The motivation is that the update script has at least two deviations (`<...>@GOT`/`<...>@PLT`/ and not hiding pointer arithmetics) from what pretty much all the checklines were generated with, and most of the tests are still not updated, so each time one of the non-up-to-date tests is updated to see the effect of the code change, there is a lot of noise. Instead of having to deal with that each time, let's just deal with everything at once. This has been done via: ``` cd llvm-project/llvm/test/CodeGen/X86 grep -rl "; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py" | xargs -L1 <...>/llvm-project/llvm/utils/update_llc_test_checks.py --llc-binary <...>/llvm-project/build/bin/llc ``` Not all tests were regenerated, however.
141 lines
5.2 KiB
LLVM
141 lines
5.2 KiB
LLVM
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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; RUN: llc -o - %s -mtriple=x86_64--unknown-linux-gnu | FileCheck %s
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@base = external dso_local local_unnamed_addr global i16, align 2
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; We should be able to merge the two loads here
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define i16 @unify_through_trivial_asm() {
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; CHECK-LABEL: unify_through_trivial_asm:
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; CHECK: # %bb.0:
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; CHECK-NEXT: movzwl base(%rip), %eax
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; CHECK-NEXT: #APP
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; CHECK-NEXT: nop
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %eax
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; CHECK-NEXT: incl %eax
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; CHECK-NEXT: # kill: def $ax killed $ax killed $eax
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; CHECK-NEXT: retq
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%x = load i16, i16* @base, align 2
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tail call void asm sideeffect "nop", "r,~{dirflag},~{fpsr},~{flags}"(i16 %x)
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%x2 = load i16, i16* @base, align 2
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%v = add i16 %x2, 1
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ret i16 %v
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}
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; The asm call prevents the merging the loads here.
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define i16 @unify_through_trival_asm_w_memory_clobber() {
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; CHECK-LABEL: unify_through_trival_asm_w_memory_clobber:
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; CHECK: # %bb.0:
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; CHECK-NEXT: movzwl base(%rip), %eax
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; CHECK-NEXT: #APP
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; CHECK-NEXT: nop
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %eax
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; CHECK-NEXT: incl %eax
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; CHECK-NEXT: # kill: def $ax killed $ax killed $eax
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; CHECK-NEXT: retq
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%x = load i16, i16* @base, align 2
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tail call void asm sideeffect "nop", "+r,~{dirflag},~{fpsr},~{flags},~{base},~{memory}"(i16 %x)
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%x2 = load i16, i16* @base, align 2
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%v = add i16 %x2, 1
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ret i16 %v
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}
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define dso_local void @fulltest() local_unnamed_addr {
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; CHECK-LABEL: fulltest:
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; CHECK: # %bb.0: # %entry
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: xorl %eax, %eax
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $1, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $2, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $3, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $4, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $5, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $6, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $7, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: movzwl base(%rip), %edx
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; CHECK-NEXT: addl $16, %edx
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; CHECK-NEXT: movb $8, %al
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; CHECK-NEXT: # kill: def $dx killed $dx killed $edx
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; CHECK-NEXT: #APP
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; CHECK-NEXT: outb %al, %dx
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; CHECK-NEXT: #NO_APP
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; CHECK-NEXT: retq
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entry:
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%0 = load i16, i16* @base, align 2
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%add = add i16 %0, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 0, i16 %add)
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%1 = load i16, i16* @base, align 2
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%add3 = add i16 %1, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 1, i16 %add3)
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%2 = load i16, i16* @base, align 2
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%add6 = add i16 %2, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 2, i16 %add6)
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%3 = load i16, i16* @base, align 2
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%add9 = add i16 %3, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 3, i16 %add9)
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%4 = load i16, i16* @base, align 2
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%add12 = add i16 %4, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 4, i16 %add12)
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%5 = load i16, i16* @base, align 2
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%add15 = add i16 %5, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 5, i16 %add15)
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%6 = load i16, i16* @base, align 2
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%add18 = add i16 %6, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 6, i16 %add18)
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%7 = load i16, i16* @base, align 2
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%add21 = add i16 %7, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 7, i16 %add21)
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%8 = load i16, i16* @base, align 2
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%add24 = add i16 %8, 16
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tail call void asm sideeffect "outb %al,${1:w}", "{ax},{dx},~{dirflag},~{fpsr},~{flags}"(i8 8, i16 %add24)
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ret void
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}
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