When we get the `resolve_scope` parameter from the SB API, it's a `uint32_t`. We then pass it through all of LLDB this way, as a uint32. This is unfortunate, because it means the user of an API never actually knows what they're dealing with. We can call it something like `resolve_scope` and have comments saying "this is a value from the `SymbolContextItem` enumeration, but it makes more sense to just have it actually *be* the correct type in the actual C++ type system to begin with. This way the person reading the code just knows what it is. The reason to use integers instead of enumerations for flags is because when you do bitwise operations on enumerations they get promoted to integers, so it makes it tedious to constantly be casting them back to the enumeration types, so I've introduced a macro to make this happen magically. By writing LLDB_MARK_AS_BITMASK_ENUM after defining an enumeration, it will define overloaded operators so that the returned type will be the original enum. This should address all the mechanical issues surrounding using rich enum types directly. This way, we get a better debugger experience, and new users to the codebase can get more easily acquainted with the codebase because their IDE features can help them understand what the types mean. Differential Revision: https://reviews.llvm.org/D53597 llvm-svn: 345313
247 lines
7.8 KiB
C++
247 lines
7.8 KiB
C++
//===-- UnwindMacOSXFrameBackchain.cpp --------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/ObjectFile.h"
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#include "lldb/Symbol/Symbol.h"
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#include "lldb/Target/ExecutionContext.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/Thread.h"
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#include "lldb/Utility/ArchSpec.h"
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#include "RegisterContextMacOSXFrameBackchain.h"
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using namespace lldb;
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using namespace lldb_private;
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UnwindMacOSXFrameBackchain::UnwindMacOSXFrameBackchain(Thread &thread)
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: Unwind(thread), m_cursors() {}
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uint32_t UnwindMacOSXFrameBackchain::DoGetFrameCount() {
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if (m_cursors.empty()) {
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ExecutionContext exe_ctx(m_thread.shared_from_this());
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Target *target = exe_ctx.GetTargetPtr();
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if (target) {
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const ArchSpec &target_arch = target->GetArchitecture();
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// Frame zero should always be supplied by the thread...
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exe_ctx.SetFrameSP(m_thread.GetStackFrameAtIndex(0));
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if (target_arch.GetAddressByteSize() == 8)
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GetStackFrameData_x86_64(exe_ctx);
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else
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GetStackFrameData_i386(exe_ctx);
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}
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}
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return m_cursors.size();
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}
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bool UnwindMacOSXFrameBackchain::DoGetFrameInfoAtIndex(uint32_t idx,
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addr_t &cfa,
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addr_t &pc) {
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const uint32_t frame_count = GetFrameCount();
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if (idx < frame_count) {
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if (m_cursors[idx].pc == LLDB_INVALID_ADDRESS)
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return false;
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if (m_cursors[idx].fp == LLDB_INVALID_ADDRESS)
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return false;
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pc = m_cursors[idx].pc;
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cfa = m_cursors[idx].fp;
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return true;
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}
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return false;
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}
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lldb::RegisterContextSP
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UnwindMacOSXFrameBackchain::DoCreateRegisterContextForFrame(StackFrame *frame) {
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lldb::RegisterContextSP reg_ctx_sp;
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uint32_t concrete_idx = frame->GetConcreteFrameIndex();
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const uint32_t frame_count = GetFrameCount();
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if (concrete_idx < frame_count)
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reg_ctx_sp.reset(new RegisterContextMacOSXFrameBackchain(
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m_thread, concrete_idx, m_cursors[concrete_idx]));
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return reg_ctx_sp;
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}
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size_t UnwindMacOSXFrameBackchain::GetStackFrameData_i386(
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const ExecutionContext &exe_ctx) {
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m_cursors.clear();
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StackFrame *first_frame = exe_ctx.GetFramePtr();
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Process *process = exe_ctx.GetProcessPtr();
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if (process == NULL)
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return 0;
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struct Frame_i386 {
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uint32_t fp;
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uint32_t pc;
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};
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RegisterContext *reg_ctx = m_thread.GetRegisterContext().get();
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assert(reg_ctx);
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Cursor cursor;
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cursor.pc = reg_ctx->GetPC(LLDB_INVALID_ADDRESS);
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cursor.fp = reg_ctx->GetFP(0);
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Frame_i386 frame = {static_cast<uint32_t>(cursor.fp),
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static_cast<uint32_t>(cursor.pc)};
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m_cursors.push_back(cursor);
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const size_t k_frame_size = sizeof(frame);
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Status error;
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while (frame.fp != 0 && frame.pc != 0 && ((frame.fp & 7) == 0)) {
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// Read both the FP and PC (8 bytes)
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if (process->ReadMemory(frame.fp, &frame.fp, k_frame_size, error) !=
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k_frame_size)
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break;
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if (frame.pc >= 0x1000) {
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cursor.pc = frame.pc;
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cursor.fp = frame.fp;
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m_cursors.push_back(cursor);
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}
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}
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if (!m_cursors.empty()) {
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lldb::addr_t first_frame_pc = m_cursors.front().pc;
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if (first_frame_pc != LLDB_INVALID_ADDRESS) {
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const SymbolContextItem resolve_scope =
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eSymbolContextModule | eSymbolContextCompUnit |
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eSymbolContextFunction | eSymbolContextSymbol;
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SymbolContext first_frame_sc(
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first_frame->GetSymbolContext(resolve_scope));
