Unlike the callee-saved VGPR spill instructions emitted by `PEI::spillCalleeSavedRegs`, the CS VGPR spills inserted during emitPrologue/emitEpilogue require the exec bits flipping to avoid clobbering the inactive lanes of VGPRs used for SGPR spilling. Currently, these spill instructions are referenced from the SP at function entry and when the callee performs a stack realignment, they ended up getting incorrect stack offsets. Even if we try to adjust the offsets, the FP-SP becomes a runtime entity with dynamic stack realignment and the offsets would still be inaccurate. To fix it, use FP as the frame base in the spill instructions whenever the function has FP. The offsets obtained for the CS objects would always be the right values from FP. Reviewed By: arsenm Differential Revision: https://reviews.llvm.org/D134949
347 lines
15 KiB
LLVM
347 lines
15 KiB
LLVM
; RUN: llc -mtriple=amdgcn-amd-amdhsa -mcpu=fiji -verify-machineinstrs < %s | FileCheck -check-prefix=GCN %s
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; Check that we properly realign the stack. While 4-byte access is all
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; that is ever needed, some transformations rely on the known bits from the alignment of the pointer (e.g.
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; 128 byte object
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; 4 byte emergency stack slot
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; = 144 bytes with padding between them
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; GCN-LABEL: {{^}}needs_align16_default_stack_align:
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; GCN-DAG: v_lshlrev_b32_e32 [[SCALED_IDX:v[0-9]+]], 4, v0
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; GCN-DAG: v_lshrrev_b32_e64 [[FRAMEDIFF:v[0-9]+]], 6, s32
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; GCN: v_add_u32_e32 [[FI:v[0-9]+]], vcc, [[FRAMEDIFF]], [[SCALED_IDX]]
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; GCN-NOT: s32
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: v_or_b32_e32 v{{[0-9]+}}, 12
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN-NOT: s32
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; GCN: ; ScratchSize: 144
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define void @needs_align16_default_stack_align(i32 %idx) #0 {
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%alloca.align16 = alloca [8 x <4 x i32>], align 16, addrspace(5)
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%gep0 = getelementptr inbounds [8 x <4 x i32>], ptr addrspace(5) %alloca.align16, i32 0, i32 %idx
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store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, ptr addrspace(5) %gep0, align 16
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ret void
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}
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; GCN-LABEL: {{^}}needs_align16_stack_align4:
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; GCN: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0x3c0{{$}}
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; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xfffffc00
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: v_or_b32_e32 v{{[0-9]+}}, 12
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_addk_i32 s32, 0x2800{{$}}
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_addk_i32 s32, 0xd800
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; GCN: ; ScratchSize: 160
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define void @needs_align16_stack_align4(i32 %idx) #2 {
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%alloca.align16 = alloca [8 x <4 x i32>], align 16, addrspace(5)
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%gep0 = getelementptr inbounds [8 x <4 x i32>], ptr addrspace(5) %alloca.align16, i32 0, i32 %idx
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store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, ptr addrspace(5) %gep0, align 16
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ret void
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}
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; GCN-LABEL: {{^}}needs_align32:
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; GCN: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0x7c0{{$}}
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; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xfffff800
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: v_or_b32_e32 v{{[0-9]+}}, 12
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_addk_i32 s32, 0x3000{{$}}
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_addk_i32 s32, 0xd000
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; GCN: ; ScratchSize: 192
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define void @needs_align32(i32 %idx) #0 {
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%alloca.align16 = alloca [8 x <4 x i32>], align 32, addrspace(5)
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%gep0 = getelementptr inbounds [8 x <4 x i32>], ptr addrspace(5) %alloca.align16, i32 0, i32 %idx
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store volatile <4 x i32> <i32 1, i32 2, i32 3, i32 4>, ptr addrspace(5) %gep0, align 32
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ret void
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}
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; GCN-LABEL: {{^}}force_realign4:
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; GCN: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0xc0{{$}}
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; GCN: s_and_b32 s33, [[SCRATCH_REG]], 0xffffff00
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; GCN: s_addk_i32 s32, 0xd00{{$}}
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; GCN: buffer_store_dword v{{[0-9]+}}, v{{[0-9]+}}, s[0:3], 0 offen
