Files
clang-p2996/lldb/source/Plugins/Process/Utility/ThreadMemory.cpp
Jason Molenda f23bf7432c Add a new base class, Frame. It is a pure virtual function which
defines a protocol that all subclasses will implement.  StackFrame
is currently the only subclass and the methods that Frame vends are
nearly identical to StackFrame's old methods.

Update all callers to use Frame*/Frame& instead of pointers to
StackFrames.

This is almost entirely a mechanical change that touches a lot of
the code base so I'm committing it alone.  No new functionality is
added with this patch, no new subclasses of Frame exist yet.

I'll probably need to tweak some of the separation, possibly moving
some of StackFrame's methods up in to Frame, but this is a good
starting point.

<rdar://problem/15314068>

llvm-svn: 193907
2013-11-02 02:23:02 +00:00

141 lines
3.4 KiB
C++

//===-- ThreadMemory.cpp ----------------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "Plugins/Process/Utility/ThreadMemory.h"
#include "lldb/Target/OperatingSystem.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Unwind.h"
#include "Plugins/Process/Utility/RegisterContextThreadMemory.h"
using namespace lldb;
using namespace lldb_private;
ThreadMemory::ThreadMemory (Process &process,
tid_t tid,
const ValueObjectSP &thread_info_valobj_sp) :
Thread (process, tid),
m_backing_thread_sp (),
m_thread_info_valobj_sp (thread_info_valobj_sp),
m_name(),
m_queue()
{
}
ThreadMemory::ThreadMemory (Process &process,
lldb::tid_t tid,
const char *name,
const char *queue,
lldb::addr_t register_data_addr) :
Thread (process, tid),
m_backing_thread_sp (),
m_thread_info_valobj_sp (),
m_name(),
m_queue(),
m_register_data_addr (register_data_addr)
{
if (name)
m_name = name;
if (queue)
m_queue = queue;
}
ThreadMemory::~ThreadMemory()
{
DestroyThread();
}
void
ThreadMemory::WillResume (StateType resume_state)
{
if (m_backing_thread_sp)
m_backing_thread_sp->WillResume(resume_state);
}
void
ThreadMemory::ClearStackFrames ()
{
if (m_backing_thread_sp)
m_backing_thread_sp->ClearStackFrames();
Thread::ClearStackFrames();
}
RegisterContextSP
ThreadMemory::GetRegisterContext ()
{
if (!m_reg_context_sp)
m_reg_context_sp.reset (new RegisterContextThreadMemory (*this, m_register_data_addr));
return m_reg_context_sp;
}
RegisterContextSP
ThreadMemory::CreateRegisterContextForFrame (Frame *frame)
{
RegisterContextSP reg_ctx_sp;
uint32_t concrete_frame_idx = 0;
if (frame)
concrete_frame_idx = frame->GetConcreteFrameIndex ();
if (concrete_frame_idx == 0)
{
reg_ctx_sp = GetRegisterContext ();
}
else
{
Unwind *unwinder = GetUnwinder ();
if (unwinder)
reg_ctx_sp = unwinder->CreateRegisterContextForFrame (frame);
}
return reg_ctx_sp;
}
bool
ThreadMemory::CalculateStopInfo ()
{
if (m_backing_thread_sp)
{
lldb::StopInfoSP backing_stop_info_sp (m_backing_thread_sp->GetPrivateStopInfo());
if (backing_stop_info_sp)
{
backing_stop_info_sp->SetThread (shared_from_this());
SetStopInfo (backing_stop_info_sp);
return true;
}
}
else
{
ProcessSP process_sp (GetProcess());
if (process_sp)
{
OperatingSystem *os = process_sp->GetOperatingSystem ();
if (os)
{
SetStopInfo (os->CreateThreadStopReason (this));
return true;
}
}
}
return false;
}
void
ThreadMemory::RefreshStateAfterStop()
{
if (m_backing_thread_sp)
return m_backing_thread_sp->RefreshStateAfterStop();
if (m_reg_context_sp)
m_reg_context_sp->InvalidateAllRegisters();
}