the ownership of BugTypes and BugReports. Now BugReports are owned by BugTypes, and BugTypes are owned by the BugReporter object. The major functionality change in this patch is that reports are not immediately emitted by a call to BugReporter::EmitWarning (now called EmitReport), but instead of queued up in report "equivalence classes". When BugReporter::FlushReports() is called, it emits one diagnostic per report equivalence class. This provides a nice cleanup with the caching of reports as well as enables the BugReporter engine to select the "best" path for reporting a path-sensitive bug based on all the locations in the ExplodedGraph that the same bug could occur. Along with this patch, Leaks are now coalesced into a common equivalence class by their allocation site, and the "summary" diagnostic for leaks now reports the allocation site as the location of the bug (this may later be augmented to also provide an example location where the leak occurs). llvm-svn: 63796
310 lines
8.5 KiB
C++
310 lines
8.5 KiB
C++
//=-- ExplodedGraph.cpp - Local, Path-Sens. "Exploded Graph" -*- C++ -*------=//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the template classes ExplodedNode and ExplodedGraph,
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// which represent a path-sensitive, intra-procedural "exploded graph."
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/PathSensitive/ExplodedGraph.h"
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#include "clang/AST/Stmt.h"
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#include "llvm/ADT/DenseSet.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/SmallVector.h"
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#include <vector>
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#include <list>
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using namespace clang;
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//===----------------------------------------------------------------------===//
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// Node auditing.
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//===----------------------------------------------------------------------===//
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// An out of line virtual method to provide a home for the class vtable.
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ExplodedNodeImpl::Auditor::~Auditor() {}
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#ifndef NDEBUG
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static ExplodedNodeImpl::Auditor* NodeAuditor = 0;
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#endif
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void ExplodedNodeImpl::SetAuditor(ExplodedNodeImpl::Auditor* A) {
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#ifndef NDEBUG
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NodeAuditor = A;
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#endif
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}
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//===----------------------------------------------------------------------===//
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// ExplodedNodeImpl.
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//===----------------------------------------------------------------------===//
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static inline std::vector<ExplodedNodeImpl*>& getVector(void* P) {
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return *reinterpret_cast<std::vector<ExplodedNodeImpl*>*>(P);
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}
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void ExplodedNodeImpl::addPredecessor(ExplodedNodeImpl* V) {
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assert (!V->isSink());
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Preds.addNode(V);
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V->Succs.addNode(this);
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#ifndef NDEBUG
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if (NodeAuditor) NodeAuditor->AddEdge(V, this);
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#endif
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}
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void ExplodedNodeImpl::NodeGroup::addNode(ExplodedNodeImpl* N) {
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assert ((reinterpret_cast<uintptr_t>(N) & Mask) == 0x0);
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assert (!getFlag());
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if (getKind() == Size1) {
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if (ExplodedNodeImpl* NOld = getNode()) {
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std::vector<ExplodedNodeImpl*>* V = new std::vector<ExplodedNodeImpl*>();
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assert ((reinterpret_cast<uintptr_t>(V) & Mask) == 0x0);
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V->push_back(NOld);
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V->push_back(N);
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P = reinterpret_cast<uintptr_t>(V) | SizeOther;
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assert (getPtr() == (void*) V);
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assert (getKind() == SizeOther);
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}
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else {
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P = reinterpret_cast<uintptr_t>(N);
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assert (getKind() == Size1);
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}
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}
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else {
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assert (getKind() == SizeOther);
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getVector(getPtr()).push_back(N);
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}
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}
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unsigned ExplodedNodeImpl::NodeGroup::size() const {
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if (getFlag())
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return 0;
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if (getKind() == Size1)
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return getNode() ? 1 : 0;
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else
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return getVector(getPtr()).size();
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}
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ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::begin() const {
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if (getFlag())
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return NULL;
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if (getKind() == Size1)
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return (ExplodedNodeImpl**) (getPtr() ? &P : NULL);
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else
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return const_cast<ExplodedNodeImpl**>(&*(getVector(getPtr()).begin()));
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}
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ExplodedNodeImpl** ExplodedNodeImpl::NodeGroup::end() const {
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if (getFlag())
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return NULL;
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if (getKind() == Size1)
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return (ExplodedNodeImpl**) (getPtr() ? &P+1 : NULL);
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else {
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// Dereferencing end() is undefined behaviour. The vector is not empty, so
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// we can dereference the last elem and then add 1 to the result.
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return const_cast<ExplodedNodeImpl**>(&getVector(getPtr()).back()) + 1;
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}
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}
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ExplodedNodeImpl::NodeGroup::~NodeGroup() {
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if (getKind() == SizeOther) delete &getVector(getPtr());
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}
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ExplodedGraphImpl*
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ExplodedGraphImpl::Trim(const ExplodedNodeImpl* const* BeginSources,
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const ExplodedNodeImpl* const* EndSources,
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InterExplodedGraphMapImpl* M) const {
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typedef llvm::DenseMap<const ExplodedNodeImpl*,
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const ExplodedNodeImpl*> Pass1Ty;
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Pass1Ty Pass1;
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typedef llvm::DenseMap<const ExplodedNodeImpl*,
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ExplodedNodeImpl*> Pass2Ty;
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Pass2Ty& Pass2 = M->M;
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llvm::SmallVector<const ExplodedNodeImpl*, 10> WL2;
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{ // ===- Pass 1 (reverse BFS) -===
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// Enqueue the source nodes to the first worklist.