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; GCN: s_addk_i32 s32, 0xf300
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; GCN: ; ScratchSize: 52
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define void @force_realign4(i32 %idx) #1 {
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%alloca.align16 = alloca [8 x i32], align 4, addrspace(5)
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%gep0 = getelementptr inbounds [8 x i32], ptr addrspace(5) %alloca.align16, i32 0, i32 %idx
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store volatile i32 3, ptr addrspace(5) %gep0, align 4
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ret void
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}
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; GCN-LABEL: {{^}}kernel_call_align16_from_8:
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; GCN: s_movk_i32 s32, 0x400{{$}}
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; GCN-NOT: s32
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; GCN: s_swappc_b64
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define amdgpu_kernel void @kernel_call_align16_from_8() #0 {
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%alloca = alloca i32, align 4, addrspace(5)
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store volatile i32 2, ptr addrspace(5) %alloca
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call void @needs_align16_default_stack_align(i32 1)
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ret void
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}
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; The call sequence should keep the stack on call aligned to 4
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; GCN-LABEL: {{^}}kernel_call_align16_from_5:
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; GCN: s_movk_i32 s32, 0x400
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; GCN: s_swappc_b64
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define amdgpu_kernel void @kernel_call_align16_from_5() {
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%alloca0 = alloca i8, align 1, addrspace(5)
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store volatile i8 2, ptr addrspace(5) %alloca0
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call void @needs_align16_default_stack_align(i32 1)
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ret void
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}
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; GCN-LABEL: {{^}}kernel_call_align4_from_5:
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; GCN: s_movk_i32 s32, 0x400
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; GCN: s_swappc_b64
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define amdgpu_kernel void @kernel_call_align4_from_5() {
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%alloca0 = alloca i8, align 1, addrspace(5)
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store volatile i8 2, ptr addrspace(5) %alloca0
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call void @needs_align16_stack_align4(i32 1)
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ret void
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}
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; GCN-LABEL: {{^}}default_realign_align128:
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; GCN: s_mov_b32 [[FP_COPY:s[0-9]+]], s33
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; GCN-NEXT: s_add_i32 s33, s32, 0x1fc0
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; GCN-NEXT: s_and_b32 s33, s33, 0xffffe000
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; GCN-NEXT: s_addk_i32 s32, 0x4000
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; GCN-NOT: s33
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; GCN: buffer_store_dword v0, off, s[0:3], s33{{$}}
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; GCN: s_addk_i32 s32, 0xc000
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; GCN: s_mov_b32 s33, [[FP_COPY]]
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define void @default_realign_align128(i32 %idx) #0 {
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%alloca.align = alloca i32, align 128, addrspace(5)
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store volatile i32 9, ptr addrspace(5) %alloca.align, align 128
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ret void
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}
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; GCN-LABEL: {{^}}disable_realign_align128:
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; GCN-NOT: s32
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; GCN: buffer_store_dword v0, off, s[0:3], s32{{$}}
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; GCN-NOT: s32
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define void @disable_realign_align128(i32 %idx) #3 {
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%alloca.align = alloca i32, align 128, addrspace(5)
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store volatile i32 9, ptr addrspace(5) %alloca.align, align 128
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ret void
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}
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declare void @extern_func(<32 x i32>, i32) #0
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define void @func_call_align1024_bp_gets_vgpr_spill(<32 x i32> %a, i32 %b) #0 {
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; The test forces the stack to be realigned to a new boundary
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; since there is a local object with an alignment of 1024.
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; Should use BP to access the incoming stack arguments.
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; The BP value is saved/restored with a VGPR spill.
