Files
clang-p2996/llvm/test/CodeGen/X86/consecutive-load-shuffle.ll
Roman Lebedev 0aef747b84 [NFC][X86][Codegen] Megacommit: mass-regenerate all check lines that were already autogenerated
The motivation is that the update script has at least two deviations
(`<...>@GOT`/`<...>@PLT`/ and not hiding pointer arithmetics) from
what pretty much all the checklines were generated with,
and most of the tests are still not updated, so each time one of the
non-up-to-date tests is updated to see the effect of the code change,
there is a lot of noise. Instead of having to deal with that each
time, let's just deal with everything at once.

This has been done via:
```
cd llvm-project/llvm/test/CodeGen/X86
grep -rl "; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py" | xargs -L1 <...>/llvm-project/llvm/utils/update_llc_test_checks.py --llc-binary <...>/llvm-project/build/bin/llc
```

Not all tests were regenerated, however.
2021-06-11 23:57:02 +03:00

26 lines
1.3 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-pc-windows | FileCheck %s
; We should be able to prodcue a single 128-bit load for these two 64-bit loads.
; But we previously weren't because we weren't consistently looking through
; WrapperRIP.
@f = local_unnamed_addr global [4 x float] zeroinitializer, align 16
@ms = common local_unnamed_addr global <4 x float> zeroinitializer, align 16
define void @foo2() {
; CHECK-LABEL: foo2:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: movaps f(%rip), %xmm0
; CHECK-NEXT: movaps %xmm0, ms(%rip)
; CHECK-NEXT: retq
entry:
%0 = load <2 x float>, <2 x float>* bitcast (float* getelementptr inbounds ([4 x float], [4 x float]* @f, i64 0, i64 2) to <2 x float>*), align 8
%shuffle.i10 = shufflevector <2 x float> %0, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
%1 = load <2 x float>, <2 x float>* bitcast ([4 x float]* @f to <2 x float>*), align 16
%shuffle.i7 = shufflevector <2 x float> %1, <2 x float> undef, <4 x i32> <i32 0, i32 1, i32 undef, i32 undef>
%shuffle.i = shufflevector <4 x float> %shuffle.i7, <4 x float> %shuffle.i10, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
store <4 x float> %shuffle.i, <4 x float>* @ms, align 16
ret void
}