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std::list<std::pair<const ExplodedNodeImpl*,
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const ExplodedNodeImpl*> > WL1, WL1_Loops;
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for (const ExplodedNodeImpl* const* I = BeginSources; I != EndSources; ++I){
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assert(*I);
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WL1.push_back(std::make_pair(*I, *I));
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}
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// Process the worklist.
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while (!WL1.empty() || !WL1_Loops.empty()) {
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// Only dequeue from the "loops" worklist if WL1 has no items.
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// Thus we prioritize for paths that don't span loop boundaries.
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const ExplodedNodeImpl *N = 0, *Src = 0;
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if (WL1.empty()) {
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assert(!WL1_Loops.empty());
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N = WL1_Loops.back().first;
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assert(N);
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Src = WL1_Loops.back().second;
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WL1_Loops.pop_back();
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}
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else {
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N = WL1.back().first;
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assert(N);
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Src = WL1.back().second;
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WL1.pop_back();
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}
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if (Pass1.find(N) != Pass1.end())
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continue;
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bool PredHasSameSource = false;
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bool VisitPreds = true;
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for (ExplodedNodeImpl** I=N->Preds.begin(), **E=N->Preds.end();
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I!=E; ++I) {
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Pass1Ty::iterator pi = Pass1.find(*I);
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if (pi == Pass1.end())
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continue;
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VisitPreds = false;
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if (pi->second == Src) {
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PredHasSameSource = true;
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break;
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}
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}
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if (VisitPreds || !PredHasSameSource) {
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Pass1[N] = Src;
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if (N->Preds.empty()) {
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WL2.push_back(N);
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continue;
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}
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}
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else
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Pass1[N] = NULL;
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if (VisitPreds)
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for (ExplodedNodeImpl** I=N->Preds.begin(), **E=N->Preds.end();
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I!=E; ++I) {
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ProgramPoint P = Src->getLocation();
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if (const BlockEdge *BE = dyn_cast<BlockEdge>(&P))
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if (Stmt* T = BE->getSrc()->getTerminator())
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switch (T->getStmtClass()) {
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default: break;
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case Stmt::ForStmtClass:
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case Stmt::WhileStmtClass:
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case Stmt::DoStmtClass:
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assert(*I);
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WL1_Loops.push_front(std::make_pair(*I, Src));
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continue;
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}
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assert(*I);
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WL1.push_front(std::make_pair(*I, Src));
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}
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}
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}
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if (WL2.empty())
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return 0;
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ExplodedGraphImpl* G = MakeEmptyGraph();
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// ===- Pass 2 (forward DFS to construct the new graph) -===
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while (!WL2.empty()) {
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const ExplodedNodeImpl* N = WL2.back();
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WL2.pop_back();
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// Skip this node if we have already processed it.
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if (Pass2.find(N) != Pass2.end())
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continue;
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// Create the corresponding node in the new graph.
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ExplodedNodeImpl* NewN = G->getNodeImpl(N->getLocation(), N->State, NULL);
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Pass2[N] = NewN;
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if (N->Preds.empty())
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G->addRoot(NewN);
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// In the case that some of the intended predecessors of NewN have already
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// been created, we should hook them up as predecessors.
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for (ExplodedNodeImpl **I=N->Preds.begin(), **E=N->Preds.end(); I!=E; ++I) {
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Pass2Ty::iterator PI = Pass2.find(*I);
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if (PI == Pass2.end())
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continue;
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NewN->addPredecessor(PI->second);
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}
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// In the case that some of the intended successors of NewN have already
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// been created, we should hook them up as successors. Otherwise, enqueue
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// the new nodes from the original graph that should have nodes created
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// in the new graph.
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for (ExplodedNodeImpl **I=N->Succs.begin(), **E=N->Succs.end(); I!=E; ++I) {
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Pass2Ty::iterator PI = Pass2.find(*I);
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if (PI != Pass2.end()) {
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PI->second->addPredecessor(NewN);
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continue;
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}
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// Enqueue nodes to the worklist that were marked during pass 1.
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Pass1Ty::iterator pi = Pass1.find(*I);
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if (pi == Pass1.end() || pi->second == NULL)
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continue;
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WL2.push_back(*I);
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}
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if (N->isSink())
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NewN->markAsSink();
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}
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return G;
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}
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ExplodedNodeImpl*
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InterExplodedGraphMapImpl::getMappedImplNode(const ExplodedNodeImpl* N) const {
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llvm::DenseMap<const ExplodedNodeImpl*, ExplodedNodeImpl*>::iterator I =
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M.find(N);
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return I == M.end() ? 0 : I->second;
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}
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InterExplodedGraphMapImpl::InterExplodedGraphMapImpl() {}
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