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; GCN-LABEL: func_call_align1024_bp_gets_vgpr_spill:
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; GCN: s_mov_b32 [[FP_SCRATCH_COPY:s[0-9]+]], s33
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; GCN-NEXT: s_add_i32 [[SCRATCH_REG:s[0-9]+]], s32, 0xffc0
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; GCN-NEXT: s_and_b32 s33, [[SCRATCH_REG]], 0xffff0000
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; GCN-NEXT: s_or_saveexec_b64 s[18:19], -1
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; GCN-NEXT: buffer_store_dword [[VGPR_REG:v[0-9]+]], off, s[0:3], s33 offset:1028 ; 4-byte Folded Spill
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; GCN-NEXT: buffer_store_dword [[VGPR_REG_1:v[0-9]+]], off, s[0:3], s33 offset:1032 ; 4-byte Folded Spill
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; GCN-NEXT: s_mov_b64 exec, s[18:19]
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; GCN-NEXT: v_mov_b32_e32 v32, 0
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; GCN-DAG: v_writelane_b32 [[VGPR_REG_1]], s34, 1
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; GCN: s_mov_b32 s34, s32
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; GCN: buffer_store_dword v32, off, s[0:3], s33 offset:1024
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; GCN-NEXT: s_waitcnt vmcnt(0)
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; GCN-NEXT: buffer_load_dword v{{[0-9]+}}, off, s[0:3], s34
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; GCN-DAG: s_add_i32 s32, s32, 0x30000
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; GCN: v_writelane_b32 [[VGPR_REG_1]], [[FP_SCRATCH_COPY]], 0
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; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s32
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; GCN: s_swappc_b64 s[30:31],
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; GCN: v_readlane_b32 s31, [[VGPR_REG]], 1
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; GCN: v_readlane_b32 s30, [[VGPR_REG]], 0
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; GCN-NEXT: v_readlane_b32 s34, [[VGPR_REG_1]], 1
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; GCN-NEXT: v_readlane_b32 [[FP_SCRATCH_COPY:s[0-9]+]], [[VGPR_REG_1]], 0
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; GCN-NEXT: s_or_saveexec_b64 s[6:7], -1
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; GCN-NEXT: buffer_load_dword [[VGPR_REG]], off, s[0:3], s33 offset:1028 ; 4-byte Folded Reload
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; GCN-NEXT: buffer_load_dword [[VGPR_REG_1]], off, s[0:3], s33 offset:1032 ; 4-byte Folded Reload
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; GCN-NEXT: s_mov_b64 exec, s[6:7]
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; GCN-NEXT: s_add_i32 s32, s32, 0xfffd0000
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; GCN-NEXT: s_mov_b32 s33, [[FP_SCRATCH_COPY]]
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; GCN: s_setpc_b64 s[30:31]
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%temp = alloca i32, align 1024, addrspace(5)
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store volatile i32 0, ptr addrspace(5) %temp, align 1024
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call void @extern_func(<32 x i32> %a, i32 %b)
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ret void
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}
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%struct.Data = type { [9 x i32] }
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define i32 @needs_align1024_stack_args_used_inside_loop(ptr addrspace(5) nocapture readonly byval(%struct.Data) align 8 %arg) local_unnamed_addr #4 {
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; The local object allocation needed an alignment of 1024.
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; Since the function argument is accessed in a loop with an
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; index variable, the base pointer first get loaded into a VGPR
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; and that value should be further referenced to load the incoming values.
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; The BP value will get saved/restored in an SGPR at the prolgoue/epilogue.
