Files
clang-p2996/llvm/test/CodeGen/DirectX/ContainerData
Damyan Pepper 141bea8c3c [DirectX] Add stub PSV0 section (#96712)
Direct3D requires a PSV0 section to be present in the DXContainer in
order to be able to load and use the shader.

This change adds a minimal stub PSV0, with some hard-coded values, that
are just enough to unblock loading into Direct3D.

Contributes to #90129
2024-06-26 11:15:34 -07:00
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