Files
clang-p2996/lldb/source/API/SBBreakpointLocation.cpp
Jim Ingham f08f5c9926 Add an auto-continue flag to breakpoints & locations.
You can get a breakpoint to auto-continue by adding "continue"
as a command, but that has the disadvantage that if you hit two
breakpoints simultaneously, the continue will force the process
to continue, and maybe even forstalling the commands on the other.
The auto-continue flag means the breakpoints can negotiate about
whether to stop.

Writing tests, I wanted to supply some commands when I made the
breakpoints, so I also added that ability.

llvm-svn: 309969
2017-08-03 18:13:24 +00:00

384 lines
11 KiB
C++

//===-- SBBreakpointLocation.cpp --------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "lldb/API/SBBreakpointLocation.h"
#include "lldb/API/SBAddress.h"
#include "lldb/API/SBDebugger.h"
#include "lldb/API/SBDefines.h"
#include "lldb/API/SBStream.h"
#include "lldb/API/SBStringList.h"
#include "lldb/Breakpoint/Breakpoint.h"
#include "lldb/Breakpoint/BreakpointLocation.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Core/StreamFile.h"
#include "lldb/Interpreter/CommandInterpreter.h"
#include "lldb/Interpreter/ScriptInterpreter.h"
#include "lldb/Target/Target.h"
#include "lldb/Target/ThreadSpec.h"
#include "lldb/Utility/Log.h"
#include "lldb/Utility/Stream.h"
#include "lldb/lldb-defines.h"
#include "lldb/lldb-types.h"
using namespace lldb;
using namespace lldb_private;
SBBreakpointLocation::SBBreakpointLocation() {}
SBBreakpointLocation::SBBreakpointLocation(
const lldb::BreakpointLocationSP &break_loc_sp)
: m_opaque_wp(break_loc_sp) {
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_API));
if (log) {
SBStream sstr;
GetDescription(sstr, lldb::eDescriptionLevelBrief);
LLDB_LOG(log, "location = {0} ({1})", break_loc_sp.get(), sstr.GetData());
}
}
SBBreakpointLocation::SBBreakpointLocation(const SBBreakpointLocation &rhs)
: m_opaque_wp(rhs.m_opaque_wp) {}
const SBBreakpointLocation &SBBreakpointLocation::
operator=(const SBBreakpointLocation &rhs) {
m_opaque_wp = rhs.m_opaque_wp;
return *this;
}
SBBreakpointLocation::~SBBreakpointLocation() {}
BreakpointLocationSP SBBreakpointLocation::GetSP() const {
return m_opaque_wp.lock();
}
bool SBBreakpointLocation::IsValid() const { return bool(GetSP()); }
SBAddress SBBreakpointLocation::GetAddress() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp)
return SBAddress(&loc_sp->GetAddress());
else
return SBAddress();
}
addr_t SBBreakpointLocation::GetLoadAddress() {
addr_t ret_addr = LLDB_INVALID_ADDRESS;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
ret_addr = loc_sp->GetLoadAddress();
}
return ret_addr;
}
void SBBreakpointLocation::SetEnabled(bool enabled) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetEnabled(enabled);
}
}
bool SBBreakpointLocation::IsEnabled() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsEnabled();
} else
return false;
}
uint32_t SBBreakpointLocation::GetHitCount() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetHitCount();
} else
return 0;
}
uint32_t SBBreakpointLocation::GetIgnoreCount() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetIgnoreCount();
} else
return 0;
}
void SBBreakpointLocation::SetIgnoreCount(uint32_t n) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetIgnoreCount(n);
}
}
void SBBreakpointLocation::SetCondition(const char *condition) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetCondition(condition);
}
}
const char *SBBreakpointLocation::GetCondition() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetConditionText();
}
return NULL;
}
void SBBreakpointLocation::SetAutoContinue(bool auto_continue) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetAutoContinue(auto_continue);
}
}
bool SBBreakpointLocation::GetAutoContinue() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsAutoContinue();
}
return NULL;
}
void SBBreakpointLocation::SetScriptCallbackFunction(
const char *callback_function_name) {
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_API));
BreakpointLocationSP loc_sp = GetSP();
LLDB_LOG(log, "location = {0}, callback = {1}", loc_sp.get(),
callback_function_name);