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; GCN-LABEL: needs_align1024_stack_args_used_inside_loop:
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; GCN: s_mov_b32 [[FP_COPY:s[0-9]+]], s33
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; GCN-NEXT: s_add_i32 s33, s32, 0xffc0
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; GCN-NEXT: s_mov_b32 [[BP_COPY:s[0-9]+]], s34
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; GCN-NEXT: s_mov_b32 s34, s32
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; GCN-NEXT: s_and_b32 s33, s33, 0xffff0000
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; GCN-NEXT: v_lshrrev_b32_e64 [[VGPR_REG:v[0-9]+]], 6, s34
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; GCN-NEXT: v_mov_b32_e32 v{{[0-9]+}}, 0
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; GCN: s_add_i32 s32, s32, 0x30000
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; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33 offset:1024
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; GCN: buffer_load_dword v{{[0-9]+}}, [[VGPR_REG]], s[0:3], 0 offen
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; GCN: v_add_u32_e32 [[VGPR_REG]], vcc, 4, [[VGPR_REG]]
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; GCN: s_mov_b32 s34, [[BP_COPY]]
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; GCN-NEXT: s_add_i32 s32, s32, 0xfffd0000
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; GCN-NEXT: s_mov_b32 s33, [[FP_COPY]]
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; GCN-NEXT: s_setpc_b64 s[30:31]
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begin:
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%local_var = alloca i32, align 1024, addrspace(5)
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store volatile i32 0, ptr addrspace(5) %local_var, align 1024
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br label %loop_body
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loop_end: ; preds = %loop_body
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%idx_next = add nuw nsw i32 %lp_idx, 1
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%lp_exit_cond = icmp eq i32 %idx_next, 9
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br i1 %lp_exit_cond, label %exit, label %loop_body
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loop_body: ; preds = %loop_end, %begin
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%lp_idx = phi i32 [ 0, %begin ], [ %idx_next, %loop_end ]
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%ptr = getelementptr inbounds %struct.Data, ptr addrspace(5) %arg, i32 0, i32 0, i32 %lp_idx
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%val = load i32, ptr addrspace(5) %ptr, align 8
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%lp_cond = icmp eq i32 %val, %lp_idx
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br i1 %lp_cond, label %loop_end, label %exit
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exit: ; preds = %loop_end, %loop_body
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%out = phi i32 [ 0, %loop_body ], [ 1, %loop_end ]
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ret i32 %out
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}
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define void @no_free_scratch_sgpr_for_bp_copy(<32 x i32> %a, i32 %b) #0 {
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; GCN-LABEL: no_free_scratch_sgpr_for_bp_copy:
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; GCN: ; %bb.0:
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; GCN: v_writelane_b32 [[VGPR_REG:v[0-9]+]], s34, 0
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; GCN-NEXT: s_mov_b32 s34, s32
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; GCN-NEXT: buffer_load_dword v{{[0-9]+}}, off, s[0:3], s34
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; GCN: v_readlane_b32 s34, [[VGPR_REG:v[0-9]+]], 0
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; GCN: buffer_store_dword v{{[0-9]+}}, off, s[0:3], s33 offset:128
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; GCN-NEXT: s_waitcnt vmcnt(0)
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; GCN-NEXT: ;;#ASMSTART
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; GCN-NEXT: ;;#ASMEND
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; GCN: s_setpc_b64 s[30:31]
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%local_val = alloca i32, align 128, addrspace(5)
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store volatile i32 %b, ptr addrspace(5) %local_val, align 128
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; Use all clobberable registers, so BP has to spill to a VGPR.
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call void asm sideeffect "",
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"~{s0},~{s1},~{s2},~{s3},~{s4},~{s5},~{s6},~{s7},~{s8},~{s9}
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,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19}
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,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29}
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,~{vcc_hi}"() #0
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ret void
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}
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define void @no_free_regs_spill_bp_to_memory(<32 x i32> %a, i32 %b) #5 {
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; If there are no free SGPRs or VGPRs available we must spill the BP to memory.
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; GCN-LABEL: no_free_regs_spill_bp_to_mem
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; GCN: s_mov_b32 [[FP_SCRATCH_COPY:s[0-9]+]], s33
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; GCN: s_xor_saveexec_b64 s[6:7], -1
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; GCN: buffer_store_dword v39, off, s[0:3], s33
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; GCN: v_mov_b32_e32 v0, s34
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; GCN: buffer_store_dword v0, off, s[0:3], s33
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; GCN: v_mov_b32_e32 v0, [[FP_SCRATCH_COPY]]
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; GCN-DAG: buffer_store_dword v0, off, s[0:3], s33
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%local_val = alloca i32, align 128, addrspace(5)
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store volatile i32 %b, ptr addrspace(5) %local_val, align 128
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call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs",
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"~{s4},~{s5},~{s6},~{s7},~{s8},~{s9}
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,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19}
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,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29}
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,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49}
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,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59}
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,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69}
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,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79}
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,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89}
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,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99}
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,~{s100},~{s101},~{s102},~{s39},~{vcc}"() #0
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call void asm sideeffect "; clobber all VGPRs",
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"~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9}
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,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19}
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,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29}
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,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38}" () #0
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ret void
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}
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define void @spill_bp_to_memory_scratch_reg_needed_mubuf_offset(<32 x i32> %a, i32 %b, ptr addrspace(5) byval([4096 x i8]) align 4 %arg) #5 {
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; If the size of the offset exceeds the MUBUF offset field we need another
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; scratch VGPR to hold the offset.
