I had manually removed unused prefixes from CodeGen/X86 directory for more than 100 tests. I checked the change history for each of them at the beginning, and then I mainly focused on the format since I found all of the unused prefixes were result from either insensible copy or residuum after functional update. I think it's OK to remove the remaining X86 tests by script now. I wrote a rough script which works for me in most tests. I put it in llvm/utils temporarily for review and hope it may help other components owners. The tests in this patch are all generated by the tool and checked by update tool for the autogenerated tests. I skimmed them and checked about 30 tests and didn't find any unexpected changes. Reviewed By: mtrofin, MaskRay Differential Revision: https://reviews.llvm.org/D91496
145 lines
4.1 KiB
LLVM
145 lines
4.1 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+sse2 < %s | FileCheck %s --check-prefix=SSE
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; RUN: llc -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+avx < %s | FileCheck %s --check-prefix=AVX
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; RUN: llc -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+avx512f < %s | FileCheck %s --check-prefix=AVX
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; Verify that we're folding the load into the math instruction.
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; This pattern is generated out of the simplest intrinsics usage:
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; _mm_add_ss(a, _mm_load_ss(b));
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define <4 x float> @addss(<4 x float> %va, float* %pb) {
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; SSE-LABEL: addss:
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; SSE: # %bb.0:
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; SSE-NEXT: addss (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: addss:
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; AVX: # %bb.0:
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; AVX-NEXT: vaddss (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <4 x float> %va, i32 0
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%b = load float, float* %pb
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%r = fadd float %a, %b
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%vr = insertelement <4 x float> %va, float %r, i32 0
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ret <4 x float> %vr
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}
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define <2 x double> @addsd(<2 x double> %va, double* %pb) {
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; SSE-LABEL: addsd:
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; SSE: # %bb.0:
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; SSE-NEXT: addsd (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: addsd:
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; AVX: # %bb.0:
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; AVX-NEXT: vaddsd (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <2 x double> %va, i32 0
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%b = load double, double* %pb
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%r = fadd double %a, %b
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%vr = insertelement <2 x double> %va, double %r, i32 0
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ret <2 x double> %vr
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}
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define <4 x float> @subss(<4 x float> %va, float* %pb) {
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; SSE-LABEL: subss:
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; SSE: # %bb.0:
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; SSE-NEXT: subss (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: subss:
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; AVX: # %bb.0:
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; AVX-NEXT: vsubss (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <4 x float> %va, i32 0
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%b = load float, float* %pb
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%r = fsub float %a, %b
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%vr = insertelement <4 x float> %va, float %r, i32 0
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ret <4 x float> %vr
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}
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define <2 x double> @subsd(<2 x double> %va, double* %pb) {
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; SSE-LABEL: subsd:
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; SSE: # %bb.0:
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; SSE-NEXT: subsd (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: subsd:
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; AVX: # %bb.0:
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; AVX-NEXT: vsubsd (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <2 x double> %va, i32 0
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%b = load double, double* %pb
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%r = fsub double %a, %b
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%vr = insertelement <2 x double> %va, double %r, i32 0
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ret <2 x double> %vr
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}
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define <4 x float> @mulss(<4 x float> %va, float* %pb) {
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; SSE-LABEL: mulss:
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; SSE: # %bb.0:
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; SSE-NEXT: mulss (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: mulss:
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; AVX: # %bb.0:
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; AVX-NEXT: vmulss (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <4 x float> %va, i32 0
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%b = load float, float* %pb
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%r = fmul float %a, %b
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%vr = insertelement <4 x float> %va, float %r, i32 0
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ret <4 x float> %vr
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}
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define <2 x double> @mulsd(<2 x double> %va, double* %pb) {
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; SSE-LABEL: mulsd:
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; SSE: # %bb.0:
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; SSE-NEXT: mulsd (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: mulsd:
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; AVX: # %bb.0:
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; AVX-NEXT: vmulsd (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <2 x double> %va, i32 0
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%b = load double, double* %pb
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%r = fmul double %a, %b
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%vr = insertelement <2 x double> %va, double %r, i32 0
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ret <2 x double> %vr
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}
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define <4 x float> @divss(<4 x float> %va, float* %pb) {
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; SSE-LABEL: divss:
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; SSE: # %bb.0:
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; SSE-NEXT: divss (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: divss:
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; AVX: # %bb.0:
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; AVX-NEXT: vdivss (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <4 x float> %va, i32 0
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%b = load float, float* %pb
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%r = fdiv float %a, %b
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%vr = insertelement <4 x float> %va, float %r, i32 0
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ret <4 x float> %vr
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}
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define <2 x double> @divsd(<2 x double> %va, double* %pb) {
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; SSE-LABEL: divsd:
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; SSE: # %bb.0:
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; SSE-NEXT: divsd (%rdi), %xmm0
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; SSE-NEXT: retq
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;
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; AVX-LABEL: divsd:
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; AVX: # %bb.0:
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; AVX-NEXT: vdivsd (%rdi), %xmm0, %xmm0
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; AVX-NEXT: retq
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%a = extractelement <2 x double> %va, i32 0
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%b = load double, double* %pb
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%r = fdiv double %a, %b
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%vr = insertelement <2 x double> %va, double %r, i32 0
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ret <2 x double> %vr
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}
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