction(
BreakpointOptions &bp_options, const char *function_name,
StructuredData::ObjectSP extra_args_sp) {
const char *fmt_str = "return {0}(frame, bp_loc, ...)";
std::string oneliner = llvm::formatv(fmt_str, function_name).str();
return RegisterBreakpointCallback(bp_options, oneliner.c_str(),
extra_args_sp);
}
Status ScriptInterpreterLua::SetBreakpointCommandCallback(
BreakpointOptions &bp_options, const char *command_body_text) {
return RegisterBreakpointCallback(bp_options, command_body_text, {});
}
Status ScriptInterpreterLua::RegisterBreakpointCallback(
BreakpointOptions &bp_options, const char *command_body_text,
StructuredData::ObjectSP extra_args_sp) {
Status error;
auto data_up = std::make_unique<CommandDataLua>(extra_args_sp);
error = m_lua->RegisterBreakpointCallback(data_up.get(), command_body_text);
if (error.Fail())
return error;
auto baton_sp =
std::make_shared<BreakpointOptions::CommandBaton>(std::move(data_up));
bp_options.SetCallback(ScriptInterpreterLua::BreakpointCallbackFunction,
baton_sp);
return error;
}
void ScriptInterpreterLua::SetWatchpointCommandCallback(
WatchpointOptions *wp_options, const char *command_body_text) {
RegisterWatchpointCallback(wp_options, command_body_text, {});
}
Status ScriptInterpreterLua::RegisterWatchpointCallback(
WatchpointOptions *wp_options, const char *command_body_text,
StructuredData::ObjectSP extra_args_sp) {
Status error;
auto data_up = std::make_unique<WatchpointOptions::CommandData>();
error = m_lua->RegisterWatchpointCallback(data_up.get(), command_body_text);
if (error.Fail())
return error;
auto baton_sp =
std::make_shared<WatchpointOptions::CommandBaton>(std::move(data_up));
wp_options->SetCallback(ScriptInterpreterLua::WatchpointCallbackFunction,
baton_sp);
return error;
}
lldb::ScriptInterpreterSP
ScriptInterpreterLua::CreateInstance(Debugger &debugger) {
return std::make_shared<ScriptInterpreterLua>(debugger);
}
lldb_private::ConstString ScriptInterpreterLua::GetPluginNameStatic() {
static ConstString g_name("script-lua");
return g_name;
}
const char *ScriptInterpreterLua::GetPluginDescriptionStatic() {
return "Lua script interpreter";
}
lldb_private::ConstString ScriptInterpreterLua::GetPluginName() {
return GetPluginNameStatic();
}
uint32_t ScriptInterpreterLua::GetPluginVersion() { return 1; }
Lua &ScriptInterpreterLua::GetLua() { return *m_lua; }