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; GCN-LABEL: spill_bp_to_memory_scratch_reg_needed_mubuf_offset
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; GCN: s_mov_b32 [[FP_SCRATCH_COPY:s[0-9]+]], s33
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; GCN-NEXT: s_add_i32 s33, s32, 0x1fc0
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; GCN-NEXT: s_and_b32 s33, s33, 0xffffe000
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; GCN-NEXT: s_xor_saveexec_b64 s[6:7], -1
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; GCN-NEXT: s_add_i32 s5, s33, 0x42100
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; GCN-NEXT: buffer_store_dword v39, off, s[0:3], s5 ; 4-byte Folded Spill
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; GCN-NEXT: s_mov_b64 exec, s[6:7]
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; GCN-NEXT: v_mov_b32_e32 v0, s34
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; GCN-NOT: v_mov_b32_e32 v0, 0x108c
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; GCN-NEXT: s_add_i32 s5, s33, 0x42300
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; GCN-NEXT: buffer_store_dword v0, off, s[0:3], s5 ; 4-byte Folded Spill
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; GCN-NEXT: v_mov_b32_e32 v0, [[FP_SCRATCH_COPY]]
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; GCN-NOT: v_mov_b32_e32 v0, 0x1088
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; GCN-NEXT: s_add_i32 s5, s33, 0x42200
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; GCN-NEXT: s_mov_b32 s34, s32
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; GCN-NEXT: buffer_store_dword v0, off, s[0:3], s5 ; 4-byte Folded Spill
|
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%local_val = alloca i32, align 128, addrspace(5)
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store volatile i32 %b, ptr addrspace(5) %local_val, align 128
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call void asm sideeffect "; clobber nonpreserved SGPRs and 64 CSRs",
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"~{s4},~{s5},~{s6},~{s7},~{s8},~{s9}
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,~{s10},~{s11},~{s12},~{s13},~{s14},~{s15},~{s16},~{s17},~{s18},~{s19}
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,~{s20},~{s21},~{s22},~{s23},~{s24},~{s25},~{s26},~{s27},~{s28},~{s29}
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,~{s40},~{s41},~{s42},~{s43},~{s44},~{s45},~{s46},~{s47},~{s48},~{s49}
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,~{s50},~{s51},~{s52},~{s53},~{s54},~{s55},~{s56},~{s57},~{s58},~{s59}
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,~{s60},~{s61},~{s62},~{s63},~{s64},~{s65},~{s66},~{s67},~{s68},~{s69}
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,~{s70},~{s71},~{s72},~{s73},~{s74},~{s75},~{s76},~{s77},~{s78},~{s79}
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,~{s80},~{s81},~{s82},~{s83},~{s84},~{s85},~{s86},~{s87},~{s88},~{s89}
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,~{s90},~{s91},~{s92},~{s93},~{s94},~{s95},~{s96},~{s97},~{s98},~{s99}
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,~{s100},~{s101},~{s102},~{s39},~{vcc}"() #0
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|
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call void asm sideeffect "; clobber all VGPRs",
|
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"~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7},~{v8},~{v9}
|
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,~{v10},~{v11},~{v12},~{v13},~{v14},~{v15},~{v16},~{v17},~{v18},~{v19}
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,~{v20},~{v21},~{v22},~{v23},~{v24},~{v25},~{v26},~{v27},~{v28},~{v29}
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,~{v30},~{v31},~{v32},~{v33},~{v34},~{v35},~{v36},~{v37},~{v38}"() #0
|
|
ret void
|
|
}
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attributes #0 = { noinline nounwind }
|
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attributes #1 = { noinline nounwind "stackrealign" }
|
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attributes #2 = { noinline nounwind alignstack=4 }
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attributes #3 = { noinline nounwind "no-realign-stack" }
|
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attributes #4 = { noinline nounwind "frame-pointer"="all"}
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attributes #5 = { noinline nounwind "amdgpu-waves-per-eu"="6,6" }
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