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BreakpointOptions *bp_options = loc_sp->GetLocationOptions();
loc_sp->GetBreakpoint()
.GetTarget()
.GetDebugger()
.GetCommandInterpreter()
.GetScriptInterpreter()
->SetBreakpointCommandCallbackFunction(bp_options,
callback_function_name);
}
}
SBError
SBBreakpointLocation::SetScriptCallbackBody(const char *callback_body_text) {
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_API));
BreakpointLocationSP loc_sp = GetSP();
LLDB_LOG(log, "location = {0}: callback body:\n{1}", loc_sp.get(),
callback_body_text);
SBError sb_error;
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
BreakpointOptions *bp_options = loc_sp->GetLocationOptions();
Status error =
loc_sp->GetBreakpoint()
.GetTarget()
.GetDebugger()
.GetCommandInterpreter()
.GetScriptInterpreter()
->SetBreakpointCommandCallback(bp_options, callback_body_text);
sb_error.SetError(error);
} else
sb_error.SetErrorString("invalid breakpoint");
return sb_error;
}
void SBBreakpointLocation::SetCommandLineCommands(SBStringList &commands) {
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return;
if (commands.GetSize() == 0)
return;
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
std::unique_ptr<BreakpointOptions::CommandData> cmd_data_up(
new BreakpointOptions::CommandData(*commands, eScriptLanguageNone));
loc_sp->GetLocationOptions()->SetCommandDataCallback(cmd_data_up);
}
bool SBBreakpointLocation::GetCommandLineCommands(SBStringList &commands) {
BreakpointLocationSP loc_sp = GetSP();
if (!loc_sp)
return false;
StringList command_list;
bool has_commands =
loc_sp->GetLocationOptions()->GetCommandLineCallbacks(command_list);
if (has_commands)
commands.AppendList(command_list);
return has_commands;
}
void SBBreakpointLocation::SetThreadID(tid_t thread_id) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadID(thread_id);
}
}
tid_t SBBreakpointLocation::GetThreadID() {
tid_t tid = LLDB_INVALID_THREAD_ID;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetThreadID();
}
return tid;
}
void SBBreakpointLocation::SetThreadIndex(uint32_t index) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadIndex(index);
}
}
uint32_t SBBreakpointLocation::GetThreadIndex() const {
uint32_t thread_idx = UINT32_MAX;
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetThreadIndex();
}
return thread_idx;
}
void SBBreakpointLocation::SetThreadName(const char *thread_name) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetThreadName(thread_name);
}
}
const char *SBBreakpointLocation::GetThreadName() const {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetThreadName();
}
return NULL;
}
void SBBreakpointLocation::SetQueueName(const char *queue_name) {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->SetQueueName(queue_name);
}
}
const char *SBBreakpointLocation::GetQueueName() const {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->GetQueueName();
}
return NULL;
}
bool SBBreakpointLocation::IsResolved() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->IsResolved();
}
return false;
}
void SBBreakpointLocation::SetLocation(
const lldb::BreakpointLocationSP &break_loc_sp) {
// Uninstall the callbacks?
m_opaque_wp = break_loc_sp;
}
bool SBBreakpointLocation::GetDescription(SBStream &description,
DescriptionLevel level) {
Stream &strm = description.ref();
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
loc_sp->GetDescription(&strm, level);
strm.EOL();
} else
strm.PutCString("No value");
return true;
}
break_id_t SBBreakpointLocation::GetID() {
BreakpointLocationSP loc_sp = GetSP();
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
return loc_sp->GetID();
} else
return LLDB_INVALID_BREAK_ID;
}
SBBreakpoint SBBreakpointLocation::GetBreakpoint() {
Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_API));
BreakpointLocationSP loc_sp = GetSP();
SBBreakpoint sb_bp;
if (loc_sp) {
std::lock_guard<std::recursive_mutex> guard(
loc_sp->GetTarget().GetAPIMutex());
sb_bp = loc_sp->GetBreakpoint().shared_from_this();
}
if (log) {
SBStream sstr;
sb_bp.GetDescription(sstr);
LLDB_LOG(log, "location = {0}, breakpoint = {1} ({2})", loc_sp.get(),
sb_bp.GetSP().get(), sstr.GetData());
}
return sb_bp;
}