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const AddressRange *addr_range_ptr = NULL;
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AddressRange range;
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if (first_frame_sc.function)
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addr_range_ptr = &first_frame_sc.function->GetAddressRange();
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else if (first_frame_sc.symbol) {
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range.GetBaseAddress() = first_frame_sc.symbol->GetAddress();
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range.SetByteSize(first_frame_sc.symbol->GetByteSize());
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addr_range_ptr = ⦥
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}
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if (addr_range_ptr) {
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if (first_frame->GetFrameCodeAddress() ==
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addr_range_ptr->GetBaseAddress()) {
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// We are at the first instruction, so we can recover the previous PC
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// by dereferencing the SP
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lldb::addr_t first_frame_sp = reg_ctx->GetSP(0);
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// Read the real second frame return address into frame.pc
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if (first_frame_sp &&
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process->ReadMemory(first_frame_sp, &frame.pc, sizeof(frame.pc),
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error) == sizeof(frame.pc)) {
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cursor.fp = m_cursors.front().fp;
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cursor.pc = frame.pc; // Set the new second frame PC
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// Insert the second frame
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m_cursors.insert(m_cursors.begin() + 1, cursor);
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m_cursors.front().fp = first_frame_sp;
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}
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}
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}
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}
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}
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// uint32_t i=0;
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// printf(" PC FP\n");
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// printf(" ------------------ ------------------ \n");
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// for (i=0; i<m_cursors.size(); ++i)
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// {
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// printf("[%3u] 0x%16.16" PRIx64 " 0x%16.16" PRIx64 "\n", i,
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// m_cursors[i].pc, m_cursors[i].fp);
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// }
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return m_cursors.size();
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}
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size_t UnwindMacOSXFrameBackchain::GetStackFrameData_x86_64(
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const ExecutionContext &exe_ctx) {
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m_cursors.clear();
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Process *process = exe_ctx.GetProcessPtr();
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if (process == NULL)
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return 0;
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StackFrame *first_frame = exe_ctx.GetFramePtr();
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struct Frame_x86_64 {
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uint64_t fp;
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uint64_t pc;
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};
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RegisterContext *reg_ctx = m_thread.GetRegisterContext().get();
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assert(reg_ctx);
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Cursor cursor;
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cursor.pc = reg_ctx->GetPC(LLDB_INVALID_ADDRESS);
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cursor.fp = reg_ctx->GetFP(0);
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Frame_x86_64 frame = {cursor.fp, cursor.pc};
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m_cursors.push_back(cursor);
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Status error;
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const size_t k_frame_size = sizeof(frame);
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while (frame.fp != 0 && frame.pc != 0 && ((frame.fp & 7) == 0)) {
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// Read both the FP and PC (16 bytes)
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if (process->ReadMemory(frame.fp, &frame.fp, k_frame_size, error) !=
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k_frame_size)
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break;
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if (frame.pc >= 0x1000) {
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cursor.pc = frame.pc;
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cursor.fp = frame.fp;
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m_cursors.push_back(cursor);
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}
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}
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if (!m_cursors.empty()) {
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lldb::addr_t first_frame_pc = m_cursors.front().pc;
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if (first_frame_pc != LLDB_INVALID_ADDRESS) {
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const SymbolContextItem resolve_scope =
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eSymbolContextModule | eSymbolContextCompUnit |
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eSymbolContextFunction | eSymbolContextSymbol;
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SymbolContext first_frame_sc(
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first_frame->GetSymbolContext(resolve_scope));
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const AddressRange *addr_range_ptr = NULL;
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AddressRange range;
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if (first_frame_sc.function)
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addr_range_ptr = &first_frame_sc.function->GetAddressRange();
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else if (first_frame_sc.symbol) {
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range.GetBaseAddress() = first_frame_sc.symbol->GetAddress();
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range.SetByteSize(first_frame_sc.symbol->GetByteSize());
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addr_range_ptr = ⦥
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}
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if (addr_range_ptr) {
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if (first_frame->GetFrameCodeAddress() ==
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addr_range_ptr->GetBaseAddress()) {
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// We are at the first instruction, so we can recover the previous PC
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// by dereferencing the SP
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lldb::addr_t first_frame_sp = reg_ctx->GetSP(0);
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// Read the real second frame return address into frame.pc
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if (process->ReadMemory(first_frame_sp, &frame.pc, sizeof(frame.pc),
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error) == sizeof(frame.pc)) {
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cursor.fp = m_cursors.front().fp;
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cursor.pc = frame.pc; // Set the new second frame PC
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// Insert the second frame
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m_cursors.insert(m_cursors.begin() + 1, cursor);
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m_cursors.front().fp = first_frame_sp;
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}
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}
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}
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}
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}
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return m_cursors.size();
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}
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